History Main / DefogOfWar

30th Sep '17 6:06:55 PM nombretomado
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* LEMMESI in ''DesktopDungeons'' shows you three random squares on the map. Because removing FogOfWar heals you, the spell is effectively free (it reveals enough squares to repay its MP cost) and lets you heal without having to leave your current battle.

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* LEMMESI in ''DesktopDungeons'' ''VideoGame/DesktopDungeons'' shows you three random squares on the map. Because removing FogOfWar heals you, the spell is effectively free (it reveals enough squares to repay its MP cost) and lets you heal without having to leave your current battle.
22nd Sep '17 12:56:29 PM Morgenthaler
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* ''FireEmblem'': the Torch item and Torch Staff are useful in increasing vision in fog or night. While most units can only see a few spaces around them fog or night, the Thief, Assassin, and Rogue units can see a considerable amount of spaces around them, making them invaluable in such scenarios. Once shifted, Laguz units in the [[VideoGame/FireEmblemTellius Tellius]] games also have a better sight than most of your units.

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* ''FireEmblem'': ''VideoGame/FireEmblem'': the Torch item and Torch Staff are useful in increasing vision in fog or night. While most units can only see a few spaces around them fog or night, the Thief, Assassin, and Rogue units can see a considerable amount of spaces around them, making them invaluable in such scenarios. Once shifted, Laguz units in the [[VideoGame/FireEmblemTellius Tellius]] games also have a better sight than most of your units.
22nd Sep '17 12:55:56 PM Morgenthaler
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* There is also a defogging ability in the Elves' arsenal in ''VideoGame/TheBattleForMiddleEarth'', at least in the second one. It clears a blurry-edged circle on the map. In the first game, the forces of Darkness (Sauron and Saruman) could use the Eye of Sauron and the Palantír, respectively, as support powers to clear the fog where they pointed.

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* There is also a defogging ability in the Elves' arsenal in ''VideoGame/TheBattleForMiddleEarth'', at least in the second one. It clears a blurry-edged circle on the map. In the first game, the forces of Darkness (Sauron and Saruman) could use the Eye of Sauron and the Palantír, respectively, as support powers to clear the fog where they pointed.



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22nd Sep '17 12:42:46 PM Morgenthaler
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* In ''RiseOfLegends'' the Vinci faction could build an observatory complete with giant telescope. It cleared the fog of war in a cone across the map in whatever direction it's pointed, rather than just clearing a round spot in the middle of the fog like in most other games. Later on, the Cuotl faction could get a support power that was basically a KillSat, both clearing and blasting where it was targeted.

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* In ''RiseOfLegends'' ''VideoGame/RiseOfLegends'' the Vinci faction could build an observatory complete with giant telescope. It cleared the fog of war in a cone across the map in whatever direction it's pointed, rather than just clearing a round spot in the middle of the fog like in most other games. Later on, the Cuotl faction could get a support power that was basically a KillSat, both clearing and blasting where it was targeted.
19th May '16 9:07:06 PM mariovsonic999
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** It's worth noting that ''Thracia 776'', the first game to feature fog of war, does not give extended vision to thieves.
5th Apr '16 10:25:51 PM Exusia
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** The Recon unit in all four games (and probably previous Nintendo Wars games too). The Submarine, too.

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** The Recon unit in all four games (and probably previous Nintendo Wars games too). has a very high field of vision. The Submarine, too.Submarine is the naval equivalent but its range isn't as great.
5th Apr '16 9:41:12 AM Exusia
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** The Flare unit in ''Days Of Ruin''

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** The Flare unit in ''Days Of Ruin''Ruin'' temporarily clears up fog around where the flare is shot. Lin's CO power also increases her units' vision in fog.
13th Jan '16 1:41:57 PM Vogie
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* The Clairvoyance SupportPower, as well as Twisted Fate's LimitBreak both incorporate this in ''VideoGame/LeagueOfLegends''. Wards are also a cheap option to buy and utilize which are downright attached to the hip of competitive players.

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* The Clairvoyance SupportPower, as well as Twisted Fate's LimitBreak both incorporate this in ''VideoGame/LeagueOfLegends''. Wards are also a cheap option to buy and utilize which are downright attached to the hip of competitive players.players, and starting in season 5, are literally provided free through "trinkets". There's also been the introduction of the Scuttle Crabs, a pair of monsters that wander through the river... killing this monster will provide a temporary vision and speed zone.
18th Nov '15 12:11:52 AM Randallw201238
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* In ''VideoGame/{{Civilization}}'', discovering satellites reveals the entire world map (and causes NPC civs to ask to trade world maps more often, which only gets you updated info on new/captured settlements at this point). Air units can preform a recon action, which does as you would expect and reveals a part of the world that is in-range.

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* In ''VideoGame/{{Civilization}}'', discovering satellites reveals the entire world map (and causes NPC civs to ask to trade world maps more often, which only gets you updated info on new/captured settlements at this point). Air units can preform perform a recon action, which does as you would expect and reveals a part of the world that is in-range.
12th Sep '15 9:41:08 PM nombretomado
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* ''AdvanceWars'': Sonja's main strength is her increased vision range in fog.

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* ''AdvanceWars'': ''VideoGame/AdvanceWars'': Sonja's main strength is her increased vision range in fog.
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