History Main / DuelBoss

8th Apr '18 9:37:27 AM infernape612
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* ''VideoGame/FireEmblemRadiantDawn'' (quoted above) features a twist on this battle: Ike and the BlackKnight fight each other on one half of the battlefield, while everyone else fights on the other half; neither half can interfere with the other. Being a tactical RPG, a simple duel would be short and not require much strategy (such a duel is featured near the end of ''VideoGame/FireEmblemPathOfRadiance'', where it is quite luck based); in fact, the only thing that prevents the player from just killing him in under 2 turns is '''1)''' EXP (being 3 fractions of a chapter away from the end boss, you likely don't need it) and '''2)''' getting the other boss's [[InfinityPlusOneSword Infinity Plus One Lance]].

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* In the ''Franchise/FireEmblem'' series:
**
''VideoGame/FireEmblemRadiantDawn'' (quoted above) features a twist on this battle: Ike and the BlackKnight fight each other on one half of the battlefield, while everyone else fights on the other half; neither half can interfere with the other. Being a tactical RPG, a simple duel would be short and not require much strategy (such a duel is featured near the end of ''VideoGame/FireEmblemPathOfRadiance'', where it is quite luck based); in fact, the only thing that prevents the player from just killing him in under 2 turns is '''1)''' EXP (being 3 fractions of a chapter away from the end boss, you likely don't need it) and '''2)''' getting the other boss's [[InfinityPlusOneSword Infinity Plus One Lance]].



** Two main paths in ''VideoGame/FireEmblemFates'' also feature a boss like this - in ''Birthright'' Chapter 26, the Avatar needs to defeat [[spoiler:Prince Xander]], and in ''Conquest'' Chapter 25, they must fight [[spoiler:Prince Ryoma]]. In both cases, the Avatar and the boss start in an isolated chamber in the middle of the map, while other units start outside and need to fight regular enemies. However, the player can interrupt the duel in ''Conquest'' version, where after defeating one (on Normal difficulty) or both (on Hard or Lunatic) minibosses ([[spoiler:Ryoma's retainers Saizo and Kagero]], the chamber will open and the other units will be able to swarm the boss, who will angrily {{Lampshade}} the trope:

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** Two main paths in ''VideoGame/FireEmblemFates'' also feature a boss like this - in ''Birthright'' Chapter 26, the Avatar needs to defeat [[spoiler:Prince Xander]], and in ''Conquest'' Chapter 25, they must fight [[spoiler:Prince Ryoma]]. In both cases, the Avatar and the boss start in an isolated chamber in the middle of the map, while other units start outside and need to fight regular enemies. However, the player can interrupt the duel in ''Conquest'' version, where after defeating one (on Normal difficulty) or both (on Hard or Lunatic) minibosses ([[spoiler:Ryoma's retainers Saizo and Kagero]], Kagero]]), the chamber will open and the other units will be able to swarm the boss, who will angrily {{Lampshade}} the trope:
6th Apr '18 6:36:30 AM infernape612
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* One of the boss battles in [[VideoGame/AtelierIris2TheAzothOfDestiny Atelier Iris 2: The Azoth of Destiny]] is your first encounter with [[spoiler:Fee, after saving Max]]. Not really a hard fight, if you had full health at the beginning of it because [[spoiler:she]] attacks first and she has extremely high speed stat.

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* One of the boss battles in [[VideoGame/AtelierIris2TheAzothOfDestiny Atelier Iris 2: The Azoth of Destiny]] ''VideoGame/AtelierIris2TheAzothOfDestiny'' is your first encounter with [[spoiler:Fee, after saving Max]]. Not really a hard fight, if you had full health at the beginning of it because [[spoiler:she]] attacks first and she has extremely high speed stat.



* Most of the chapters in ''[[VideoGame/LiveALive Live-A-Live]]'' have this somewhere. Masaru's chapter is one slog of duel bosses, Sunset has one at the beginning and at the end (if you let your rival live), Oboro's final boss can be one if you do not pick up the optional two allies in his chapter. Lastly Akira (or rather, Buriki Daioh), Cube, Sammo/Lei/Yuan and Orsted all have their final bosses as this.

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* Most of the chapters in ''[[VideoGame/LiveALive Live-A-Live]]'' ''VideoGame/LiveALive'' have this somewhere. Masaru's chapter is one slog of duel bosses, Sunset has one at the beginning and at the end (if you let your rival live), Oboro's final boss can be one if you do not pick up the optional two allies in his chapter. Lastly Akira (or rather, Buriki Daioh), Cube, Sammo/Lei/Yuan and Orsted Oersted all have their final bosses as this.
1st Apr '18 10:58:06 PM Exusia
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* Near the end of ''VideoGame/ExitFate'', Daniel and [[spoiler:Leonius]] get into one.

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* Near the end of ''VideoGame/ExitFate'', Daniel of ''VideoGame/ExitFate'' gets into two, against Rorschach somewhat early on and [[spoiler:Leonius]] get into one.in the final dungeon. Frore vs. Kella is set up during Frore's recruitment quest, but averted -- they both back down realizing that it would be pointless to fight.
18th Mar '18 6:07:15 AM Xlsfd
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* In ''Videogame/MetalGearRisingRevengeance'', the fight against Samuel "Jetstream" Rodrigues plays out like this. Raiden even explicitly orders [[CanineCompanion Blade Wolf]] not to interfere in their fight beforehand. [[spoiler:It's a surprisingly difficult fight, since Raiden's primary method of healing relies on defeating and slicing open {{Mooks}} to get their caches of repair nanopaste.]]
16th Mar '18 2:46:57 PM nombretomado
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* Almost every ''{{Wild ARMs}}'' game has at least one of these in the course of the main storyline (not including each character's individual prologues where they typically go through a dungeon and a boss fight alone):
** ''VideoGame/{{Wild ARMs 1}}'': Jack vs. Harken and Cecilia vs. Elizabeth; in Alter Code F, [[spoiler:Rudy's optional fight with the Rotting Beast to save Surf Village. Again.]]
** ''VideoGame/{{Wild ARMs 2}}'': Ashley has a couple of solo fights that coincide with going [[SuperpoweredEvilSide Knight Blazer]] - the first against recurring WA monster Trask, the second against [[spoiler:Caina]] (and as Knight Blazer is pretty much the most powerful party member, they go down ''very'' easily); Tim and Kanon each get a duel against Judecca; Ashley gets one against Vinsfeld at the end of Disc One (not forced into Knight Blazer like the others, but he can certainly do it); three party members of your choice get one against the Kuiper Belt roots in the final BossRush; [[spoiler:and Ashley gets one last one against Lord Blazer, although he uses the ThePowerOfFriendship anyway. [[AndThisIsFor But]] [[CombinedEnergyAttack it's]] [[CrowningMusicOfAwesome still]] [[ThemeMusicPowerUp totally]] [[CrowningMomentOfAwesome awesome.]]]]
** ''VideoGame/{{Wild ARMs 3}}'' is actually the exception: aside from each character's prologue boss, the party manages to stick together for the most part so that no one ever fights a boss alone.
** ''VideoGame/{{Wild ARMs 4}}'': Jude vs. Kresnik.
** ''VideoGame/{{Wild ARMs 5}}'': ''Everyone'' but Avril gets one. Dean fights [[spoiler:Nightburn]], and the remaining four each take on a member of the QuirkyMinibossSquad for [[ItsPersonal their own reasons]].

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* Almost every ''{{Wild ARMs}}'' ''VideoGame/WildArms'' game has at least one of these in the course of the main storyline (not including each character's individual prologues where they typically go through a dungeon and a boss fight alone):
** ''VideoGame/{{Wild ARMs 1}}'': ''VideoGame/WildArms1'': Jack vs. Harken and Cecilia vs. Elizabeth; in Alter Code F, [[spoiler:Rudy's optional fight with the Rotting Beast to save Surf Village. Again.]]
** ''VideoGame/{{Wild ARMs 2}}'': ''VideoGame/WildArms2'': Ashley has a couple of solo fights that coincide with going [[SuperpoweredEvilSide Knight Blazer]] - the first against recurring WA monster Trask, the second against [[spoiler:Caina]] (and as Knight Blazer is pretty much the most powerful party member, they go down ''very'' easily); Tim and Kanon each get a duel against Judecca; Ashley gets one against Vinsfeld at the end of Disc One (not forced into Knight Blazer like the others, but he can certainly do it); three party members of your choice get one against the Kuiper Belt roots in the final BossRush; [[spoiler:and Ashley gets one last one against Lord Blazer, although he uses the ThePowerOfFriendship anyway. [[AndThisIsFor But]] [[CombinedEnergyAttack it's]] [[CrowningMusicOfAwesome still]] [[ThemeMusicPowerUp totally]] [[CrowningMomentOfAwesome awesome.]]]]
** ''VideoGame/{{Wild ARMs 3}}'' ''VideoGame/WildArms3'' is actually the exception: aside from each character's prologue boss, the party manages to stick together for the most part so that no one ever fights a boss alone.
** ''VideoGame/{{Wild ARMs 4}}'': ''VideoGame/WildArms4'': Jude vs. Kresnik.
** ''VideoGame/{{Wild ARMs 5}}'': ''VideoGame/WildArms5'': ''Everyone'' but Avril gets one. Dean fights [[spoiler:Nightburn]], and the remaining four each take on a member of the QuirkyMinibossSquad for [[ItsPersonal their own reasons]].
2nd Jan '18 8:32:33 PM Bugfragged
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Added DiffLines:

** The Guide[[spoiler:, aka a BadFuture version of Xero,]] fights Xero in a BattleInTheCenterOfTheMind.
2nd Jan '18 2:17:26 PM Bugfragged
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* ''VideoGame/ForeverHome'':
** Slash is a HeroAntagonist example who is trying to get the protagonist to evacuate a burning town. Unfortunately, Xero is too mentally broken at the moment to listen to reason, so Slash has to knock him out in a HopelessBossFight.
** Captain Farrell fights Xero one-on-one in the first Aquadome.
** The entire Singles Rank portion of the stadium only allows the player to use one character, and some of the rounds feature boss-tier enemies.
** In Burns's character quest, he ends up fighting [[spoiler:Helmer and Cross separately]].
** The third phase of the FinalBoss fight only allows the player to control Xero, who can only end the battle by using his new LimitBreak.
23rd Dec '17 10:35:48 AM TheNerevarine
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Added DiffLines:

* Most boss fights in ''VideoGame/StarWarsEpisodeIIIRevengeOfTheSith'' are one-on-one lightsaber duels between Jedi and Sith.
21st Dec '17 10:13:46 PM infernape612
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-->-- ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]''

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-->-- ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]''
''VideoGame/FireEmblemRadiantDawn''



* ''VideoGame/FireEmblem Radiant Dawn'' (quoted above) features a twist on this battle: Ike and the BlackKnight fight each other on one half of the battlefield, while everyone else fights on the other half; neither half can interfere with the other. Being a tactical RPG, a simple duel would be short and not require much strategy (such a duel is featured near the end of ''FireEmblem Path of Radiance'', where it is quite luck based); in fact, the only thing that prevents the player from just killing him in under 2 turns is '''1)''' EXP (being 3 fractions of a chapter away from the end boss, you likely don't need it) and '''2)''' getting the other boss's [[InfinityPlusOneSword Infinity Plus One Lance]].

to:

* ''VideoGame/FireEmblem Radiant Dawn'' ''VideoGame/FireEmblemRadiantDawn'' (quoted above) features a twist on this battle: Ike and the BlackKnight fight each other on one half of the battlefield, while everyone else fights on the other half; neither half can interfere with the other. Being a tactical RPG, a simple duel would be short and not require much strategy (such a duel is featured near the end of ''FireEmblem Path of Radiance'', ''VideoGame/FireEmblemPathOfRadiance'', where it is quite luck based); in fact, the only thing that prevents the player from just killing him in under 2 turns is '''1)''' EXP (being 3 fractions of a chapter away from the end boss, you likely don't need it) and '''2)''' getting the other boss's [[InfinityPlusOneSword Infinity Plus One Lance]].



-->[[spoiler:'''Ryoma''']]:"Only an honorless boor would interfere with a duel!"

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-->[[spoiler:'''Ryoma''']]:"Only --->[[spoiler:'''Ryoma''']]: Only an honorless boor would interfere with a duel!"duel!
21st Dec '17 9:42:24 AM DustSnitch
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* [[spoiler:Gehrman]] of ''VideoGame/{{Bloodborne}}'' is a one-on-one dual with an [[BadassGrandpa elderly hunter]] wielding a SinisterScythe, who urged to MercyKill you, there is [[NoSell no NPC summon for you]] [[note]]You can still summon online co-operaters provided they have triggered the fight but fled instead.[[/note]]. A subversion existed in Chalice Dungeon, [[MirrorBoss Forgotten Madman]] appeared to be this trope at first, but it turns into DualBoss when he reached half health.

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* [[spoiler:Gehrman]] of ''VideoGame/{{Bloodborne}}'' is a one-on-one dual with an [[BadassGrandpa elderly hunter]] hunter wielding a SinisterScythe, who urged to MercyKill you, there is [[NoSell no NPC summon for you]] [[note]]You can still summon online co-operaters provided they have triggered the fight but fled instead.[[/note]]. A subversion existed in Chalice Dungeon, [[MirrorBoss Forgotten Madman]] appeared to be this trope at first, but it turns into DualBoss when he reached half health.
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