History Main / EverythingTryingToKillYou

21st May '16 2:54:03 PM ajbit26
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* The original ResidentEvil and it remake, not only did the player have to deal with numerous monsters and zombies, but also a fair amount of death traps, the most famous of which was the DescendingCeiling that triggered from picking up the shotgun.
* The FearEffect series had, in addition to all sorts of different enemies trying to kill you (humans, robots, zombies, ghosts, demons, ect.) but also a ton of hazards and traps, and even instant death scenarios that could be triggered by making the wrong decision.
8th May '16 9:04:35 PM nombretomado
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* The SNES ''HomeImprovement'' game had pretty interesting things attacking you ranging from ants and dinosaurs to mechs.

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* The SNES ''HomeImprovement'' ''Series/HomeImprovement'' game had pretty interesting things attacking you ranging from ants and dinosaurs to mechs.
6th May '16 5:22:09 PM nombretomado
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* This is pretty much the entire plot of ''[[GaiaOnline zOMG]]'', which features enemies called "the Animated".

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* This is pretty much the entire plot of ''[[GaiaOnline ''[[Website/GaiaOnline zOMG]]'', which features enemies called "the Animated".
29th Apr '16 11:48:14 PM Kotomikun
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* ''VideoGame/{{NetHack}}'' features an almost infinite number of ways to die. The ''VideoGame/{{SLASHEM}}'' variant is even more unforgiving.

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* ''VideoGame/{{NetHack}}'' features an almost infinite number of ways to die.die; there's plenty of the usual murderous monsters, but you can also die from choking on food, falling off your horse and/or down the stairs, kicking pretty much anything, mixing potions indiscriminately and blowing yourself up (or simply drinking a toxic potion), careening into a wall while levitating, etc. The ''VideoGame/{{SLASHEM}}'' variant is even more unforgiving.
19th Mar '16 5:59:01 AM Hossmeister
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6th Mar '16 8:11:29 AM gophergiggles
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* Justified and discussed in the ''VideoGame/GoldenSun'' series. While the world had some aggressive monsters beforehand, it was the eruption of Mount Aleph and the Psynergy Stones it scattered all around the world that caused almost all the world's wildlife to become monsters, become aggressive, or ''both''. Many [=NPCs=] remark how aggressive creatures have become lately and warn you that routes that were once safe are now dangerous.

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* Justified and discussed in the ''VideoGame/GoldenSun'' series. While the world had some aggressive monsters beforehand, it was the eruption of Mount Aleph and the Psynergy Stones it scattered all around the world that caused almost all the world's wildlife to become monsters, become aggressive, or ''both''. Many [=NPCs=] remark how aggressive creatures have become lately and warn you that routes that were once safe are now dangerous. It even caused some ''areas'' to turn deadly, such as the Kolima Forest which was a desert before the eruption and is now a maze-like forest nightmare.
6th Mar '16 8:09:57 AM gophergiggles
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* Justified and discussed in the ''VideoGame/GoldenSun'' series. While the world had some aggressive monsters beforehand, it was the eruption of Mount Aleph and the Psynergy Stones it scattered all around the world that caused almost all the world's wildlife to become monsters, become aggressive, or ''both''. Many [=NPCs=] remark how aggressive creatures have become lately and warn you that routes that were once safe are now dangerous.
4th Mar '16 12:08:13 PM Prfnoff
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* ''Captain Tomaday'' for the UsefulNotes/NeoGeo has a cast of enemies as strange as the titular character. As the [[https://www.youtube.com/watch?v=xB8fWRD-p5c Weird Video Games review]] puts it:

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* ''Captain Tomaday'' for the UsefulNotes/NeoGeo has a cast of enemies as strange as the titular character. As the ''WebVideo/WeirdVideoGames'' [[https://www.youtube.com/watch?v=xB8fWRD-p5c Weird Video Games review]] puts it:
4th Mar '16 11:52:28 AM Prfnoff
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* ''Captain Tomaday'' for the UsefulNotes/NeoGeo has a cast of enemies as strange as the titular character. As the [[https://www.youtube.com/watch?v=xB8fWRD-p5c Weird Video Games review]] puts it:
-->"Right in the first level alone, we have what I think are grape helicopters, bats, eggplant missiles, neon ghosts, robo-carrots which shoot carrot missiles, jack-o'-lanterns, pigeons, some kind of mechanical Mr. Potato Head with Lego Man arms that shoot parsnips at you, and flying wizards. I reiterate, this is only the first level, and I'm not even counting the bosses."
29th Feb '16 6:52:22 PM R1ck
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And heaven help you if the place is inhabited. Nearly every living thing in the area suddenly [[KillAllHumans gets a taste for your tender flesh]], even if they're normally skittish herbivores. This may be a modern take on the older version of this trope: in old adventure stories, if the hero goes [[HorribleCampingTrip camping]] or even just for a walk [[ForebodingArchitecture through the forest]], he can expect to be attacked by bears, stalked by wolves, jumped by mountain lions, infected by poison ivy, torn apart by thorns and so on. [[GoddamnedBats Mosquitoes]] will be [[RealityIsUnrealistic strangely uninterested in him]]. (This is... not exactly how it works in RealLife.)

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And heaven help you if the place is inhabited. Nearly every living thing in the area suddenly [[KillAllHumans gets a taste for your tender flesh]], even if they're normally skittish herbivores. This may be a modern take on the older version of this trope: in old adventure stories, if the hero goes [[HorribleCampingTrip camping]] or even just for a walk [[ForebodingArchitecture through the forest]], he can expect to be attacked by bears, stalked by wolves, jumped by mountain lions, infected by poison ivy, torn apart by thorns and so on. [[GoddamnedBats Mosquitoes]] will be [[RealityIsUnrealistic strangely uninterested in him]]. (This is... not exactly how it works in RealLife.)\n
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