History Main / EverythingTryingToKillYou

9th Dec '17 12:58:43 AM Troper1138
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* ''Creator/HarryHarrison'''s ''Literature/Deathworld'' has an entire planet of plants and animals that are literally trying to kill (and in some cases, then eat) the people who colonized that planet. The reason for this constant level of attack is that [[spoiler:all of the plants and animals are psychic, and reacted poorly when the original colonists started clear-cutting a space for their city. The plants and animals fought back, the colonists started killing them off in self-defense, and it escalated from there]].

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* ''Creator/HarryHarrison'''s ''Literature/Deathworld'' ''Literature/{{Deathworld}}'' has an entire planet of plants and animals that are literally trying to kill (and in some cases, then eat) the people who colonized that planet. The reason for this constant level of attack is that [[spoiler:all of the plants and animals are psychic, and reacted poorly when the original colonists started clear-cutting a space for their city. The plants and animals fought back, the colonists started killing them off in self-defense, and it escalated from there]].
6th Dec '17 11:56:05 PM superkeijikun
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* ''VideoGame/RobinsonsRequiem'' has 20 different ways you can die from the harsh and unforgiving surroundings, as well as ways to kill yourself: whether it's from trying to amputate too many limbs, letting infections fester, or alcohol abuse.
6th Dec '17 2:21:27 PM MegaMarioMan
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* Besides cars, motorcycles, trucks, snakes and alligators trying to kill him, ''{{Frogger}}'' also demonstrates SuperDrowningSkills.

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* Besides cars, motorcycles, trucks, snakes and alligators trying to kill him, ''{{Frogger}}'' ''VideoGame/{{Frogger}}'' also demonstrates SuperDrowningSkills.
23rd Nov '17 5:38:25 PM AnoneMouseJr
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[[folder:Fan Works]]
* ''FanFic/EscapeFromTheMoon'': [[spoiler: Pretty much the entire space station where the story takes place, from the showers, camera, airlocks and even the food, is full of {{Death Trap}}s.]]
[[/folder]]
16th Nov '17 12:43:30 AM Cryoclaste
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* In the PokemonMysteryDungeon games, all Pokemon in the dungeons are hostile and will kill you on sight (not counting the ones you're quested to rescue, also if you count the Kecleon Shopkeepers if you steal from them); despite this being a parallel universe where Pokemon are just as sentient as humans, Pokemon are territorial assholes who like to pick fights for no reason.

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* In the PokemonMysteryDungeon ''VideoGame/PokemonMysteryDungeon'' games, all Pokemon in the dungeons are hostile and will kill you on sight (not counting the ones you're quested to rescue, also if you count the Kecleon Shopkeepers if you steal from them); despite this being a parallel universe where Pokemon are just as sentient as humans, Pokemon are territorial assholes who like to pick fights for no reason.
3rd Nov '17 1:00:28 AM Enderguy059
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* The "Angry" Skull from ''VideoGame/SPV3''. When activated, [=NPCs=] who are allied with the player (the UNSC Marines and the Sentinels in 343 Guilty Spark/The Library) will instantly turn on and attack you. Additionally, multiple enemy factions that are present in the same area will not fight each other, and will instead focus all their efforts to defeat a single adversary: the player).
2nd Nov '17 11:21:49 AM Geoduck
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*** ''And'' the great and mighty House Hunter Mimic, which is a house that reproduces by budding, with its offspring being sheds, outhouses, and of course, [[http://www.dreadgazebo.com/index.php?name=News&file=article&sid=8 Dread Gazeboes]].

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*** ''And'' the great and mighty House Hunter Mimic, which is a house that reproduces by budding, with its offspring being sheds, outhouses, and of course, [[http://www.dreadgazebo.com/index.php?name=News&file=article&sid=8 comedycorner.org/90.html Dread Gazeboes]].
2nd Nov '17 11:18:01 AM Geoduck
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* ''TabletopGame/DungeonsAndDragons'' was all over this trope like [[AlwaysChaoticEvil chaotic evil]] jam on toast that hungers for your brains. The old [[http://www.headinjurytheater.com/article73.htm Monster]] [[http://www.headinjurytheater.com/article95.htm Manuals]] are full of seemingly innocuous objects that are actually monsters waiting to eat you. Examples include the Roper (a stalagmite that sprouts a mouth and tentacles), the Piercer (a stalactite that falls on you in an attempt to stab you), the Cloaker (looks like an old cloak but is actually a levitating manta-ray-like thing) along with its undead equivalent the Sheet Ghoul, the Mimic (can look like ''any'' innocuous object but canonically resembles a treasure chest), the Green Slime (a corrosive amoeboid mass that looks like typical dungeon muck), the Crystal Ooze (a corrosive amoeboid blob that lurks invisibly in pools of water), the [[CuteButCacophonic Shrieker]] (a giant mushroom that screams when you approach it; it isn't trying to kill you but the curious monsters investigating the screaming might), the Bowler (sentient mobile boulder), the Galeb Duhr (sentient spellcasting boulder with legs), not to mention the ''three different monsters'' (Caryatid Column, Gargoyle, and Stone Golem) that can all be summed up as "stone statue that comes to life and tries to kill you." It's not uncommon for ProperlyParanoid adventurer to take a sledgehammer to any objects big enough to be a threat.

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* ''TabletopGame/DungeonsAndDragons'' was all over this trope like [[AlwaysChaoticEvil chaotic evil]] jam on toast that hungers for your brains. The old [[http://www.headinjurytheater.com/article73.htm Monster]] [[http://www.headinjurytheater.com/article95.htm Manuals]] are full of seemingly innocuous objects that are actually monsters waiting to eat you. Examples include the Roper (a stalagmite that sprouts a mouth and tentacles), the Piercer (a stalactite that falls on you in an attempt to stab you), the Cloaker (looks like an old cloak but is actually a levitating manta-ray-like thing) along with its undead equivalent the Sheet Ghoul, Phantom, the Mimic (can look like ''any'' innocuous object but canonically resembles a treasure chest), the Green Slime (a corrosive amoeboid mass that looks like typical dungeon muck), the Crystal Ooze (a corrosive amoeboid blob that lurks invisibly in pools of water), the [[CuteButCacophonic Shrieker]] (a giant mushroom that screams when you approach it; it isn't trying to kill you but the curious monsters investigating the screaming might), the Bowler (sentient mobile boulder), the Galeb Duhr (sentient spellcasting boulder with legs), not to mention the ''three different monsters'' (Caryatid Column, Gargoyle, and Stone Golem) that can all be summed up as "stone statue that comes to life and tries to kill you." It's not uncommon for ProperlyParanoid adventurer to take a sledgehammer to any objects big enough to be a threat.
23rd Oct '17 8:39:18 AM Game_Fan
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* In ''TabletopGame/{{Warhammer}}'' it is generally not a good idea to step into any heavily wooded area, ever. The most extreme example is probably jungles of Lustria which were magically altered by the Lizardmen to slow the advance of Chaos across the continent. Effectively every living thing in the jungles exists to kill trespassers. Plants are carnivorous, stinging insects can pierce armor, blood sucking flies can turn a human to a husk in seconds, carnosaurs stalk the jungles as the apex predator because they hunted dragons to extinction, every pond and river hides some murderous horror.

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* In ''TabletopGame/{{Warhammer}}'' it is generally not a good idea to step into any heavily wooded area, ever. The most extreme example is probably the jungles of Lustria which were magically altered by the Lizardmen to slow the advance of Chaos across the continent. Effectively every living thing in the jungles exists to kill trespassers. Plants are carnivorous, stinging insects can pierce armor, blood sucking flies can turn a human to a husk in seconds, carnosaurs stalk the jungles as the apex predator because they hunted dragons to extinction, every pond and river hides some murderous horror. Oh, and then there are the Lizardmen themselves who have ancient Slann mages that wield tremendous power and Saurus Old-Bloods with millennia of combat experience.
23rd Oct '17 8:31:50 AM Game_Fan
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* In ''TabletopGame/{{Warhammer}}'' it is generally not a good idea to step into any heavily wooded area, ever. The most extreme example is probably jungles of Lustria which were magically altered by the Lizardmen to slow the advance of Chaos across the continent. Effectively every living thing in the jungles exists to kill trespassers. Plants are carnivorous, stinging insects can pierce armor, blood sucking flies can turn a human to a husk in seconds, carnosaurs stalk the jungles as the apex predator because they hunted dragons to extinction, every pond and river hides some murderous horror.
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