History Main / FakeUltimateMook

15th Jan '17 5:06:03 PM Rmpdc
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* ''VideoGame/MedalOfHonorAirborne'' has the Waffen Infantry and the Waffen Officers. Compared to the Heer before them, they are armed exclusively with [[MoreDakka automatic weapons]], fire more accurately, and take cover more. But just like the Heer, they go down in one-three shots. This situation isn't helped when the actual EliteMooks, the Fallschirmjager, show up. And they prove to be even deadlier than their Waffen counterparts.
15th Jan '17 5:03:17 PM Rmpdc
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* ''VideoGame/HalfLife2'' has the Combine Elite, the [[InformedAbility supposedly]] EliteMooks of The Combine Overwatch. While initially built up and looking to be far tougher than the regular Overwatch soldiers, in actual combat, they go down in the same number of hits as their regular counterparts do.
16th Dec '16 5:02:15 PM SuperFeatherYoshi
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* In ''VideoGame/BatmanArkhamAsylum'', the first Titan mutant you face is all huge, ugly, super-strong and invincible. [[spoiler: He dies by himself after a minute due to imperfections in his mutation process.]]

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* In ''VideoGame/BatmanArkhamAsylum'', the first Titan mutant you face is all huge, ugly, super-strong and invincible. [[spoiler: He dies by himself of a heart attack after a minute due to imperfections in his mutation process.]]
30th Nov '16 7:38:43 PM captainpat
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* In ''Film/JesusChristVampireHunter'', Jesus fights a bo staff wielding monk, the last atheist besides the [[WomanInBlack two]] [[TheMenInBlack leaders]] themselves. Despite his flashy entrance, all he did was show off and get downed in one kick by an unimpressed Jesus.

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* In ''Film/JesusChristVampireHunter'', Jesus fights a bo staff wielding monk, the last atheist besides the [[WomanInBlack two]] two [[TheMenInBlack leaders]] themselves. Despite his flashy entrance, all he did was show off and get downed in one kick by an unimpressed Jesus.
15th Nov '16 2:03:24 AM mogryo
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** ''VideoGame/FinalFantasyX2'' has many of these. The game mostly uses enemies from the previous game, ''VideoGame/FinalFantasyX'', but apparently just [[DegradedBoss scrambled them and used them completely randomly]]. As such, you'll often encounter menacing enemies early on that not only clash with their surroundings, but take an extra hit to kill at most.
*** Also averted in that you can run into some absurdly powerful monsters early on too. The Macalania woods are a deathtrap at low level, and you can run into a ''[[KillerRabbit Tonberry]]'' amidst Fake Ultimate Mooks in Mushroom Rock Road even at level 2.

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** ''VideoGame/FinalFantasyX2'' has many of these. Zig-zagged in ''VideoGame/FinalFantasyX2''.The game mostly uses enemies from the previous game, ''VideoGame/FinalFantasyX'', but apparently just [[DegradedBoss scrambled them and used them completely randomly]]. As such, you'll often encounter menacing enemies early on that not only clash with their surroundings, but take an extra hit to kill at most.
*** Also averted in that
most. However, you can also run into some absurdly powerful monsters early on too.on. The Macalania woods are a deathtrap at low level, and you can run into a ''[[KillerRabbit Tonberry]]'' amidst Fake Ultimate Mooks in Mushroom Rock Road even at level 2.
15th Nov '16 1:55:34 AM mogryo
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** "My ship costs less than your ammunition. My modules were all picked off of rats. I don't even think my weapons are loaded. And I'm about to ''[[Website/SomethingAwful ruin your life]]''."
3rd Sep '16 7:05:55 AM Stinkoman87
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* Similarly, the YuGiOhTradingCardGame has [[http://yugioh.wikia.com/wiki/Zushin_the_Sleeping_Giant Zushin the Sleeping Giant.]] Able to NoSell anything you try and throw at it, and stronger than anything you try and fight it with... and a summoning requirement that is all but impossible to achieve. You have to wait ten turns for each side, while protecting one of the weakest monsters in the game. It's rare for a game to even last 20 turns. Multiple copies can speed it along, but it still takes a small miracle.
31st Aug '16 5:46:39 AM Dark_Lord_
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* Z Putty Patrollers from "Series/PowerRangers". They were considered EliteMooks, but after the Rangers discovering their weakness (Off Button at their back), they ended up even less effective than the Rita's mooks, who at least occasionally required a protracted fight.

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* Z Putty Patrollers from "Series/PowerRangers". They were considered EliteMooks, but after the Rangers discovering their weakness (Off Button at weak point, being a large emblem on their back), chest, they ended up even less effective than the Rita's mooks, who at least occasionally required a protracted fight.fight. The Rangers even managed to defeat the Z-putties when they were temporarily turned into children.
18th Aug '16 7:22:29 AM BeerBaron
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** Onix can usually be fought and captured early on in the games. Though they're towering snakes made out of stone, they have low stats in everything but physical Defense[[note]]and, to a lesser extent, Speed, which is only relevant to the extent that one Pokémon is faster than another - the actual difference doesn't matter[[/note]]. Further hurting Onix is its Rock/Ground typing; while this type combination is beastly at offense, Onix doesn't have the power to take advantage of that. Even worse, it's absolutely ''horrible'' at special defense, granting poor Onix [[ElementalRockPaperScissors crippling weaknesses to two common elements]]; a Grass- or Water-Type attack will usually take it down in one hit unless it's got a ''massive'' level advantage.

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** Onix Onix, the former TropeNamer, can usually be fought and captured early on in the games. Though they're towering snakes made out of stone, they have low stats in everything but physical Defense[[note]]and, to a lesser extent, Speed, which is only relevant to the extent that one Pokémon is faster than another - the actual difference doesn't matter[[/note]]. Further hurting Onix is its Rock/Ground typing; while this type combination is beastly at offense, Onix doesn't have the power to take advantage of that. Even worse, it's absolutely ''horrible'' at special defense, granting poor Onix [[ElementalRockPaperScissors crippling weaknesses to two common elements]]; a Grass- or Water-Type attack will usually take it down in one hit unless it's got a ''massive'' level advantage.
16th Aug '16 10:30:24 AM htuttle
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* Reapers in the original ''VideoGame/{{X-COM}}''. They're large and intimidating, but they can only attack in melee and can't fit through most of the doors on the level. Their HP is good enough that six or seven hits from the basic rifle are needed to bring them down, but their size makes them a relatively easy target for your troops. It also roughly quadruples the damage they take from grenades and other explosive weapons thanks to a quirk of the game engine. ''X-COM'' being ''X-COM'', however, Reapers are still relatively dangerous for an example of this trope, particularly in the early game; its melee attack is a nearly guaranteed OneHitKill before you research actual armour, and unlike the alien ranged weapons there isn't a possibility of it missing.

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* Reapers in the original ''VideoGame/{{X-COM}}''.''VideoGame/XCOMUFODefense''. They're large and intimidating, but they can only attack in melee and can't fit through most of the doors on the level. Their HP is good enough that six or seven hits from the basic rifle are needed to bring them down, but their size makes them a relatively easy target for your troops. It also roughly quadruples the damage they take from grenades and other explosive weapons thanks to a quirk of the game engine. ''X-COM'' being ''X-COM'', however, Reapers are still relatively dangerous for an example of this trope, particularly in the early game; its melee attack is a nearly guaranteed OneHitKill before you research actual armour, and unlike the alien ranged weapons there isn't a possibility of it missing.
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