History Main / DiscOneNuke

17th Feb '18 8:54:04 PM nombretomado
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* ''ProjectZomboid'' has zombies that are quite tough in a fight, and the smarter tactic is to avoid them rather than fight them; however, from the very first house the player spawns in, they can potentially find numerous Kitchen Knives, which turn the player from a terrified survivor into a full-on {{Knife Nut}}. Kitchen Knives break easily, but are very common, are the only melee weapon that reliably one-hit-kills zombies, and to top it all off, the one-hit-kill special attack it almost always performs leaves you immune to individual zombie damage for several seconds. There's also a chance to find the [[AxCrazy Fire Axe]], one of the rarest and strongest weapons in the game, on any zombie corpse, meaning the player can potentially find one within minutes of beginning the game. It's highly durable, can frequently insta-kill zombies, and can chop down any door in the game with ease.

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* ''ProjectZomboid'' ''VideoGame/ProjectZomboid'' has zombies that are quite tough in a fight, and the smarter tactic is to avoid them rather than fight them; however, from the very first house the player spawns in, they can potentially find numerous Kitchen Knives, which turn the player from a terrified survivor into a full-on {{Knife Nut}}. Kitchen Knives break easily, but are very common, are the only melee weapon that reliably one-hit-kills zombies, and to top it all off, the one-hit-kill special attack it almost always performs leaves you immune to individual zombie damage for several seconds. There's also a chance to find the [[AxCrazy Fire Axe]], one of the rarest and strongest weapons in the game, on any zombie corpse, meaning the player can potentially find one within minutes of beginning the game. It's highly durable, can frequently insta-kill zombies, and can chop down any door in the game with ease.
15th Feb '18 8:35:52 PM Amahn
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* Similar to ''Diablo II's'' Khalim's Will, ''VideoGame/TitanQuest'' has the Sickle of Kronos. It's a white item, common, that is used by an NPC to free [[BigBad Typhon]] from his imprisonment shortly before the end of the pre-expansion game. Said NPC then becomes a boss who has a chance of dropping it. It's useless by that point in the game, but has no minimum equip requirements so can be sent to a new character. It doesn't hold up nearly as long as Khalim's Will, but proves devastating for the first leg of a new game.
3rd Feb '18 4:42:42 AM morenohijazo
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** Receiving Platinum Coins out of the Extractinator essentially gets rid of pre-hardmode money concerns.

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** Receiving Platinum Coins The Extractinator makes amassing ore and gems pre-hardmode practically effortless, as the extremely common slush and silt blocks tend to spawn in massive veins that are easy to clear out. Not only does it make getting some of the best armor and weapons early game easy but it also drops coins, up to and including the ''extremely'' rare ''platinum coins'', essentially making money a non-issue until hardmode. This is balanced out of by the fact that the Extractinator essentially gets rid of pre-hardmode money concerns.can only be found in underground desert shacks, which can be [[BeefGate hard to navigate early on]] but once you do find one, the early game becomes significantly easier.
27th Jan '18 6:03:30 PM nombretomado
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** The [[MetalGearSolid3SnakeEater Sneaking Suit (Naked Snake)]] fatigues ([[BribingYourWayToVictory initially from the DLC]], later included in the ''Definitive Experience'' release) has even more benefits, can be acquired right after you get Mother Base and is also extremely cheap to upgrade.

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** The [[MetalGearSolid3SnakeEater [[VideoGame/MetalGearSolid3SnakeEater Sneaking Suit (Naked Snake)]] fatigues ([[BribingYourWayToVictory initially from the DLC]], later included in the ''Definitive Experience'' release) has even more benefits, can be acquired right after you get Mother Base and is also extremely cheap to upgrade.
6th Jan '18 1:21:57 AM Darth_Marth
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' had the Champion's Tunic. It's the most powerful piece of armor in the game[[note]]maxed out, it offers a level of defense of 32, while most other pieces of armor give only 20, and the few ones that come close only go up to 28. This difference is repeated in all the lower levels[[/note]], and it's very easy to find it very early in the game since, despite being an open world game, the main storyline heavily nudges you into it. Plus, it's also pretty easy to max out if you know what you're doing, at which point the vast majority of enemies will barely damage you at all. Not even at the end of the game, if you combine it with... ''any'' other piece of armor.

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' had the ''VideoGame/TheLegendOfZeldaBreathOfTheWild'':
*** The
Champion's Tunic. It's the most powerful piece of armor in the game[[note]]maxed out, it offers a level of defense of 32, while most other pieces of armor give only 20, and the few ones that come close only go up to 28. This difference is repeated in all the lower levels[[/note]], and it's very easy to find it very early in the game since, despite being an open world game, the main storyline heavily nudges you into it. Plus, it's also pretty easy to max out if you know what you're doing, at which point the vast majority of enemies will barely damage you at all. Not even at the end of the game, if you combine it with... ''any'' other piece of armor.armor.
*** The DLC Phantom Armor utterly breaks the early game, even on Master Mode. It's obtainable as soon as you leave the Great Plateau. Each piece has 8 armor, 24 when the entire set is worn, which is absolutely massive at the beginning of the game. It also has the same set bonus as the (considerably harder to obtain) Barbarian set: +50% damage dealt. The only downside is it can't be upgraded, but by the time you're far enough in the game for that to become a problem you can just replace it with one of the endgame sets.
31st Dec '17 1:59:01 PM RandomNumberReactor
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** VideoGame/RatchetDeadlocked:
*** Holoshield Launcher itself isn't that useful. However, it can be easily fully upgraded by last story-line mission of Sarathos due to its level-up mechanics (being determined by damage taken), the fact it disappears after certain time instead after taking given amount of punishment and an abundance of enemies there having highly damaging laser attacks. Fully upgraded version has five speed and ammo mods, which can be really useful on other weapons, especially so early in the game.
*** Omega Freeze Mod. Besides dealing extra damage, it also slows down enemies you're shooting. Especially useful on Dual Vipers/Raptors, since that is the only weapon you can use on grind-rails.
29th Dec '17 12:42:20 PM nombretomado
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More dishonestly, you can outright [[GameShark cheat]] with various popular "all items" codes, as many of these items can be (patiently) used to achieve the effects of other codes that may wreck your game by screwing with {{Event Flag}}s.

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More dishonestly, you can outright [[GameShark [[VideoGame/GameShark cheat]] with various popular "all items" codes, as many of these items can be (patiently) used to achieve the effects of other codes that may wreck your game by screwing with {{Event Flag}}s.
6th Dec '17 6:11:27 AM morenohijazo
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** Depending on world size, you could find iron, silver, maybe even gold as soon as you spawn. There's also a small amount of demonite that can be found throughout the world. Another way to nuke is to [[{{Twinking}} join any multiplayer server]]. Someone in the server WILL be either fighting a boss (who usually drop loads of items used in the making of the third best metal armor, or some better weapons/tools) or just giving out random things. One other way to nuke is to head to the dungeon. You usually have to drop down a few feet before you're really in trouble, so stay up in the lobby. You might find anything between a water candle (which are common), a water bolt (a pretty cool spell), or even a chest with dungeon loot.
** In 1.2, the Truffle NPC shows up when you have a house open in a surface mushroom biome in a Hardmode world. If you create one prior to Hardmode (which is easy, if rather time consuming), he'll show up almost immediately. If you have enough gold, you can buy the Mushroom Spear right away, which outclasses pretty much every weapon you'll be making for a while.
** 1.2.4 added fishing, which is pretty broken as a whole, but special mention goes to the Reaver Shark, a fish which doubles as a pickaxe. It has just as much pickaxe power as the Molten Pickaxe, meaning it can mine the first-tier hardmode ores. You can get it as soon as you have a fishing rod, just go to the ocean. You also need bait, which you start catching after buying the Bug Net from the Merchant for one gold.
** Meteorite Armor is a mid-game level armor, but you can get it as soon as the Demolitionist moves in, if you're willing to take a bit of risk. First, buy some Dynamite from him. Then go to The Corruption (preferably between midnight and 4:30 a.m.) and blow away Ebonstone until you find a Shadow Orb. Smash it and pick up the Musket and ammo it drops, you'll need it to kill the Meteor Heads that swarm around the Meteor that crash-landed as soon as the Orb was smashed. Travel back to your base and wait until daytime, buying more Dynamite as needed (ten is more than enough). Search for the crash site (it's a metallic brown crater) and toss a single stick of Dynamite in. The explosion will loosen up a good portion of it. Jump in, grab it, and climb out before the burning effect of the Meteor kills you. Snipe any incoming Meteor Heads with the Musket, it should only take one shot each. Heal with potions as necessary, and don't throw in Dynamite if there is loose Meteorite lying around, as it will be destroyed in the explosion. The Meteor Armor allows you to pretty much skip over the Iron, Silver, ''and'' Gold Armor, letting you save those metals to craft something else.
** Even better, the Space Gun (which can be crafted from the same material as the Meteor Armor) is a fast-firing laser pistol that gains ''infinite ammo'' if you wear all three pieces of the Meteor Armor set!

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** Depending on world size, you could find iron, silver, maybe even gold Shuriken can be bought very early in the game as soon as you spawn. There's also a small amount of demonite that can be found throughout the world. Another way to nuke Merchant shows up. The merchant is to [[{{Twinking}} join any multiplayer server]]. Someone in the server WILL be either fighting a boss (who usually drop loads of items used the second [=NPC=] to appear in the making of the third best metal armor, or some better weapons/tools) or just giving out random things. One other way to nuke is to head to the dungeon. You usually player's house. Shuriken are inexpensive, do decent damage, have to drop down a few feet before you're really in trouble, so stay up high attack speed, high range, go through any enemy they hit, hitting large enemies twice or three times in the lobby. You might find anything between a water candle (which are common), a water bolt (a pretty cool spell), or even a chest with dungeon loot.
** In 1.2, the Truffle NPC shows up when you
process, and have a house open in a surface mushroom biome in a Hardmode world. If you create one prior chance to Hardmode (which is easy, if rather time consuming), he'll show up almost immediately. If you have enough gold, be able to be recovered and used again.
** {{Molotov Cocktail}}s. With a little Sand, Stone, Wood, Gel, Cobwebs, and Iron,
you can buy make these fairly early. [[labelnote:Crafting information]]Use the Mushroom Spear right away, Iron to make some Chains, which outclasses can be used to make a Sawbench, which gives you access to the Keg and Loom. Smelt the Sand into Glass, shape it into Mugs with a Stone Furnace, and then fill them at the Keg, spin the webs into Silk with the Loom, and craft some Torches with the wood and Gel by hand. Each piece of Silk and Torch for every ten mugs of Ale makes ten Molotovs.[[/labelnote]] They do a ''lot'' of damage for the early game, and the only consumable ingredients you need for the molotovs themselves are the wood, gel, sand, and cobwebs. [[labelnote:Material hints]]Woods can be farmed by planting trees, Sand can be generated by either using Antlions that spit Sand Blocks, or by using the Sandgun to fire Sand Blocks while using ammo-saving equipment and buffs, gel can be farmed from Slimes and Slime Statues, and Cobwebs spawn endlessly inside Spider's Lair Biomes underground.[[/labelnote]] These improvised firebombs make short work of pretty much every weapon you'll be making for a while.
**
monster and even some bosses before you enter Hardmode. The 1.2.4 added fishing, which is pretty broken as a whole, but special mention goes 3 Big Update adds Pink Gel to the ingredient list and reduces the raw damage, but molotovs still remain a powerful tool in pre-hardmode Terraria.
** The floating islands early on. You could find the indispensable, fall-damage-removing Lucky Horseshoe, the [[DeathFromAbove powerful Starfury]], or the jump-improving Shiny Red Balloon, as well as large amounts of Gold/Silver ore, from which you could make better armour out of in the early game. This is partially balanced out now by the existence of the harpy enemies who spawn at that level and attack player as long as they are up that high. 1.2 makes it even more worthwhile to raid Floating Islands, as you can now harvest ''actual clouds'' and Skyware deco furniture and bricks in addition to the loot in the chests.
** Receiving Platinum Coins out of the Extractinator essentially gets rid of pre-hardmode money concerns.
** Christmas Presents and Halloween Goodie Bags can give a serious headstart to any player's arsenal, in addition to seasonal random drops. Getting, say, the Red Ryder rifle from a present even ''before'' you go Underground for the first time is entirely possible, as is randomly getting the Machete from some mook at a similar time.
** Daring players can wade into the Ocean in hopes of finding a Water Chest with a Trident inside. That trident, with all the benefits of the Spear class of melee weapons, will have enough attack power to last you a good while in pre-hardmode Terraria. If you're even more prepared, you can even bring a Recall Potion (that is easily found in Surface wooden chests) and teleport straight out of the sea before you run out of breath and escape mostly unscathed with your loot.
** If you're canny enough to survive in the Marble Cave mini-biome, Hoplites drop Javelins, which are strong throwing weapons for the early game and are dropped in large stacks.
** Fishing can net you several helpful items as soon as you can get some bait and a rod together. In addition to items you can fish up (such as potion ingredients, explosive Bomb Fish, and a jump-enhancing Balloon Pufferfish), you can also get crates, which can contain further items like the Tsunami in a Bottle, which grants a second jump, or the Falcon Blade, a fast and powerful (if somewhat short) sword you can get well before you can craft anything that surpasses it, and if you hold off on opening a few crates until hardmode, you can get a fair bit of hardmode ores before you even break any of the alters, possibly ending up with the best set of armor and weapons as soon as you start hardmode if you're lucky. Fishing in the Ocean biome may nab you a
Reaver Shark, a fish which doubles as a pickaxe. It has just as much very powerful (pre-Hardmode-wise) pickaxe power as the Molten Pickaxe, meaning it that can mine the first-tier hardmode ores. You first set of Hardmode ores.
** Ice Golems
can get it be fought as soon as you have enter Hardmode and enter a fishing rod, just go to blizzard. They drop the ocean. You also need bait, Frost Staff, a decent magic weapon, Ice Feather, which you start catching after buying the Bug Net from the Merchant for one gold.
** Meteorite Armor is a mid-game level armor, but you can get it as soon as the Demolitionist moves in, if you're willing
are used to take a bit of risk. First, buy some Dynamite from him. Then go to The Corruption (preferably between midnight craft high-tier Frozen Wings, and 4:30 a.m.) and blow away Ebonstone until you find a Shadow Orb. Smash it and pick up the Musket and ammo it drops, you'll need it to kill the Meteor Heads that swarm around the Meteor that crash-landed as soon as the Orb was smashed. Travel back to your base and wait until daytime, buying more Dynamite as needed (ten is more than enough). Search for the crash site (it's a metallic brown crater) and toss a single stick of Dynamite in. The explosion will loosen up a good portion of it. Jump in, grab it, and climb out before the burning effect of the Meteor kills you. Snipe any incoming Meteor Heads Frost Core, which, with Adamantite, Titanium or Hallowed Bars (depending on the Musket, it should only take one shot each. Heal with potions as necessary, world and don't throw in Dynamite if there is loose Meteorite lying around, as it will be destroyed in the explosion. The Meteor Armor game version), allows you to pretty much skip over craft Frost Armor.
** If your lucky enough with dungeon spawns, it's possible to get a Water Bolt fairly early on, above
the Iron, Silver, ''and'' Gold danger line in the Dungeon where the Guardian would promptly spawn to kill you. The Water Bolt is a great magic weapon that bounces off of walls for a set number of bounces. With a proper arena to abuse this, it can absolutely ''shred'' through bosses and is great for crowd control early game.
** If you're good enough and dodging corruption/crimson mobs, you can sneak down into the respective biomes to smash one of the orbs, which in turn lets meteors start spawning. The meteor set is a great early game armor and it's set bonus, the space gun costs no mana, is ''amazing'' early game, allowing you to tear through mobs and bosses rather handedly.
** Eaters of Souls in the Corruption have a small chance of dropping Ancient Shadow
Armor, letting you save those metals which is functionally identical to craft something else.
** Even better,
the Space Gun (which can be Shadow Armor crafted with drops from the same material as Eye of Cthulhu and Eater of Worlds and outclasses almost any armor you can craft early on. If you're good at dealing with the Meteor Armor) is Eaters and get a fast-firing laser pistol that gains ''infinite ammo'' if bit lucky, you wear all three pieces of can basically get the Meteor entire Shadow Armor set!set without having to fight a single boss.
25th Nov '17 7:51:44 AM EricSwan
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** Abusing the hidden weapon spawns allows you obtain the SMG and the assault rifle at the very start of the game, allowing you to breeze through the early game.
25th Nov '17 7:40:39 AM EricSwan
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** You can also simply save the game, go to the horse track, bet everything on the long odds, reload if you loose, save if you win, and rinse and repeat until you're filthy stinking rich.

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** You can also simply save the game, go to the horse track, bet everything on the long odds, reload if you loose, lose, save if you win, and rinse and repeat until you're filthy stinking rich.
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