History Main / DolledUpInstallment

17th Feb '18 12:44:36 PM nombretomado
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** This happens with the American versions of {{Toku}} series as well, and it's not just in name. When the footage from one series runs out, it's time for a new enemy to displace the old, render the current tech obsolete (or scrap), and have the same characters don new gear. The two seasons of ''Series/VRTroopers,'' the two seasons of ''Series/{{Beetleborgs}}'', and the first six seasons of ''PowerRangers'' were done this way, to generally agreeable effect, before ''PowerRangers'' made the switch to the Japanese format starting with ''PowerRangersLostGalaxy.'' Of course, when you have an original cast using only the suited fight footage from an earlier series, it's easy.

to:

** This happens with the American versions of {{Toku}} series as well, and it's not just in name. When the footage from one series runs out, it's time for a new enemy to displace the old, render the current tech obsolete (or scrap), and have the same characters don new gear. The two seasons of ''Series/VRTroopers,'' the two seasons of ''Series/{{Beetleborgs}}'', and the first six seasons of ''PowerRangers'' ''Franchise/PowerRangers'' were done this way, to generally agreeable effect, before ''PowerRangers'' ''Power Rangers'' made the switch to the Japanese format starting with ''PowerRangersLostGalaxy.''Series/PowerRangersLostGalaxy.'' Of course, when you have an original cast using only the suited fight footage from an earlier series, it's easy.
17th Feb '18 12:33:56 PM nombretomado
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* ''Film/TheRageCarrie2'' was originally written as a standalone film titled ''The Curse''. It was retitled and rewritten presumably because somebody pointed out [[FollowTheLeader the obvious similarities]] to ''Literature/{{Carrie}}'' and decided that calling it a sequel would not only allow it to cash in on the success of the original, but would help it avoid accusations of {{plagiarism}}.

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* ''Film/TheRageCarrie2'' was originally written as a standalone film titled ''The Curse''. It was retitled and rewritten presumably because somebody pointed out [[FollowTheLeader the obvious similarities]] to ''Literature/{{Carrie}}'' and decided that calling it a sequel would not only allow it to cash in on the success of the original, but would help it avoid accusations of {{plagiarism}}.UsefulNotes/{{plagiarism}}.
12th Feb '18 4:41:52 PM nombretomado
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** ''Bikkuriman World'' for the PCEngine is a Japan-only port of ''VideoGame/WonderBoyInMonsterLand'' with the ''{{Bikkuriman}}'' (a lineup of trading stickers) license tacked on. Creator/HudsonSoft also released a mobile version in the 2000s titled ''Super Adventure Island'' (no relation to the SNES game).

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** ''Bikkuriman World'' for the PCEngine UsefulNotes/PCEngine is a Japan-only port of ''VideoGame/WonderBoyInMonsterLand'' with the ''{{Bikkuriman}}'' (a lineup of trading stickers) license tacked on. Creator/HudsonSoft also released a mobile version in the 2000s titled ''Super Adventure Island'' (no relation to the SNES game).



* ''VideoGame/SolomonsKey'' had two dolled-up editions: first for the PCEngine as a LicensedGame based on the Japanese samurai film ''Zipang'' (which also loosely inspired ''VideoGame/KabukiQuantumFighter''), and later for the UsefulNotes/GameBoyColor as ''VideoGame/MonsterRancher Explorer''.

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* ''VideoGame/SolomonsKey'' had two dolled-up editions: first for the PCEngine UsefulNotes/PCEngine as a LicensedGame based on the Japanese samurai film ''Zipang'' (which also loosely inspired ''VideoGame/KabukiQuantumFighter''), and later for the UsefulNotes/GameBoyColor as ''VideoGame/MonsterRancher Explorer''.



* ''Doraemon: Meikyū Daisakusen'' (Doraemon's Great Maze Tactics) for the PCEngine is a port of the Nichibutsu UsefulNotes/ArcadeGame ''Kid no Hore Hore Daisakusen'' (AKA ''Booby Kids'') with the arcade game's original protagonist replaced with Anime/{{Doraemon}}, the end-of-level double doors with the Dokodemo Door, the InexplicableTreasureChests with [[TrademarkFavoriteFood Dorayaki]], and the robotic FinalBoss with Tsuchidama and Giga Zombie from the movie ''Nobita at the Birth of Japan'', which inspired some new cutscenes. The localized [=TurboGrafx-16=] version, retitled ''Cratermaze'', brought back the original protagonist, music and treasure chests and replaced Giga Zombie with an {{Expy}}, though the doors weren't changed back and the cutscenes were edited rather than removed.

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* ''Doraemon: Meikyū Daisakusen'' (Doraemon's Great Maze Tactics) for the PCEngine UsefulNotes/PCEngine is a port of the Nichibutsu UsefulNotes/ArcadeGame ''Kid no Hore Hore Daisakusen'' (AKA ''Booby Kids'') with the arcade game's original protagonist replaced with Anime/{{Doraemon}}, the end-of-level double doors with the Dokodemo Door, the InexplicableTreasureChests with [[TrademarkFavoriteFood Dorayaki]], and the robotic FinalBoss with Tsuchidama and Giga Zombie from the movie ''Nobita at the Birth of Japan'', which inspired some new cutscenes. The localized [=TurboGrafx-16=] version, retitled ''Cratermaze'', brought back the original protagonist, music and treasure chests and replaced Giga Zombie with an {{Expy}}, though the doors weren't changed back and the cutscenes were edited rather than removed.
6th Feb '18 12:24:22 AM Malachi108
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* ''Film/{{Cloverfield}}'':
** ''Film/TenCloverfieldLane'' originated a script called ''The Cellar''. After Bad Robot optioned the script, it was re-tooled into a 'spiritual successor' to ''Cloverfield''. The film's eventual name was unknown even [[http://www.latimes.com/entertainment/herocomplex/la-et-hc-cloverfield-lane-production-20160311-story.html to its stars]] until well into post-production. The big change is that, in the original script, [[spoiler:Michelle escapes and drives towards Chicago, and finds a nuclear attack has taken place, rather than an alien invasion]].
** ''Film/TheCloverfieldParadox'' is also an example, but unlike ''Lane'', this movie was written ''and'' shot as a standalone film called ''The God Particle''. The decision to ReTool the movie into a ''Cloverfield'' sequel was made well into production, and rewrites and reshoots have taken place. Originally, the experiment was to search for the Higgs boson, which [[ItCanThink did NOT want to be found]], only one mention if it remains in the final cut.
5th Feb '18 8:24:02 AM Sabrewing
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* ''VideoGame/SecretOfEvermore'' also has nothing to do with the ''World of Mana'' franchise; it just is another game using the ''Mana''-style RingMenu system and similar play mechanics, so the similarities were enough that "Secret of" became part of the game's title in the hopes of aiding its success at market.

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* ''VideoGame/SecretOfEvermore'' also has nothing to do with the ''World of Mana'' ''VideoGame/WorldOfMana'' franchise; it just is another game using the ''Mana''-style RingMenu system and similar play mechanics, so the similarities were enough that "Secret of" became part of the game's title in the hopes of aiding its success at market.


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* Among the UsefulNotes/WiiU games revealed at E3 in 2014 was ''Project Giant Robot'', which had the player controlling a HumongousMecha. Unlike fellow "Project" game ''Project Guard'' (which went on to become ''[[VideoGame/StarFoxZero Star Fox Guard]]''), ''Giant Robot'' never went anywhere and was seemingly cancelled. Come January 2018, and Nintendo unveiled ''VideoGame/NintendoLabo'' for the UsefulNotes/NintendoSwitch, and the second revealed kit for that game is ''Robot Kit'', which took the mecha theme even further. Hilariously, [[https://www.youtube.com/watch?v=AhRZXdcxhyg one video]] promoting the original version has Reggie Fils-Aime duking it out with a man dressed up in a cheap cardboard robot costume, looking very prophetic as a result.
5th Feb '18 8:15:05 AM Sabrewing
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** And another one, that proves that even here, TropesAreNotBad: In 2014, the french developer ''Game Atelier'' decided to make a sequel to one of their games, [[CuteEmUp Flying Hamster]], and launched a Kickstarter campaign. Instead of another CuteEmUp, this sequel was intended as a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap''. The campaign failed, but a developer, FDG Entertainment, got interested and decided to support the game. It got changed in ''Monster Boy'' (so it would be more obvious...), the development went well... And Ryuichi Nishizawa (the creator of ''Wonder Boy'') learned about it... ''And loved it so much that he collaborated on it!!'' It's still called ''Monster Boy'' because Sega owns the rights to the ''Wonder Boy'' and ''Monster World'' names, but now it's really a brand new episode of the franchise (because Sega owns nothing else of it)!

to:

** And another one, that proves that even here, TropesAreNotBad: In 2014, the french developer ''Game Atelier'' decided to make a sequel to one of their games, [[CuteEmUp Flying Hamster]], and launched a Kickstarter campaign. Instead of another CuteEmUp, this sequel was intended as a SpiritualSuccessor to ''VideoGame/WonderBoyIIITheDragonsTrap''. The campaign failed, but a developer, FDG Entertainment, got interested and decided to support the game. It got changed in ''Monster Boy'' (so it would be more obvious...), the development went well... And Ryuichi Nishizawa (the creator of ''Wonder Boy'') learned about it... ''And loved it so much that he collaborated on it!!'' It's still called ''Monster Boy'' ''VideoGame/MonsterBoyAndTheCursedKingdom'' because Sega owns the rights to the ''Wonder Boy'' and ''Monster World'' names, but now it's really a brand new episode of the franchise (because Sega owns nothing else of it)!
31st Jan '18 9:00:08 PM nombretomado
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** ''VideoGame/WonderBoyInMonsterLand'' and ''VideoGame/WonderBoyIIITheDragonsTrap'' became ''[[ComicBook/MonicasGang Mônica no Castelo do Dragão]][[labelnote:translation]]"Monica in the Castle of the Dragon"[[/labelnote]]'' and ''Turma da Mônica em: O Resgate''[[labelnote:translation]]"Monica's Gang in: The Rescue"[[/labelnote]]; ''VideoGame/WonderBoyInMonsterWorld'' on the UsefulNotes/MegaDrive was also turned into a ''TurmaDaMonica'' game.

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** ''VideoGame/WonderBoyInMonsterLand'' and ''VideoGame/WonderBoyIIITheDragonsTrap'' became ''[[ComicBook/MonicasGang Mônica no Castelo do Dragão]][[labelnote:translation]]"Monica in the Castle of the Dragon"[[/labelnote]]'' and ''Turma da Mônica em: O Resgate''[[labelnote:translation]]"Monica's Gang in: The Rescue"[[/labelnote]]; ''VideoGame/WonderBoyInMonsterWorld'' on the UsefulNotes/MegaDrive was also turned into a ''TurmaDaMonica'' ''[[ComicBook/MonicasGang Turma da Mônica]]'' game.
31st Jan '18 4:32:44 AM Cryoclaste
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** This happens with the American versions of {{Toku}} series as well, and it's not just in name. When the footage from one series runs out, it's time for a new enemy to displace the old, render the current tech obsolete (or scrap), and have the same characters don new gear. The two seasons of ''VRTroopers,'' the two seasons of ''Series/{{Beetleborgs}}'', and the first six seasons of ''PowerRangers'' were done this way, to generally agreeable effect, before ''PowerRangers'' made the switch to the Japanese format starting with ''PowerRangersLostGalaxy.'' Of course, when you have an original cast using only the suited fight footage from an earlier series, it's easy.

to:

** This happens with the American versions of {{Toku}} series as well, and it's not just in name. When the footage from one series runs out, it's time for a new enemy to displace the old, render the current tech obsolete (or scrap), and have the same characters don new gear. The two seasons of ''VRTroopers,'' ''Series/VRTroopers,'' the two seasons of ''Series/{{Beetleborgs}}'', and the first six seasons of ''PowerRangers'' were done this way, to generally agreeable effect, before ''PowerRangers'' made the switch to the Japanese format starting with ''PowerRangersLostGalaxy.'' Of course, when you have an original cast using only the suited fight footage from an earlier series, it's easy.
30th Jan '18 9:35:41 PM klausbaudelaire
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* In the auto industry, this is known as [[https://en.wikipedia.org/wiki/Rebadging rebadging]] or badge engineering, taking a single car and selling it across multiple brands with only a few changes (mostly cosmetic and trim) across an automaker's different brands. Sometimes it works well; the famed Mercury Cougar (in its first two generations, at least) and Pontiac Firebird pony cars were based on the Ford Mustang and Chevrolet Camaro, respectively, while many cars sold internationally have had {{Market Based Title}}s in different countries. When poorly-done, however, it can be disastrous; the notorious Cadillac Cimmaron (essentially a rebadged Chevy Cavalier that was in no state to be sold as a luxury car) nearly destroyed the Cadillac brand in TheEighties.

to:

* In the auto industry, this is known as [[https://en.wikipedia.org/wiki/Rebadging rebadging]] or badge engineering, taking a single car and selling it across multiple brands with only a few changes (mostly cosmetic and trim) across an automaker's different brands. Sometimes it works well; the famed Mercury Cougar (in its first two generations, at least) and Pontiac Firebird pony cars were based on the Ford Mustang and Chevrolet Camaro, respectively, while many cars sold internationally have had {{Market Based Title}}s in different countries. When poorly-done, however, it can be disastrous; the notorious Cadillac Cimmaron (essentially a rebadged Chevy Cavalier that was in no state to be sold as a luxury car) nearly destroyed the Cadillac brand in TheEighties. Malaysian automotive firm Proton also gained notoriety for producing what are essentially rebadged versions of popular Mitsubishi models. They are significantly cheaper than their Japanese cousins, but are occasionally derided for being unoriginal and shoddy at worst.


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[[folder:Other]]
* Prior to the release of the Nokia 5800 [=XpressMusic=], Nokia had dabbled with touchscreen smartphones in the early 2000s. One of these was the Nokia 6708, which had essentially nothing to do with the Finnish firm apart from the name as this is a licensed variant of the [[http://phonesdata.com/en/smartphones/benq/p31-123/ BenQ P31]] running off UIQ, a departure from the Series 60 UI Nokia used on their smartphones from the decade.
[[/folder]]
25th Jan '18 10:35:32 PM jormis29
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* The ''WesternAnimation/RickAndMorty'' episode, ''[[Recap/RickAndMortyS1E2LawnmowerDog Lawnmower Dog]]'' was based on a rejected series that Justin Roiland pitched called ''Dog World''. It was about a family transported to an alternate universe where sentient dogs kept people as pets.

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* The ''WesternAnimation/RickAndMorty'' episode, ''[[Recap/RickAndMortyS1E2LawnmowerDog Lawnmower Dog]]'' was based on a rejected series that Justin Roiland Creator/JustinRoiland pitched called ''Dog World''. It was about a family transported to an alternate universe where sentient dogs kept people as pets.
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