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** ''VideoGame/SaintsRowTheThird'': The Saints rob a bank dressed like cartoon versions... of Johnny Gat, the most famous member of the Saints. The Boss gets unmasked when a SWAT ambush manages to capture them.

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** ''VideoGame/SaintsRowTheThird'': The Saints rob a bank dressed like cartoon versions... of Johnny Gat, the most famous member of the Saints. The Boss gets unmasked when a SWAT ambush manages to capture them.them, and the subsequent character customization is framed as them partaking in a PoliceLineup.
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** ''VideoGame/SaintsRowIV'': In the prologue, the Boss wears a complete black-ops uniform and their comms are malfunctioning. After they save Washington DC from a ''nuclear missile'' and accidentally crash into the oval office, they realize they like the idea and use their elevated PR to get elected as President. Character customization depicts their presentation on celebrity magazines.

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** ''VideoGame/SaintsRowIV'': In the prologue, the Boss wears a complete black-ops uniform and their comms are malfunctioning. After they save Washington DC from a ''nuclear missile'' and accidentally crash into the oval office, they realize they like the idea and use their elevated PR to get elected as President. Character customization depicts their presentation on celebrity magazines.magazines, from which you can pick a template to further modify as you will.

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* ''VideoGame/CodeVein'' ''kind of'' starts like this; in the original intro, the protagonist was hospitalized after his squad ran into The Queen and were decimated, was turned into a vampire to survive, and then filled out registration forms that finally reveal them in third-person. However, this intro was scrapped and reused as a side-dungeon.



* ''VideoGame/SaintsRow2'': In VideoGame/SaintsRow, the Playa is caught in a massive boat explosion and spends the next few years in a coma. As the sequel picks up, they've just woken up and are ready to have the bandages from their surgery taken off, which is where character customisation comes up.

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* ''VideoGame/SaintsRow'':
**
''VideoGame/SaintsRow2'': In VideoGame/SaintsRow, the Playa is caught in a massive boat explosion and spends the next few years in a coma. As the sequel picks up, they've just woken up and are ready to have the bandages from their surgery taken off, which is where character customisation comes up.up.
** ''VideoGame/SaintsRowTheThird'': The Saints rob a bank dressed like cartoon versions... of Johnny Gat, the most famous member of the Saints. The Boss gets unmasked when a SWAT ambush manages to capture them.
** ''VideoGame/SaintsRowIV'': In the prologue, the Boss wears a complete black-ops uniform and their comms are malfunctioning. After they save Washington DC from a ''nuclear missile'' and accidentally crash into the oval office, they realize they like the idea and use their elevated PR to get elected as President. Character customization depicts their presentation on celebrity magazines.
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* ''Videogame/TheSims'' allows you to change your sim's clothes at the wardrobe, hair and makeup at the mirror, and even their facial features and body by getting them plastic surgery at the hospital
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* ''VideoGame/{{Bloodborne}}'': The character creation is represented by the player character signing a contract in order to receive a treatment of "blood ministration" for an unspecified ailment.

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* ''VideoGame/{{Bloodborne}}'': The character creation is represented by the occurs while player character signing signs their name to a contract in order to receive a treatment of "blood ministration" for an unspecified ailment.ministration."

Added: 414

Removed: 414

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* ''VideoGame/{{Bloodborne}}'': The character creation is represented by the player character signing a contract in order to receive a treatment of "blood ministration" for an unspecified ailment.



* ''VideoGame/DarkSoulsII'': The character creation comes about from your [[OurZombiesAreDifferent character]] having their humanity restored via a human effigy, which prompts them to remember who they were as a human.



* ''VideoGame/DarkSoulsII'': The character creation comes about from your [[OurZombiesAreDifferent character]] having their humanity restored via a human effigy, which prompts them to remember who they were as a human.
* ''VideoGame/{{Bloodborne}}'': The character creation is represented by the player character signing a contract in order to receive a treatment of "blood ministration" for an unspecified ailment.
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* ''VideoGame/{{Starfield}}'' begins with the player uncovering a mysterious artifact in the mine they work in, which causes them to experience a vision and pass out. Later, when they wake up in the hospital, their coworkers ask them to confirm various aspects of their identity and life history to test whether their mind was affected, which prompts the character creation.

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* ''VideoGame/{{Starfield}}'' begins with the player uncovering a mysterious artifact in the mine they work in, which causes them to experience a vision and pass out. Later, when they wake up in the hospital, their coworkers ask them to confirm various aspects of their identity and life history to test whether their mind was affected, is still intact, which prompts the character creation.
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* ''VideoGame/{{Starfield}}'' begins with the player uncovering a mysterious artifact in the mine they work in, which causes them to experience a vision and pass out. Later, when they wake up in the hospital, their coworkers ask them to confirm various aspects of their identity and life history, which prompts the character creation.

to:

* ''VideoGame/{{Starfield}}'' begins with the player uncovering a mysterious artifact in the mine they work in, which causes them to experience a vision and pass out. Later, when they wake up in the hospital, their coworkers ask them to confirm various aspects of their identity and life history, history to test whether their mind was affected, which prompts the character creation.
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* ''VideoGame/{{Starfield}}'' begins with the player uncovering a mysterious artifact in the mine they work in, which causes them to experience a vision and pass out. Later, when they wake up in the hospital, their coworkers ask them to confirm various aspects of their identity and life history, which prompts the character creation.
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Added DiffLines:

* ''Franchise/FinalFantasy'' prior to the games removing [[HelloInsertNameHere the ability to name characters]] due to the addition of voice acting, many games would present the option to name characters after another character asks for their name in-universe.

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