History Main / Fictionary

14th Jan '18 2:35:10 PM nombretomado
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* The Argentine comedy band LesLuthiers has Cardoso En Gulevandia; a bilingual opera spoken in Spanish and the Romance-based fictional language Gulevache.

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* The Argentine comedy band LesLuthiers Music/LesLuthiers has Cardoso En Gulevandia; a bilingual opera spoken in Spanish and the Romance-based fictional language Gulevache.
2nd Jan '18 11:54:21 AM BeerBaron
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* Daedric script in ''Franchise/TheElderScrolls'' games is a substitution cipher for English, but ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s Ayleid language, and its parent language Aldmeris, involve actual non-english words. Translating Ayleid is part of one of the quests for the Mages Guild, and similar words in parent languages translate the Morrowind city of Balmora to "stone forest" (which is a stylistic way of saying "city"), the assassins' guild Morag Tong as the "foresters guild" (most assuredly a metaphor which may or may not involve hacking with an axe), and one of the Daedra, Molag Bal, being translated as ...fire... ...stone... Probably the least appropriate title, seeing as Mehrunes Dagon is the destructive god with all the fire, and Molag Bal is more for general unpleasantness (attributed to creating vampires, and is sometimes called the "king of rape"...).
** Perhaps the fire bit means he has and/or passes on [=STDs=].
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has the language of dragons, all of which have (variable) meanings in English, and even has it's own sort-of dictionary in the official guide for the game. It rather follows the basic structure of old Scandinavian.

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* Daedric script 'Franchise/TheElderScrolls'':
** The series
in ''Franchise/TheElderScrolls'' games general includes a number of fictional languages. The most popular is Daedric, which is simply a substitution cipher for English, but ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s Ayleid language, and its parent language English. Others reach near full-blown ConLang status, such as the ClassicalTongue Aldmeris, involve actual non-english words. as well as [[AbusivePrecursors Ayleidoon]], [[OurDwarvesAreAllTheSame Dwemeris]], and [[TheMorlocks Falmeris]]. Translating Ayleid these latter three is part of one of the tied into quests for in several games in the Mages Guild, and similar words in parent languages translate the Morrowind city of Balmora to "stone forest" (which is a stylistic way of saying "city"), the assassins' guild Morag Tong as the "foresters guild" (most assuredly a metaphor which may or may not involve hacking with an axe), and one of the Daedra, Molag Bal, being translated as ...fire... ...stone... Probably the least appropriate title, seeing as Mehrunes Dagon is the destructive god with all the fire, and Molag Bal is more for general unpleasantness (attributed to creating vampires, and is sometimes called the "king of rape"...).
** Perhaps the fire bit means he has and/or passes on [=STDs=].
series.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has adds the language of dragons, all of "[[LanguageOfMagic Dovahzul]]", which have has (variable) meanings in English, and even has it's own sort-of dictionary in the official guide for the game. It rather follows the basic structure of old Scandinavian.
26th Aug '17 5:17:19 PM nombretomado
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* In the ''ArTonelico'' series, the usually-sung [[MagicMusic Hymmnos language]] is a strange mix of English, German, and Sanskrit -- and a little binary.
** Hymmnos has grammar and syntax rules, so by the rules given above, it does not belong on this page.
11th May '17 4:31:21 PM TheNicestGuy
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Added DiffLines:

** ''Dwarf Fortress'' takes it even a step further. There are two other languages, for Kobolds and Angels, which have their vocabulary generated fresh for each new world, according to rules that produce a roughly consistent phonology. While the lexicons for Angel languages are just as extensive as the others, they still have no grammar and are not functional. Kobold language is not actually translatable; it's just used to produce names for kobold individuals, places, and so forth. This is true in-universe, as well. No other race can communicate with kobolds, thus diplomacy is impossible.
31st Dec '16 6:57:13 PM nombretomado
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* The recent relaxation of the language restrictions in the EurovisionSongContest has led to several entries in fictional languages, including "Sanomi" by Urban Trad (Belgium 2003) and "Amambanda" by Treble (Netherlands 2005). Belgium tried it again in 2008 with 'O Julissi'(by Ishtar). The first finished in second place, just two points behind the winner, while the other two didn't get past the semifinal.

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* The recent relaxation of the language restrictions in the EurovisionSongContest Series/EurovisionSongContest has led to several entries in fictional languages, including "Sanomi" by Urban Trad (Belgium 2003) and "Amambanda" by Treble (Netherlands 2005). Belgium tried it again in 2008 with 'O Julissi'(by Ishtar). The first finished in second place, just two points behind the winner, while the other two didn't get past the semifinal.
29th Nov '16 8:28:22 PM PaulA
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* Creator/DianeDuane's ''[[Literature/YoungWizards Feline Wizards]]'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.

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* Creator/DianeDuane's ''[[Literature/YoungWizards Feline Wizards]]'' ''Literature/FelineWizards'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.
31st Jul '16 5:28:11 AM Morgenthaler
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* KarenTraviss took the rhythmic chanting over the ''VideoGame/StarWarsRepublicCommando'' game menu and developed (indeed, is still developing) it into Mando'a, the Mandalorian language, for use in her Republic Commando novels. Close attention is being paid to etymologies and the connections between words... on the other hand, grammar has been quite deliberately tossed out the window, under the reasoning that the ''Mando'ade'' are soldiers and don't give an ''osik'' how you speak as long as you get it across.

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* KarenTraviss Creator/KarenTraviss took the rhythmic chanting over the ''VideoGame/StarWarsRepublicCommando'' game menu and developed (indeed, is still developing) it into Mando'a, the Mandalorian language, for use in her Republic Commando novels. Close attention is being paid to etymologies and the connections between words... on the other hand, grammar has been quite deliberately tossed out the window, under the reasoning that the ''Mando'ade'' are soldiers and don't give an ''osik'' how you speak as long as you get it across.
30th Jun '16 7:37:16 PM nombretomado
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* ''{{Bionicle}}'' uses a substitution cipher for its in-universe texts, named Matoran.

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* ''{{Bionicle}}'' ''Toys/{{Bionicle}}'' uses a substitution cipher for its in-universe texts, named Matoran.
29th Jun '16 6:47:14 PM Doug86
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* Creator/DianeDuane's ''[[YoungWizards Feline Wizards]]'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.

to:

* Creator/DianeDuane's ''[[YoungWizards ''[[Literature/YoungWizards Feline Wizards]]'' books feature Ailurin, the language of cats. It is also slightly unpronounceable, but justifiably so, since the words are intended to sound like the meows and hisses of cats.
9th Jun '16 11:18:00 PM gewunomox
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* Ditto YukiKajiura, whose language has been dubbed "Kajiuran" by her fans.

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* Ditto YukiKajiura, Music/YukiKajiura, whose language has been dubbed "Kajiuran" by her fans.
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