History Main / DepthDeception

31st Mar '17 12:38:31 PM erforce
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* A few of the off-path rooms in ''[[LegoAdaptationGame LEGO Star Wars II]]'' appear "correct" from certain angles, but are revealed to be skewed when you actually walk into them. For instance, the very first [[RobotBuddy Protocol droid]] door in the very first level; a few gimmick objects are included to help sell the illusion.

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* A few of the off-path rooms in ''[[LegoAdaptationGame LEGO Star Wars II]]'' ''VideoGame/LEGOStarWars II'' appear "correct" from certain angles, but are revealed to be skewed when you actually walk into them. For instance, the very first [[RobotBuddy Protocol droid]] door in the very first level; a few gimmick objects are included to help sell the illusion.



* In ''VideoGame/{{Klonoa}} 2: Lunatea's Veil,'' in the Haunted House section of Joilant, there's a room with a straight path lined with ordinary [[TheGoomba Moos]]... except only some of them are normal size. Others are on a parallel path in the background, and when they jump over to your path, they are revealed to be at least ten times bigger.

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* In ''VideoGame/{{Klonoa}} 2: Lunatea's Veil,'' ''VideoGame/Klonoa2LunateasVeil,'' in the Haunted House section of Joilant, there's a room with a straight path lined with ordinary [[TheGoomba Moos]]... except only some of them are normal size. Others are on a parallel path in the background, and when they jump over to your path, they are revealed to be at least ten times bigger.



* A combination of this and DepthPerplexion are {{Invoked Trope}}s in a puzzle in GodOfWar 3; the puzzle shifts the camera to the perspective of a statue overlooking the area, so that stairs, walkways, aqueducts etc. look like they're connecting to each other when in the 3D world they're nowhere near each other. However, since this is Olympus and the statue is magic, while the effect is active you are able to treat the "illusion" as if it's real, and thus beat the area in ways that would be impossible with normal dimensions.

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* A combination of this and DepthPerplexion are {{Invoked Trope}}s in a puzzle in GodOfWar 3; ''VideoGame/GodOfWarIII''; the puzzle shifts the camera to the perspective of a statue overlooking the area, so that stairs, walkways, aqueducts etc. look like they're connecting to each other when in the 3D world they're nowhere near each other. However, since this is Olympus and the statue is magic, while the effect is active you are able to treat the "illusion" as if it's real, and thus beat the area in ways that would be impossible with normal dimensions.
31st Mar '17 12:15:59 PM eroock
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'''Depth Deception''' is what happens when depth perception goes wrong.

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'''Depth Deception''' Depth Deception is what happens when depth perception goes wrong.
11th Feb '17 11:50:46 PM frogpatrol
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Depth Deception is what happens when depth perception goes wrong.

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Depth Deception '''Depth Deception''' is what happens when depth perception goes wrong.
7th Feb '17 10:50:44 AM Vir
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* In the ''WesternAnimation/SpongeBobSquarePants'' episode "Home Sweet Pineapple", [=SpongeBob=]'s house is eaten by nematodes. When he and Patrick try to build a new one, the one they make is actually a miniature replica that [=SpongeBob=] can barely fit in.
7th Feb '17 5:16:42 AM Vir
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* In one post-episode sketch on ''WesternAnimation/UncleGrandpa'', Uncle Grandpa, Pizza Steve and Mr. Gus are lost at sea (actually a giant bathtub) and they see a ship in the distance. The ship comes to them and turns out to be a bathtub toy.

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* In one post-episode sketch on ''WesternAnimation/UncleGrandpa'', Uncle Grandpa, he's lost at sea (actually in a giant bathtub) with Pizza Steve and Mr. Gus are lost at sea (actually a giant bathtub) and they see a ship in the distance. The ship comes to them and turns out to be a bathtub toy.
7th Feb '17 5:15:50 AM Vir
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* In the ''WesternAnimation/PhineasAndFerb''' episode "The Ballad of Badbeard", the children leap across a perilous gorge while monsters snap at their feet. Isabella then chastises Buford for playing around with his nifty, newly-found, monster hand puppets, right in front of the "camera".

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* In the ''WesternAnimation/PhineasAndFerb''' ''WesternAnimation/PhineasAndFerb'' episode "The Ballad of Badbeard", the children leap across a perilous gorge while monsters snap at their feet. Isabella then chastises Buford for playing around with his nifty, newly-found, monster hand puppets, right in front of the "camera".


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* In one post-episode sketch on ''WesternAnimation/UncleGrandpa'', Uncle Grandpa, Pizza Steve and Mr. Gus are lost at sea (actually a giant bathtub) and they see a ship in the distance. The ship comes to them and turns out to be a bathtub toy.
30th Jan '17 1:17:29 PM Phred
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* Las Noches from ''Manga/{{Bleach}}''. Ichigo and company thought it was close enough to run to... and after they were forced to stop to catch their breath, it still looked as far away as ever. When they finally arrived, it would have taken them ''three days'' to walk around to the nearest entrance. You can't really blame them for making their own in that case.

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* Las Noches from ''Manga/{{Bleach}}''. Located in a vast desert with almost nothing to give a sense of scale, Ichigo and company thought it was close enough to run to... and after they were forced to stop to catch their breath, it still looked as far away as ever. When they finally arrived, it would have taken them ''three days'' to walk around to the nearest entrance. You can't really blame them for making their own in that case.
19th Jan '17 11:46:50 AM HeroicJay
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->"[[ItMakesSenseInContext See? Bub's foot isn't giant. It's just in the foreground.]]"

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->"[[ItMakesSenseInContext See? Bub's Bubs's foot isn't giant. It's just in the foreground.]]"
19th Jan '17 11:33:48 AM Lemia
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* In ''Literature/{{Hatchet}}'', Brian gets frustrated about repeatedly ''just'' missing fish while attempting to spear them until he realizes that light refraction is causing him to misjudge where the tip of his spear is in the water.
26th Dec '16 6:19:43 PM nombretomado
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%% * ZeroContextExample
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