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* ''VideoGame/{{Clangen}}'': The game's code keeps a list of potentially Unfortunate Names that could be generated, such as racial slurs or names pertaining to injuries, so that if a name on that list is generated, the game will generate a new name.

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%%This page has been alphabetized. Please add new examples in the correct order. Thanks!



%%This page has been alphabetized. Please add new examples in the correct order. Thanks!
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* DevelopersForesight/FightingGames



[[folder:Fighting Games]]
* From ''VideoGame/BlazBlueChronoPhantasma'' onwards, the MirrorMatch theme -- Blood Pain II -- will also play for [[spoiler:Jin vs. Hakumen]] matches. By this point in the series, this is more of a LateArrivalSpoiler.
* ''VideoGame/DragonballFighterz''
** Typically, when Android 18 uses her Accel Dance super, Android 17 joins her. If she is on the same team as Krillin, however, her husband will join her instead.
** Beerus's level-3 super has two different animations. Typically, it consists of Beerus [[FingerPokeOfDoom flicking his opponent on the forehead]], like when he first fought with Goku on King Kai's planet. If the attack does enough damage to KO Goku Black or Fused Zamasu, however, the animation is changed to Beerus [[DeaderThanDead erasing Black]] and[=/=]or Zamasu from existence as he does Present Zamasu in ''Anime/DragonBallSuper''.
** If Gotenks is on the same team as Piccolo when using his Charging Buu-Buu Volleyball attack, Piccolo will join in.
** If Adult Gohan is ''not'' on the same team as Gotenks, his Ultimate Kamehameha super will change into the Brothers Kamehameha, which he fires with Goten by his side[[note]]Goten can't join in if Gotenks is on the same team, since he's fused[[/note]]. Additionally, if Super Saiyan Goku[[note]]And ''only'' Super Saiyan Goku, no other version of Goku will work[[/note]] is on Gohan's team while Gotenks isn't, Goku will join in and turn it into the Family Kamehameha.
** Depending on the combination of team compositions and stage selection, extra cutscenes may play before a battle begins or after a battle ends that [[MythologyGag pays tribute to key events in the series]]. For example, if Goku and Frieza are the lead characters on their respective teams when starting a fight on Planet Namek, a cutscene will open of Frieza murdering Krillin, triggering Goku's transformation into a Super Saiyan. If the stage is transformed into its destroyed version as a result of a Destructive Finish, and Goku wins against Frieza in the end, another cutscene will play of Goku flying away, Frieza launching one final attack on Goku, and Goku countering and killing Frieza.
* ''VideoGame/DragonBallXenoverse2'': DUAL Ultimates are powerful combo attacks with which your hero uses one of a given character's strongest moves in tandem with that character (for example, the Kamehameha with Goku). Android 16's is Hell's Flash -- and 16 has to detach his hands to use it. However, when your hero uses it, they mimic the initial pose... but fire the earth-shattering blast from their open palms instead. The same happens if they use Eis Shenron's Ice Cannon, which is ordinarily fired from his left arm shifted into an ArmCannon.
* In ''VideoGame/FistOfTheNorthStarTwinBlueStarsOfJudgment'', Kenshiro's "Hokuto Zankai Ken" super imposes a time limit on his victim, in which they lose the round via classic Hokuto pressure point hitting when said timer runs out. However, when done on Souther, nothing will happen to him at all when the timer runs out and he even laughs about it, reflecting his dextrocardia immunity to Hokuto Shinken.
* ''VideoGame/GarouMarkOfTheWolves'': If you selected an alternate color for your character, then they will be depicted with said alternate color in all pixelated cutscenes. [[DownplayedTrope Hand-drawn CGs do revert to the default color, however]].
* ''VideoGame/TheGrimAdventuresOfBillyAndMandy'':
** Every playable character has a different quote for when the final boss fight begins.
** Should the player choose to play through story mode while wearing an alternate costume, Mandy will be wearing one of her own alternate costumes during the part where the player has to control her and make her beat up Billy during the end credits.
* The console versions of ''VideoGame/GuiltyGear XX Accent Core'' up to ''Plus R'' include a bonus "GG Generations" option which changes the game's mechanics slightly to resemble previous games. "GG" mode changes how Instant Kills work so that they can be repeatedly used and escaped from via onscreen button prompts. If the victim misses the inputs they eat an immediate unfailing Instant Kill. Yet Order-Sol's Instant Kill "Dragon Install Sekkai" is a long and complicated button combination, and the actual IK portion only triggers if the victim's health is low enough, so how did the dev team work around this? When Order-Sol's in "GG" mode, performing a successful IK here triggers his EX form's IK, "All Guns Blazing."
** May's Instant Kill in ''Xrd'' (where she blasts her opponent [[TwinkleInTheSky into the sky]] with one of the Mayship's cannons) gives May unique dialogue when she uses it on Johnny, the owner of the Mayship. Also, Dizzy's Instant Kill (where she diverts an incredibly powerful KamehameHadoken before Necro can vaporize her opponent with it, and her opponent surrenders after seeing the ensuing mushroom cloud in the background) gets absolutely no reaction from Bedman (who's in a coma throughout all his fights) but gets one from his bed mecha, and Elphelt using her Instant Kill (where she fires a special bullet at her opponent [[CupidsArrow that makes them fall in love with her]]) has dialogue from a MirrorMatch Elphelt lampshading how she's being seduced by [[ScrewYourself herself]].
** ''Xrd'' in general has a surprising amount of this. Each character has a different reaction to Dizzy's IK, for example. Certain character combinations will trigger special dialogue under certain conditions as well - Sin's IK has special lines that only ever trigger when facing Dizzy, Sol, or Ky. Faust's dialogue is noticeably more hostile whenever facing Zato, someone he has a very bad grudge against. Elphelt has a special winquote that only triggers when defeating Sin.
** In ''Strive'', winning a fight as Goldlewis Dickenson will have him pull out his stopwatch and remark on how long it took to beat his opponent, with his lines corresponding to how much time has actually run down on the fight timer. However, setting the time limit to endless will instead amusingly have him say "Zero seconds! Wait, that's not right. Is my watch broken?"
* In ''VideoGame/MarvelVsCapcom3'', the Kattelox Island stage normally has Tron Bonne in the background next to Tiesel Bonne, cheering on the fighting. If Tron Bonne is one of the fighters, though, she will disappear from the background and Tiesel will cheer her on instead. One step further: If two Trons [[MirrorMatch fight each other]], Tiesel will appear confused and stare at the two of them trying to work out what's going on. If Tron is defeated, Tiesel will hunch over and look depressed for the rest of the match... unless another Tron enters the match (either by the enemy player using her as well, or using the Multi Man card in Heroes and Heralds), which will cause him to be confused for a while before starting to cheer again.
* ''VideoGame/SlapCity'':
** Each character has their own win quotes after a Vs. match depending on who you beat. This also applies to many of the alt skins (as they are different characters using the same moveset). There is also unique dialogue for winning a team match and a 4v4 match. They even have lines for the scenario in which a person in a vanilla character skin set beats someone using an alt skin set of the same character.
** Princess Remedy and Frallan canonically used to date in their own series and [[spoiler:can marry]] in the first game. As a nod to that, If Princess Remedy and Frallan are in the same match, and one grabs the other, they can press the taunt button to do a special "throw" (it's them kissing). Also, if specifically both of them are on the same team and win a match, there's not only unique dialogue, but a unique victory animation, neither of which plays if Remedy teams up with Frallan's alt character, Nuna.
* In ''VideoGame/StreetFighterIV'', the Small Airfield stage has Balrog ("Boxer") appear in the door of one of the planes. If Balrog is one of the fighters, Vega ("Claw") will appear instead. If both Balrog and Vega are fighting, M. Bison ("Dictator") will appear instead. This is also also a reference to how these three characters had their names swapped around between the Japanese and English version[[note]]Respectively, Boxer, Claw, and Dictator are known as [[NoCelebritiesWereHarmed Mike Bison]], Balrog, and Vega in Japanese[[/note]], hence the use of nicknames.
* ''VideoGame/SuperSmashBros'':
** ''VideoGame/SuperSmashBrosMelee'' will properly display the name of [[TrueFinalBoss Giga Bowser]] on the jumbotron of the Pokémon Stadium stage should he somehow appear there. Additionally, otherwise unused announcer voiceclips will be spoken if Giga Bowser wins a standard match (provided that the game [[GameBreakingBug doesn't crash]]) or if the game is hacked so that Giga Bowser can be selected from the standard character select screen. There's even a separate clip for Giga ''Koopa,'' as Giga Bowser is named in Japanese (though the game calls for the wrong clip depending on the set language; if it's set to English it will call for Giga Koopa and vice versa).
** ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' has the [[CoolTrain Spirit Train]] from ''VideoGame/TheLegendOfZeldaSpiritTracks'' as a stage, with Link operating it. But if either Link or Toon Link (or Young Link in ''Ultimate'') is selected to fight, then Alfonzo will be driving the train. Similarly, the [[NostalgiaLevel Dream Land 64]] stage still has the "King Dedede sometimes floats by in the background" element that it had in both the original ''Super Smash Bros.'' and ''Melee'', but unlike those two games, Dedede is playable now, and if he's selected to fight, that background element simply won't appear.
** ''VideoGame/SuperSmashBrosUltimate'':
*** Assist Trophies and Poké Ball Pokémon will not spawn from their respective items if they already have a presence on the stage. [[Franchise/{{Castlevania}} Alucard]] will not spawn on stages with reflections or mirrors due to him being a half-vampire.
*** Palutena's Guidance for Cloud mentions how his Finishing Touch attack deals high knockback despite only doing 1% damage. However, if the current match is a Stamina match (where knockback matters much less), Pit will remark that he doesn't need to worry about that.
** Palutena's Guidance in general will have differences depending on if its opponent is using a male or female variation, or if the alternate color is someone different like Alph or the Koopalings. Similarly, Snake can't make a CODEC call about Ike in his ''Radiant Dawn'' visage; it has to be the ''Path of Radiance'' version which featured in ''Brawl''.
** Despite Master Hand only being playable through hacking the game [[spoiler:or in the penultimate battle in World of Light]], the Pokémon Stadiums will still feature its name in the screen. Similarly, it will also appear in the Boxing Ring screen (its title being "The Puppeteer").
* ''VideoGame/{{Skullgirls}}'': One detail that was actually voted for by the fans concerns Beowulf and Black Dahlia: Beowulf has a "Hype" mechanic where he uses certain follow-ups and taunts to get the fight's audience pumped up to make his moves stronger, which is indicated by an invisible audience cheering him on. However, if he is fighting in Black Dahlia's night club against her, the audience will boo at him instead; they're not going to cheer for their employer's opponent when she can hear them.
* In the obscure 90's fighting game ''VideoGame/WarGods'', Pagan's "Medusa's Head" fatality involves her pulling out the gorgon's head, which turns the opponent into stone then blasts them to pieces. But if her opponent is Tak, who's already a LivingStatue, the "turning into stone" part won't work on him and he'll taunt the head instead. Medusa still blasts him to pieces.
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** In the first two games, rematching the FinalBoss of the main story is actually a HereWeGoAgain scenario with more comedic and laidback dialogue throughout due to the somewhat reduced stakes. ''Splatoon 3'' similarly gives different introduction dialogue for the first three bosses of its main campaign, with your opponents now treating it as a friendly sparring match.

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** In Depending on whether it makes in-universe sense for the first two games, rematching the FinalBoss of the main story is actually scenario to repeat, replaying a boss stage will either be framed as a low stakes HereWeGoAgain scenario situation with more comedic and laidback dialogue throughout due to dialogue, or a memory/daydream that the somewhat reduced stakes. ''Splatoon 3'' similarly gives different introduction dialogue for the first three bosses of its main campaign, with your opponents now treating it as a friendly sparring match.player character is having.
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Minor fixes.


** ''VideoGame/SuperSmashBrosMelee'' will properly display the name of [[TrueFinalBoss Giga Bowser]] on the jumbotron of the Pokémon Stadium stage should he somehow appear there. Additionally, otherwise unused announcer voiceclips will be spoken if Giga Bowser wins a standard match (provided that the game [[GameBreakingBug doesn't crash]]) or if the game is hacked so that Giga Bowser can be selected from the standard character select screen. There's even a separate clip for Giga ''Koopa,'' as Giga Bowser is named in Japan (though the game calls for the wrong clip depending on the set language; if it's set to English it will call for Giga Koopa and vice versa).

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** ''VideoGame/SuperSmashBrosMelee'' will properly display the name of [[TrueFinalBoss Giga Bowser]] on the jumbotron of the Pokémon Stadium stage should he somehow appear there. Additionally, otherwise unused announcer voiceclips will be spoken if Giga Bowser wins a standard match (provided that the game [[GameBreakingBug doesn't crash]]) or if the game is hacked so that Giga Bowser can be selected from the standard character select screen. There's even a separate clip for Giga ''Koopa,'' as Giga Bowser is named in Japan Japanese (though the game calls for the wrong clip depending on the set language; if it's set to English it will call for Giga Koopa and vice versa).



** Despite Master Hand only being playable through hacking the game [[spoiler:or in the penultimate battle in World of Light]], the Pokémon Stadiums still will feature its name in the screen. Similarly, it will also appear in the Boxing Ring screen (its title being "The Puppeteer").

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** Despite Master Hand only being playable through hacking the game [[spoiler:or in the penultimate battle in World of Light]], the Pokémon Stadiums will still will feature its name in the screen. Similarly, it will also appear in the Boxing Ring screen (its title being "The Puppeteer").
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** The "sorry" emote was removed from the emote list (due to people using it sarcastically) however even after that every new hero released has still had a "Sorry" line recorded. Why? Because there's one joke card that randomizes your emote selection and that can generate the old "Sorry" emotes.

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** The "sorry" emote was removed from the emote list (due to people using it sarcastically) however even after that every new hero released has still had a "Sorry" line recorded. Why? Because there's one joke card (Mayor Noggenfogger) that randomizes your emote selection and that can generate the old "Sorry" emotes.

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* ''Film/TheGame1997'' is basically a big BatmanGambit designed to get Nicholas to break into the CRS building, [[spoiler:shoot his brother, and jump to his death]] out of remorse only to [[spoiler:land in an airbag in the middle of his surprise birthday party.]] It turns out they planned for if he didn't perform that last action.
-->'''Jim:''' You know, thank God you [[spoiler:jumped]], because if you didn't, I was supposed to [[spoiler:throw you off.]]


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* CRS from ''Film/TheGame1997'' manages to arrange a BatmanGambit designed to get Nicholas to break into the CRS building in search of the man behind it all. It turns out they planned for some things they suspected he would do:
** We find out that Nicholas has a BookSafe in which he keeps a gun which he uses to break into the building. [[spoiler:Only they found out about the gun and replaced the bullets with blanks.]]
** Nicholas' break-in takes a bad turn when he [[spoiler:shoots his brother by mistake, and jumps to his death]] out of remorse only to [[spoiler:land in an airbag in the middle of his surprise birthday party.]] It's later revealed they planned for if he didn't perform that last action.
--->'''Jim:''' You know, thank God you [[spoiler:jumped]], because if you didn't, I was supposed to [[spoiler:throw you off.]]

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** In the Ancho-V Games stage, there are platforms with propellers on them; shooting the propellers will move those platforms and ink will rebound off of the propellers in the process. The damage that the propelled ink causes is negligible, but ''can'' [[CherryTapping finish off an enemy who is really, really low on health]]. The game will then declare that you've been "splatted by ink from a propeller!" (Or "Splatted by propeller ink!" in ''Splatoon 2''.)
** In ''VideoGame/Splatoon2'', if you try to enter Octo Canyon as an Octoling upon completing the ''Octo Expansion'' campaign, you will automatically change into an Inkling upon arrival (since Agent 4 is supposed to be an Inkling). The same applies for if you try to enter Deepsea Metro as an Inkling, as that's the Octoling Agent 8's storyline.

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** In the Ancho-V Games stage, there are On any stage featuring platforms with propellers on them; them, shooting the said propellers will move those platforms and ink will rebound off of the propellers in the process. The damage that the propelled ink causes is negligible, but ''can'' [[CherryTapping finish off an enemy who is really, really low on health]]. The If this happens to the player in an online match, the game will then declare that you've been "splatted by ink from a propeller!" (Or "Splatted by propeller ink!" in ''Splatoon 2''.later entries.)
** In ''VideoGame/Splatoon2'', the first two games, rematching the FinalBoss of the main story is actually a HereWeGoAgain scenario with more comedic and laidback dialogue throughout due to the somewhat reduced stakes. ''Splatoon 3'' similarly gives different introduction dialogue for the first three bosses of its main campaign, with your opponents now treating it as a friendly sparring match.
** Characters will often make unique comments for certain player actions and accomplishments. For example, the third game has Cap'n Cuttlefish asking
if you lost your wallet if you backtrack to a previous kettle in the Crater, and your MissionControl praises you if you manage to beat the level "Conserve Ink-Splat Sustainably" without firing any ink at all.
** ''VideoGame/Splatoon2'':
*** If
you try to enter Octo Canyon as an Octoling upon completing the ''Octo Expansion'' campaign, you will automatically change into an Inkling upon arrival (since Agent 4 is supposed to be an Inkling). The same applies for if you try to enter Deepsea Metro as an Inkling, as that's the Octoling Agent 8's storyline.storyline.
*** If you try scanning the amiibo for Callie and Marie amiibo before completing the second game's Hero Mode, they instead show letters from the two about how they're in the middle of something.
*** Since the Octo Canyon can be played with any weapon after being completed with its intended one, some will have modified layouts to still make them beatable, such as Stage 6 adding extra blocks to platforms so you can still reach the Grapplinks without the Charger.
*** Nintendo caught on that dataminers uncovered post-Splatfest dialogue before their respective Splatfests are completed in the first two games. So for the Final Fest of ''2'', they put more generic placeholder dialogue that only says who won, with the more fleshed out conversation only being implemented into the game's data closer to its conclusion.
** ''VideoGame/Splatoon3'':
*** During a Splatfest, you cannot challenge any member of the band performing in that hub (Shiver, Frye, and Big Man in Splatsville; Agent 1/Callie and Agent 2/Marie in Inkopolis Plaza; Pearl and Marina in Inkopolis Square) to a Tableturf Battle, with the attendant remarking that they're not available. You can only challenge them by taking the train to one of the other hubs.
*** When scanning in an amiibo of a Deep Cut member, they have different dialogue depending on if you did it in Splatsville or one of the Inkopolis hubs.
*** If you have [[ColorblindMode Color Lock]] on, [[spoiler:the boss of Site 2, Frye,]] will not only have their ink be blue instead of yellow, their tentacles and clothes will be too.
*** There's unique dialogue if you let the time run out in the Salmon Run tutorial without hitting the egg quota (something you have to intentionally do). Mr. Grizz jokes about rethinking your future at the company before automatically bumping you up to the quota and ending the tutorial.
*** Mudmouths have a unique icon and "splatted by" text in case you manage to get yourself killed by their CollisionDamage. You have to go out of your way for this to happen, considering they are completely stationary and harmless except for the Lesser Salmonids they spit out. The same goes for Chinooks, which appear during only one event type, never directly attack players, and can only deal Scratch Damage.
*** Mr. Grizz has a unique line of dialogue if the crew wipes or runs out of time without putting even a single Golden Egg in the basket, which is extremely unlikely to happen even on higher Hazard Levels.
** ''Splatoon 3: Side Order'':
*** Replaying the first climb or revisiting the tutorial boss will automatically change your Palette to Pearl's if it wasn't already, since these events take place before you get any other Palettes.
*** If you attempt to replay the final boss using [[spoiler:Eight's Palette with the Octo Shot, the game will automatically swap your Palette with Agent 4's Splattershot]] since you weren't supposed to have [[spoiler:Eight's Palette]] by that point.
*** [[spoiler:The game expects you to use the Color Wail to defeat the Overlorder during the climatic final fight, but if you choose to simply shoot it until it dies, you will get alternate dialogue from the cast acknowledging your choice to tough it out.]]
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* The UsefulNotes/NintendoSwitch version of ''{{VideoGame/Cuphead}}'' has some alternate boss routes that happen when you do certain things. (These were originally scrapped plans for the bosses, which then made their way into the game anyways.)

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* The UsefulNotes/NintendoSwitch Platform/NintendoSwitch version of ''{{VideoGame/Cuphead}}'' has some alternate boss routes that happen when you do certain things. (These were originally scrapped plans for the bosses, which then made their way into the game anyways.)



** [[spoiler:Sayori's suicide scene]] has a fake UsefulNotes/RenPy crash screen. If you check the game files after it appears, you can discover an actual traceback.txt file, which under usual circumstances is used to determine the cause of the crash. The end of this file features a hidden message [[spoiler:from Monika]].

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** [[spoiler:Sayori's suicide scene]] has a fake UsefulNotes/RenPy MediaNotes/RenPy crash screen. If you check the game files after it appears, you can discover an actual traceback.txt file, which under usual circumstances is used to determine the cause of the crash. The end of this file features a hidden message [[spoiler:from Monika]].



* Cortana (the assistant for [[UsefulNotes/MicrosoftWindows Windows 10 and Windows Phone]], not the ''Franchise/{{Halo}}'' character) has a long list of EasterEgg phrases she'll respond to. For instance, try "How is Master Chief?", "Tell me a joke", "Who's your daddy?", "What's your favourite colour?", etc.

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* Cortana (the assistant for [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows 10 and Windows Phone]], not the ''Franchise/{{Halo}}'' character) has a long list of EasterEgg phrases she'll respond to. For instance, try "How is Master Chief?", "Tell me a joke", "Who's your daddy?", "What's your favourite colour?", etc.



* The wireless UsefulNotes/{{NES}} controllers for the UsefulNotes/NintendoSwitch are not designed to be played in handheld mode despite them being able to slide into the Switch like the Joy-Con controllers (which is largely to charge them), but if one does decide to slide the NES controllers onto the Switch vertically and play it in handheld mode, the + Control Pad is automatically reconfigured to be like a Joy-Con, treating the up and down buttons as left and right and vice versa.

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* The wireless UsefulNotes/{{NES}} Platform/{{NES}} controllers for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch are not designed to be played in handheld mode despite them being able to slide into the Switch like the Joy-Con controllers (which is largely to charge them), but if one does decide to slide the NES controllers onto the Switch vertically and play it in handheld mode, the + Control Pad is automatically reconfigured to be like a Joy-Con, treating the up and down buttons as left and right and vice versa.
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* ''Manhwa/{{Yureka}}'': Happens in-universe within the FictionalVideoGame ''Lost World''. There is a skill for identifying different poisons, a cooking skill, there are Easter Eggs, self-aware [=NPCs=], a karma system, magic fusion, and hallucinogenic drugs (for tricking people into believing you have clones). It turns out it was only one guy who programmed all of Lost Saga, making it so that it would self test and implement new facets. A self-evolving game.

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* ''Manhwa/{{Yureka}}'': Happens in-universe within the FictionalVideoGame ''Lost World''.Saga''. There is a skill for identifying different poisons, a cooking skill, there are Easter Eggs, self-aware [=NPCs=], a karma system, magic fusion, and hallucinogenic drugs (for tricking people into believing you have clones). It turns out it was only one guy who programmed all of Lost Saga, making it so that it would self test and implement new facets. A self-evolving game.
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Crosswicking

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[[folder:Manhwa]]
* ''Manhwa/{{Yureka}}'': Happens in-universe within the FictionalVideoGame ''Lost World''. There is a skill for identifying different poisons, a cooking skill, there are Easter Eggs, self-aware [=NPCs=], a karma system, magic fusion, and hallucinogenic drugs (for tricking people into believing you have clones). It turns out it was only one guy who programmed all of Lost Saga, making it so that it would self test and implement new facets. A self-evolving game.
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* ''VideoGame/ChicoryAColorfulTale'':
** The player is asked what their favorite food is at the start of the game, which determines the name of the dog protagonist. [[OneSteveLimit If an important character already has that name (ex. "Chicory")]], instead of refusing your entry, you're asked what your ''second''-favorite food is. If you keep doing it intentionally, it goes all the way up to ''tenth''-favorite before going with a more generic ''next''-favorite. And if you name yourself as a lesser NPC, they may even comment on it (ex. "Curry" in Brekkie wonders if they should start a club for Curries).
** Caramel runs back and forth offscreen to find items for the Clothing Swap store. If you swap out multiple clothes in the same trip, Caramel gets unique animations where he's visibly more and more sweaty and winded.
** At the end of the credits, if the player beat the game under a certain amount of time, [[spoiler:Chicory]] will comment that you were, quote, "REALLY FAST".
** After the sequence [[spoiler:where you have a fight with Chicory shortly after discovering she's spawning the corruption]], you're immediately given where to go for the next area. However, you can go back and call your mother (normally just the HintSystem), which will start a unique conversation discussing what just happened with her, after which you'll get the hint option like normal.
** If you try to use the transit bench during the climax where [[spoiler:Pizza is stripped of the Brush and all hope seems to be lost]], there is a note saying that the transit system is closed due to "seemingly apocalyptic circumstances".
** Normally, dying during a fight will cause Pizza to fall down hurt before the game inexplicably rewinds back to the phase you were currently on. While mechanically the same, dying during [[spoiler: the final boss fight against the brush, ''specifically'' during the phases after Chicory's BigDamnHeroes moment will have Chicory helping you up instead.]]
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* When ''VideoGame/JakX'' was ported to UsefulNotes/PlayStation4, many fans assumed that the ''{{VideoGame/Daxter}}'' and [[VideoGame/RatchetDeadlocked Ratchet]] skins wouldn't be included, as they required either hooking up [[UsefulNotes/PlayStationPortable a handheld system]] that was a decade old whose digital store was shut down or porting over [[VideoGame/RatchetDeadlocked the least popular PS2 Ratchet & Clank title]]. But, not only do the Daxter skins unlock automatically, the Ratchet skin now unlocks via a save of the [[VideoGame/RatchetAndClank2016 PlayStation 4 Ratchet & Clank game]]!

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* When ''VideoGame/JakX'' was ported to UsefulNotes/PlayStation4, Platform/PlayStation4, many fans assumed that the ''{{VideoGame/Daxter}}'' ''VideoGame/{{Daxter}}'' and [[VideoGame/RatchetDeadlocked Ratchet]] skins wouldn't be included, as they required either hooking up [[UsefulNotes/PlayStationPortable [[Platform/PlayStationPortable a handheld system]] that was a decade old whose digital store was shut down or porting over [[VideoGame/RatchetDeadlocked the least popular PS2 Ratchet popular]] [=PS2=] ''Ratchet & Clank title]]. Clank'' title. But, not only do the Daxter skins unlock automatically, the Ratchet skin now unlocks via a save of the [[VideoGame/RatchetAndClank2016 PlayStation 4 2016 ''[[VideoGame/RatchetAndClank2016 Ratchet & Clank game]]!Clank]]'' game!

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** If the ball falls into the Highwire lock from a weak ramp shot without being lit, you are awarded a "Sneaky Lock" bonus (with an animation of a pinball tip-toeing across the display), and that ball is locked.

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** If the ball falls into the Highwire lock from a weak ramp shot without being lit, you are awarded a lock for Highwire Multiball (described as a "Sneaky Lock" bonus (with by the game, with an animation of a pinball tip-toeing across the display), and that ball is locked.display).


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** The ball can also fall into the hole underneath the Ringmaster after being let go. In such a case, a "Ringmaster's Hideout" bonus will be awarded.
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* ''VisualNovel/{{Pesterquest}}'':
** Vriska's route gives you the chance to come up with a character name when playing FLARP, which includes some easter eggs:
*** If you enter the names of Terezi, Aradia, Doc Scratch, or any variations of them, [[BerserkButton Vriska will push you into the water]]. [[NonStandardGameOver There isn't even an ending card before the game fades back to the start screen]].
*** If you choose Tavros or any variations, she'll say that name is "too wimpy".
*** If you name your character after any of the other Trolls, she say that's not original enough.
*** If you enter Vriska or Mindfang of any variations, she'll tell you that doubles aren't allowed.
*** If you choose "MSPA Reader", she'll accept it while saying that it's a strange name but it still suits you.
** The credits show the name of the track for Terezi's route to be a QR code. [[https://red-swimmerz.tumblr.com/post/189046209662/terezis-pesterquest-theme Scanning it results in a message telling you to]] "[=CH3CK=] [=TH3=] [=M3T4D4T4=]", where you'll find a message that says "oh wow you really checked."
** In Tavros's route, the MSPA Reader and Vriska will remember the player class and name you chose in Vriska's route.
** The music that plays in Aradia's route contains "Megalovania", and the credits list the track as being called "yeah, it is", intended as a response to people asking if that really is "Megalovania" they can hear. It can also be interpreted as a response to people saying the song is not Aradia's theme but Vriska's, since she was also involved in the scene from ''Homestuck'' where it plays.
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changed his name to "Eli"


** In ''VideoGame/HalfLife1'', immediately after the resonance cascade but before you are granted any weapons, you have to talk to a scientist and have him use a retinal scanner to open a door for you. It is possible, of course, to kill this scientist, [[VideoGameCrueltyPotential just like all the others]], but it [[https://www.youtube.com/watch?v=lf2vd80CTqU takes some doing]] — you have to wait for a different scientist to eventually resuscitate a downed guard, then slowly push that guard back to his doom so he'll drop a pistol for you to shoot the retinal-scanner scientist. The instant that scientist dies, the door automatically opens.

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** In ''VideoGame/HalfLife1'', immediately after the resonance cascade but before you are granted any weapons, you have to talk to a scientist (Eli Vance) and have him use a retinal scanner to open a door for you. It is possible, of course, to kill this scientist, Eli, [[VideoGameCrueltyPotential just like all the others]], but it [[https://www.youtube.com/watch?v=lf2vd80CTqU takes some doing]] — you have to wait for a different scientist to eventually resuscitate a downed guard, then slowly push that guard back to his doom so he'll drop a pistol for you to shoot the retinal-scanner scientist. Eli. The instant that scientist he dies, the door automatically opens.
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* In ''VideoGame/WarioWareGold'', the microgame hosts have special voice lines for unique scenarios such as failing three times in a row, clearing a microgame at the last second, clearing 15 microgames in a row without failing, failing a microgame by not doing anything, failing or clearing a fake-out microgame (of which there are very few), and so on.
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** Track 3 ends with a SeeminglyHopelessBossFight that Chai is unable to damage due to not having recruited [[AssistCharacter Macaron]] yet. If the player comes back on Level Select and uses Macaron to defeat the enemy in question, CNMN [[BreakingTheFourthWall chastizes Chai for cheating before playing the cutscene so the story doesn't break]].

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** Track 3 ends with a SeeminglyHopelessBossFight that Chai is unable to damage due to not having recruited [[AssistCharacter Macaron]] yet. If the player comes back on Level Select and uses Macaron to defeat the enemy in question, CNMN (who Chai ''also'' had not met at this point) [[BreakingTheFourthWall chastizes Chai for cheating before playing cheating]] and has the regular cutscene so the story doesn't break]].play anyway.


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-->''[Chai defeats the enemy]''
-->'''Peppermint''': Well, this messes everything up.
-->'''CNMN''': Do not be afraid! I will activate the cutscene as usual!
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** Normally, Mimir is present whenever Kratos and Atreus fight the Valkyries. However, since you can enter Muspelheim before reviving Mimir (Albiet vastly under equipped), it's possible to fight the Valkyrie Gondul before reviving Mimir, and if so, there's different dialogue between the two. Kratos also gives his own responses to Atreus' complaints as they move up the mountain.

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** Normally, Mimir is present whenever Kratos and Atreus fight the Valkyries. However, since you can enter Muspelheim before reviving Mimir (Albiet (Albeit vastly under equipped), it's possible to fight the Valkyrie Gondul before reviving Mimir, and if so, there's different dialogue between the two. Kratos also gives his own responses to Atreus' complaints as they move up the mountain.

Changed: 420

Removed: 422

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Fixing indentation


** Most notably, it is possible to use the machine-gun to skip a big portion of the Plantation. But doing so without the necessary fetch-quest will result in a message telling the player they cannot pass.
*** Once the rocket building fetch-quest is completed, the player is free to perform the area skip instead of riding the rocket. This has been demonstrated in nitsuja’s former world record (TSA 50:10.30) 42 minutes into the run[[https://youtu.be/rbQj5NiQ4L8?si=9ws_EY1SCr-eDlTk&t=2522]].

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** Most notably, it is possible to use the machine-gun to skip a big portion of the Plantation. But doing so without the necessary fetch-quest will result in a message telling the player they cannot pass.
***
pass. Once the rocket building fetch-quest is completed, the player is free to perform the area skip instead of riding the rocket. This has been demonstrated in nitsuja’s former world record (TSA 50:10.30) 42 minutes into the run[[https://youtu.be/rbQj5NiQ4L8?si=9ws_EY1SCr-eDlTk&t=2522]].



** You can display any item on the Grange at the Stardew Valley Fair, including objective-based ones. [[https://i.redd.it/r3ycq7vhcypx.png Such as the Mayor's shorts]]. Starting in Version 1.1, the Mayor gets offended, bans you from competing, and offers you 750 stars as hush money to take it down, and Marnie gets flustered when she realizes what that "strange purple cabbage" is.
*** Version 1.3 allows you to put the shorts in the Luau potluck soup for a unique scene. Version 1.4 allows you to wear them yourself!

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** You can display any item on the Grange at the Stardew Valley Fair, including objective-based ones. [[https://i.redd.it/r3ycq7vhcypx.png Such as the Mayor's shorts]]. Starting in Version 1.1, the Mayor gets offended, bans you from competing, and offers you 750 stars as hush money to take it down, and Marnie gets flustered when she realizes what that "strange purple cabbage" is.
*** Version 1.3 allows you to put the shorts in the Luau potluck soup for a unique scene.
is. Version 1.3 allows you to put the shorts in the Luau potluck soup for a unique scene, and Version 1.4 allows you to wear them yourself!
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Spelling/grammar fix(es)


*** When you upgrade your house from the basic shack to the first level, your first barn is added on at no extra cost. Shortly after, Eda--the farmer that trains you--brings you Hanako, the cow you trained with, for free. She also walks you through basic cow care. [[spoiler:If you manage to not upgrade your place until after Eda dies in Winter Year 1, then it's Guild Master Veronica who brings you Hanako instead--having held on to her until you had your barn as Eda wanted you to have her, and asking you to care for her in Eda's memory. The flavor text after Hanako is recieved even changes slightly.]]

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*** When you upgrade your house from the basic shack to the first level, your first barn is added on at no extra cost. Shortly after, Eda--the farmer that trains you--brings you Hanako, the cow you trained with, for free. She also walks you through basic cow care. [[spoiler:If you manage to not upgrade your place until after Eda dies in Winter Year 1, then it's Guild Master Veronica who brings you Hanako instead--having held on to her until you had your barn as Eda wanted you to have her, and asking you to care for her in Eda's memory. The flavor text after Hanako is recieved received even changes slightly.]]
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Adding details to the Smash Bros. content


** ''VideoGame/SuperSmashBrosMelee'' will properly display the name of [[TrueFinalBoss Giga Bowser]] on the jumbotron of the Pokémon Stadium stage should he somehow appear there. Additionally, otherwise unused announcer voiceclips will be spoken if Giga Bowser wins a standard match (provided that the game [[GameBreakingBug doesn't crash]]) or if the game is hacked so that Giga Bowser can be selected from the standard character select screen. There's even a separate clip for Giga ''Koopa,'' as Giga Bowser is named in Japan (though the game calls for the wrong clip depending on the set language; if it's set to English it will call for Giga Koopa and vice versa).



** Despite Master Hand only being playable by certain mods, the Pokémon Stadiums still will feature its name in the screen. Similarly, it will also appear in the Boxing Ring screen (its title being "The Puppeteer").

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** Despite Master Hand only being playable by certain mods, through hacking the game [[spoiler:or in the penultimate battle in World of Light]], the Pokémon Stadiums still will feature its name in the screen. Similarly, it will also appear in the Boxing Ring screen (its title being "The Puppeteer").
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** ''VideoGame/Halo3'': If a vehicle gets flipped over, the player gets the prompt to "Press RB to flip [vehicle]". If you manage to exploit a glitch to flip the Elephant over, the prompt becomes "Press RB to...Wait. What? How did you do that?!"

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** ''VideoGame/Halo3'': If a vehicle gets flipped over, the player gets the prompt to "Press RB to flip [vehicle]". If you manage to exploit a glitch to flip the Elephant (a massive tracked BaseOnWheels that serves as a mobile respawn point) over, the prompt becomes "Press RB to...Wait. What? How did you do that?!"
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Crosswicking

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* In ''[[{{VideoGame/Syberia}} Syberia: The World Before]]'', during one part of the game, Kate Walker decides to call her American friend Olivia using one of the guest house's rotary telephone booths. While the number is not clearly shown, Kate accurately makes the motions for dialing a full number. If you can make out the number she used to call Olivia, [[spoiler:212-359-1519]], you can call that same number later in the game when you're presented with a touch-tone phone you can freely dial.
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Added example(s)

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** Going back to the ledge you couldn't jump up after getting the Rabi Slippers (or after defeating Cocoa, if you're doing a 0% items run), will show a scene of Cocoa dropping down from the ceiling along with a spring. If you try to do that during the first two post-game chapters, the scene just won't happen, because Cocoa is too busy manning to shop to be able to show up.
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* In ''VideoGame/StreetFighter4'', the Small Airfield stage has Balrog ("Boxer") appear in the door of one of the planes. If Balrog is one of the fighters, Vega ("Claw") will appear instead. If both Balrog and Vega are fighting, M. Bison ("Dictator") will appear instead. This is also also a reference to how these three characters had their names swapped around between the Japanese and English version[[note]]Respectively, Boxer, Claw, and Dictator are known as [[NoCelebritiesWereHarmed Mike Bison]], Balrog, and Vega in Japanese[[/note]], hence the use of nicknames.

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* In ''VideoGame/StreetFighter4'', ''VideoGame/StreetFighterIV'', the Small Airfield stage has Balrog ("Boxer") appear in the door of one of the planes. If Balrog is one of the fighters, Vega ("Claw") will appear instead. If both Balrog and Vega are fighting, M. Bison ("Dictator") will appear instead. This is also also a reference to how these three characters had their names swapped around between the Japanese and English version[[note]]Respectively, Boxer, Claw, and Dictator are known as [[NoCelebritiesWereHarmed Mike Bison]], Balrog, and Vega in Japanese[[/note]], hence the use of nicknames.
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* The ''Prime Pro Rhyme Row'' series by Creator/AndrewSchultz. They have a special response to ''any'' rhyme you can think of that uses real words. The game actually encourages thinking of as many as you can, even if they won't immediately help, because solutions you find now are kept track of for later and ones that aren't still contribute to a free puzzle skip.
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None

Added DiffLines:

** ''VideoGame/Halo3'': If a vehicle gets flipped over, the player gets the prompt to "Press RB to flip [vehicle]". If you manage to exploit a glitch to flip the Elephant over, the prompt becomes "Press RB to...Wait. What? How did you do that?!"
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Formatting error.


* Taken into account in-universe by the Dark Powers in [[TabletopGames/Ravenloft Ravenloft]]. One of the cardinal laws of the setting is that it is impossible to escape. It would be easy to say that any such effort simply fizzles out, but many times in the rules time is taken to spell out exactly what kind of side effects a particular brand of escape attempt might have.

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* Taken into account in-universe by the Dark Powers in [[TabletopGames/Ravenloft Ravenloft]].{{TabletopGame/Ravenloft}}. One of the cardinal laws of the setting is that it is impossible to escape. It would be easy to say that any such effort simply fizzles out, but many times in the rules time is taken to spell out exactly what kind of side effects a particular brand of escape attempt might have.
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Rewriting to avoid spoiling who the final boss is of Hades


** The final boss fight has a subtle dialogue change in case the player manages to escape the Underworld on their first attempt (which is very difficult but [[https://www.youtube.com/watch?v=VKepf4jyn4o very possible]]). Usually, Zagreus will say that Hades has "mustered your wretched forces to kill me over and over." In a first-attempt run, he instead says, "mustered a bunch of incompetent wretches to try to kill me."

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** The final boss fight has a subtle dialogue change in case the player manages to escape the Underworld on their first attempt (which is very difficult but [[https://www.youtube.com/watch?v=VKepf4jyn4o very possible]]). Usually, Zagreus will say that Hades has "mustered your wretched references the forces to kill me of the Underworld killing him over and over." In a first-attempt run, he instead says, "mustered a bunch of over in previous runs, but will subtly change it to call them incompetent wretches to try to kill me."that couldn't stop him.
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*** If you kill Don Yates at the beginning of "The Farewell" before talking to Diana, when Diana asks 47 to take him out, 47 will quip that he's way ahead of her.

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