History Main / DevelopersRoom

27th May '16 1:42:33 AM CrankyStorming
Is there an issue? Send a Message

Added DiffLines:

* ''{{VideoGame/Undertale}}'' has a dev room behind a locked door that can only be opened by [[spoiler:avoiding all the Special Thanks in the True Ending credits. Inside, it is revealed that the Annoying Dog programmed the entire game by barking into a computer]].
17th May '16 6:01:44 AM MegaMarioMan
Is there an issue? Send a Message


* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.

to:

* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 on Boldan between 3 AM and 4 AM [It's developed by ''Insomniac'' Games after all], or by jumping off the grind rail at a certain point, going over to the building containing the teleporter, finding a different hidden teleporter in non-solid wall to go under the same world), building and jumping through the floor), ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all 15 trophies or using a hidden teleporter at 3:00 on Kerwan between 3 AM and 4 AM again) and ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by rescuing all Zoni, beating the game, and defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). time]]). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.games.
** ''VideoGame/RatchetAndClank2016'' also contains the Insomniac Museum, but it's different from the aforementioned three. Instead of containing things that didn't make it into the game, it just contains things from every game from the first through that game (although none of it can be taken, only looked at) and the movie scenes that appeared in the game, plus two of the Japanese commercials for ''Going Commando''.



* ''VideoGame/SeriousSam'' includes a room in the first level which is filled with giant-headed versions of all the developers.

to:

* ''VideoGame/SeriousSam'' includes a room in the first level which is filled with giant-headed versions of all the developers.Croteam developers.
* In ''VideoGame/TheTalosPrinciple'', also by Croteam, there's a secret area that can be accessed from the first lobby by [[spoiler:walking through a non-solid wall]], which contains robots like the one you're playing as, except they have monitor heads with the developer faces on them.
3rd Apr '16 1:45:40 PM AnotherGamer
Is there an issue? Send a Message


** The location is also accessible in ''[[VideoGame/FinalFantasyIVTheAfterYears After Years]]'' as well, but the place is empty and there's a note on the door that says "Old Developer's Room, new location will be posted later". A Later chapter changes the sign to read "Please do not look for us". The new location is on the moon, found by using a warp to go to "???" after a major story event and then using a secret passage.

to:

** The location is also accessible in ''[[VideoGame/FinalFantasyIVTheAfterYears After Years]]'' as well, but the place is empty and there's a note on the door that says "Old Developer's Room, new location will be posted later". A Later later chapter changes the sign to read "Please do not look for us". The new location is on the moon, found by using a warp to go to "???" after a major story event and then using a secret passage.
8th Mar '16 11:04:35 AM Bugfragged
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/NocturneRebirth'' has a dev room that can be accessed if the player beats the FinalBoss with all party members at or below level 35. Unlike most examples, this one contains several [[BonusBoss Bonus Bosses]] of varying difficulties, including a HopelessBossFight.
23rd Feb '16 6:24:58 AM MegaMarioMan
Is there an issue? Send a Message


* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.

to:

* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
18th Feb '16 11:25:17 AM Baithin
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/FinalFantasyXIV'' also had one for the 2015 Rising Event, which was the second anniversary of ''A Realm Reborn's'' launch. In the event, the Wandering Minstrel (who was an AuthorAvatar that has been in the game for a while) is investigating an issue that turns out to be LampshadeHanging on bots and debugs. After completing it, he brings you to the developer's room, which turns out to be filled with wacky [[AuthorAvatar AuthorAvatars]] for several of the developers. Interestingly, due to this game in the series being an MMORPG and events only being temporary, the Developer's Room was temporary as well, and it remains to be seen if we'll ever get to go there again.
10th Feb '16 2:57:55 PM hyphz
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/ElseHeartBreak'' has at least three.
26th Oct '15 5:53:31 AM MegaMarioMan
Is there an issue? Send a Message


* ''VideoGame/{{Gauntlet}}: Dark Legacy'' had a secret stage taking place in the offices of [[Creator/MidwayGames Midway]], and had a lot of in-jokes although the developers themselves never appeared (a few of their faces did, if I remember correctly).

to:

* ''VideoGame/{{Gauntlet}}: Dark Legacy'' had a secret stage taking place in the offices of [[Creator/MidwayGames Midway]], and had a lot of in-jokes although the developers themselves never appeared (a (although a few of their faces did, if I remember correctly).did).
26th Oct '15 5:52:53 AM MegaMarioMan
Is there an issue? Send a Message


* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' and ''VideoGame/SecretAgentClank'' also has the High Impact Games treehouse, which also contains the gallery.

to:

* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' and ''VideoGame/SecretAgentClank'' also has have the High Impact Games treehouse, which also contains the gallery.
25th Jul '15 9:00:16 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/MightAndMagic 6, 7'' and ''8'' each featured a dungeon called NWC full of civilians with the names of New World Computing (the games' developer) employees. ''MightAndMagic 6'' even has Jon Van Caneghem (CEO of NWC) and Trip Hawkins (CEO of 3DO, who owned NWC at the time) represented as hostile goblins that attacked your party.

to:

* ''VideoGame/MightAndMagic 6, 7'' and ''8'' each featured a dungeon called NWC full of civilians with the names of New World Computing (the games' developer) employees. ''MightAndMagic ''VideoGame/MightAndMagic 6'' even has Jon Van Caneghem (CEO of NWC) and Trip Hawkins (CEO of 3DO, who owned NWC at the time) represented as hostile goblins that attacked your party.
This list shows the last 10 events of 37. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DevelopersRoom