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* The Delayed Blast Fireball spell in ''TabletopGame/DungeonsAndDragons''. Although technically a time bomb, Delayed Blast Fireball can equally well be used to generate a Shoe-Drop Delay. Its implementation in ''BaldursGate'' was such that it is most often used just as a regular fireball, but the 'delayed' part turns it into an Expository Delay.

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* The Delayed Blast Fireball spell in ''TabletopGame/DungeonsAndDragons''. Although technically a time bomb, Delayed Blast Fireball can equally well be used to generate a Shoe-Drop Delay. Its implementation in ''BaldursGate'' ''VideoGame/BaldursGate'' was such that it is most often used just as a regular fireball, but the 'delayed' part turns it into an Expository Delay.
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* ''TimeCrisis 3'' has enemy guards raiding the boat of the two protagonists, only to see a bomb tick down to zero followed with "Bye!" displayed on the timer.

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* ''TimeCrisis 3'' ''VideoGame/TimeCrisis3'' has enemy guards raiding the boat of the two protagonists, only to see a bomb tick down to zero followed with "Bye!" displayed on the timer.
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* The explosives-laden destroyer in the [[WorldWarTwo St. Nazarre raid]] didn't explode until several hours after it was supposed to, serving as a Gag Delay (apparently it went off right as the German commander was mocking the British attempt to ram the docks with a destroyer, doing almost no damage) and a very Impolite Delay (it held off long enough to catch a lot of German souvenir-hunters on deck).

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* The explosives-laden destroyer in the [[WorldWarTwo [[UsefulNotes/WorldWarII St. Nazarre raid]] didn't explode until several hours after it was supposed to, serving as a Gag Delay (apparently it went off right as the German commander was mocking the British attempt to ram the docks with a destroyer, doing almost no damage) and a very Impolite Delay (it held off long enough to catch a lot of German souvenir-hunters on deck).
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[[caption-width-right:288:"[[WheresTheKaboom Where's the kaboom?]] [[WesternAnimation/LooneyTunes There was supposed to be a castle-shattering ka-"]] *BOMB*]]

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[[caption-width-right:288:"[[WheresTheKaboom Where's the kaboom?]] [[caption-width-right:288:"WheresTheKaboom [[WesternAnimation/LooneyTunes There was supposed to be a castle-shattering ka-"]] *BOMB*]]
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* ''UchuuSenkanYamato'' (Star Blazers), esp. the second season: the Argo/Yamato's main armament beams enter (or sometimes go completely through) the enemy ship at one or more points, then there is a brief interval before the entire ship is ripped apart by explosions.

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* ''UchuuSenkanYamato'' ''Anime/UchuuSenkanYamato'' (Star Blazers), esp. the second season: the Argo/Yamato's main armament beams enter (or sometimes go completely through) the enemy ship at one or more points, then there is a brief interval before the entire ship is ripped apart by explosions.

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** They saw the bomb, but not a counter. It could have been set for a certain time. And given the usual cliche, extremely funny.
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* Averted in the MadeForTV film ''SpecialBulletin'' when [[spoiler: a news crew accidentally catches a nuclear explosion. The audience sees the mushroom cloud and immediate blast wave following it]].

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* Averted in the MadeForTV film ''SpecialBulletin'' ''Film/SpecialBulletin'' when [[spoiler: a news crew accidentally catches a nuclear explosion. The audience sees the mushroom cloud and immediate blast wave following it]].

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* A RunningGag in ''VideoGame/SuperMarioWorld'' is Mario destroying the castle he clears by stepping on a dynamite switch and blowing up the castle, with seemingly random success. Once, when Mario steps on the plunger, the fuse seems to break right before it hits the castle. Mario goes to inspect it... and ''then'' the castle blows up, resulting in an AshFace for Mario.

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* A RunningGag in ''VideoGame/SuperMarioWorld'' is Mario destroying the castle he clears by stepping on a dynamite switch and blowing up the castle, with seemingly random success. Once, when At one point,[[note]]specifically, after Roy's castle[[/note]] as depicted in the page image above, Mario steps on the plunger, plunger and the fuse seems to break right before it hits the castle. Mario goes to inspect it... and ''then'' the castle blows up, resulting in an AshFace for Mario.



* Attacking red frogs in ''{{Spelunky}}'' will trigger this in them. As such, due to both this and their unpredictable jumping patterns, they're among the more dangerous beasts to encounter in the game.

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* Attacking red frogs in ''{{Spelunky}}'' ''VideoGame/{{Spelunky}}'' will trigger this in them. As such, due to both this and their unpredictable jumping patterns, they're among the more dangerous beasts to encounter in the game.



* As the current page image shows, VideoGame/SuperMarioWorld has an instance of the Gag delay at Roy's castle.
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* ''Jackie Chan's NewPoliceStory'' has an extreme example of a Staggered Delay

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* ''Jackie Chan's NewPoliceStory'' ''Film/NewPoliceStory'' has an extreme example of a Staggered Delay
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* ''KiddyGrade'' has a number of Expository Delays, particularly in the spaceship combat scenes.

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* ''KiddyGrade'' ''Anime/KiddyGrade'' has a number of Expository Delays, particularly in the spaceship combat scenes.
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* ''Film/ABridgeTooFar''. American paratroopers are running towards a seemingly undefended bridge when the Germans blow it up in their faces. Everyone dives for cover, but afterwards their officer advances cautiously to see if there's anything left. Two more charges go off, [[HumiliationConga soaking him in river water]]. His response is an understandably bitter "Shit!"
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* A first season episode of ''{{Chuck}}'' has Chuck and Casey scrambling out of Casey's SUV when Chuck recognizes the ringing cellphone in the back seat as an [=NSA=] bomb. They have enough time to get clear and for Casey to glare at Chuck for making a mistake before the fireball engulfs the car.

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* A first season episode of ''{{Chuck}}'' ''Series/{{Chuck}}'' has Chuck and Casey scrambling out of Casey's SUV when Chuck recognizes the ringing cellphone in the back seat as an [=NSA=] bomb. They have enough time to get clear and for Casey to glare at Chuck for making a mistake before the fireball engulfs the car.
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* ''Film/FinalDestination'' includes a single Realistic Delay amongst the generally unbelievable escapades.

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* ''Film/FinalDestination'' ''Film/FinalDestination1'' includes a single Realistic Delay amongst the generally unbelievable escapades.

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Split animated films and live-action films.


[[folder:Film]]

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[[folder:Film]][[folder:Films -- Animated]]
* Parodied in ''WesternAnimation/MonstersVsAliens''. [[spoiler: The alien spacecraft's self-destruct countdown reaches zero, but waits until 5 seconds later to actually explode.]]
[[/folder]]

[[folder:Films -- Live-Action]]



* ''FinalDestination'' includes a single Realistic Delay amongst the generally unbelievable escapades.

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* ''FinalDestination'' ''Film/FinalDestination'' includes a single Realistic Delay amongst the generally unbelievable escapades.



* Parodied in ''WesternAnimation/MonstersVsAliens''. [[spoiler: The alien spacecraft's self-destruct countdown reaches zero, but waits until 5 seconds later to actually explode.]]
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* ''Series/{{Charmed}}'': The first few times Piper tried to blow up demons, there was usually a small delay before it actually happened. As she got better at using it, it became almost instantaneous.

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Cut natter.


* In ''Film/PearlHarbor'', we see at one point a bomb crash on a building. It doesn't immediately go off, and the guy who was in the building thinks it's a dud. In fact it does detonate a couple of seconds later. Gag Delay or Shoe-Drop Delay? You decide.
** Could even be a half-hearted attempt at Realistic Delay; detonators of that period could be somewhat persnickety.
** The [[http://en.wikipedia.org/wiki/USS_Arizona_%28BB-39%29 Arizona bomb]] and another ''it's a dud'' bomb fixated on the [[SoundCodedForYourConvenience distinct whine]] of the spinning [[http://en.wikipedia.org/wiki/Fuze fuze]], which set the precedent for how the bombs were activated.
** A [[TruthInTelevision real life tactic]] is for bombs to have delayed fuses. This either allows them to penetrate before exploding (most notably used to penetrate armor protection before detonating inside, or to create a bigger hole underground if you are destroying roads or runways.)
*** Additionally, it was actually accurate - the reason the Arizona went up as huge as it did was because the bomb hit the forward magazines. The explosion of the bomb would have caused the shells to explode after a very short delay.
**** In fact, sometimes a set of bombs used in an air raid will use fuses of varying lengths, upwards of several hours, in order to [[HumansAreBastards hinder repair attempts]] and [[CombatPragmatist delay a base from resuming operations against you]].

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* In ''Film/PearlHarbor'', we see at one point a bomb crash on a building. It doesn't immediately go off, and the guy who was in the building thinks it's a dud. In fact it does detonate a couple of seconds later. Gag Delay or Shoe-Drop Delay? You decide.
**
decide. Could even be a half-hearted attempt at Realistic Delay; detonators of that period could be somewhat persnickety.
** The [[http://en.wikipedia.org/wiki/USS_Arizona_%28BB-39%29 Arizona bomb]] and another ''it's a dud'' bomb fixated on the [[SoundCodedForYourConvenience distinct whine]] of the spinning [[http://en.wikipedia.org/wiki/Fuze fuze]], which set the precedent for how the bombs were activated.
** A [[TruthInTelevision real life tactic]] is for bombs to have delayed fuses. This either allows them to penetrate before exploding (most notably used to penetrate armor protection before detonating inside, or to create a bigger hole underground if you are destroying roads or runways.)
*** Additionally, it was actually accurate - the reason the Arizona went up as huge as it did was because the bomb hit the forward magazines. The explosion of the bomb would have caused the shells to explode after a very short delay.
**** In fact, sometimes a set of bombs used in an air raid will use fuses of varying lengths, upwards of several hours, in order to [[HumansAreBastards hinder repair attempts]] and [[CombatPragmatist delay a base from resuming operations against you]].
persnickety.
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* Parodied in ''MonstersVsAliens''. [[spoiler: The alien spacecraft's self-destruct countdown reaches zero, but waits until 5 seconds later to actually explode.]]

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* Parodied in ''MonstersVsAliens''.''WesternAnimation/MonstersVsAliens''. [[spoiler: The alien spacecraft's self-destruct countdown reaches zero, but waits until 5 seconds later to actually explode.]]



* One of the ''{{Tremors}}'' movies mixed the Polite Delay and the Gag Delay. A time bomb gets thrown into [[CrazySurvivalist Burt's]] truck full of explosives but no one knows what the time delay is. Cue everyone taking cover as Burt runs past yelling that they have to get farther away.

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* One of the ''{{Tremors}}'' movies ''Film/Tremors2Aftershocks'' mixed the Polite Delay and the Gag Delay. A time bomb gets thrown into [[CrazySurvivalist Burt's]] truck full of explosives but no one knows what the time delay is. Cue everyone taking cover as Burt runs past yelling that they have to get farther away.
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* While it isn't explosion-based, TheBindingOfIssac has the [[FrickinLaserBeams Brimstone]] and [[DelayedReaction Anti Gravity]] combination.

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* While it isn't explosion-based, TheBindingOfIssac TheBindingOfIsaac has the [[FrickinLaserBeams Brimstone]] and [[DelayedReaction Anti Gravity]] combination.
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* While it isn't explosion-based, TheBindingOfIssac has the [[FrickinLaserBeams Brimstone]] and [[DelayedReaction Anti Gravity]] combination.
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* ''CounterStrike: Global Offensive'': the bomb explodes a few seconds after the timer runs out, during which it blinks white and makes a different kind of beep. Any defusal attempt in progress, even if the progress bar is within milliseconds of completion, fails.

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* ''CounterStrike: ''VideoGame/CounterStrike: Global Offensive'': the bomb explodes a few seconds after the timer runs out, during which it blinks white and makes a different kind of beep. Any defusal attempt in progress, even if the progress bar is within milliseconds of completion, fails.
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* A RunningGag in ''VideoGame/SuperMarioWorld'' is Mario destroying the castle he clears by stepping on a dynamite switch and blowing up the castle, with seemingly random success. Once, when Mario steps on the plunger, the fuse seems to break right before it hits the castle. Mario goes to inspect it... and ''then'' the castle blows up, resulting in an AshFace for Mario.
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Added DiffLines:

* ''Film/JingleAllTheWay'' has the postal worker claim that there's a bomb in the package he's carrying in a desperate attempt to ward off police. After he flees the building (leaving said package behind), [[AccidentallyAccurate it actually goes off]].

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** But not always. Quickly killing off a MauveShirt with barely an OhCrap is a good way to show that WarIsHell.

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** But not always. Quickly killing off a MauveShirt with barely an OhCrap is a good way to show that WarIsHell. WarIsHell.
* {{Manga/AKIRA}} had a BrickJoke example near the beginning, where an extremist tries to set off a grenade in a police station only to have it fizzle out. As the main characters are walking away from the building minutes later, an explosion comes from said station.
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** In Attack Of The Clones, there's an example of the "Realistic" delay (i.e. light before sound) - But it's not realistic anyway since there's no sound in space so it's a moot (or is it mute? ;) ) point...

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** In Attack Of The Clones, there's an example of the "Realistic" delay (i.e. light before sound) - But it's not realistic anyway since there's no sound in space so it's a moot (or is it mute? ;) ) mute?) point...
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* ''VideoGame/TheMatrixPathOfNeo'' has a expository delay with the Det. packs in the sewer, except you don't see Neo press the button unless the camera is in the right place.
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* ''CounterStrike: Global Offensive'': the bomb explodes a few seconds after the timer runs out, during which it blinks white and makes a different kind of beep. Any defusal attempt in progress, even if the progress bar is within milliseconds of completion, fails.
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Added DiffLines:

* From one of Creator/JeffDunham's Creator/ComedyCentral specials, "Spark of Insanity": According to Achmed the Dead Terrorist, suicide bombers sometimes play practical jokes on each other.
--> '''Achmed:''' RAAAAAAAAA... ''({{beat}})'' What the-- ''([[KilledMidSentence imitates explosion]])''
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* More generally, this trope is exactly ''why'' "dud" explosives of any kind need to be treated with all due caution.
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* In ''WesternAnimation/TheSmurfs'' AnimatedAdaptation of "The Fake Smurf", Hogatha attempts to destroy the Smurfs by sabotaging the bridge with Jokey's "surprises", but instead of the "surprises" going off when she pulled the trigger at the moment the Smurfs were crossing the bridge, they ended up going off when Hogatha herself started crossing the bridge.
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* Two former attractions at [[Ride/UniversalStudios Florida]] had an instance of this:

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* Two former attractions at [[Ride/UniversalStudios Universal Studios Florida]] had an instance of this:

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