History Main / DolledUpInstallment

9th Feb '16 8:40:37 PM Prfnoff
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* ''F1'', an officially licensed UsefulNotes/FormulaOne game from Domark, was a slightly updated version of Lankhor's RacingGame ''Vroom''.
9th Feb '16 2:53:12 AM GrammarNavi
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* The ''Manga/WanganMidnight'' game for the PlayStation2 was essentially a rerelease of ''VideoGame/TokyoXtremeRacer Zero'' with very little changed aside from the use of licensed cars and drivers.
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* The ''Manga/WanganMidnight'' game for the PlayStation2 UsefulNotes/PlayStation2 was essentially a rerelease of ''VideoGame/TokyoXtremeRacer Zero'' with very little changed aside from the use of licensed cars and drivers.
5th Feb '16 4:07:35 PM nombretomado
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* ''Gunforce II'', one of the last {{Arcade Game}}s Irem produced, was titled ''Geo Storm'' in Japan and has only a vague resemblance to ''Gunforce''.
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* ''Gunforce II'', one of the last {{Arcade UsefulNotes/{{Arcade Game}}s Irem produced, was titled ''Geo Storm'' in Japan and has only a vague resemblance to ''Gunforce''.
5th Feb '16 4:07:14 PM nombretomado
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** The Korean ArcadeGame ''[[http://www.youtube.com/watch?v=zZHyKL2V05Q Candory]]'' is ''VideoGame/{{Ponpoko}}'' with Mario's sprite hacked in.
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** The Korean ArcadeGame UsefulNotes/ArcadeGame ''[[http://www.youtube.com/watch?v=zZHyKL2V05Q Candory]]'' is ''VideoGame/{{Ponpoko}}'' with Mario's sprite hacked in.

* Creator/DataEast's ''WesternAnimation/TheRealGhostbusters'' ArcadeGame was an unrelated run-and-gun shooter released in Japan as ''Meikyuu Hunter G'' with some ''Ghostbusters'' elements pasted in. * ''UruseiYatsura: Lum no Wedding Bell'' for the Famicom is actually a port of the Jaleco ArcadeGame ''Momoko 120%'' with the heroine replaced with Lum and the aliens replaced with ones from the series. The original was a SpiritualAdaptation to begin with, though.
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* Creator/DataEast's ''WesternAnimation/TheRealGhostbusters'' ArcadeGame UsefulNotes/ArcadeGame was an unrelated run-and-gun shooter released in Japan as ''Meikyuu Hunter G'' with some ''Ghostbusters'' elements pasted in. * ''UruseiYatsura: Lum no Wedding Bell'' for the Famicom is actually a port of the Jaleco ArcadeGame UsefulNotes/ArcadeGame ''Momoko 120%'' with the heroine replaced with Lum and the aliens replaced with ones from the series. The original was a SpiritualAdaptation to begin with, though.

* ''Doraemon: Meikyū Daisakusen'' (Doraemon's Great Maze Tactics) for the PCEngine is a port of the Nichibutsu ArcadeGame ''Kid no Hore Hore Daisakusen'' (AKA ''Booby Kids'') with the arcade game's original protagonist replaced with Anime/{{Doraemon}}, the end-of-level double doors with the Dokodemo Door, the InexplicableTreasureChests with [[TrademarkFavoriteFood Dorayaki]], and the robotic FinalBoss with Tsuchidama and Giga Zombie from the movie ''Nobita at the Birth of Japan'', which inspired some new cutscenes. The localized [=TurboGrafx-16=] version, retitled ''Cratermaze'', brought back the original protagonist, music and treasure chests and replaced Giga Zombie with an {{Expy}}, though the doors weren't changed back and the cutscenes were edited rather than removed.
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* ''Doraemon: Meikyū Daisakusen'' (Doraemon's Great Maze Tactics) for the PCEngine is a port of the Nichibutsu ArcadeGame UsefulNotes/ArcadeGame ''Kid no Hore Hore Daisakusen'' (AKA ''Booby Kids'') with the arcade game's original protagonist replaced with Anime/{{Doraemon}}, the end-of-level double doors with the Dokodemo Door, the InexplicableTreasureChests with [[TrademarkFavoriteFood Dorayaki]], and the robotic FinalBoss with Tsuchidama and Giga Zombie from the movie ''Nobita at the Birth of Japan'', which inspired some new cutscenes. The localized [=TurboGrafx-16=] version, retitled ''Cratermaze'', brought back the original protagonist, music and treasure chests and replaced Giga Zombie with an {{Expy}}, though the doors weren't changed back and the cutscenes were edited rather than removed.

* Creator/{{Sega}}'s ArcadeGame ''Strike Fighter'' was similar enough to ''VideoGame/AfterBurner'' that it was ported to the UsefulNotes/SegaCD and UsefulNotes/FMTowns as ''After Burner III''.
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* Creator/{{Sega}}'s ArcadeGame UsefulNotes/ArcadeGame ''Strike Fighter'' was similar enough to ''VideoGame/AfterBurner'' that it was ported to the UsefulNotes/SegaCD and UsefulNotes/FMTowns as ''After Burner III''.

* The ArcadeGame ''VideoGame/LethalEnforcers 3'' was called ''Seigi no Hero'' in Japan, and is actually a SpiritualSuccessor to ''VideoGame/{{Police 911}}''.
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* The ArcadeGame UsefulNotes/ArcadeGame ''VideoGame/LethalEnforcers 3'' was called ''Seigi no Hero'' in Japan, and is actually a SpiritualSuccessor to ''VideoGame/{{Police 911}}''.
23rd Jan '16 5:02:24 PM Kadorhal
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do we really need to bring up the Market Based Title for powerslave specifically every single time it's mentioned
* Parallax developed a space combat simulator, ''VideoGame/FreeSpace''. Problem: a compression software with that name existed. Solution: put the name of Parallax's 'VideoGame/{{Descent}}'' series in the title. And that's why it's called ''Descent: VideoGame/FreeSpace [[ColonCancer : The Great War]]'', even though it has nothing to do with shooting robots in outer space mines. ** To complicate things it was called ''Conflict: VideoGame/FreeSpace'' in Europe, with no overt references to ''Descent''. There was also a separate continuation of the ''Descent'' franchise, ''Descent│'', which ''did'' involve shooting robots in outer space mines, but [[FranchiseKiller died a death in the marketplace]].
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* Parallax developed a space combat simulator, ''VideoGame/FreeSpace''. Problem: a compression software with that name existed. Solution: put the name of Parallax's 'VideoGame/{{Descent}}'' ''VideoGame/{{Descent}}'' series in the title. And that's why it's called ''Descent: VideoGame/FreeSpace [[ColonCancer [=FreeSpace=][[ColonCancer : The Great War]]'', even though it has nothing to do with shooting robots in outer space mines. ** To complicate things it was called ''Conflict: VideoGame/FreeSpace'' [=FreeSpace=]'' in Europe, with no overt references to ''Descent''. There was also a separate continuation of the ''Descent'' franchise, ''Descent│'', which ''did'' involve shooting robots in outer space mines, but [[FranchiseKiller died a death in the marketplace]].marketplace]]. ** ''VideoGame/RedFaction'', by [[Creator/{{Volition}} one half of the original Parallax]], had a similar beginning, starting very early development as a fourth ''Descent'' game until it was changed to be a first-person shooter. Some elements were carried over, such as the textures, the protagonist's name (Parker) and [[UnexpectedGameplayChange the jet fighter combat level]].

* ''VideoGame/NeedForSpeed: V-Rally'' and ''V-Rally 2 Presented By VideoGame/NeedForSpeed'' were dolled-up localizations of Infogrames/Eden Studios' ''V-Rally'' games.
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* ''VideoGame/NeedForSpeed: V-Rally'' and ''V-Rally 2 Presented By VideoGame/NeedForSpeed'' Need for Speed'' were dolled-up localizations of Infogrames/Eden Studios' ''V-Rally'' games.

* The reason the PC version of ''VideoGame/PowerSlave'' (known in Europe as ''VideoGame/{{Exhumed}}'') is so different from its console versions is because it was originally a completely different game titled ''Ruins: Return of the Gods'', developed by 3D Realms as one of many titles to show off the then-fledgling Build engine. Eventually, they dropped the game and sold it to Playmates, after which it was modified to use ''[=PowerSlave=]'' concepts and resources, and then published.
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* The reason the PC version of ''VideoGame/PowerSlave'' (known in Europe as ''VideoGame/{{Exhumed}}'') is so different from its console versions is because it was originally a completely different game titled ''Ruins: Return of the Gods'', developed by 3D Realms as one of many titles to show off the then-fledgling Build engine. Eventually, they dropped the game and sold it to Playmates, after which it was modified to use ''[=PowerSlave=]'' concepts and resources, and then published.

* ''VideoGame/RedFaction'' was originally conceived as the [[{{Vaporware}} cancelled]] ''VideoGame/{{Descent}} 4''. Some elements were carried over, such as the textures, the protagonist's name (Parker) and [[UnexpectedGameplayChange the jet fighter combat level]].
23rd Jan '16 1:38:16 AM NESBoy
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* On October 28th, 2015, Creator/ScottCawthon pretended that the official website for ''VideoGame/FiveNightsAtFreddysWorld'' was hacked with a download link to the leaked game. When players downloaded it, it turned out to be a version an older game of Scott's, ''Fighter Mage Bard'', with the characters and enemies replaced with those from ''[=FNaF=] World''.
15th Jan '16 2:11:49 PM Prfnoff
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* Music/JohannSebastianBach apparently composed several church cantatas by taking a previously written secular cantata, replacing the texts of the arias and choruses and composing new recitatives and chorale settings. In some cases, such as the Easter Oratorio (BWV 249), all that survives of the original secular cantata is its text and the numbers reused in the sacred version. Cantatas 134 and 173, like the Easter Oratorio, betray their secular origins by not including any chorales or Bible verses, which anchor the vast majority of Bach's sacred cantatas.
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* Music/JohannSebastianBach apparently composed several church cantatas by taking a previously written secular cantata, replacing the texts of the arias and choruses and composing new recitatives and chorale settings. In some cases, such as the Easter Oratorio (BWV 249), all that survives of the original secular cantata is its text and the numbers reused in the sacred version. Cantatas 134 and 173, like the Easter Oratorio, betray their secular origins (specifically, as congratulatory pieces for Prince Leopold of Anhalt-C÷then) by not including any chorales or Bible verses, which anchor the vast majority of Bach's sacred cantatas.
15th Jan '16 1:59:19 PM Prfnoff
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* Music/JohannSebastianBach apparently composed several church cantatas by taking a previously written secular cantata, replacing the texts of the arias and choruses and composing new recitatives and chorale settings. In some cases, such as the Easter Oratorio (BWV 249), all that survives of the original secular cantata is its text and the numbers reused in the sacred version.
to:
* Music/JohannSebastianBach apparently composed several church cantatas by taking a previously written secular cantata, replacing the texts of the arias and choruses and composing new recitatives and chorale settings. In some cases, such as the Easter Oratorio (BWV 249), all that survives of the original secular cantata is its text and the numbers reused in the sacred version. Cantatas 134 and 173, like the Easter Oratorio, betray their secular origins by not including any chorales or Bible verses, which anchor the vast majority of Bach's sacred cantatas.
8th Jan '16 4:11:28 PM Prfnoff
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* ''WesternAnimation/{{Thundercats|1985}}: The Lost Eye of Thundera'', the LicensedGame released for various computers by Elite Systems, seems to have originated as an unreleased game titled ''Samurai Dawn'', whose only known screenshot in ''Magazine/ComputerAndVideoGames'' shows a definite resemblance.
27th Dec '15 7:16:48 PM comicwriter
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* JackKirby's character ''Captain Glory'' began as an unused CaptainAmerica design Marvel had asked him to create in the event that the company lost ownership of the character.
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