History Main / FakeUltimateMook

18th Jul '16 4:56:56 AM Morgenthaler
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** Except if you [[AchillesHeel get close, avoid their melee, and just stay behind them and keep punching.]] But [[DangerouslyGenreSavvy they always travel in pairs]], and often play fire support to other Covenant forces - precluding slow methods of killing them [[CherryTapping until you've almost won anyway.]]

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** Except if you [[AchillesHeel get close, avoid their melee, and just stay behind them and keep punching.]] But [[DangerouslyGenreSavvy they always travel in pairs]], pairs, and often play fire support to other Covenant forces - precluding slow methods of killing them [[CherryTapping until you've almost won anyway.]]
3rd Jul '16 2:53:31 AM Rocky1906
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** Oh and it's even worse if you lure it over an bridge, just blast the bridge up under it.

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** Oh and it's even worse if you lure it over an a bridge, just blast the bridge up under it.
20th Jun '16 5:09:39 PM Lopiny
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** The boss of ''Old World Blues'', the Giant Robo-Scorpion, has up to 3000 HP depending on the player's level, but can be taken out with a single {{critical hit}} from the Tarantula-calibrated Sonic Emitter.

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** The boss of ''Old World Blues'', the Giant Robo-Scorpion, has up to 3000 HP depending on the player's level, but can be taken out with a single {{critical hit}} from the Tarantula-calibrated Sonic Emitter.Emitter due to a glitch with the gun itself. Averted otherwise; this thing can tank a lot of damage and atomize you in a couple shots.
2nd May '16 10:55:59 PM jormis29
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** A well known monster is the Tarrasque, a unique creature that originally was intended as kind of the ultimate boss creature for very high level groups which was so deliberately packed full of NighInvulnerability that simply theorizing about how to kill it is a kind of invoked LordBritishPostulate. In the 3rd Edition, people soon realized its terrible flaw: lacking any kind of ranged attack. At level 20 there are countless very easy ways to get your whole party the ability to fly and shoot spells from above. Later editions have tried to fix this chink in its armor, with 4E opting to make flying impossible around it while ''Tabletop/{{Pathfinder}}'' opts towards making it a [[LightningBruiser very, very good jumper.]]

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** A well known monster is the Tarrasque, a unique creature that originally was intended as kind of the ultimate boss creature for very high level groups which was so deliberately packed full of NighInvulnerability that simply theorizing about how to kill it is a kind of invoked LordBritishPostulate. In the 3rd Edition, people soon realized its terrible flaw: lacking any kind of ranged attack. At level 20 there are countless very easy ways to get your whole party the ability to fly and shoot spells from above. Later editions have tried to fix this chink in its armor, with 4E opting to make flying impossible around it while ''Tabletop/{{Pathfinder}}'' ''TabletopGame/{{Pathfinder}}'' opts towards making it a [[LightningBruiser very, very good jumper.]]
27th Mar '16 6:00:57 PM Vir
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Compare and Contrast with GiantMook, which is ''usually'' proportionally stronger ''because'' of its size, but will sometimes become the FakeUltimateMook instead. Also contrast the BossInMookClothing. Polar opposite of the KillerRabbit, which is an extremely cute or otherwise harmless-looking creature that will grin and hand you your ass if given the opportunity. When it comes to {{Mook}}s, its opposite is InvincibleMinorMinion. Compare SurprisinglyEasyMiniQuest for other situations where a tough fight or problem gets resolved with surprising ease. Subtrope of PaperTiger.

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Compare and Contrast with GiantMook, which is ''usually'' proportionally stronger ''because'' of its size, but will sometimes become the FakeUltimateMook Fake Ultimate Mook instead. Also contrast the BossInMookClothing. Polar opposite of the KillerRabbit, which is an extremely cute or otherwise harmless-looking creature that will grin and hand you your ass if given the opportunity. When it comes to {{Mook}}s, its opposite is InvincibleMinorMinion. Compare SurprisinglyEasyMiniQuest for other situations where a tough fight or problem gets resolved with surprising ease. Subtrope of PaperTiger.



** ''VideoGame/FalloutNewVegas'' has its own FakeUltimateMook in the ''Honest Hearts'' DLC. [[BearsAreBadNews Yao Guai]] return from ''Fallout 3'', and the locals seem to think that they're Hell on wheels. While they're competent enemies, they lack any kind of ranged attack and have merely decent damage and hit points. Already significantly weaker than the Mojave's Deathclaws, Yao Guai are ultimately rendered Fake Ultimate Mooks by the geography of ''Honest Hearts''--it takes place almost entirely in meandering canyons, meaning that shooting them from high ground makes them drop with ease.

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** ''VideoGame/FalloutNewVegas'' has its own FakeUltimateMook Fake Ultimate Mook in the ''Honest Hearts'' DLC. [[BearsAreBadNews Yao Guai]] return from ''Fallout 3'', and the locals seem to think that they're Hell on wheels. While they're competent enemies, they lack any kind of ranged attack and have merely decent damage and hit points. Already significantly weaker than the Mojave's Deathclaws, Yao Guai are ultimately rendered Fake Ultimate Mooks by the geography of ''Honest Hearts''--it takes place almost entirely in meandering canyons, meaning that shooting them from high ground makes them drop with ease.
27th Mar '16 5:53:17 PM Vir
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* Krogan enemies in ''VideoGame/MassEffect2''. In ''VideoGame/MassEffect1'', the average krogan mook was a durable LightningBruiser who soaked up tons of damage, regenerated very fast, and would frequently sprint towards the player to beat him to death with a few melee attacks. They usually came armed with shotguns that had a decent range, and could also fire extremely damaging Carnage (long-range balls of plasma). Finally, if you killed one with anything other than [[LiterallyShatteredLives Cryo]], [[KillItWithFire Incendiary]], or [[GreenAcid Toxic]] ammo, it would just get up and have to be killed again before it finally stayed dead. In the second game, their speed is drastically reduced, their melee attacks are nowhere near as powerful, and they can't get up after being shot down anymore. Despite their high health, they are very slow, and usually just lumber towards you in a straight line while firing very [[ShortRangeShotgun Short Range Shotguns]] for ScratchDamage. They can still use Carnage as their only long-range attack, but itís now slower and much easier to dodge. Most people find the supposedly weaker vorcha to be far more dangerous due to their automatic weapons, unpredictable movements, and ridiculously good aim.

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* Krogan enemies in ''VideoGame/MassEffect2''. In ''VideoGame/MassEffect1'', the average krogan mook was a durable LightningBruiser who soaked up tons of damage, regenerated very fast, and would frequently sprint towards the player to beat him to death with a few melee attacks. They usually came armed with shotguns that had a decent range, and could also fire extremely damaging Carnage (long-range balls of plasma). Finally, if you killed one with anything other than [[LiterallyShatteredLives Cryo]], [[KillItWithFire Incendiary]], or [[GreenAcid [[HollywoodAcid Toxic]] ammo, it would just get up and have to be killed again before it finally stayed dead. In the second game, their speed is drastically reduced, their melee attacks are nowhere near as powerful, and they can't get up after being shot down anymore. Despite their high health, they are very slow, and usually just lumber towards you in a straight line while firing very [[ShortRangeShotgun Short Range Shotguns]] for ScratchDamage. They can still use Carnage as their only long-range attack, but itís now slower and much easier to dodge. Most people find the supposedly weaker vorcha to be far more dangerous due to their automatic weapons, unpredictable movements, and ridiculously good aim.
23rd Mar '16 10:02:18 AM MathematicalVoid
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** As a bonus to making it seem tougher than it is it is immune to elder star abilities. This was bound to scare players that started the fight with one of these abilities (no other enemies are immune to those abilities) and hadn't yet seen his weak attack.

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** As a bonus to making it seem tougher than it is it is immune to elder star Star Spirit abilities. This was bound to scare players that started the fight with one of these abilities (no other enemies are immune to those abilities) and hadn't yet seen his weak attack.
16th Mar '16 3:10:48 PM ZXD
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Added DiffLines:

* The captains of the formidable Alonne knights in ''VideoGame/DarkSoulsII'' are taller and much more resilient than their subordinates, while packing enormous lightning-enchanted katanas with a deadly quickdraw technique. However, the [[HonorBeforeReason procedure]] says that every one of their deliberate, elegant attacks must end with a flourished sheathing display, which locks them in place for seconds without defense. Even the electric aura, which lights up the blade as it's drawn, works an extremely visible dodging/parrying cue. They present a real danger only when you are so busy fending off common knights that they have the time to draw their slowly, deliberately fired bows or get in just the right position for a long-range FlashStep lunge. For comparison, the common knights just bumrush you with simple chops, thrusts and quickdraw slashes and are much more dangerous for it.
6th Feb '16 9:28:46 AM PrinnyOverlord
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* ''Webcomic/WhiteDarkLife has [[spoiler:it's main antagonist, Dark Matt as one of these. He's threatening and very good at generally being obstructive, but he's also heavily dependent on ThePowerOfHate to survive and is secretly very weak]].

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* ''Webcomic/WhiteDarkLife ''Webcomic/WhiteDarkLife'' has [[spoiler:it's main antagonist, Dark Matt as one of these. He's threatening and very good at generally being obstructive, but he's also heavily dependent on ThePowerOfHate to survive and is secretly very weak]].
6th Feb '16 9:18:21 AM PrinnyOverlord
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Added DiffLines:

* ''Webcomic/WhiteDarkLife has [[spoiler:it's main antagonist, Dark Matt as one of these. He's threatening and very good at generally being obstructive, but he's also heavily dependent on ThePowerOfHate to survive and is secretly very weak]].
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