History Main / DividedStatesOfAmerica

27th Feb '17 11:45:25 PM Nakuyabi
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** Stay tuned, however: Tim Draper's proposal for a state of Jefferson, below, is once again under serious consideration due to certain trends in sentiment since the election of 2016.



* California's history of independence goes back very far. The area was only settled by the Spaniards in 1769, who remained loyal to the Crown during Mexico's War of Independence. After the war, California was only part of Mexico for fifteen years, during which it rebelled against the Mexican government ''four times'' (twice to maintain a locally-based government, twice for outright independence). It was briefly a sovereign nation until U.S. troops moved in and forcibly made it a territory as part of the UsefulNotes/MexicanAmericanWar. It was mostly a given that it would become a state even before that, though unlike Texas, its limbo was solved much sooner, by the Compromise of 1850.

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* California's history of independence goes back very far. The area was only settled by the Spaniards in 1769, who remained loyal to the Crown during Mexico's War of Independence. After the war, California was only part of Mexico for fifteen years, during which it rebelled against the Mexican government ''four times'' (twice to maintain a locally-based government, twice for outright independence). It was briefly a sovereign nation until U.S. troops moved in and forcibly made it a territory as part of the UsefulNotes/MexicanAmericanWar. It was mostly a given that it would become a state even before that, though unlike Texas, its limbo was solved much sooner, by the Compromise of 1850. Since the election of 2016, there has been some increase in secessionist sentiment among the locals, along with a rise in reciprocal sentiment from people in other states that maybe this "left coast" enclave should be ''kicked out''.
21st Feb '17 12:00:42 PM Alceister
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* ''VideoGame/FalloutNewVegas'': The New California Republic by then covers most of California and portions of Baja California, Nevada, and Oregon. It has now set its sights on the city of New Vegas proper, ruled by a mysterious technological technocrat known as Mr. House. They contest Hoover Dam with The Legion, a group of Imperial Roman wannabes in Arizona led by a WellIntentionedExtremist. Honest Hearts expands on the InNameOnly New Canaan, which was wiped out by a tribe affiliated with the Legion, with only a handful of characters escaping the community's destruction.

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* ** ''VideoGame/FalloutNewVegas'': The New California Republic by then covers most of California and portions of Baja California, Nevada, and Oregon. It has now set its sights on the city of New Vegas proper, ruled by a mysterious technological technocrat known as Mr. House. They contest Hoover Dam with The Legion, a group of Imperial Roman wannabes in Arizona led by a WellIntentionedExtremist. Honest Hearts expands on the InNameOnly New Canaan, which was wiped out by a tribe affiliated with the Legion, with only a handful of characters escaping the community's destruction.
21st Feb '17 11:59:57 AM Alceister
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** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in UsefulNotes/{{Toronto}}, Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.

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** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in UsefulNotes/{{Toronto}}, Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.
21st Feb '17 11:59:42 AM Alceister
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** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in [[UsefulNotes/{{Toronto}}]], Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.

to:

** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in [[UsefulNotes/{{Toronto}}]], UsefulNotes/{{Toronto}}, Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.
21st Feb '17 11:59:18 AM Alceister
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** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in what used to be [[UsefulNotes/Toronto]], Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.

to:

** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in what used to be [[UsefulNotes/Toronto]], [[UsefulNotes/{{Toronto}}]], Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.
21st Feb '17 11:58:22 AM Alceister
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* Sometime after the United States landed a man on the moon in the ''VideoGame/{{Fallout}}'' series, each US state was organized into one of Thirteen Commonwealths, with [[ExpandedStatesofAmerica Canada is later annexed as a fourteenth Commonwealth]] shortly before the start of the [[WorldWarIII Great War]]. The hope was that the creation of a new layer of bureaucracy between the state and federal level would help end political strife and would help resolve common regional concerns shared by states within those Commonwealths. In reality, it created even ''more'' civil and political strife, as the Commonwealths viciously competed against one another and the federal government to promote their own interests above the others. The energy crisis, wars, New Plague, and political oppression only made things worse. In the aftermath of the Great War, social and political organization would rarely exceed the community level.

to:

* Sometime after the United States landed a man on the moon in the ''VideoGame/{{Fallout}}'' series, each US state was organized into one of Thirteen Commonwealths, with [[ExpandedStatesofAmerica Canada is later annexed as a fourteenth Commonwealth]] shortly before the start of the [[WorldWarIII Great War]]. The hope was that the creation of a new layer of bureaucracy between the state and federal level would help end political strife and would help resolve common regional concerns shared by states within those Commonwealths. In reality, it created even ''more'' civil and political strife, as the Commonwealths viciously competed against one another and the federal government to promote their own interests above the others. The energy crisis, wars, New Plague, and political oppression only made things worse. In the aftermath of the Great War, social and political organization would rarely exceed the community level.
21st Feb '17 11:58:00 AM Alceister
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* Sometime after the United States landed a man on the moon in the ''VideoGame/Fallout'' series, each US state was organized into one of Thirteen Commonwealths, with [[ExpandedStatesofAmerica Canada is later annexed as a fourteenth Commonwealth]] shortly before the start of the [[WorldWarIII Great War]]. The hope was that the creation of a new layer of bureaucracy between the state and federal level would help end political strife and would help resolve common regional concerns shared by states within those Commonwealths. In reality, it created even ''more'' civil and political strife, as the Commonwealths viciously competed against one another and the federal government to promote their own interests above the others. The energy crisis, wars, New Plague, and political oppression only made things worse. In the aftermath of the Great War, social and political organization would rarely exceed the community level.

to:

* Sometime after the United States landed a man on the moon in the ''VideoGame/Fallout'' ''VideoGame/{{Fallout}}'' series, each US state was organized into one of Thirteen Commonwealths, with [[ExpandedStatesofAmerica Canada is later annexed as a fourteenth Commonwealth]] shortly before the start of the [[WorldWarIII Great War]]. The hope was that the creation of a new layer of bureaucracy between the state and federal level would help end political strife and would help resolve common regional concerns shared by states within those Commonwealths. In reality, it created even ''more'' civil and political strife, as the Commonwealths viciously competed against one another and the federal government to promote their own interests above the others. The energy crisis, wars, New Plague, and political oppression only made things worse. In the aftermath of the Great War, social and political organization would rarely exceed the community level.
20th Feb '17 12:41:39 AM Alceister
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* In the VideoGame/Fallout1 series, [[DividedStatesOfAmerica each U.S. State is it's own independent country with it's own government]] or [[AnarchyIsChaos lack of one.]]
** Before the Great War, the U.S. ended up like this spiritually, though not physically. The 50 states were split among 13 different commonwealths. The hope was that the new layer of bureaucracy would help stop political strife and create legislation broad enough to benefit those states with common regional concerns. In reality, it created even ''more'' strife in the American government, as the commonwealths viciously competed against one-another to promote their own interests above the others. The energy crisis, wars, food crises, new plague, and political oppression only made things worse.

to:

* In Sometime after the VideoGame/Fallout1 United States landed a man on the moon in the ''VideoGame/Fallout'' series, [[DividedStatesOfAmerica each U.S. State is it's own independent country US state was organized into one of Thirteen Commonwealths, with it's own government]] or [[AnarchyIsChaos lack of one.]]
** Before
[[ExpandedStatesofAmerica Canada is later annexed as a fourteenth Commonwealth]] shortly before the start of the [[WorldWarIII Great War, the U.S. ended up like this spiritually, though not physically. The 50 states were split among 13 different commonwealths. War]]. The hope was that the creation of a new layer of bureaucracy between the state and federal level would help stop end political strife and create legislation broad enough to benefit those states with would help resolve common regional concerns. concerns shared by states within those Commonwealths. In reality, it created even ''more'' strife in the American government, civil and political strife, as the commonwealths Commonwealths viciously competed against one-another one another and the federal government to promote their own interests above the others. The energy crisis, wars, food crises, new plague, New Plague, and political oppression only made things worse.worse. In the aftermath of the Great War, social and political organization would rarely exceed the community level.
** ''VideoGame/{{Fallout 1}}'', which takes place roughly a century after the nukes fly, shows the emergence of independent city-states and communities such as The Hub, Junktown, Necropolis, the Boneyard (within which is Adytum), and Shady Sands. In addition, there is the Brotherhood of Steel, comprising the remnants of a US Army unit operating from the Lost Hills bunker.
** ''VideoGame/{{Fallout 2}}'' introduces San Francisco (within which is Shi Town), Vault City, Broken Hills, and New Reno. It also sees the rise of regional powers like the New California Republic, a democratic federation incorporating several of the communities visited in ''Fallout 1'' and the [[VestigialEmpire Enclave]], the shadowy remnants of the pre-War government and its military-industrial complex, based in an off-shore oil rig.
** ''VideoGame/{{Fallout 3}}'' features two fairly large communities: Megaton and Rivet City. It also introduces the Institute (located in the [[HollywoodNewEngland New England Commonwealth]]) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse, and Ronto (rumoured to be in what used to be [[UsefulNotes/Toronto]], Canada) which seems to be significant regional power. In addition, the Brotherhood of Steel has set up shop in the region, becoming a regional power in its own right by the time ''Fallout 4'' comes around.
* ''VideoGame/FalloutNewVegas'': The New California Republic by then covers most of California and portions of Baja California, Nevada, and Oregon. It has now set its sights on the city of New Vegas proper, ruled by a mysterious technological technocrat known as Mr. House. They contest Hoover Dam with The Legion, a group of Imperial Roman wannabes in Arizona led by a WellIntentionedExtremist. Honest Hearts expands on the InNameOnly New Canaan, which was wiped out by a tribe affiliated with the Legion, with only a handful of characters escaping the community's destruction.
** ''VideoGame/{{Fallout 4}}'' essentially expands on the Institute and the Brotherhood, with the potential to recreate the Commonwealth with the help of the Minutemen. Other than that, the largest settlements are Diamond City and Goodneighbour.



* The ''VideoGame/{{Fallout}}'' games have the US split into thirteen commonwealths before the Great (nuclear) War, which is ''not'' this trope (the commonwealths replaced the states as the level under the federal government), but has some slight influence on the post-War American polities. The United States also annexes Canada shortly before the [[WorldWarIII Third World War]]. Roughly a century after the nukes fly, the US is broken into independent city-states--such as The Hub, Junktown, Necropolis, the Boneyard (within which is Adytum), and Shady Sands. VideoGame/{{Fallout 2}} Introduces San Francisco (within which is Shi Town), Vault City, Broken Hills, and [[ExactlyWhatItSaysOnTheTin well, New Reno]]--and small nations such as the New California Republic, with the wilderness in between dominated by raider clans and native-styled tribes. Other major players include the Brotherhood of Steel, descendants of an army unit that rejected their illegal and unethical orders that emerged after the war, and the Enclave, the fascist remnants of the éminence grise of the federal government and military industrial complex, which regards itself as a legitimate authority despite being in hiding almost the entire time.
* ''VideoGame/{{Fallout 3}}'' and ''VideoGame/{{Fallout 4}}'' also introduce the Institute in the Commonwealth (Massachusetts) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse and Ronto (Rumoured to be Toronto) which seems to be significant military power.
* ''VideoGame/FalloutNewVegas'': The New California Republic has incorporated most of California and good portions of Baja California, Nevada, and Oregon, and has now set its sights on New Vegas, now ruled by a technocrat. They also contest Hoover Dam with The Legion, a group of Roman Empire wannabes in Arizona led by a WellIntentionedExtremist. Honest Hearts expands on the InNameOnly New Canaan giving more backstory, as well as several characters that escaped.
* Most Creator/ParadoxInteractive games include ahistorical "revolter nations" in case you badly mismanage your empire or get conquered. In ''VideoGame/EuropaUniversalis'' these include Quebec and Louisiana, and ''VideoGame/HeartsOfIron'' includes California, Texas and a reinstated Confederacy. Their ideology is technically dependent on what ideology an eventual occupier who wishes to partition the USA has, but the Confederacy ministers are all fascist, the Texas ministers are all paternal autocrat, and the California ministers are all social democrat. Other nations can be similarly divided (like Russia, China and large sections of the British Empire)
** in Hearts of Iron's game mod [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]], set in an alternate history where the Central Powers won the First World War, the United States will probably split up via civil war into the neo-Confederate American Union State, the [[BombThrowingAnarchists anarcho-syndicalist Combined Syndicates of America]] (centred around the Great Lakes manufacturing region), the [[Main/OppressiveStatesOfAmerica military junta-controlled federal government]] under [[UsefulNotes/DouglasMacArthur Douglas [=MacArthur=]]] (occupying the Midwest and mid-Atlantic) and the democratic Pacific States of America (California, Oregon and Washington). Hawaii also splits off as its own nation, and may later re-join the PSA, or whoever wins the war.

to:

* The ''VideoGame/{{Fallout}}'' games have the US split into thirteen commonwealths before the Great (nuclear) War, which is ''not'' this trope (the commonwealths replaced the states as the level under the federal government), but has some slight influence on the post-War American polities. The United States also annexes Canada shortly before the [[WorldWarIII Third World War]]. Roughly a century after the nukes fly, the US is broken into independent city-states--such as The Hub, Junktown, Necropolis, the Boneyard (within which is Adytum), and Shady Sands. VideoGame/{{Fallout 2}} Introduces San Francisco (within which is Shi Town), Vault City, Broken Hills, and [[ExactlyWhatItSaysOnTheTin well, New Reno]]--and small nations such as the New California Republic, with the wilderness in between dominated by raider clans and native-styled tribes. Other major players include the Brotherhood of Steel, descendants of an army unit that rejected their illegal and unethical orders that emerged after the war, and the Enclave, the fascist remnants of the éminence grise of the federal government and military industrial complex, which regards itself as a legitimate authority despite being in hiding almost the entire time.
* ''VideoGame/{{Fallout 3}}'' and ''VideoGame/{{Fallout 4}}'' also introduce the Institute in the Commonwealth (Massachusetts) which makes RidiculouslyHumanRobots, The Pitt (UsefulNotes/{{Pittsburgh}}) which is the local industrial powerhouse and Ronto (Rumoured to be Toronto) which seems to be significant military power.
* ''VideoGame/FalloutNewVegas'': The New California Republic has incorporated most of California and good portions of Baja California, Nevada, and Oregon, and has now set its sights on New Vegas, now ruled by a technocrat. They also contest Hoover Dam with The Legion, a group of Roman Empire wannabes in Arizona led by a WellIntentionedExtremist. Honest Hearts expands on the InNameOnly New Canaan giving more backstory, as well as several characters that escaped.
* Most Creator/ParadoxInteractive games include ahistorical "revolter nations" in case you badly mismanage your empire or get conquered. In ''VideoGame/EuropaUniversalis'' these include Quebec and Louisiana, and ''VideoGame/HeartsOfIron'' includes California, Texas and a reinstated Confederacy. Their ideology is technically dependent on what ideology an eventual occupier who wishes to partition the USA has, but the Confederacy ministers are all fascist, the Texas ministers are all paternal autocrat, and the California ministers are all social democrat. Other nations can be similarly divided (like Russia, China and large sections of the British Empire)
Empire).
** in In Hearts of Iron's game mod [[VideoGame/KaiserreichLegacyOfTheWeltkrieg Kaiserreich]], set in an alternate history where the Central Powers won the First World War, the United States will probably split up via civil war into the neo-Confederate American Union State, the [[BombThrowingAnarchists anarcho-syndicalist Combined Syndicates of America]] (centred around the Great Lakes manufacturing region), the [[Main/OppressiveStatesOfAmerica military junta-controlled federal government]] under [[UsefulNotes/DouglasMacArthur Douglas [=MacArthur=]]] (occupying the Midwest and mid-Atlantic) and the democratic Pacific States of America (California, Oregon and Washington). Hawaii also splits off as its own nation, and may later re-join the PSA, or whoever wins the war.
13th Feb '17 1:16:58 AM Mr.Bubbles
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Added DiffLines:

** Before the Great War, the U.S. ended up like this spiritually, though not physically. The 50 states were split among 13 different commonwealths. The hope was that the new layer of bureaucracy would help stop political strife and create legislation broad enough to benefit those states with common regional concerns. In reality, it created even ''more'' strife in the American government, as the commonwealths viciously competed against one-another to promote their own interests above the others. The energy crisis, wars, food crises, new plague, and political oppression only made things worse.
2nd Feb '17 7:06:44 PM jake38
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* When Creator/DonaldTrump won the 2016 presidential elections, a number of disgruntled Californians (the state having voted overwhelmingly for UsefulNotes/HillaryRodhamClinton) made noises about California declaring independence. The hashtag #Calexit (by analogy to Brexit) was trending for a couple days after the election, and a group called [[http://www.yescalifornia.org/ Yes California]] is trying to get secession on the ballot in 2019. [[https://thinkpol.ca/2016/11/12/canadians-invite-california-oregon-and-washington-to-join-canada/ Canada]] has also offered to let the west coast join it.

to:

* When Creator/DonaldTrump won the 2016 presidential elections, a number of disgruntled Californians (the state having voted overwhelmingly for UsefulNotes/HillaryRodhamClinton) made noises about California declaring independence. The hashtag #Calexit (by analogy to Brexit) was trending for a couple days after the election, and a group called [[http://www.yescalifornia.org/ Yes California]] is trying to get secession on the ballot in 2019. [[https://thinkpol.ca/2016/11/12/canadians-invite-california-oregon-and-washington-to-join-canada/ Canada]] has also offered to let the west coast join it.
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