History Main / EncounterBait

24th Jun '17 2:32:12 PM nombretomado
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* The "Whistle" skill in the ''DragonQuest'' games always starts a battle.

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* The "Whistle" skill in the ''DragonQuest'' ''VideoGame/DragonQuest'' games always starts a battle.
23rd Apr '17 2:46:00 PM nombretomado
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* Dark Bottles in the ''Franchise/TalesSeries''. Although the encounters are pretty frequent anyhow, they turn the fights from one every five steps to one every two steps in the games that utilize random encounters. In the games with visible monsters, they make defeated monsters respawn much faster, make them notice you from farther away, and increase their world map movement speed.

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* Dark Bottles in the ''Franchise/TalesSeries''.''VideoGame/TalesSeries''. Although the encounters are pretty frequent anyhow, they turn the fights from one every five steps to one every two steps in the games that utilize random encounters. In the games with visible monsters, they make defeated monsters respawn much faster, make them notice you from farther away, and increase their world map movement speed.
12th Feb '17 1:11:55 PM billybobfred
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* ''VideoGame/KingdomOfLoathing'' has potions, skills, and equipment that you can use to increase or decrease the rate of combat encounters. There are also skills and items that can be used mid-combat to temporarily make you more or less likely to encounter the particular type of enemy you're facing. Since you only have a limited number of adventures per day, changing the encounter rate depending on what would help you reach your current goal faster is a regular part of the game's strategy.

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* ''VideoGame/KingdomOfLoathing'' has potions, skills, and equipment that you can use to increase [[EncounterRepellant or decrease decrease]] the rate of combat encounters. There are also skills and items that can be used mid-combat to temporarily make you attract more or less likely to encounter the particular type of enemy whatever you're facing.currently fighting, most [[ThatOneSidequest infamously]] Transcendent Olfaction. Since you only have a limited number of adventures per day, changing the encounter rate depending on what would help you reach your current goal faster is a regular part of the game's strategy.
12th Oct '16 7:30:05 AM KZN02
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A type of [[StandardRPGItemsRPG item]], Encounter Bait is used to attract enemies into RandomEncounters, mainly by players interested in LevelGrinding.

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A type of [[StandardRPGItemsRPG [[StandardRPGItems item]], Encounter Bait is used to attract enemies into RandomEncounters, mainly by players interested in LevelGrinding.
12th Oct '16 4:16:10 AM Galacton
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One type of StandardRPGItems, Encounter Bait is used to attract enemies into RandomEncounters, mainly by players interested in LevelGrinding.

MagicIsAMonsterMagnet is sometimes used for this purpose.

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One A type of StandardRPGItems, [[StandardRPGItemsRPG item]], Encounter Bait is used to attract enemies into RandomEncounters, mainly by players interested in LevelGrinding.

MagicIsAMonsterMagnet is sometimes used for this purpose.
LevelGrinding.
11th Aug '16 6:11:33 AM Arivne
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* In ''VideoGame/RedDeadRedemption'', you may use bait to attract wild animals.
2nd Aug '16 12:07:20 PM Pilomotor
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* ''VideoGame/KingdomOfLoathing'' has potions, skills, and equipment that you can use to increase or decrease the rate of combat encounters. There are also skills and items that can be used mid-combat to temporarily make you more or less likely to encounter the particular type of enemy you're facing. Since you only have a limited number of adventures per day, changing the encounter rate depending on what would help you reach your current goal faster is a regular part of the game's strategy.
16th Jul '16 11:52:39 AM KZN02
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** ''VideoGame/PokemonGo'': The Incense item attracts Pokemon for 30 minutes.

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** ''VideoGame/PokemonGo'': The Incense item and Lure Module items attracts Pokemon to the user and a Pokestop respectively for 30 minutes.
16th Jul '16 11:51:15 AM KZN02
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** ''VideoGame/PokemonGo'': The Incense item attracts Pokemon for 30 minutes.
15th May '16 11:12:38 AM Piando
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* In the original ''VideoGame/TheLegendOfZelda'', you can purchase monster bait. It's mostly used as a [[GiveMeYourInventoryItem bribe]] to get past one of the dungeons, but if you use it on any other screen the monsters are drawn to it.

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* In the original ''VideoGame/TheLegendOfZelda'', ''VideoGame/TheLegendOfZeldaI'', you can purchase monster bait. It's mostly used as a [[GiveMeYourInventoryItem bribe]] to get past one of the dungeons, but if you use it on any other screen the monsters are drawn to it.
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