History Main / EasierThanEasy

9th Jan '17 10:12:07 AM GlitteringFlowers
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* The first ''VideoGame/TokimekiMemorial'' has a character ''extremely'' easy to finish with: [[spoiler:[[{{Bifauxnen}} Rei Ijuin]]]], who simply needs you to phone her at least 75 times during the game, and not having any other girl you can finish with; how high your stats are is completely irrelevant in her case.

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* The first ''VideoGame/TokimekiMemorial'' has a character two characters ''extremely'' easy to finish with: with:
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[[spoiler:[[{{Bifauxnen}} Rei Ijuin]]]], who Ijuin]]]]: She simply needs you the PlayerCharacter to phone her at least 75 times during the game, and not having any other girl you they can finish with; how with. How high your the stats are is completely irrelevant in her case.case.
** [[spoiler: [[ShrinkingViolet Miharu Tatebayashi]]]]: A player who wants to romance her should concentrate on building the PlayerCharacter's stats to the maximum and not go on dates with anyone. She's not affected by "bombs": she just likes high stats.



* ''VideoGame/FireEmblemFates'' introduced Phoenix Mode, which takes ''VideoGame/FireEmblemAwakening'''s Casual Mode and cranks it UpToEleven. Not only do units not die, incapacitated units revive ''every turn'', making it literally impossible to lose. [[EasyModeMockery However, you can only play Phoenix Mode on Normal.]]

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* ''VideoGame/FireEmblemFates'' introduced Phoenix Mode, which takes ''VideoGame/FireEmblemAwakening'''s Casual Mode and cranks it UpToEleven. Not only do units not die, incapacitated units revive ''every turn'', making it literally impossible to lose. [[EasyModeMockery However, you one can only play Phoenix Mode on Normal.]]
26th Dec '16 7:09:11 AM Gosicrystal
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* ''VideoGame/NewSuperMarioBrosWii'' has the "Super Guide," which is, essentially, an optional WalkThrough starring Luigi built into the game for people who [[EasyModeMockery have trouble playing it.]] The mode doesn't unlock until you die eight times in a single level and Star Coins cannot be collected in this mode. You also can't save. Worse, even seeing the block that activates it will prevent you from getting the glittering stars on your save file, [[LostForever permanently]].

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* ''VideoGame/NewSuperMarioBrosWii'' has the "Super Guide," which is, essentially, an optional WalkThrough starring Luigi built into the game for people who [[EasyModeMockery have trouble playing it.]] The mode doesn't unlock until you die eight times in a single level and Star Coins cannot be collected in this mode. You also can't save. Worse, even seeing the block that activates it will prevent you from getting the glittering stars on your save file, [[LostForever [[PermanentlyMissableContent permanently]].
5th Nov '16 5:50:10 AM Gosicrystal
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* In ''VideoGame/ArcStyleBaseball3D'', the first 2 or 3 games of the Tournament mode are impossible to lose because the pitchers only throw you slow fastballs to the center of the strike zone. Anyone can catch up, even if they have never played a baseball game. Even if you hit an easy catchable fly ball, the fielders will almost always make an error, saving you from an out and getting you someone on base.
26th Oct '16 1:09:21 PM catmuto
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** ''VideoGame/{{Persona 4}} [[UpdatedRerelease Golden]]'' takes this even further with Very Easy mode. The amount of XP you're given for enemies ensure you'll outlevel enemies throughout the game without grinding. Encounters with the rare [[MetalSlime Hand enemies]] in particular give absurd rewards. If you encounter two at a time and manage to kill them both, you and your party members can easily gain two to four levels at once.
** ''VideoGame/PersonaQShadowOfTheLabyrinth'' has Safety mode, literally described by the game as "even easier than Easy", which besides having extremely low difficulty in general allows the party to immediately restart a battle with no penalty upon losing.

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** * ''VideoGame/{{Persona 4}} [[UpdatedRerelease Golden]]'' takes this even further with Very Easy mode. The amount of XP you're given for enemies ensure you'll outlevel enemies throughout the game without grinding. Encounters with the rare [[MetalSlime Hand enemies]] in particular give absurd rewards. If you encounter two at a time and manage to kill them both, you and your party members can easily gain two to four levels at once.
** * ''VideoGame/PersonaQShadowOfTheLabyrinth'' has Safety mode, literally described by the game as "even easier than Easy", which besides having extremely low difficulty in general allows the party to immediately restart a battle with no penalty upon losing.losing.
* ''VideoGame/Persona5'' has Safety mode for its easiest option, making most enemy attacks or elemental weaknesses not cause too much harm to the party members.
25th Oct '16 11:55:19 AM BattleMaster
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* The ''[[UpdatedRerelease Enhanced Editions]]'' of both ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGate2'' have a "Story Mode" that grants your party numerous buffs that makes then NighInvulnerable, reduces the AI toughness to Easy Mode levels, and makes it impossible for your party to die in combat, allowing you to explore the game world and finish the story risk-free.

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* The ''[[UpdatedRerelease Enhanced Editions]]'' of both ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGate2'' have a "Story Mode" that grants your party numerous buffs that makes then NighInvulnerable, sets everyone's strength scores to the maximum, reduces the AI toughness to Easy Mode levels, and makes it impossible for your party to die in combat, allowing you to explore the game world and finish the story risk-free.
19th Aug '16 1:09:15 PM Gosicrystal
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* In ''VideoGame/ArcStyleBaseball3D'', the first 2 or 3 games of the Tournament mode are impossible to lose because the pitchers only throw you slow fastballs to the center of the strike zone. Anyone can catch up, even if they have never played a baseball game. Even if you hit an easy catchable fly ball, the fielders will almost always make an error, saving you from an out and getting you someone on base.
2nd Aug '16 3:26:04 PM billybobfred
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Common names for this difficulty include Very Easy, Beginner, Novice, Casual, and [[EnjoyTheStorySkipTheGame Story]]. Some games make up an [[IdiosyncraticDifficultyLevels original name]] instead.

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Common names for this difficulty include Very Easy, Beginner, Novice, Casual, and [[EnjoyTheStorySkipTheGame Story]].Casual. Some games make up an [[IdiosyncraticDifficultyLevels original name]] instead.
2nd Aug '16 3:25:12 PM billybobfred
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Common names for this difficulty include Very Easy, Beginner, Novice, and Casual. Some games make up an [[IdiosyncraticDifficultyLevels original name]] instead.

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Common names for this difficulty include Very Easy, Beginner, Novice, Casual, and Casual.[[EnjoyTheStorySkipTheGame Story]]. Some games make up an [[IdiosyncraticDifficultyLevels original name]] instead.
13th Jul '16 8:50:30 AM Mhazard
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* ''[[VideoGame/DonPachi DoDonPachi: Dai Ou Jou]]'' has "no [[BulletHell bullet]]" mode, in which enemies ''don't fire at all''. Its purpose is to allow players to learn enemy placements, which is important in scoring combos.

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* ''[[VideoGame/DonPachi DoDonPachi: Dai Ou Jou]]'' has "no "[[ExactlyWhatItSaysOnTheTin No]] [[BulletHell bullet]]" Bullet]]" mode, in which enemies ''don't fire at all''. Its purpose is to allow players to learn enemy placements, which is important in scoring combos.combos, or for pure leisure, delivering a satisfying CurbStompBattle after being tormented by rains of bullets over and over again.
4th Jul '16 12:44:03 PM Unmenow2003
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* ''VideoGame/{{Minecraft}}'' has Peaceful mode, which removes all mobs capable of harming you (except Wolves, which will only hurt you if you attack them first). You never need to eat, and your life constantly regenerates. However, with no monsters, you'll miss out on [[HardModePerks a lot of loot]], including Bones, Enderpearls, Blaze Rods, Ghast Tears, and Spider Eyes. You'll also have a much harder time acquiring String, Gunpowder, Slimeballs, and Music Discs.

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* ''VideoGame/{{Minecraft}}'' has Peaceful mode, which removes all mobs capable of harming you (except Wolves, which will only hurt attack you if you attack them first).first, and unable to inflict damage anyways unless they push you off a cliff.). You never need to eat, and your life constantly regenerates. However, with no monsters, you'll miss out on [[HardModePerks a lot of loot]], including Bones, Enderpearls, Blaze Rods, Ghast Tears, and Spider Eyes. You'll also have a much harder time acquiring String, Gunpowder, Slimeballs, and Music Discs.


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*** Speaking of creative mode, some people cheat by building their house in creative, proceeding to give themselves weapons, tools, and armor, enchant said tools and armor, give themselves a huge stock of food, give themselves anything else they need to survive (brewing, anvils, a crafting table), and sometimes manually add ores to nearby caves. Afterwards, they change the game mode to Survival.
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