History Main / DeadlyLunge

23rd Mar '16 2:52:07 AM eroock
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[[caption-width-right:300:One free hug!]]

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[[caption-width-right:300:One [[caption-width-right:300:[[DeadlyEuphemism One free hug!]]
hug!]]]]
22nd Mar '16 8:46:18 PM Willbyr
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[[quoteright:295:[[VideoGame/Left4Dead http://static.tvtropes.org/pmwiki/pub/images/deadly-lunge_3665.jpg]]]]
[[caption-width-right:295:One free hug!]]

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[[quoteright:295:[[VideoGame/Left4Dead %% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1456416860096047700
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:300:[[VideoGame/ResidentEvil6
http://static.tvtropes.org/pmwiki/pub/images/deadly-lunge_3665.jpg]]]]
[[caption-width-right:295:One
org/pmwiki/pub/images/rsz_re6_zombie_jumping.png]]]]
[[caption-width-right:300:One
free hug!]]


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31st Jan '16 10:59:54 AM Quanyails
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** Ropes (i.e. [[CallARabbitASmeerp snakes]])) charge straight at Link when they see him. They're [[GameplayAndStorySegregation allegedly]] poisonous, but don't do anything but immediately deal a small amount of damage.

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** Ropes (i.e. [[CallARabbitASmeerp snakes]])) snakes]]) charge straight at Link when they see him. They're [[GameplayAndStorySegregation allegedly]] poisonous, but don't do anything but immediately deal a small amount of damage.
30th Jan '16 10:13:49 PM BattleMaster
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** Feral ghouls gain this ability in ''VideoGame/{{Fallout4}}'', often lunging hard enough to knock themselves prone.
9th Jan '16 5:59:20 PM nombretomado
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* Used by Man-Ray upon his reawakening in SpongebobSquarepants. Unfortunately, it [[NoSell didn't work]], due to Spongebob having the control to his [[WeaksauceWeakness tickle-belt]] on hand.

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* Used by Man-Ray upon his reawakening in SpongebobSquarepants.''WesternAnimation/SpongeBobSquarePants''. Unfortunately, it [[NoSell didn't work]], due to Spongebob having the control to his [[WeaksauceWeakness tickle-belt]] on hand.
19th Nov '15 11:32:45 PM Xelloss08
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[[folder:Literature]]
* In the Literature/{{Boojumverse}} story "The Wreck of the ''Charles Dexter Ward''", the {{Artificial Zombie}}s called the reanimated seem to move at a slow, clumsy shuffle. This lulls one character into a false sense of security, and he meets his end by getting too close to a reanimated which suddenly lunges with unexpected speed.
[[/folder]]
22nd Sep '15 11:42:41 AM HighCrate
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* The Franchise/{{Alien}} in most ''Franchise/AlienVsPredator'' games can do this. It is [[FragileSpeedster not slow on foot to begin with]], and some variants can pounce over the map if needed.

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* The Franchise/{{Alien}} in most ''Franchise/AlienVsPredator'' games can do this. It is [[FragileSpeedster [[SuperSpeed not slow on foot to begin with]], and some variants can pounce over the map if needed.
22nd Jun '15 6:54:13 PM valos
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* In ''VideoGame/{{Cataclysm}}'', a few zombies (and animals) can pull this on the player, though a harmless "leap" ability to close the distance is far more common. The experimental builds add feral predators, an upgrade to the [[Left4Dead feral hunter]] with a very nasty version that can knock the target over and inflict blood loss.
10th Mar '15 9:18:45 PM GopherBroke
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* The regular zombies in ''VideoGame/DyingLight'' fit this trope to a T, jumping at the player character anytime he gets too close. Volatiles and Night Hunters, while they're always fast, are capable of extreme bursts of speed when they they want to kill the protagonist.
10th Dec '14 1:55:12 PM Bisected8
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** The snake enemies in ''VideoGame/TheLegendOfZelda'' and the ''VideoGame/TheLegendOfZeldaOracleGames'' series move at great speed upon seeing the player.

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** The snake enemies in ''VideoGame/TheLegendOfZelda'' and the ''VideoGame/TheLegendOfZeldaOracleGames'' series move Ropes (i.e. [[CallARabbitASmeerp snakes]])) charge straight at great speed upon seeing the player.Link when they see him. They're [[GameplayAndStorySegregation allegedly]] poisonous, but don't do anything but immediately deal a small amount of damage.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.DeadlyLunge