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[[quoteright:350:[[Franchise/FinalFantasy http://static.tvtropes.org/pmwiki/pub/images/rsz_megalixir_3006.png]]]]

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[[quoteright:350:[[Franchise/FinalFantasy [[quoteright:350:[[VideoGame/FinalFantasyXI http://static.tvtropes.org/pmwiki/pub/images/rsz_megalixir_3006.png]]]]
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* The Mystic Urns of ''{{Heretic}}'' basically act as this.

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* The Mystic Urns of ''{{Heretic}}'' ''VideoGame/{{Heretic}}'' basically act as this.
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** Similarly in ''VideoGame/TheLegendOfZeldaLinksAwakening'' and the ''VideoGame/TheLegendOfZeldaOracleGames'' for GameBoy and GameBoyColor respectively, you have no bottles. All three games allow you to obtain a Magic Potion which will save you from death once before vanishing.

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** Similarly in ''VideoGame/TheLegendOfZeldaLinksAwakening'' and the ''VideoGame/TheLegendOfZeldaOracleGames'' for GameBoy and GameBoyColor UsefulNotes/GameBoyColor respectively, you have no bottles. All three games allow you to obtain a Magic Potion which will save you from death once before vanishing.

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* The ''Franchise/DragonBall'' series provides a non video game example with senzu beans. When a character eats it, his or her energy is completely revitalized and all injuries are healed instantly. An amusing moment occurs when BigEater Yajirobe eats a basket full of them and gains a seriously upset stomach, with senzu bean creator Korin telling him afterwards that you're only supposed to eat one when you're not at a 100% healthy condition, and ''only one'' (they have the secondary effect of "feeding a man for ten days").
** They've also been incorporated into some of the video game adaptations. The ''VideoGame/DragonBallZBudokai'' series, for instance, features senzu bean capsules which, when equipped, basically act as a final life for your character after he or she has been KO'd, with varying degrees of vitality recovery depending on the bean equipped. The strongest is the 100% senzu bean, which restores your vitality completely, but due to being the strongest of the beans, it takes up a lot of space in your character's custom capsule inventory.
** In the series, the villainous Cell is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.

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* The ''Franchise/DragonBall'' series provides a non video game example with has senzu beans. When a character eats it, his or her energy is completely revitalized and all injuries are healed instantly. An amusing moment occurs when BigEater Yajirobe eats a basket full of them and gains a seriously upset stomach, with senzu bean creator Korin telling him afterwards that you're only supposed to eat one when you're not at a 100% healthy condition, and ''only one'' (they have the secondary effect of "feeding a man for ten days").
** They've also been incorporated into some of the video game adaptations. The ''VideoGame/DragonBallZBudokai'' series, for instance, features senzu bean capsules which, when equipped, basically act as a final life for your character after he or she has been KO'd, with varying degrees of vitality recovery depending on the bean equipped. The strongest is the 100% senzu bean, which restores your vitality completely, but due to being the strongest of the beans, it takes up a lot of space
days"). Later in your character's custom capsule inventory.
** In
the series, the villainous Cell is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.



[[folder: Fighting Games]]
* The ''VideoGame/DragonBallZBudokai'' series senzu bean capsules which, when equipped, basically act as an extra life for your character after he or she has been KO'd, with varying degrees of vitality recovery depending on the bean equipped. The strongest is the 100% senzu bean, which restores your vitality completely, but due to being the strongest of the beans, it takes up a lot of space in your character's custom capsule inventory.
[[/folder]]



** The SequelSeries ''VideoGame/MegaManX'' however had the rarer (four in the early games (X1-X3), and later only ''two'') but refillable Sub Tanks instead. These are carried over to the later SequelSeries in the timeline.

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** The SequelSeries ''VideoGame/MegaManX'' however had the rarer (four in the early games (X1-X3), and later only ''two'') but refillable Sub Tanks instead. These are carried over to the later SequelSeries in the timeline. Unlike the main series, they refill a percentage of X's health dependent on how full the Subtank is. It uses up any energy left over if X's health fills up completely in the process, and even a full Subtank won't completely refill his health if he's damaged enough and has collected all of the Heart Tanks.
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* ''DragonQuest'' games have most things with [[WorldTree Yggdrasil]] (or just 'World Tree') in their name. The leaves tend to revive one ally, while dew heals the party. They can usually not be bought. [=NPCs=] that give either one, which appear in some games, will not give you one if you already have one in your inventory.

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* ''DragonQuest'' ''VideoGame/DragonQuest'' games have most things with [[WorldTree Yggdrasil]] (or just 'World Tree') in their name. The leaves tend to revive one ally, while dew heals the party. They can usually not be bought. [=NPCs=] that give either one, which appear in some games, will not give you one if you already have one in your inventory.
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* ''Super {{Metroid}}'' had these in addition to the standard energy tanks.

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* ''Super {{Metroid}}'' ''VideoGame/SuperMetroid'' had these in addition to the standard energy tanks.
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Has nothing to do with familiarity with in-universe fiction.


** In the series, the villainous Cell [[GenreSavvy is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.]]

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** In the series, the villainous Cell [[GenreSavvy is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.]]
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** The ''MegaManZX'' series allows you to have both Sub Tanks and Energy Tanks. In story, Energy Tanks are referred to as ancient technology that people have suddenly started using again for some reason and are very expensive.

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** The ''MegaManZX'' ''VideoGame/MegaManZX'' series allows you to have both Sub Tanks and Energy Tanks. In story, Energy Tanks are referred to as ancient technology that people have suddenly started using again for some reason and are very expensive.

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Double example











[[folder: Action RPG ]]

* "{{VideoGame/DungeonSiege}}" has rejuvenation potions, which restore more of a stat than individual health and mana potions. However, they can only be bought in stores (outside a few locations in the expansion's campaign), and can only be used once before disappearing. That's a lot of mana to waste on restoring a meleé fighter or a ranger.

[[/folder]]


















** ''MetroidOtherM'' features a variation: when Samus' HP are low, she can "Concentrate" to restore a small amount of HP (normally this only restores missiles). You can also collect E-Recovery Tanks which increase both the amount of HP restored and the threshold at which this option becomes available.

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** ''MetroidOtherM'' ''VideoGame/MetroidOtherM'' features a variation: when Samus' HP are low, she can "Concentrate" to restore a small amount of HP (normally this only restores missiles). You can also collect E-Recovery Tanks which increase both the amount of HP restored and the threshold at which this option becomes available.


















* "DungeonSiege" has Rejuvenation Potions, in small, regular, large, and super sizes like all potions. They restore more mana and health than their equivalent HP and MP potions combined. However, they are more expensive, can only be consumed once, and except for a few select locations, can only be found in stores. At least those stores have infinite potions.

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* "DungeonSiege" ''VideoGame/DungeonSiege'' has Rejuvenation Potions, in small, regular, large, and super sizes like all potions. They restore more mana and health than their equivalent HP and MP potions combined. However, they are more expensive, can only be consumed once, and except for a few select locations, can only be found in stores. At least those stores have infinite potions.



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Fixed Skyrim example.



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* VideoGame/TheElderScrollsVSkyrim has several methods for rapidly refiling health, stamina and magicka including...
** Several races have daily power that speeds regeneration of Health (Histskin - Argonians), Stamina (Adrenaline Rush - Redguards) and Magicka (Highborn - Altmer)by ten times normal speed.
** Mora's Boon - a once per day power that completely refills health, magicka, and stamina.
** Potion's of Ultimate Healing, Stamina and Magicka, which completely restore one reserve each and are relatively common at higher levels.
** The Potion of Ultimate Well-being unfortunately only refills the reserves by 100 points; higher level players will have likely have several times this amount.
*** Unfortunately, none of these do anything about disease or poisons



[[folder: Wide open Sandbox ]]

* VideoGame/TheElderScrollsVSkyrim has several methods for rapidly refiling health, stamina and magicka including..
** Several races have daily power that speeds regeneration of Health (Histskin - Argonians), Stamina (Adrenaline Rush-Redguards) and Magicka (Highborn - Altmer)by ten times normal speed.
** Mora's Boon - a once day power that completely refilling health magicka and stamina.
** Potion's of Ultimate healing, stamina and magicka, which completely restore one reserve each. relatively common at higher levels.
** The Potion of Ultimate Well-being unfortunately only refiles the reserves by 100 points, higher level players will have maybe two to three time this amount.
*** Unfortunately none of these do anything about disease or poisons.

[[/folder]]
Willbyr MOD

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* Soma in ''ShinMegamiTensei'' games fully restore health and MP, usually to the whole party. (In some games, Soma Drops do it for just one person. In other games, Somas heal only one person, Soma Drops partially heal HP and MP, and Great Somas fully restore the entire party.) They're also ridiculously rare, usually unable to be bought. In some games they can be sold to NPC merchants for thousands of macca (and even then you're getting suckered), or very little (to keep you from selling them). Amrita Soda is its counterpart for StandardStatusEffects in some games. Finally, in ''Shin Megami Tensei 1'', the stat-boosting incenses also healed you fully, meaning you had to decide whether to take the boost now or sit on them for emergencies.

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* Soma in ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' games fully restore health and MP, usually to the whole party. (In some games, Soma Drops do it for just one person. In other games, Somas heal only one person, Soma Drops partially heal HP and MP, and Great Somas fully restore the entire party.) They're also ridiculously rare, usually unable to be bought. In some games they can be sold to NPC merchants for thousands of macca (and even then you're getting suckered), or very little (to keep you from selling them). Amrita Soda is its counterpart for StandardStatusEffects in some games. Finally, in ''Shin Megami Tensei 1'', the stat-boosting incenses also healed you fully, meaning you had to decide whether to take the boost now or sit on them for emergencies.
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* Miracles in the ''Franchise/{{Lufia}}'' series fully restore a character's HP and MP, as well as curing any status effects (including NonLethalKO). ''VideoGame/LufiaTheLegendReturns'' features the even-rarer and even-more TooAwesomeToUse Croquettes, which function as Miracles on ''your entire party'' (which, in this game, is '''up to nine people'''.

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* Miracles in the ''Franchise/{{Lufia}}'' ''VideoGame/{{Lufia}}'' series fully restore a character's HP and MP, as well as curing any status effects (including NonLethalKO). ''VideoGame/LufiaTheLegendReturns'' features the even-rarer and even-more TooAwesomeToUse Croquettes, which function as Miracles on ''your entire party'' (which, in this game, is '''up to nine people'''.

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[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
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[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
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[[AC:Non-Video Game Examples]]

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[[AC:Non-Video [[foldercontrol]]

[[folder: Non-Video
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[[AC: ActionAdventure]]

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[[AC: Action RPG]]
* "{{VideoGame/DungeonSiege}}" has rejuvenation potions, which restore more of a stat than individual health and mana potions. However, they can only be bought in stores (outside a few locations in the expansion's campaign), and can only be used once before disappearing. That's a lot of mana to waste on restoring a meleé fighter or a ranger.

[[AC: {{First Person Shooter}}s]]

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[[AC: [[/folder]]

[[folder:
Action RPG]]
RPG ]]

* "{{VideoGame/DungeonSiege}}" has rejuvenation potions, which restore more of a stat than individual health and mana potions. However, they can only be bought in stores (outside a few locations in the expansion's campaign), and can only be used once before disappearing. That's a lot of mana to waste on restoring a meleé fighter or a ranger.

[[AC: {{First [[/folder]]

[[folder: First
Person Shooter}}s]]Shooters ]]



[[AC: {{Hack and Slash}}ers]]

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[[AC: {{Hack [[/folder]]

[[folder: Hack
and Slash}}ers]]Slashers ]]



[[AC: {{Metroidvania}}]]

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[[AC: {{Metroidvania}}]][[/folder]]

[[folder: Metroidvania ]]



[[AC: {{Platform Game}}s]]

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[[folder: Platform Games ]]



[[AC: [[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]]

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[[AC: {{Role Playing Game}}s]]

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* The Sacred Ash in ''Franchise/{{Pokemon}}'' is extremely rare, found only once or twice per game, but it fully revives all of your Pokémon at once--essentially a portable Pokémon Center.

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* The Sacred Ash in ''Franchise/{{Pokemon}}'' is extremely rare, found only once or twice per game, but it fully revives all of your Pokémon at once--essentially a portable Pokémon Center.



[[AC: Wide open Sandbox]]

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[[AC: [[/folder]]

[[folder:
Wide open Sandbox]]Sandbox ]]


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* The ''Mega Man''-esque doujin game series ''VideoGame/{{Rosenkreuzstilette}}'' have Cross Tanks that function similarly to the Energy Tanks of the classic ''Mega Man'' series.
* ''VideoGame/MightyNo9'' have a variant in the form of [=AcXel=] Recoveries, which comes in "I" and "II" flavors. "I" can be obtained by absorbing blue Xel enemies, while "II" is found sparingly or from a Patch if you died many times. These can be used either in-game by pressing the assigned button (the Select/Back buttons on consoles or F1 on PC) or through the pause menu. Unlike its spiritual predecessor, if lose a life while holding [=AcXel=] Recoveries, you lose them as well.
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* Soma in ''ShinMegamiTensei'' games fully restore health and MP, usually to the whole party. (In some games, Soma Drops do it for just one person.) They're also ridiculously rare, usually unable to be bought. In some games they can be sold to NPC merchants for thousands of macca (and even then you're getting suckered), or very little (to keep you from selling them). Amrita Soda is its counterpart for StandardStatusEffects in some games. Finally, in ''Shin Megami Tensei 1'', the stat-boosting incenses also healed you fully, meaning you had to decide whether to take the boost now or sit on them for emergencies.

to:

* Soma in ''ShinMegamiTensei'' games fully restore health and MP, usually to the whole party. (In some games, Soma Drops do it for just one person. In other games, Somas heal only one person, Soma Drops partially heal HP and MP, and Great Somas fully restore the entire party.) They're also ridiculously rare, usually unable to be bought. In some games they can be sold to NPC merchants for thousands of macca (and even then you're getting suckered), or very little (to keep you from selling them). Amrita Soda is its counterpart for StandardStatusEffects in some games. Finally, in ''Shin Megami Tensei 1'', the stat-boosting incenses also healed you fully, meaning you had to decide whether to take the boost now or sit on them for emergencies.
Is there an issue? Send a MessageReason:
None


** In the series, the villainous Cell is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.

to:

** In the series, the villainous Cell [[GenreSavvy is fully aware of how awesome these are, and proceeds to use his superior speed to just swipe them from the support character who brought them for the team's big showdown against him.
him.]]
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The Doctor\'s Bag in fact might not belong here, despite technically functioning as one of these. But it\'s close enough I suspect removing it wouldn\'t stick, so I clarified the oddity.



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** Though unlike most examples on this page the Bag is ''not'' a single-use item, and in fact is less wasteful for healing tiny injuries than a regular health pickup. At times - especially whenever another Bag is available on the level - this can ''invert'' TooAwesomeToUse; players can prioritize staying at full health between fights above needing to hit a key to heal while under attack to the point where the health pickups can end up left on the map untouched.

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*** Unfortunately none of these do anything about disease or poisons.
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* VideoGame/TheElderScrollsVSkyrimhas several methods for rapidly refiling health, stamina and magicka including..

to:

* VideoGame/TheElderScrollsVSkyrimhas VideoGame/TheElderScrollsVSkyrim has several methods for rapidly refiling health, stamina and magicka including..
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None

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[[AC: Wide open Sandbox]]
* VideoGame/TheElderScrollsVSkyrimhas several methods for rapidly refiling health, stamina and magicka including..
**Several races have daily power that speeds regeneration of Health (Histskin - Argonians), Stamina (Adrenaline Rush-Redguards) and Magicka (Highborn - Altmer)by ten times normal speed.
** Mora's Boon - a once day power that completely refilling health magicka and stamina.
** Potion's of Ultimate healing, stamina and magicka, which completely restore one reserve each. relatively common at higher levels.
** The Potion of Ultimate Well-being unfortunately only refiles the reserves by 100 points, higher level players will have maybe two to three time this amount.

Added: 343

Changed: 18

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to:

[[AC: Action RPG]]
* "{{VideoGame/DungeonSiege}}" has rejuvenation potions, which restore more of a stat than individual health and mana potions. However, they can only be bought in stores (outside a few locations in the expansion's campaign), and can only be used once before disappearing. That's a lot of mana to waste on restoring a meleé fighter or a ranger.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* "DungeonSiege" has Rejuvenation Potions, in small, regular, large, and super sizes like all potions. They restore more mana and health than their equivalent HP and MP potions combined. However, they are more expensive, can only be consumed once, and except for a few select locations, can only be found in stores. At least those stores have infinite potions.

Added: 242

Changed: 353

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None



to:

* Miracles in the ''Franchise/{{Lufia}}'' series fully restore a character's HP and MP, as well as curing any status effects (including NonLethalKO). ''VideoGame/LufiaTheLegendReturns'' features the even-rarer and even-more TooAwesomeToUse Croquettes, which function as Miracles on ''your entire party'' (which, in this game, is '''up to nine people'''.
** In ''VideoGame/LufiaCurseOfTheSinistrals'', Miracles have the same function as in the previous games, but as they're the only item that can revive and can be purchased from shops for a fairly cheap price, they're not quite TooAwesomeToUse.
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** Even better are the half a dozen or so Megalixirs and Megaphoenixes an average player is likely to find. These are held as sacred relics and only dug into when there's a boss you know you need the boost for.

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** Even better are the half a dozen or so Megalixirs and Megaphoenixes an average player is likely to find. [[TooAwesomeToUse These are held as sacred relics relics]] and only dug into when there's a boss you know you need the boost for.
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* The ''{{Blood}}'' series has the Doctor's Bag, which had enough supplies to return 100 hit points until exhausted or another is picked up.

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* The ''{{Blood}}'' ''VideoGame/{{Blood}}'' series has the Doctor's Bag, which had enough supplies to return 100 hit points until exhausted or another is picked up.
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Linking to the article within the article.


This is the EmergencyEnergyTank: the ultimate fully-revitalizing panic button. Whether locked in battle with ThatOneBoss or desperate for healing in the DroughtLevelOfDoom, the Emergency Energy Tank can give you a crucial second wind. Use it wisely.

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This is the EmergencyEnergyTank: Emergency Energy Tank: the ultimate fully-revitalizing panic button. Whether locked in battle with ThatOneBoss or desperate for healing in the DroughtLevelOfDoom, the Emergency Energy Tank can give you a crucial second wind. Use it wisely.
Willbyr MOD

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[[quoteright:100:[[VideoGame/MegaMan http://static.tvtropes.org/pmwiki/pub/images/emergency_energy_tank.jpg]]]]
[[caption-width-right:100:[-[[TheSoup Let's take some "E"!]]-] ]]

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[[quoteright:100:[[VideoGame/MegaMan %% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1381330595050540500
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:[[Franchise/FinalFantasy
http://static.tvtropes.org/pmwiki/pub/images/emergency_energy_tank.jpg]]]]
[[caption-width-right:100:[-[[TheSoup Let's take some "E"!]]-] ]]
org/pmwiki/pub/images/rsz_megalixir_3006.png]]]]









* Potions in ''WorldOfWarcraft'' work like this. They can be used in battle, but can't be spammed due to a long cool down that affects all potion usage and doesn't start until you leave combat. As such one must know when to use potions to avoid wasting it.

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* Potions in ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' work like this. They can be used in battle, but can't be spammed due to a long cool down that affects all potion usage and doesn't start until you leave combat. As such one must know when to use potions to avoid wasting it.


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agreement


In many games, there are [[HealingPotion items that refill]] some of your [[HitPoints health]] and [[{{Mana}} energy]]. But sometimes, that's not enough. Sometimes, there are special inventory items that ''completely'' refill your health and/or energy, as well as removing StandardStatusEffects or even reviving a character from death. You'd better [[TooAwesomeToUse save it for the right moment]], though, because once you use it, it's gone, and you'll have to find another one--and there's often only a finite amount of them in the whole game.

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In many games, there are [[HealingPotion items that refill]] some of your [[HitPoints health]] and [[{{Mana}} energy]]. But sometimes, that's not enough. Sometimes, there are there's a special inventory items item that ''completely'' refill refills your health and/or energy, as well as removing StandardStatusEffects or even reviving a character from death. You'd better [[TooAwesomeToUse save it for the right moment]], though, because once you use it, it's gone, and you'll have to find another one--and there's often only a finite amount of them in the whole game.
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Ether doesn\'t really fit the trope since although its quantities are limited, it\'s not a healing item. There is, however, a different example from Pokemon.


* Ethers in ''Franchise/{{Pokemon}}'' work this way. They restore PP, which allows the Pokemon to perform attacks. Healing items can be bought in infinite numbers, but items that restore PP for attacks are limited.

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* Ethers The Sacred Ash in ''Franchise/{{Pokemon}}'' work this way. They restore PP, which allows the Pokemon to perform attacks. Healing items can be bought in infinite numbers, is extremely rare, found only once or twice per game, but items that restore PP for attacks are limited.it fully revives all of your Pokémon at once--essentially a portable Pokémon Center.

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