History Main / DuelingProducts

15th Oct '17 12:21:34 PM Malady
Is there an issue? Send a Message


|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''Series/ClarissaExplainsItAll'', ''Series/AllThat'', or ''Series/AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||

to:

|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, Series/{{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''Series/ClarissaExplainsItAll'', ''Series/AllThat'', or ''Series/AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||
12th Oct '17 5:06:09 PM rotheryAM
Is there an issue? Send a Message


|| Walgreens || CVS Pharmacy, Rite Aid || Drugstore chain || Walgreens began in UsefulNotes/{{Chicago}} in 1901. CVS began in Massachusetts in 1967, and was part of the former Melville Corporation[[note]]former owners of the off-price clothing store Marshalls, plus several defunct retail chains such as Thom [=McAn=], Foxmoor Casuals, Wilsons Leather, KB Toys, and Linens 'n Things[[/note]] for many years. Rite Aid began as Thrif D Discount, a health and beauty store, in Pennsylvania in 1962 and added pharmacies six years later. || Walgreens is the only one of the three to operate in all 50 states, while CVS is the most profitable of the three. Rite Aid is a distant third in all aspects. ||

to:

|| Walgreens || CVS Pharmacy, Rite Aid || Drugstore chain || Walgreens began in UsefulNotes/{{Chicago}} in 1901. CVS began in Massachusetts in 1967, and was part of the former Melville Corporation[[note]]former owners of the off-price clothing store Marshalls, plus several defunct retail chains such as Thom [=McAn=], Foxmoor Casuals, Wilsons Leather, KB Toys, and Linens 'n Things[[/note]] for many years. Rite Aid began as Thrif D Discount, a health and beauty store, in Pennsylvania in 1962 and added pharmacies parmacies six years later. || Walgreens is the only one of the three to operate in all 50 states, while CVS is the most profitable of the three. Rite Aid is a distant third in all aspects. ||
||

||Wontgomery Ward || Sears, Roebuck and Co. || 19th Century mail-order companies that developed physical department stores in the 20th Century. || Montgomery Ward was founded in 1873, and opened their first physical store in 1926. Sears published their first catalogs in 1888, and the first stores were opened in 1925. || Sears, on both the catalog and store fronts. Montgomery Ward discontinued their catalogs in 1985 and went out of business in 2001 (the website that bears its name launched in 2004 and was founded by a company that bought the trademark). The Sears catalog lasted until 1993 (and wewasre relaunched in 2007), and despite a number of business setbacks many of their stores remain open as of October 2017. ||
10th Oct '17 1:31:28 PM WildKatGirl
Is there an issue? Send a Message


|| Oreo || Hydrox || Chocolate sandwich cookies with cream filling. || Sunshine Biscuits rolled out Hydrox back in 1908, while Nabisco produced Oreo four years later. || Oreo still thrives today. Hydrox was reformulated as Droxies in 1996, and then discontinued in 2001. Hydrox was briefly revived by Kellogg's in 2008 to celebrate the cookie's 100th anniversary, and is set to make a full-on return in autumn 2014, courtesy of Leaf Brands (who now owns the trademark). It still has a strong cult following, and is said to be far superior to Oreo. ||

to:

|| Oreo || Hydrox || Oreo || Chocolate sandwich cookies with cream filling. || Sunshine Biscuits rolled out Hydrox back in 1908, while Nabisco produced Oreo four years later. || Oreo still thrives today. Hydrox was reformulated as Droxies in 1996, and then discontinued in 2001. Hydrox was briefly revived by Kellogg's in 2008 to celebrate the cookie's 100th anniversary, and is set to make a full-on return in autumn 2014, courtesy of Leaf Brands (who now owns the trademark). It still has a strong cult following, and is said to be far superior to Oreo. ||
9th Oct '17 5:21:50 PM nombretomado
Is there an issue? Send a Message


|| UsefulNotes/{{Steam}} || Direct2Drive, Impulse, Origin (formerly EA Store), Games for Windows Live marketplace, [[Website/GOGDotCom Gog.com]], many others. || Internet-based game delivery and content management systems. || Steam was the brainchild of Valve, [=Direct2Drive=] was created by IGN[[note]]and later bought out by [=GameFly=][[/note]], Impulse was founded by Stardock[[note]]but is now owned by [=GameStop=][[/note]], Origin is run by ElectronicArts, Gog.com is built by {{Creator/CDProjektRED}}, and Games for Windows Live marketplace, unsurprisingly, is run by Microsoft. || Steam benefited from having a series of [[KillerApp Killer Apps]] (first ''VideoGame/HalfLife2'', then ''VideoGame/CounterStrike: Source'', and most recently ''VideoGame/Left4Dead''), and currently holds a commanding lead. Origin has quickly taken over the second place spot thanks to EA making nearly all their new PC releases exclusive to the service, while third place is held by Gog.com, thanks to its large, DRM-free catalogue of indie and classic games. The other services scrap over a fairly minimal remaining marketshare. The Games for Windows Live marketplace crashed and burned pretty badly (eventually being discontinued in August 2013), and so was replaced by an integrated app store with more of a focus on indie and casual titles in Windows 8. ||

to:

|| UsefulNotes/{{Steam}} || Direct2Drive, Impulse, Origin (formerly EA Store), Games for Windows Live marketplace, [[Website/GOGDotCom Gog.com]], many others. || Internet-based game delivery and content management systems. || Steam was the brainchild of Valve, [=Direct2Drive=] was created by IGN[[note]]and later bought out by [=GameFly=][[/note]], Impulse was founded by Stardock[[note]]but is now owned by [=GameStop=][[/note]], Origin is run by ElectronicArts, Creator/ElectronicArts, Gog.com is built by {{Creator/CDProjektRED}}, and Games for Windows Live marketplace, unsurprisingly, is run by Microsoft. || Steam benefited from having a series of [[KillerApp Killer Apps]] (first ''VideoGame/HalfLife2'', then ''VideoGame/CounterStrike: Source'', and most recently ''VideoGame/Left4Dead''), and currently holds a commanding lead. Origin has quickly taken over the second place spot thanks to EA making nearly all their new PC releases exclusive to the service, while third place is held by Gog.com, thanks to its large, DRM-free catalogue of indie and classic games. The other services scrap over a fairly minimal remaining marketshare. The Games for Windows Live marketplace crashed and burned pretty badly (eventually being discontinued in August 2013), and so was replaced by an integrated app store with more of a focus on indie and casual titles in Windows 8. ||
9th Oct '17 6:15:31 AM Malady
Is there an issue? Send a Message


|| UsefulNotes/{{Betamax}} || Video Home System UsefulNotes/({{VHS}}); Video 2000 || Devices to watch movies at home. || ''Marketing books have been written on the subject''. || VHS recovered from a slow first few years to win out, thanks to its lower price and longer record times. Betamax is now synonymous with technological failure in the market, despite having better video/audio quality and durability. See also TheRuleOfFirstAdopters. Video 2000, meanwhile, ended up essentially dead-on-arrival after co-developers Philips and Grundig messed up their first line of [=VCRs=], rendering recordings on one company's machines incompatible with those of the other. ||

to:

|| UsefulNotes/{{Betamax}} || Video Home System UsefulNotes/({{VHS}}); (UsefulNotes/{{VHS}}); Video 2000 || Devices to watch movies at home. || ''Marketing books have been written on the subject''. || VHS recovered from a slow first few years to win out, thanks to its lower price and longer record times. Betamax is now synonymous with technological failure in the market, despite having better video/audio quality and durability. See also TheRuleOfFirstAdopters. Video 2000, meanwhile, ended up essentially dead-on-arrival after co-developers Philips and Grundig messed up their first line of [=VCRs=], rendering recordings on one company's machines incompatible with those of the other. ||
9th Oct '17 6:13:32 AM Malady
Is there an issue? Send a Message


|| {{Betamax}} || Video Home System ({{VHS}}); Video 2000 || Devices to watch movies at home. || ''Marketing books have been written on the subject''. || VHS recovered from a slow first few years to win out, thanks to its lower price and longer record times. Betamax is now synonymous with technological failure in the market, despite having better video/audio quality and durability. See also TheRuleOfFirstAdopters. Video 2000, meanwhile, ended up essentially dead-on-arrival after co-developers Philips and Grundig messed up their first line of [=VCRs=], rendering recordings on one company's machines incompatible with those of the other. ||

to:

|| {{Betamax}} UsefulNotes/{{Betamax}} || Video Home System ({{VHS}}); UsefulNotes/({{VHS}}); Video 2000 || Devices to watch movies at home. || ''Marketing books have been written on the subject''. || VHS recovered from a slow first few years to win out, thanks to its lower price and longer record times. Betamax is now synonymous with technological failure in the market, despite having better video/audio quality and durability. See also TheRuleOfFirstAdopters. Video 2000, meanwhile, ended up essentially dead-on-arrival after co-developers Philips and Grundig messed up their first line of [=VCRs=], rendering recordings on one company's machines incompatible with those of the other. ||
14th Sep '17 3:22:15 PM GrammarNavi
Is there an issue? Send a Message


|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''Series/ClarissaExplainsItAll'', ''Series/AllThat'', or ''AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||

to:

|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''Series/ClarissaExplainsItAll'', ''Series/AllThat'', or ''AreYouAfraidOfTheDark''.''Series/AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||
16th Aug '17 12:52:54 AM DemonSharkKisame
Is there an issue? Send a Message


|| Depend || TENA, Always Discreet || Adult diaper brands. Both offer more discreet and underwear-like products. || Depend, by Huggies manufacturer Kimberly-Clark, is the first major adult incontinence brand, while TENA, owned by Swedish consumer goods company SCA, is the most prominent competitor, also offering panty-liners/pads; Always Discreet, by Pampers manufacturer Procter & Gamble, is a sub-product of their Always line of feminine-hygiene products, aimed at the incontinence market. || Depend wins in the US with a larger market share and more recognition than the other two, but TENA has a much larger market share overseas. Always Discreet comes in second in both instances, though time will tell if it will catch up eventually, as they claim to have a more advanced product than Depend. ||

to:

|| Depend || TENA, Always Discreet || Adult diaper brands. Both offer more discreet and underwear-like products. || Depend, by Huggies manufacturer Kimberly-Clark, is the first major adult incontinence brand, while TENA, owned by Swedish consumer goods company SCA, is the most prominent competitor, also offering panty-liners/pads; Always Discreet, by Pampers manufacturer Procter & Gamble, is a sub-product of their Always line of feminine-hygiene products, aimed at the female incontinence market. || Depend wins in the US with a larger market share and more recognition than the other two, but TENA has a much larger market share overseas. Always Discreet comes in second in both instances, though time will tell if it will catch up eventually, as they claim to have a more advanced product than Depend. ||
28th Jun '17 5:29:58 PM nombretomado
Is there an issue? Send a Message


|| ''Coca-Cola'' || ''Pepsi'' || Cola-flavored, carbonated soft drinks created around the same time. || Coca-Cola has typically had more success with a "traditional" audience and with restaurant contracts and other exclusive-pouring-rights deals. Pepsi usually is more successful with younger audiences and outsells Coke at retail points-of-sale where both are available. || From TheOtherWiki... According to Beverage Digest's 2008 report on carbonated soft drinks, [=PepsiCo=]'s U.S. market share is 30.8 percent, while The Coca-Cola Company's is 42.7 percent. Coke lost ground to Pepsi in the late 1960s, but the [[TheyChangedItNowItSucks New Coke fiasco]] of 1985 and subsequent reintroduction of the original formula catapulted Coke back to the #1 spot, which it holds to this day. Internationally, Coke has more than double the market share of Pepsi, with just over 1/4 of the ''world'' market, and as of early 2013 continues restructuring and investing to grow non-US markets even further. ||

to:

|| ''Coca-Cola'' || ''Pepsi'' || Cola-flavored, carbonated soft drinks created around the same time. || Coca-Cola has typically had more success with a "traditional" audience and with restaurant contracts and other exclusive-pouring-rights deals. Pepsi usually is more successful with younger audiences and outsells Coke at retail points-of-sale where both are available. || From TheOtherWiki...Wiki/TheOtherWiki... According to Beverage Digest's 2008 report on carbonated soft drinks, [=PepsiCo=]'s U.S. market share is 30.8 percent, while The Coca-Cola Company's is 42.7 percent. Coke lost ground to Pepsi in the late 1960s, but the [[TheyChangedItNowItSucks New Coke fiasco]] of 1985 and subsequent reintroduction of the original formula catapulted Coke back to the #1 spot, which it holds to this day. Internationally, Coke has more than double the market share of Pepsi, with just over 1/4 of the ''world'' market, and as of early 2013 continues restructuring and investing to grow non-US markets even further. ||
13th Jun '17 11:07:21 AM Piterpicher
Is there an issue? Send a Message


|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''ClarissaExplainsItAll'', ''AllThat'', or ''AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||

to:

|| Creator/{{Nickelodeon}} || Creator/CartoonNetwork || Television networks with a primary focus on children's animation. Both networks are among the primary sources of {{UsefulNotes/Television}} animation, having been so for the last 20 years. They're also two of the major forces against the AnimationAgeGhetto. || {{Creator/Nickelodeon}} began in TheEighties as {{Pinwheel}}, with intent as the first kids' network. In 1990, it debuted its [[WesternAnimation/{{Doug}} first]] [[WesternAnimation/TheRenAndStimpyShow original]] [[WesternAnimation/{{Rugrats}} programs]]. Overall, Nick focuses more on general kids' entertainment, with the Creator/NickJr and Creator/TeenNick sub-networks focusing on preschoolers and teenagers, respectively. Creator/CartoonNetwork began on 1992, with Ted Turner's acquirement of the Creator/HannaBarbera, Creator/{{MGM}}, and Creator/WarnerBros animation libraries, eventually shifting focus to original content as well. Overall, CN focuses more on general animation, with the Creator/AdultSwim block cornering the market on adult animation, and the Creator/{{Toonami}} block introducing American audiences to {{Anime}}. || Currently, the animation {{fandom}} will give to CN, having recovered from its infamous tangle with NetworkDecay and put out great shows such as ''WesternAnimation/AdventureTime'' and ''WesternAnimation/StevenUniverse'', while Nick is currently relying on constant reruns ''WesternAnimation/SpongeBobSquarePants'', ''WesternAnimation/TheFairlyOddparents'', any flavor-of-the-week cartoon they made as a successor to those two (''WesternAnimation/{{Breadwinners}}'', ''WesternAnimation/SanjayAndCraig'', ''WesternAnimation/FanboyAndChumChum''), and other live-action shows they have that don't exactly have the wit and sparkle of the older shows, like ''ClarissaExplainsItAll'', ''AllThat'', ''Series/ClarissaExplainsItAll'', ''Series/AllThat'', or ''AreYouAfraidOfTheDark''. Overall, both networks have had their ups and downs, have lasted long enough to [[Series/The90sAreAllThat appeal to the]] [[WesternAnimation/CartoonPlanet nostalgia market]], and just about every show in their libraries has its fans young and old. Currently, Nick sees more financial success whereas CN is a bigger hit with [[PeripheryDemographic older audiences]]. ||
This list shows the last 10 events of 205. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DuelingProducts