History Main / EasierThanEasy

18th Apr '16 4:11:55 PM Chaosenvoy
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* Picnic in ''VideoGame/EtrianOdyssey Untold 2: The Fafnir Knight''. While it existed for a while, it's never been as easy as it is now. The game might as well be playing itself with how much damage everything takes and how little your party receives.

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* Picnic in ''VideoGame/EtrianOdyssey Untold 2: The Fafnir Knight''. While it existed for a while, it's never been as easy as it is now. The game might as well be playing itself with how much damage everything takes and how little your party receives. In this mode, the game only starts to become difficult when you reach the 6th Stratum, and by extension, the DLC 31st floor with it's own challenging superboss.
5th Apr '16 10:31:13 AM RisefromYourGrave
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* ''VideoGame/ForzaMotorsport 3'' has a variety of easy mode concessions, including line indication and ''automatic braking''. Probably the most infamous, however, is the ability to rewind time, on any difficulty, without limit or penalty.

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* ''VideoGame/ForzaMotorsport 3'' ''VideoGame/{{Forza}}'' has a variety of easy mode concessions, including line indication and ''automatic braking''. Probably the most infamous, however, is the ability to rewind time, on any difficulty, without limit or penalty.
24th Mar '16 11:15:01 AM Steven
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** The HD remake of ''VideoGame/ResidentEvil'' names standard and easy "Mountain Climbing" and "Hiking." Very easy is "Walking," with the comment "You can relax and enjoy the view."

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** The HD remake of ''VideoGame/ResidentEvil'' names standard and easy "Mountain Climbing" and "Hiking." Very easy is "Walking," with the comment "You can relax and enjoy the view." On this difficulty, healing items and ammo are practically given to you in every room, enemies won't do much damage to you and you can easily kill said enemies in just a few shots from the handgun.



** ''Minecraft'' also has Creative Mode, which entirely removes your life and hunger bars, makes you fireproof, impossible to drown, invincible to all damage, and capable of spawning in any item in the game from an in game editor menu. Officially it's meant for people who create custom level maps, to save them the time and trouble of gathering up all the resources to make the sprawling dungeons you may have seen, but it can be quite therapeutic to go into a world with it and wander about, with no concern for almost any damage, even from Creepers.

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** ''Minecraft'' also has Creative Mode, which entirely removes your life and hunger bars, makes you fireproof, impossible to drown, invincible to all damage, all mobs ignore you, and you're capable of spawning in any item in the game from an in game editor menu. Officially it's meant for people who create custom level maps, to save them the time and trouble of gathering up all the resources to make the sprawling dungeons you may have seen, but it can be quite therapeutic to go into a world with it and wander about, with no concern for almost any damage, even from Creepers.
23rd Mar '16 10:39:35 AM Dallenson
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* ''VideoGame/TorchlightII'' has casual mode. While Normal is intended for first time players or Veteran being for players familiar with the first ''{{VideoGame/Torchlight}}'' (or even ''VideoGame/DiabloII''), Casual awards 20% more gold and is labelled "for all ages".

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* ''VideoGame/TorchlightII'' has casual mode. While Normal is intended for first time players or Veteran being for players familiar with the first ''{{VideoGame/Torchlight}}'' (or even ''VideoGame/DiabloII''), Casual is even easier, awards 20% more gold and is labelled "for all ages".
23rd Mar '16 10:38:56 AM Dallenson
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* ''VideoGame/TorchlightII'' has casual mode. While Normal is intended for first time players or Veteran being for players familiar with the first ''{{VideoGame/Torchlight}}'' (or even ''VideoGame/DiabloII''), Casual awards 20% more gold and is labelled "for all ages".
18th Mar '16 9:43:29 AM Prfnoff
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* Sandbox mode in ''RailroadTycoon 3'' has all the economics turned off, no competition, free building, and free terrain modification.

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* Sandbox mode in ''RailroadTycoon ''VideoGame/RailroadTycoon 3'' has all the economics turned off, no competition, free building, and free terrain modification.



* ''Rabi-Ribi'' has Casual Mode for it's Novice Mode. As well, Novice Mode and below stops boss levels at level 49, and Normal Mode and below gives you an option for a general stat increase buff if you keep dying at a boss.

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* ''Rabi-Ribi'' ''VideoGame/RabiRibi'' has Casual Mode for it's Novice Mode. As well, Novice Mode and below stops boss levels at level 49, and Normal Mode and below gives you an option for a general stat increase buff if you keep dying at a boss.
1st Mar '16 12:09:33 PM 8Resolution
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* ''Rabi-Ribi'' has Casual Mode for it's Novice Mode. As well, Novice Mode and below stops boss levels at level 49, and Normal Mode and below gives you an option for a general stat increase buff if you keep dying at a boss.
28th Feb '16 1:24:20 PM DarkStorm
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** Many UsefulNotes/Atari2600 games also had a "teddy bear" level, though whether it was EasierThanEasy or just Easy varied from game to game. Some games even had two-bear and three-bear levels for variations that were still easier than normal, but not as easy as the one-bear level.

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** Many UsefulNotes/Atari2600 UsefulNotes/{{Atari 2600}} games also had a "teddy bear" level, though whether it was EasierThanEasy or just Easy varied from game to game. Some games even had two-bear and three-bear levels for variations that were still easier than normal, but not as easy as the one-bear level.
28th Feb '16 1:23:42 PM DarkStorm
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** Many UsefulNotes/Atari2600 games also had a "teddy bear" level, though whether it was EasierThanEasy or just Easy varied from game to game. Some games even had two-bear and three-bear levels for variations that were still easier than normal, but not as easy as the one-bear level.
12th Jan '16 1:04:59 PM EryliaStarheart
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** Health also regenerates on Easy, albeit much slower. Perhaps a more notable difference is that Casual mode reduces most enemy attacks to ScratchDamage, whereas starting from Easy and above, they vary in power; particularly potent enemies or boss abilities may shave off half the life bar or more.
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