History Main / DepthDeception

20th Jul '17 11:55:04 PM DastardlyDemolition
Is there an issue? Send a Message

Added DiffLines:

* Used in one of Joan Cornellà's surreal visual strips where a man in a brown sweater sees another man who we assume is in the forground... until the guy in the sweater rips the other guy's eye out in a spray of blood. The perspective returns to normal while the one eyed man walks away with blood still spurting out.
16th Jul '17 9:10:06 AM nombretomado
Is there an issue? Send a Message


* ''Series/TopGear''. While in Dubai, Hammond is boasting about the six-wheeled Mercedes G63 AMG he's driving, which is certainly bigger than the old WW2-era jeep he points out on the horizon. Until he drives up to it and finds himself dwarfed by a [[http://www.coolthings.com/worlds-largest-jeep-replica/ 21-foot tall jeep replica]].

to:

* ''Series/TopGear''. While in Dubai, Hammond is boasting about the six-wheeled Mercedes G63 AMG he's driving, which is certainly bigger than the old WW2-era [=WW2=]-era jeep he points out on the horizon. Until he drives up to it and finds himself dwarfed by a [[http://www.coolthings.com/worlds-largest-jeep-replica/ 21-foot tall jeep replica]].
11th Jul '17 7:56:15 AM rdococ
Is there an issue? Send a Message


--->'''Duke:''' LOOK AT THE SIZE OF THAT ROCK!... The closer I get to it, the bigger it is!

to:

--->'''Duke:''' LOOK AT THE SIZE OF THAT ROCK!... [[CaptainObvious The closer I get to it, the bigger it is!is!]]
1st Jul '17 2:58:08 AM ZombieAladdin
Is there an issue? Send a Message

Added DiffLines:

[[folder:Theme Parks and Rides]]
* This is how the Matterhorn Bobsleds at [[Ride/DisneyThemeParks Disneyland]] can achieve an impressively tall appearance even though it's actually shorter than Cinderella's Castle: The further up the mountain, the smaller the rocks and trees on it are. This is best demonstrated observing the climbers: Near the bottom, the trees are much taller than a human, but towards the top, they become shorter than the climbers.
[[/folder]]


Added DiffLines:

* An [[https://en.wikipedia.org/wiki/Ames_room Ames room]] looks like a pretty normal room, except that one side is smaller but closer than the other. As a result, people, animals, or things moving around the room will appear to grow traveling in one direction and shrink traveling in the other. The aforementioned Tiny-Huge Island room in ''VideoGame/SuperMario64'' is an example of an Ames room.
27th Jun '17 6:41:00 PM Vir
Is there an issue? Send a Message

Added DiffLines:

* On ''WesternAnimation/RickAndMorty'', Rick and the Smith family are locating a new planet after Earth is taken over by [[TheFederation the Galactic Federation]]. The first planet they go to looks normal-sized at first, but when they attempt to land on it it turns out that it's barely larger than their ship.
7th Jun '17 1:29:24 AM Ymirsdaughter
Is there an issue? Send a Message


* In the ''WesternAnimation/{{Recess}}'' episode "The Box", T.J. is forced inside a chalk-colored box on the blacktop as punishment. An overhead shot and the color patterns make him look like he's trapped in a deep hole.

to:

* In the ''WesternAnimation/{{Recess}}'' episode "The Box", T.J. is forced inside a chalk-colored box square drawn in chalk on the blacktop ground as punishment. An overhead shot and the color patterns make him look like he's trapped in a deep hole.hole to show how claustrophobic he feels.
6th Jun '17 7:09:02 PM shawn_allen
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/GuardiansOfTheGalaxyVol2'', Rocket claims the [[spoiler:Sovereign fleet was destroyed by a guy "about (this) big." Gamora says, "One-inch tall?" Rocket replies, "He may be bigger up close."]]
29th May '17 6:09:03 PM FastFuriousFan
Is there an issue? Send a Message


* In ''Film/ThisIsSpinalTap'', after manager Ian Faith gets the Stonehenge monument for the band and discovers it's 18 ''inches'' high, not 18 ''feet'' high, due to Nigel Tufnel mixing the symbols for feet and inches on the napkin where he draws the design of the monument. When the band performs, and finally the monument appears, as Nigel narrates, the monument appears to remade as the right 18-foot monument and David St. Hubbins is supposedly in awe of it. However, it cuts to show it's actually ''18-inch'' Stonehenge, having never been replaced even after Ian Faith told the designer it's the wrong size. And David was really shocked by how small it was. A little later, just as a confused Nigel sees the monument smaller than the dwarf dancers in the act of the song, he gives a "What the hell? look at Ian and [[YokoOhNo Jeanine]], and David fumes at the debacle.

to:

* In ''Film/ThisIsSpinalTap'', after manager Ian Faith gets the Stonehenge monument for the band and discovers it's 18 ''inches'' high, not 18 ''feet'' high, due to Nigel Tufnel mixing the symbols for feet and inches on the napkin where he draws the design of the monument. When the band performs, and finally the monument appears, as Nigel narrates, the monument appears to remade as the right 18-foot monument and David St. Hubbins is supposedly in awe of it. However, it cuts to show it's actually ''18-inch'' Stonehenge, having never been replaced even after Ian Faith told the designer it's the wrong size. And David was really shocked by how small it was. A little later, just as a confused Nigel sees the monument smaller than the dwarf dancers in the act of the song, he gives a "What the hell? hell" look at Ian and [[YokoOhNo Jeanine]], and David fumes at the debacle.
29th May '17 6:08:38 PM FastFuriousFan
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/ThisIsSpinalTap'', after manager Ian Faith gets the Stonehenge monument for the band and discovers it's 18 ''inches'' high, not 18 ''feet'' high, due to Nigel Tufnel mixing the symbols for feet and inches on the napkin where he draws the design of the monument. When the band performs, and finally the monument appears, as Nigel narrates, the monument appears to remade as the right 18-foot monument and David St. Hubbins is supposedly in awe of it. However, it cuts to show it's actually ''18-inch'' Stonehenge, having never been replaced even after Ian Faith told the designer it's the wrong size. And David was really shocked by how small it was. A little later, just as a confused Nigel sees the monument smaller than the dwarf dancers in the act of the song, he gives a "What the hell? look at Ian and [[YokoOhNo Jeanine]], and David fumes at the debacle.
31st Mar '17 12:38:31 PM erforce
Is there an issue? Send a Message


* A few of the off-path rooms in ''[[LegoAdaptationGame LEGO Star Wars II]]'' appear "correct" from certain angles, but are revealed to be skewed when you actually walk into them. For instance, the very first [[RobotBuddy Protocol droid]] door in the very first level; a few gimmick objects are included to help sell the illusion.

to:

* A few of the off-path rooms in ''[[LegoAdaptationGame LEGO Star Wars II]]'' ''VideoGame/LEGOStarWars II'' appear "correct" from certain angles, but are revealed to be skewed when you actually walk into them. For instance, the very first [[RobotBuddy Protocol droid]] door in the very first level; a few gimmick objects are included to help sell the illusion.



* In ''VideoGame/{{Klonoa}} 2: Lunatea's Veil,'' in the Haunted House section of Joilant, there's a room with a straight path lined with ordinary [[TheGoomba Moos]]... except only some of them are normal size. Others are on a parallel path in the background, and when they jump over to your path, they are revealed to be at least ten times bigger.

to:

* In ''VideoGame/{{Klonoa}} 2: Lunatea's Veil,'' ''VideoGame/Klonoa2LunateasVeil,'' in the Haunted House section of Joilant, there's a room with a straight path lined with ordinary [[TheGoomba Moos]]... except only some of them are normal size. Others are on a parallel path in the background, and when they jump over to your path, they are revealed to be at least ten times bigger.



* A combination of this and DepthPerplexion are {{Invoked Trope}}s in a puzzle in GodOfWar 3; the puzzle shifts the camera to the perspective of a statue overlooking the area, so that stairs, walkways, aqueducts etc. look like they're connecting to each other when in the 3D world they're nowhere near each other. However, since this is Olympus and the statue is magic, while the effect is active you are able to treat the "illusion" as if it's real, and thus beat the area in ways that would be impossible with normal dimensions.

to:

* A combination of this and DepthPerplexion are {{Invoked Trope}}s in a puzzle in GodOfWar 3; ''VideoGame/GodOfWarIII''; the puzzle shifts the camera to the perspective of a statue overlooking the area, so that stairs, walkways, aqueducts etc. look like they're connecting to each other when in the 3D world they're nowhere near each other. However, since this is Olympus and the statue is magic, while the effect is active you are able to treat the "illusion" as if it's real, and thus beat the area in ways that would be impossible with normal dimensions.
This list shows the last 10 events of 218. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DepthDeception