History Main / DoNotDoThisCoolThing

28th Jun '16 8:51:17 AM kenoyer130
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** In fact The Hood was able to blackmail Pro-Registration hero Tigra by way of threatening to kill his mother. Mind you many supers reason to choose to have a SecretIdentity in first place is to protect his loved ones. And yes, the Hood made clear that her being registered was the reason he can access information about his family.

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** In fact The Hood was able to blackmail Pro-Registration hero Tigra by way of threatening to kill his her mother. Mind you many supers reason to choose to have a SecretIdentity in first place is to protect his their loved ones. And yes, the Hood made clear that her being registered was the reason he can access information about his her family.
26th Jun '16 10:48:03 PM ElBuenCuate
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** Also, due to their reputation as putting animal rights above human ones, it brings the UnfortunateImplications of what they think about mexicans.
18th Jun '16 3:00:06 PM Kadorhal
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** In ''Army of Two'', protagonists [[BashBrothers Salem and Rios]] eventually realize that the Security and Strategy Corporation, the PrivateMilitaryContractor MegaCorp they work for, is doing a lot of evil things in their attempt to get the US government to pass a bill that will dissolve the US military and replace it with a completely privatized one. To do this, they're attempting to discredit the US military by working in league with anti-American terrorists, as well as leaking sensitive troop information to insurgents in Iraq and Afghanistan and even [[spoiler: trick Salem and Rios into killing a US Senator who opposes the military privatization bill]]. However, after you spend the majority of the game as a {{badass}} mercenary using the PMC's [[CoolGuns awesome weapons]] (which you can upgrade and stylize to make even more awesome) and [[GunPorn using them to take down hoards of enemies]], the game certainly manages to makes private militaries look totally awesome and badass. Additionally, [[CorruptCorporateExecutive SSC's executives]] do make numerous [[StrawmanHasAPoint good arguments to justify increased military privatization]], which while undermined by the fact that they're using them to justify an evil plan, are valid points nonetheless and receive very little refutation. Then to make it even worse, it's only in the second to last level that Tyson and Diggs catch on to the scam, and the whole taking down your bosses to prevent their evil plan is crammed into the final mission. And to top it all off, the game ends with Salem and Rios ''[[StartMyOwn starting their own PMC business]]'' which they use in the sequel to do the same {{badass}} stuff again.
** ''Metal Gear Solid 4'' takes place in a future where the military has become mostly privatized, and the world's economy is dependent upon continuous war. While this time, the player isn't a PMC, and the game does a good job of showing the CrapsackWorld this has brought about, it again manages to make PMC's look extremely cool, thanks largely to the awesome technology they use, such as the Gekko robots, as well as the nanobites that turn ground troops into {{super soldier}}s.

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** In ''Army of Two'', protagonists [[BashBrothers Salem and Rios]] eventually realize that the Security and Strategy Corporation, the PrivateMilitaryContractor MegaCorp they work for, is doing a lot of evil things in their attempt to get the US government to pass a bill that will dissolve the US military and replace it with a completely privatized one. To do this, they're attempting to discredit the US military by working in league with anti-American terrorists, as well as leaking sensitive troop information to insurgents in Iraq and Afghanistan and even [[spoiler: trick Salem and Rios into killing a US Senator who opposes the military privatization bill]]. However, after you spend the majority of the game as a {{badass}} mercenary using the PMC's [[CoolGuns awesome weapons]] (which you can upgrade and stylize to make even more awesome) and [[GunPorn using them to take down hoards of enemies]], the game certainly manages to makes private militaries look totally awesome and badass. Additionally, [[CorruptCorporateExecutive SSC's executives]] do make numerous [[StrawmanHasAPoint good arguments to justify increased military privatization]], which while undermined by the fact that they're using them to justify an evil plan, are valid points nonetheless and receive very little refutation. Then to make it even worse, it's only in the second to last level that Tyson Salem and Diggs Rios catch on to the scam, and the whole taking down your bosses to prevent their evil plan is crammed into the final mission. And to top it all off, the game ends with Salem and Rios ''[[StartMyOwn starting their own PMC business]]'' which they use in the sequel to do the same {{badass}} badass stuff again.
** ''Metal Gear Solid 4'' takes place in a future where the military has become mostly privatized, and the world's economy is dependent upon continuous war. While this time, the player isn't a PMC, and the game does a good job of showing the CrapsackWorld this has brought about, it again manages to make PMC's [=PMCs=] look extremely cool, thanks largely to the awesome technology they use, such as the Gekko robots, as well as the nanobites that turn ground troops into {{super soldier}}s.



* ''VideoGame/ValkyriaChronicles'': WarIsHell, everyone suffers, and the bad guys feel pain too. Except it's a strategy war game where [[BeautyEqualsGoodness the good guys are all adorable]], everything is rendered with a soft, unthreatening watercolor filter, and half the fun of playing the game is watching [[VideoGameCaringPotential your squad's]] Potentials activate and listening to the stuff they say as they turn enemy mooks into greasy stains on their darling cobbled streets. It also doesn't help that "good guys", "bad guys", and "good guys in a bad situation" are so clearly defined they might as well have nametags, and [[BadGuysDoTheDirtyWork the protagonists never have to get their hands dirty]] to kill ''every single person'' who could possibly be blamed for the war.

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* ''VideoGame/ValkyriaChronicles'': WarIsHell, everyone suffers, and the bad guys feel pain too. Except it's a strategy war game where [[BeautyEqualsGoodness the good guys are all adorable]], everything is rendered with a soft, unthreatening watercolor filter, and half the fun of playing the game is watching [[VideoGameCaringPotential your squad's]] Potentials activate and listening to the stuff they say as they turn enemy mooks into greasy stains on their darling cobbled streets. It also doesn't help that "good guys", "bad guys", and "good guys in a bad situation" are [[BlackAndWhiteMorality so clearly defined they might as well have nametags, nametags]], and [[BadGuysDoTheDirtyWork the protagonists never have to get their hands dirty]] to kill ''every single person'' who could possibly be blamed for the war.



* ''VideoGame/FinalFantasyTacticsAdvance'' tries its damnedest to paint staying in Ivalice as a bad thing and Marche's desire to destroy it and bring back the real world as a good thing. Unfortunately, all the characters from "our world" that we see are better off in Ivalice, and the world itself is portrayed as a wonderland outside of the Jagds. AlternativeCharacterInterpretation raised its head, and the result was "Marche the OmnicidalManiac". (Supposedly this was less of a problem in the original Japanese, but even there the trope applies.)

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* ''VideoGame/FinalFantasyTacticsAdvance'' tries its damnedest to paint staying in Ivalice as a bad thing and Marche's desire to destroy it and bring back the real world as a good thing. Unfortunately, all the characters from "our world" that we see are better off in Ivalice, and the world itself is portrayed as a wonderland outside of the Jagds. AlternativeCharacterInterpretation raised its head, and the result was "Marche the OmnicidalManiac". (Supposedly Supposedly this was less of a problem in the original Japanese, Japanese version, but even there the trope applies.)



** However, there is subtle clues that not ''everyone'' is better off in Ivalice. Marche and friends may have gotten everything they ever wanted, but judging by the fact that a group of zombies in one mission have the same names as the bullies who picked on Mewt in the prologue, some of the townsfolk may have been turned into monsters.

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** However, there is are subtle clues that not ''everyone'' is better off in Ivalice. Marche and friends may have gotten everything they ever wanted, but judging by the fact that a group of zombies in one mission have the same names as the bullies who picked on Mewt in the prologue, some of the townsfolk may have been turned into monsters.



** ''VideoGame/GrandTheftAutoV'' also does this, showing that getting into "the life" will either bring you nothing but pain for years and destroy all your dreams (in the case of Michael) or leave you LonelyAtTheTop (in the case of Franklin.) Only problem is, this also the game that gives us [[AxCrazy Trevor Phillips]], who from the start of the game is shown reveling in wanton destruction, rape, torture, and murder, and cracks jokes about the mayhem he creates in his wake every time you tap the attack button.

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** ''VideoGame/GrandTheftAutoV'' also does this, showing that getting into "the life" will either bring you nothing but pain for years and destroy all your dreams (in the case of Michael) or leave you LonelyAtTheTop (in the case of Franklin.) Franklin). Only problem is, this also the game that gives us [[AxCrazy Trevor Phillips]], who from the start of the game is shown reveling in wanton destruction, rape, torture, and murder, and cracks jokes about the mayhem he creates in his wake every time you tap the attack button.



*** Then of course, depending on the ending, all three protagonist can end up with all of their problems solved, ridiculously rich, and with no real repercussions to their actions. It seems that Rockstar dropped the "crime is bad" theme for this game, and they make no effort to show otherwise.

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*** Then of course, depending on the ending, all three protagonist protagonists can end up with all of their problems solved, ridiculously rich, and with no real repercussions to their actions. It seems that Rockstar dropped the "crime is bad" theme for this game, and they make no effort to show otherwise.



* '' VideoGame/HeavyRain'': The story's awesome and dramatic and everything, but the [[DancingBear single most awesome thing in the game]] is ARI - CoolShades that [[GogglesDoSomethingUnusual do all kinds of awesome things]] via {{Cyberspace}}; FingerprintingAir, accessing the FBI OmniscientDatabase, ''turning a prison cell of an office into SceneryPorn'', and [[ArsonMurderAndJaywalking letting you bounce a ball off a wall like in a prison flick without a ball or a wall.]] [[spoiler:'''[[CyberneticsEatYourSoul They Eat Your Soul.]]''' The game itself just about crosses the UncannyValley and they're saying ''''' VR EATS YOUR FUCKING SOUL.''''' What, are they saying anything more realistic than Heavy Rain are ThingsManWasNotMeantToKnow?]]

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* '' VideoGame/HeavyRain'': The story's awesome and dramatic and everything, but the [[DancingBear single most awesome thing in the game]] is ARI - CoolShades that [[GogglesDoSomethingUnusual do all kinds of awesome things]] via {{Cyberspace}}; FingerprintingAir, accessing the FBI OmniscientDatabase, ''turning a prison cell of an office into SceneryPorn'', and [[ArsonMurderAndJaywalking letting you bounce a ball off a wall like in a prison flick without a ball or a wall.]] [[spoiler:'''[[CyberneticsEatYourSoul They Eat Your Soul.]]''' The game itself just about crosses the UncannyValley and they're saying ''''' VR '''''VR EATS YOUR FUCKING SOUL.''''' What, are they saying anything more realistic than Heavy Rain are ThingsManWasNotMeantToKnow?]]



* ''VideoGame/ArmoredCore'' has you play as a mercenary mech pilot who works for all the wrong reasons (money and being the strongest). The earlier games tend to end fairly positively, but it's pointed out repeatedly most Ravens do not give a damn about how much carnage they cause on the job. Just because your client is an evil MegaCorp doesn't excuse you from responsibility. In Nexus, your final mission results in millions of suicide robots devastating the planet. In 4, the mecha are {{Walking Wasteland}}s and are ruining the world, and in 4A, you've got the option of killing ''millions'' as one mission. Despite that, piloting a mech is goddamn fun, and you're only ever called out on your actions once,[[note]]kill those millions and you earn yourself a fight against your MissionControl, the BigBad, the Dragon, and your WorthyOpponent. They hate you ''that'' much.[[/note]] In other words: That coworker you just murdered? What was his name again? His bounty earned you money for new parts for your infinitely customizable robot. Yay!

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* ''VideoGame/ArmoredCore'' has you play as a mercenary mech pilot who works for all the wrong reasons (money and being the strongest). The earlier games tend to end fairly positively, but it's pointed out repeatedly most Ravens do not give a damn about how much carnage they cause on the job. Just because your client is an evil MegaCorp doesn't excuse you from responsibility. In Nexus, your final mission results in millions of suicide robots devastating the planet. In 4, the mecha are {{Walking Wasteland}}s and are ruining the world, and in 4A, you've got the option of killing ''millions'' as one mission. Despite that, piloting a mech is goddamn fun, and you're only ever called out on your actions once,[[note]]kill those millions and you earn yourself a fight against your MissionControl, the BigBad, the Dragon, and your WorthyOpponent. They hate you ''that'' much.[[/note]] In other words: That coworker you just murdered? What was his name again? His Who cares, his bounty earned you money for new parts for your infinitely customizable robot. Yay!



* ''VideoGame/FarCry2'' may actually be pretty good at being an anti-war game. The designers admit to having deliberately included elements which are not fun, such as weapons degrading and malfunctioning, needing to do tedious missions and drive around the entire map, and having to detour regularly to get more malaria medication. Of course, the game entails you becoming a badass and a hero. So what exactly is supposed to be so bad about all this badass mercenary business?[[note]]Moreover, those "deliberately" not-fun elements may be more of a DeliberateFlawRetcon. In either case the real moral is: if you become a mercenary, learn some basic gun maintenance and how to avoid local diseases first.[[/note]]

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* ''VideoGame/FarCry2'' may actually be pretty good at being an anti-war game. The designers admit to having deliberately included elements which are not fun, such as weapons [[ReliablyUnreliableGuns degrading and malfunctioning, malfunctioning]], needing to do tedious missions and drive around the entire map, and having to detour regularly to get more malaria medication. Of course, the game entails you becoming a badass and a hero. So what exactly is supposed to be so bad about all this badass mercenary business?[[note]]Moreover, those "deliberately" not-fun elements may be more of a DeliberateFlawRetcon. In either case the real moral is: if you become a mercenary, learn some basic gun maintenance and how to avoid local diseases first.[[/note]]
17th Jun '16 4:41:34 PM gman992
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** All of the Star Wars baddies radiate this. The 501st Legion is the world's LARGEST costuming fan club. The stories were originally entitled "The Adventures of Luke Skywalker" and changed to the "The Rise, Fall, and Redemption of Anakin Skywalker" when the prequels were released.
17th Jun '16 4:30:46 PM gman992
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**Also implies that lesbians were butch, dominant, predators, or morally deficient.
17th Jun '16 4:22:09 PM gman992
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** When Michael Douglas went to the UN to lend his support for nuclear non-proliferation, the press asked him if Gordon Gekko was there to give his support for corporate bailouts.
17th Jun '16 3:42:50 PM gman992
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** Ironically, media savvy FBI Director tried to counter this trend with movies such as {{G-Man}} and {{The FBI Story}} which portrayed law enforcement as good, decent, hard-working Americans who loved their families, God, and country. Then and now, critics just denounced these films as blatant propaganda from Hoover and the government.
17th Jun '16 3:25:10 PM gman992
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** Actor Bruno Ganz, who played Hitler in the film, mentions in an interview that when a German kid asked Ganz for his autograph as Hitler, the kid went up and down the street waving the autograph in his hands, and shouting that he had finally gotten "Hitler's" autograph.
17th Jun '16 3:20:08 PM gman992
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15th Jun '16 11:12:21 PM SheldonDinkleburg
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* ''Manga/YuGiOh'''s moral is supposed to be that games are a way of making friends and being a {{Stop Having Fun Guy|s}} is not the way to go. The resident SHFG is TheRival, Seto Kaiba, who is [[ScrewTheRulesIHaveMoney fabulously wealthy]], [[{{Bishounen}} physically attractive,]] a BadassBookworm, and a master Duelist in his own right, with a host of powerful and impressive cards. The [[Anime/YuGiOh anime]] took this even further by adding a fair amount of AdaptationalHeroism, and then the dub gave him [[DeadpanSnarker all the best lines.]] Is it any wonder that he became the most popular character in the franchise? It also doesn't help that he's essentially the card game playing equivalent of [[ComicBook/IronMan Tony Stark]].

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* ''Manga/YuGiOh'''s moral is supposed to be that games are a way of making friends and being a {{Stop Having Fun Guy|s}} is not the way to go. The resident SHFG is TheRival, Seto Kaiba, who is [[ScrewTheRulesIHaveMoney fabulously wealthy]], [[{{Bishounen}} physically attractive,]] a BadassBookworm, and a master Duelist in his own right, with a host of powerful and impressive cards. The [[Anime/YuGiOh anime]] took this even further by adding a fair amount of AdaptationalHeroism, and then the dub gave him [[DeadpanSnarker all the best lines.]] He's essentially the card game playing equivalent of [[ComicBook/IronMan Tony Stark]]. Is it any wonder that he became the most popular character in the franchise? It also doesn't help that he's essentially the card game playing equivalent of [[ComicBook/IronMan Tony Stark]].
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