History Main / DevelopersRoom

3rd Apr '16 1:45:40 PM AnotherGamer
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** The location is also accessible in ''[[VideoGame/FinalFantasyIVTheAfterYears After Years]]'' as well, but the place is empty and there's a note on the door that says "Old Developer's Room, new location will be posted later". A Later chapter changes the sign to read "Please do not look for us". The new location is on the moon, found by using a warp to go to "???" after a major story event and then using a secret passage.

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** The location is also accessible in ''[[VideoGame/FinalFantasyIVTheAfterYears After Years]]'' as well, but the place is empty and there's a note on the door that says "Old Developer's Room, new location will be posted later". A Later later chapter changes the sign to read "Please do not look for us". The new location is on the moon, found by using a warp to go to "???" after a major story event and then using a secret passage.
8th Mar '16 11:04:35 AM Bugfragged
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* ''VideoGame/NocturneRebirth'' has a dev room that can be accessed if the player beats the FinalBoss with all party members at or below level 35. Unlike most examples, this one contains several [[BonusBoss Bonus Bosses]] of varying difficulties, including a HopelessBossFight.
23rd Feb '16 6:24:58 AM MegaMarioMan
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* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.

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* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
18th Feb '16 11:25:17 AM Baithin
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* ''VideoGame/FinalFantasyXIV'' also had one for the 2015 Rising Event, which was the second anniversary of ''A Realm Reborn's'' launch. In the event, the Wandering Minstrel (who was an AuthorAvatar that has been in the game for a while) is investigating an issue that turns out to be LampshadeHanging on bots and debugs. After completing it, he brings you to the developer's room, which turns out to be filled with wacky [[AuthorAvatar AuthorAvatars]] for several of the developers. Interestingly, due to this game in the series being an MMORPG and events only being temporary, the Developer's Room was temporary as well, and it remains to be seen if we'll ever get to go there again.
10th Feb '16 2:57:55 PM hyphz
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* ''VideoGame/ElseHeartBreak'' has at least three.
26th Oct '15 5:53:31 AM MegaMarioMan
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* ''VideoGame/{{Gauntlet}}: Dark Legacy'' had a secret stage taking place in the offices of [[Creator/MidwayGames Midway]], and had a lot of in-jokes although the developers themselves never appeared (a few of their faces did, if I remember correctly).

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* ''VideoGame/{{Gauntlet}}: Dark Legacy'' had a secret stage taking place in the offices of [[Creator/MidwayGames Midway]], and had a lot of in-jokes although the developers themselves never appeared (a (although a few of their faces did, if I remember correctly).did).
26th Oct '15 5:52:53 AM MegaMarioMan
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* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' and ''VideoGame/SecretAgentClank'' also has the High Impact Games treehouse, which also contains the gallery.

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* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods, by using a hidden teleporter at 3:00 AM [It's developed by ''Insomniac'' Games after all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after beating the game and rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' and ''VideoGame/SecretAgentClank'' also has have the High Impact Games treehouse, which also contains the gallery.
25th Jul '15 9:00:16 PM nombretomado
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* ''VideoGame/MightAndMagic 6, 7'' and ''8'' each featured a dungeon called NWC full of civilians with the names of New World Computing (the games' developer) employees. ''MightAndMagic 6'' even has Jon Van Caneghem (CEO of NWC) and Trip Hawkins (CEO of 3DO, who owned NWC at the time) represented as hostile goblins that attacked your party.

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* ''VideoGame/MightAndMagic 6, 7'' and ''8'' each featured a dungeon called NWC full of civilians with the names of New World Computing (the games' developer) employees. ''MightAndMagic ''VideoGame/MightAndMagic 6'' even has Jon Van Caneghem (CEO of NWC) and Trip Hawkins (CEO of 3DO, who owned NWC at the time) represented as hostile goblins that attacked your party.
12th Jul '15 2:54:02 PM dancnbna
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* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods or by using a hidden teleporter at 3:00 AM; It's developed by ''Insomniac'' Games after all), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' also has the High Impact Games treehouse, which also contains the gallery.

to:

* The ''Franchise/RatchetAndClank'' series has the Insomniac Museum, which can be accessed in ''[[RatchetAndClankGoingCommando Going Commando]]'' (by getting all Skill Points and Weapon Mods or Mods, by using a hidden teleporter at 3:00 AM; It's AM [It's developed by ''Insomniac'' Games after all), all], or finding a different hidden teleporter in the same world), ''[[RatchetAndClankUpYourArsenal Up Your Arsenal]]'' (by getting all trophies or using a hidden teleporter at 3:00 AM again) and ''[[RatchetAndClankFutureACrackInTime A Crack in Time]]'' (by defeating BonusBoss [[spoiler:Lord Vorselon for the third time]] after rescuing all Zoni). As its name implies, it also doubles as a behind-the-scenes gallery of things scrapped during development of the games.
** ''VideoGame/RatchetAndClankSizeMatters'' and ''VideoGame/SecretAgentClank'' also has the High Impact Games treehouse, which also contains the gallery.
26th Feb '15 12:15:54 AM ThePocket
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* ''VideoGame/GoatSimulator'' features a house that turns out to be the workplace of Coffee Stain Studios, the game's creators, depicted as being hard at work on a ''VideoGame/FlappyBird'' ripoff.
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