History Main / EveryThingTryingToKillYou

25th May '17 5:21:43 PM KenMoreau
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25th May '17 5:19:47 PM KenMoreau
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* ''Creator/HarryHarrison'''s ''Literature/Deathworld'' has an entire planet of plants and animals that are literally trying to kill (and in some cases, then eat) the people who colonized that planet. The reason for this constant level of attack is that [[spoiler:all of the plants and animals are psychic, and reacted poorly when the original colonists started clear-cutting a space for their city. The plants and animals fought back, the colonists started killing them off in self-defense, and it escalated from there]].
24th May '17 7:17:25 AM TheNerfGuy
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* ''Literature/ADeadlyPresence'': Africa is a dangerous place and sometimes danger even comes into your house.



* ''Literature/TheWayBack'': Africa is a dangerous place, not only for a lost domesticated cat, but for other animals too.
24th May '17 6:16:44 AM Mjcompton
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* ''Literature/TheWayBack'': Africa is a dangerous place, not only for a lost domesticated cat, but for other animals too.
19th May '17 11:18:26 PM Neromenian
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* ''Literature/ADeadlyPresence'': Africa is a dangerous place and sometimes danger even comes into your house.
13th May '17 2:08:31 AM Dravencour
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* The ''Franchise/FinalDestination'' series runs on this trope. When Death has it out for you, nothing and nowhere is safe.
1st May '17 5:27:18 AM RandomnessUnlimited
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* ''WesternAnimation/TheAmazingWorldOfGumball'': In the episode "The Curse", as a result of Gumball temporarily running out of luck, everything in the vicinity tries to kill him.
1st May '17 5:24:39 AM cg12345
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** The movie's [[https://youtu.be/AOvGqsttm9w theme song]] is TheLongList of ways to get horribly killed:
-->Six bullets in the gut or just a paper cut
-->Too many ways to quantify
-->They'll cut your ankle off to cure a minor cough
-->Cause there's a million ways to die
9th Apr '17 1:41:54 PM Infophile
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* ''VideoGame/GuildWars2'' has a seasonal event called ''Super Adventure Box'', which is an homage to 80s-era adventure and platform games, involving jumping puzzles and battles in a simulated, low-poly environment. Normally it's pretty reasonable, with the biggest challenge being jumping through the environment. But decide to have a go at "Tribulation Mode" and it becomes this. Suddenly everything is out to get you. The flowers? Explode when you touch them. The clouds? If they don't appear out of nowhere to block your way, they shoot lightning after you and chase you down. The white hands on walls pointing out which way to go? They shoot out at you and explode. The rocks? They jump up and ground pound, knocking you back (usually into certain doom). The ''ground''? Instant-death spikes shoot up from certain patches with no obvious indicator of where they are, or occasionally just to spice things up, you'll fall through the ground and into underground lava instead. It's actually merciful when there's instant-death spikes or lava that you can see.
3rd Apr '17 4:57:46 PM Prfnoff
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** And this is just ''VideoGame/EarthBound''. The entire ''Franchise/{{Mother}}'' series includes as enemies: MORE exploding trees, [[VideoGame/{{Mother 3}} ghost amour, potato bugs, walking bushes]], [[VideoGame/{{MOTHER1}} a doll, LAMPS]], giant robots, more mushrooms, more zombies, men's room signs, and to top it off, a walking statue with an obscene amount of HP.

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** And this is just ''VideoGame/EarthBound''. The entire ''Franchise/{{Mother}}'' series includes as enemies: MORE exploding trees, [[VideoGame/{{Mother 3}} ghost amour, potato bugs, walking bushes]], bushes, electric guitars]], [[VideoGame/{{MOTHER1}} a doll, LAMPS]], giant robots, more mushrooms, more zombies, men's room signs, and to top it off, a walking statue with an obscene amount of HP.
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