History Main / FakePlatform

17th Sep '17 4:36:09 PM Malady
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* Several places in the ''TyTheTasmanianTiger'' series have such lovely elements of game design. In the third one, there's an optional maze of the blasted things. The object you acquire is considerably less than worth it, if not quite on the level of AndYourRewardIsClothes.
* In ''WithinADeepForest'', in the sub-level Shadowlands, one particular area has floating platforms that disappear right before you can touch them, indicating their false nature. Conversely, the solid platforms that you actually climb on are invisible until you're right on top of them (or more likely, underneath them, causing you to rebound back down to the ground).

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* Several places in the ''TyTheTasmanianTiger'' ''VideoGame/TyTheTasmanianTiger'' series have such lovely elements of game design. In the third one, there's an optional maze of the blasted things. The object you acquire is considerably less than worth it, if not quite on the level of AndYourRewardIsClothes.
* In ''WithinADeepForest'', ''VideoGame/WithinADeepForest'', in the sub-level Shadowlands, one particular area has floating platforms that disappear right before you can touch them, indicating their false nature. Conversely, the solid platforms that you actually climb on are invisible until you're right on top of them (or more likely, underneath them, causing you to rebound back down to the ground).
28th May '17 5:56:04 AM Medinoc
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* There's a sequence in ''VideoGame/Portal2'' where you're riding an Excursion Funnel to certain doom, but a nearby girder looks like a possible way to go OffTheRails. However, the girder is fake, and trying to jump on it just leads to falling straight through it.
18th May '17 2:36:50 AM Cryoclaste
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* In ''VideoGame/DangerousDave'', some purple metal girders are not actual platforms and you'll pass right through them. Level 9, in particular, drops you right onto one of them at the start of the level, so you'd better have learned how to tell the difference by then (look closely at their patterns). Incidentally, it's easier to spot the difference if you set the display to 4-color CGA mode.
12th May '17 4:30:38 AM Cryoclaste
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* Appear in several occasions in ''[[{{Metroid}} Super Metroid]]'', usually immediately before an upgrade.

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* Appear in several occasions in ''[[{{Metroid}} Super Metroid]]'', ''VideoGame/SuperMetroid'', usually immediately before an upgrade.
13th Mar '17 1:51:10 PM intastiel
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[[folder: Film ]]

* Appears in ''Film/IndianaJonesAndTheLastCrusade''. Tiles that don't spell out Jehovah (with an I) are fake and will drop you into a deep pit.

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[[folder: Tabletop Games ]]

* Using illusions to do this is a favorite of [=DMs=] -- and Player Characters -- in ''TabletopGame/DungeonsAndDragons''. They can also invert the trope by making a fake pit where there's actually solid ground. For extra evil points, the [[CastingAShadow Shadow Conjuration]] spells can create a Fake Platform that's only real for people who let themselves believe in it, while [=PCs=] who detect hostile magic and roll saving throws against it go plummeting through.

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* In ''Webcomic/CwensQuest'':
** The main character [[http://www.cwensquest.com/?comic=chapter-1-page-4-rough-start runs into one of these]] when she steps onto the edge of a floating island.
** A more deliberately deceptive example [[http://www.cwensquest.com/?comic=chapter-8-page-7-good-start doesn't quite fool]] its intended victim.



* Invoked in ''Webcomic/RustyAndCo'' by GuileHero Prestige Perkins with a low-lying cloud, a covert Fly spell, and a [[http://rustyandco.com/comic/level-5-23/ really good bluff]].
30th Nov '16 12:20:31 PM intastiel
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* Invoked in ''Webcomic/RustyAndCo'' by GuileHero Prestige Perkins with a covert Fly spell and a [[http://rustyandco.com/comic/level-5-23/ really good bluff]].

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* Invoked in ''Webcomic/RustyAndCo'' by GuileHero Prestige Perkins with a low-lying cloud, a covert Fly spell spell, and a [[http://rustyandco.com/comic/level-5-23/ really good bluff]].
2nd Sep '16 1:42:48 PM intastiel
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* Using illusions to do this is a favorite of [=DMs=] -- and Player Characters -- in ''TabletopGame/DungeonsAndDragons''. They can also invert the trope by making a fake pit where there's actually solid ground. For extra evil points, the [[CastingAShadow Shadow Conjuration]] spells can create a FakePlatform that's only real for people who let themselves believe in it, while [=PCs=] who detect hostile magic and roll saving throws against it go plummeting through.

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* Using illusions to do this is a favorite of [=DMs=] -- and Player Characters -- in ''TabletopGame/DungeonsAndDragons''. They can also invert the trope by making a fake pit where there's actually solid ground. For extra evil points, the [[CastingAShadow Shadow Conjuration]] spells can create a FakePlatform Fake Platform that's only real for people who let themselves believe in it, while [=PCs=] who detect hostile magic and roll saving throws against it go plummeting through.
27th Aug '16 8:44:12 PM intastiel
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* Using illusions to do this is a favorite of evil [=DMs=] in ''TabletopGame/DungeonsAndDragons''.
** Illusions are awesome. They can even be used to invert this trope by creating the illusion of a PIT where the ground is actually solid. Due to the way illusions work; this can result in anyone possibly dying from fall damage from a harmless drop. Make an illusion of a pit fifty feet deep with a forest of blades at the bottom with an actual drop of less than ten feet. One save to avoid falling in, a second to realize you fell less than two seconds.

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* Using illusions to do this is a favorite of evil [=DMs=] -- and Player Characters -- in ''TabletopGame/DungeonsAndDragons''.
** Illusions are awesome.
''TabletopGame/DungeonsAndDragons''. They can even be used to also invert this the trope by creating the illusion of making a PIT fake pit where the ground is there's actually solid. Due to solid ground. For extra evil points, the way illusions work; this [[CastingAShadow Shadow Conjuration]] spells can result create a FakePlatform that's only real for people who let themselves believe in anyone possibly dying from fall damage from a harmless drop. Make an illusion of a pit fifty feet deep with a forest of blades at the bottom with an actual drop of less than ten feet. One save to avoid falling in, a second to realize you fell less than two seconds.
it, while [=PCs=] who detect hostile magic and roll saving throws against it go plummeting through.



* Although usually a video game trope the main character of ''Webcomic/CwensQuest'' [[http://www.cwensquest.com/?comic=chapter-1-page-4-rough-start runs into one of these]] when she steps onto the edge floating island.
** And now a [[http://www.cwensquest.com/?comic=chapter-8-page-7-good-start more direct example]].
* Parodied in [[http://brawlinthefamily.keenspot.com/2010/04/19/237-variations-on-a-vine-comic/ this]] strip of ''Webcomic/BrawlInTheFamily''

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* Although usually a video game trope the In ''Webcomic/CwensQuest'':
** The
main character of ''Webcomic/CwensQuest'' [[http://www.cwensquest.com/?comic=chapter-1-page-4-rough-start runs into one of these]] when she steps onto the edge of a floating island.
** And now a A more deliberately deceptive example [[http://www.cwensquest.com/?comic=chapter-8-page-7-good-start more direct example]].
doesn't quite fool]] its intended victim.
* Parodied in [[http://brawlinthefamily.keenspot.com/2010/04/19/237-variations-on-a-vine-comic/ com/comic/237-variationsonavinecomic900/ this]] strip of ''Webcomic/BrawlInTheFamily''
''Webcomic/BrawlInTheFamily'': Mario should really know that climbing onto a cloud doesn't end well. Or start well.
* Invoked in ''Webcomic/RustyAndCo'' by GuileHero Prestige Perkins with a covert Fly spell and a [[http://rustyandco.com/comic/level-5-23/ really good bluff]].
21st Feb '16 7:33:30 PM GMon
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* Although usually a video game trope the main character of ''Webcomic/CwensQuest'' [[http://www.drunkduck.com/Cwens_Quest/index.php?p=322400 runs into one of these]] when she steps onto the edge floating island.
** And now a [[http://www.drunkduck.com/Cwens_Quest/index.php?p=649514 more direct example]].

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* Although usually a video game trope the main character of ''Webcomic/CwensQuest'' [[http://www.drunkduck.com/Cwens_Quest/index.php?p=322400 cwensquest.com/?comic=chapter-1-page-4-rough-start runs into one of these]] when she steps onto the edge floating island.
** And now a [[http://www.drunkduck.com/Cwens_Quest/index.php?p=649514 cwensquest.com/?comic=chapter-8-page-7-good-start more direct example]].
24th Mar '15 11:55:21 AM Discar
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%% Image kept on page per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1331120328011680100

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%% Image kept on page per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1331120328011680100



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