History Main / EvilOnlyHasToWinOnce

16th Jun '16 8:10:17 PM nombretomado
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* This is the case for OmnicidalManiac villains whose threat is considered universe-reaching, such as {{ComicBook/Darkseid}} or {{Thanos}}. Since their influence can threaten the entire fabric of existence, letting them get their way even once would be an unstoppable catastrophe upon life itself.

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* This is the case for OmnicidalManiac villains whose threat is considered universe-reaching, such as {{ComicBook/Darkseid}} or {{Thanos}}.ComicBook/{{Thanos}}. Since their influence can threaten the entire fabric of existence, letting them get their way even once would be an unstoppable catastrophe upon life itself.
8th May '16 2:27:00 AM coruscatingInquisitor
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** Taken [[UpToEleven to its logical conclusion]] in ''VideoGame/{{Undertale}}'': Given enough [[{{Determinator}} determination]] [[spoiler:and in-universe SaveScumming]], the protagonist can never truly be defeated. If you take the VillainProtagonist route, the only hope of the heroes you fight is that you get bored or frustrated and quit. [[spoiler:And if you complete this route just once, your game will be forever ruined; even doing the pacifist route afterwards results in the Fallen Child escaping the Underground and being able to wreak havoc on humanity. You can go so far as to alter or even delete the files on your computer, which will allow you to earn the Pacifist ending again, but the game ''still knows what you did.'' There's no escaping the consequences of allowing the Fallen Child a single victory.]]

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** Taken [[UpToEleven to its logical conclusion]] in ''VideoGame/{{Undertale}}'': Given enough [[{{Determinator}} determination]] [[spoiler:and in-universe SaveScumming]], the protagonist can never truly be defeated. If you take the VillainProtagonist route, the only hope of the heroes you fight is that you get bored or frustrated and quit. [[spoiler:And if you complete this route just once, your game will be forever ruined; even doing the pacifist route afterwards results in the Fallen Child escaping the Underground and being able to wreak havoc on humanity. You can go so far as to alter or even delete the files on your computer, which will allow you to earn the Pacifist ending again, but the game ''still knows what you did.'' There's no escaping the consequences of allowing the Fallen Child a single victory.victory - after all, creating the most horrific, cruel ending scenario possible was entirely your decision.]]
6th May '16 11:21:18 PM nombretomado
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* Man Of Action's ''GeneratorRex'' joins the party with the introduction of the meta-nanites, [[spoiler:special nanites which can bestow the power over things like matter, antimatter and the like, if Van Kleiss, the Consortium (Providence's higher ups who [[AGodAmI intend to use them and become gods]]) or Black Knight who intends to acquire their power for herself]], gets their hands on them it's game-over. It turns out that [[spoiler:Evil never had a chance in the first place. The Meta-nanites had been programmed by Cesar and his parents in such a way that only Rex could use their full power. That is the only reason Cesar cooperated with Black Knight to gather the Meta-nanites in the first place -- he had been planning to give that power to Rex all along. Too bad [[NiceJobBreakingItHero he never told Rex that]].]]

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* Man Of Action's ''GeneratorRex'' ''WesternAnimation/GeneratorRex'' joins the party with the introduction of the meta-nanites, [[spoiler:special nanites which can bestow the power over things like matter, antimatter and the like, if Van Kleiss, the Consortium (Providence's higher ups who [[AGodAmI intend to use them and become gods]]) or Black Knight who intends to acquire their power for herself]], gets their hands on them it's game-over. It turns out that [[spoiler:Evil never had a chance in the first place. The Meta-nanites had been programmed by Cesar and his parents in such a way that only Rex could use their full power. That is the only reason Cesar cooperated with Black Knight to gather the Meta-nanites in the first place -- he had been planning to give that power to Rex all along. Too bad [[NiceJobBreakingItHero he never told Rex that]].]]
18th Apr '16 3:30:26 PM IamTheCaligula
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** Taken [[UpToEleven to its logical conclusion]] in ''VideoGame/{{Undertale}}'': Given enough [[{{Determinator}} determination]][[spoiler: and in-universe SaveScumming]], the protagonist can never truly be defeated. If you take the VillainProtagonist route, the only hope of the heroes you fight is that you get bored or frustrated and quit. [[spoiler:And if you complete this route just once, your game will be forever ruined; even doing the pacifist route afterwards results in the First Child escaping the Underground and being able to wreak havoc on humanity. You can go so far as to alter or even delete the files on your computer, which will allow you to earn the Pacifist ending again, but the game ''still knows what you did.'' There's no escaping the consequences of allowing the First Child a single victory.]]

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** Taken [[UpToEleven to its logical conclusion]] in ''VideoGame/{{Undertale}}'': Given enough [[{{Determinator}} determination]][[spoiler: and determination]] [[spoiler:and in-universe SaveScumming]], the protagonist can never truly be defeated. If you take the VillainProtagonist route, the only hope of the heroes you fight is that you get bored or frustrated and quit. [[spoiler:And if you complete this route just once, your game will be forever ruined; even doing the pacifist route afterwards results in the First Fallen Child escaping the Underground and being able to wreak havoc on humanity. You can go so far as to alter or even delete the files on your computer, which will allow you to earn the Pacifist ending again, but the game ''still knows what you did.'' There's no escaping the consequences of allowing the First Fallen Child a single victory.]]
11th Apr '16 7:13:58 AM bificommander
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True in pretty much all video games. You have to win through every challenge you face to get to the end, whereas your enemies just have to win once and (unless it's a HopelessBossFight or FinalBossPreview) it's GameOver. It's also frequently inverted in the form of an InstantWinCondition, from the perspective of a player stuck against ThatOneLevel or ThatOneBoss; no matter how many times you get beaten down, you (generally) only need to win once in order to progress. This trope may also be the reason why NoCanonForTheWicked is commonplace.

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True in pretty much all video games. You have to win through every challenge you face to get to the end, whereas your enemies just have to win once and (unless it's a HopelessBossFight or FinalBossPreview) it's GameOver.GameOver (This is why an ability with a small chance to utterly ruin the target, but leaving you exposed or weakened if it fails, quickly becomes a UselessUsefulSpell). It's also frequently inverted in the form of an InstantWinCondition, from the perspective of a player stuck against ThatOneLevel or ThatOneBoss; no matter how many times you get beaten down, you (generally) only need to win once in order to progress. This trope may also be the reason why NoCanonForTheWicked is commonplace.
27th Mar '16 1:11:06 AM Baeraad555
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** All that said, from a larger perspective the show averts this trope. Whenever one Slayer dies, another one is immediately called, meaning that it's as impossible for evil to triumph permanently as it is for good. The spinoff ''Series/{{Angel}}'' also expanded the universe to show that the Slayer is only one of many champions throughout the world standing against the forces of darkness. The series finale even had Buffy instruct Angel to prepare a second line of defense in case the seasonal villain beat her, meaning that even if it had won that battle, it would still have been nowhere close to winning the war.
25th Mar '16 5:16:32 PM TinMan
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* In ''Series/TwentyFour'', the writers were very much aware of this and every season had the terrorists succeed with at least one of their plots.
12th Mar '16 9:42:27 PM Gamermaster
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* Inverted in ''VideoGame/{{Undertale}}'', should you decide to for the Genocide ending. Because you have the ability to respawn, the final boss' only plan is to keep killing you and killing you in [[NintendoHard increasingly]] [[SNKBoss unfair ways]] until you eventually decide to throw down the game and quit. But if you manage to beat the boss once and push through to the end, [[spoiler: the Fallen Child destroys the timeline, killing everyone, and permanently tainting ''every possible timeline'' so that you can never again reach the GoldenEnding.]]
11th Mar '16 9:58:37 PM spectertv
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* Implied if not outright stated in the ''[[WesternAnimation/MyLittlePonyFriendshipIsMagic Friendship is Magic Friendship is Magic]]'' fifth season finale, the [[Recap/MyLittlePonyFriendshipIsMagicS5E25TheCutieRemarkPart1 Cutie]] [[Recap/MyLittlePonyFriendshipIsMagicS5E26TheCutieRemarkPart2 Re-Mark]]. Each "BadFuture" visited has a different evil overlord. While the others may have been somehow defeated as they were in canon, it only takes '''one''' winning because of the different timeline to turn Equestria into a complete CrapsackWorld.

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* Implied if not outright stated in the ''[[WesternAnimation/MyLittlePonyFriendshipIsMagic Friendship is Magic Friendship is Magic]]'' ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fifth season finale, the [[Recap/MyLittlePonyFriendshipIsMagicS5E25TheCutieRemarkPart1 Cutie]] [[Recap/MyLittlePonyFriendshipIsMagicS5E26TheCutieRemarkPart2 Re-Mark]]. Each "BadFuture" visited has a different evil overlord. While the others may have been somehow defeated as they were in canon, it only takes '''one''' winning because of the different timeline to turn Equestria into a complete CrapsackWorld.
4th Mar '16 6:07:15 PM Kytseo
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[[folder: Real Life]]
* In the logic portion of Discrete Math, your Truth Table only needs a single false to be rendered invalid.
[[/folder]]
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