History Main / DungeonByPass

23rd Apr '18 5:39:16 AM Yukianesa
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* ''VideoGame/MetalGearSolid3SnakeEater'': One of the most frustratingly difficult bosses in the entire game, The End, can be entirely bypassed [[spoiler:by simply saving during the boss fight and waiting an entire real-life week (or tampering with the system clock) - The End is a very old man who will have died of old age in the middle of the battle when you reload the save.]]
18th Apr '18 8:47:45 PM jormis29
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* In the PC version of ''FarCry'', in the second level, a lifeboat is hanging from the top of a beached carrier. A lucky shot from the lower deck of the carrier can break the chains, dropping the lifeboat into the water and skipping the section on top of the carrier altogether.

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* In the PC version of ''FarCry'', ''VideoGame/FarCry1'', in the second level, a lifeboat is hanging from the top of a beached carrier. A lucky shot from the lower deck of the carrier can break the chains, dropping the lifeboat into the water and skipping the section on top of the carrier altogether.
17th Mar '18 7:27:09 PM Uyyy
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* UsefulNotes/NorthKorea has dug a number of invasion tunnels as a means of bypassing the hideously-fortified DMZ (among other things, it currently stands as ''the world's largest minefield'') if they ever invade UsefulNotes/SouthKorea. Four of these have been discovered so far. [[UpToEleven There may be even more.]]
28th Feb '18 7:44:48 PM ninjamitsuki2
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* You can do this in ''VideoGame/{{Elona}}'', and it's often a way to find hidden passages. If you have a really high digging skill, you can even break out of jail by just digging through the walls.
27th Feb '18 12:29:28 PM CountDorku
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* This is why you have bombs in ''VideoGame/TheSwindle''. Some parts may even be sealed off and ''require'' you to bomb your way in.
12th Feb '18 11:47:35 AM ChaoticNovelist
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So the villain is feeling quite secure in their dungeon/castle/tower/fun house/generic headquarters. The path to their location is filled with [[TheMaze a maze of twisty little passages, all alike]], each filled with {{death trap}}s and EliteMooks that would quickly kill the protagonists, or at least inconvenience them by a lot and let the villain escape if they need to.

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So the villain is feeling quite secure in their dungeon/castle/tower/fun house/generic headquarters. The path to their location is filled with [[TheMaze a maze of twisty little passages, all alike]], each filled with {{death trap}}s and EliteMooks that would quickly kill the protagonists, heroes, or at least inconvenience them by a lot and let the villain escape if they need to.



Makes players of [[RolePlayingGame [=RPGs=]]], ActionAdventure, and other such games with dungeons wish they could do something as easy. Occasionally, they can. This usually results in SequenceBreaking. Recent games though have made AntiFrustrationFeatures where after you finish the dungeon, a teleporter appears [[DoorToBefore teleporting you back to the beginning]] to save you an exhausted trip.

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Makes players of [[RolePlayingGame [=RPGs=]]], ActionAdventure, and other such games with dungeons wish they could do something as easy. Occasionally, they can. This usually results in SequenceBreaking. Recent Some games though have made AntiFrustrationFeatures where after you finish the dungeon, a teleporter appears [[DoorToBefore teleporting you back to the beginning]] to save you an exhausted trip.



* From LoopholeAbuse: In one of the ''Literature/{{Dinotopia}}'' spin-off novels, the protagonists find themselves in a Lost City inhabited by Troodon samurai ([[NinjaPirateZombieRobot just go with it]]). The Troodon challenge the humans to different contests to win citizenship, one of which is a race through an obstacle course. The [[MostWritersAreHuman human]], Andrew, wins by bypassing the course and just running down the strip of land between his course and his opponent's, because there [[LoopholeAbuse isn't a rule]] against it. This becomes very popular, and although the rules are immediately changed, "Pulling an Andrew" begins to occur in other activities around the city as well.
* In Creator/SandyMitchell's ''Literature/CiaphasCain'' novel ''TheCavesOfIce'', Cain and the fireteam he's deployed with come across a tunnel with recognizable signs of being carved by an ancient civilization ([[spoiler: specifically, the Necrons]]). Cain immediately orders the tunnel to be sealed off with explosives. When he returns to the spot some time later, however, he finds that a hapless ambull has tunneled around the rubble.

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* From LoopholeAbuse: In one of the ''Literature/{{Dinotopia}}'' spin-off novels, the protagonists MainCharacters find themselves in a Lost City inhabited by Troodon samurai ([[NinjaPirateZombieRobot just go with it]]). The Troodon challenge the humans to different contests to win citizenship, one of which is a race through an obstacle course. The [[MostWritersAreHuman human]], Andrew, wins by bypassing the course and just running down the strip of land between his course and his opponent's, because there [[LoopholeAbuse isn't a rule]] against it. This becomes very popular, and although the rules are immediately changed, "Pulling an Andrew" begins to occur in other activities around the city as well.
* In Creator/SandyMitchell's ''Literature/CiaphasCain'' novel ''TheCavesOfIce'', Cain Cain, THE HERO OF THE IMPERIUM, and the fireteam he's deployed with come across a tunnel with recognizable signs of being carved by an ancient civilization ([[spoiler: specifically, the Necrons]]). Cain immediately orders the tunnel to be sealed off with explosives. When he returns to the spot some time later, however, he finds that a hapless ambull has tunneled around the rubble.
16th Jan '18 12:25:43 AM Ramidel
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** This is actually the only way to beat the maze in the seventh book, ''Castle Death''. One monster shorts out the overhead force field with its death throes, enabling you to climb up its corpse to the maintenance gantries. Trying to fight your way through the maze leads to certain death.
** Conversely, if you possess the proper skill, you can cheat in a ''different'' way -- namely, when asked to pick one of two archways to pass through, you ignore them both and break through the weak spot in the wall ''between'' them, escaping the maze. Still, there is no "fair" way to beat the maze -- all paths within the maze lead to those two arches, and both of those arches autokill the player if he chooses one.

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** This is actually the only way to beat the maze in the seventh book, ''Castle Death''. One monster shorts out the overhead force field with its death throes, enabling you to climb up its corpse to the maintenance gantries. Trying to fight your way through the maze leads to certain death.
**
death. Conversely, if you possess the proper skill, you can cheat in a ''different'' way -- namely, when asked to pick one of two archways to pass through, you ignore them both and break through the weak spot in the wall ''between'' them, escaping the maze. Still, there is no "fair" way to beat the maze -- all paths within the maze lead to those two arches, and both of those arches autokill the player if he chooses one.one.
** In ''War of the Wizards'', there's no way for the Army of the Freedom Guild to defeat Shasarak, and in particular [[spoiler: his unleashing an army of the dead against them]]. The only way to beat him is to use a teleportation effect to scry-and-fry him when his guard is down.
10th Jan '18 5:02:36 PM Amahn
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* ''VideoGame/FinalFantasyXI'' had several "secret" areas in different zones which could only be accessed by passing through long elaborate and often dangerous dungeons, some of which having doors that required multiple players to open and at least one who's entrance was in a completely different area 3 zones away. These areas generally held valuable timed spawn Notorious Monsters or quest objectives. It wasn't until the "Battle packs" added between the 4th and 5th expansions that (most of) these areas finally became easily accessible through Abyssea and/or Voidwatch warps.


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** A rather egregious exploit example occurred once during classic. The underground layout of [=AQ40=] is such that the stairs on which you fight the first boss are directly above the chamber just before the final boss. One guild decided to use a third party hack tool to remove the stair's texture[[note]]Classic was well known for faulty seams in ground textures and virtually every player could share at least 1 occurrence of them falling through the world into the void beneath[[/note]] allowing them to jump down the whole and bypass everything between the 1st and last bosses. Predictably, retribution was fierce with the Ban Hammer being applied to every member of the guild.
10th Jan '18 9:52:38 AM Aquillion
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** In a more extreme example, players have managed to use Octo Balloons, which can be attached to items to make them levitate, to [[https://www.youtube.com/watch?v=UGZElRJtyComake a working airship]] (or, more properly, an air raft), which they then used to fly over the VeryDefinitelyFinalDungeon and leap straight to Gannon.

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** In a more extreme example, players have managed to use Octo Balloons, which can be attached to items to make them levitate, to [[https://www.youtube.com/watch?v=UGZElRJtyComake a working airship]] (or, more properly, an air raft), which they then used to fly over the VeryDefinitelyFinalDungeon and leap straight to Gannon.Ganon.
10th Jan '18 9:51:41 AM Aquillion
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** In a more extreme example, players have managed to use Octo Balloons, which can be attached to items to make them levitate, to [[ https://www.youtube.com/watch?v=UGZElRJtyComake a working airship]] (or, more properly, an air raft), which they then used to fly over the VeryDefinitelyFinalDungeon and leap straight to Gannon.

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** In a more extreme example, players have managed to use Octo Balloons, which can be attached to items to make them levitate, to [[ https://www.[[https://www.youtube.com/watch?v=UGZElRJtyComake a working airship]] (or, more properly, an air raft), which they then used to fly over the VeryDefinitelyFinalDungeon and leap straight to Gannon.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DungeonByPass