History Main / DeaderThanDead

5th Feb '16 10:05:11 AM Protectronics
Is there an issue? Send a Message
Added DiffLines:
* As it takes place for the most part in a world populated by ghosts, ''Literature/MayBird'' has other threats than just dying. Such as the threat of being sucked into nothingness or having your soul vaporized.
1st Feb '16 10:12:22 PM BobRiddle
Is there an issue? Send a Message
Added DiffLines:
Do not confuse with DeaderThanDisco.
26th Jan '16 9:32:40 AM nighttrainfm
Is there an issue? Send a Message
'trapped forever' is a bit of an overstatement, given they bring him back that same movie
* In Pirates of the Caribbean, Tia Dalma can't resurrect Jack Sparrow like she did with Barbossa, because he is lost "body and soul", trapped forever in the Davy Jones' Locker.
15th Jan '16 10:38:05 PM Kuruni
Is there an issue? Send a Message
* Played straight in a slightly weird way in the third ''Literature/TheDresdenFiles'' book, in which an evil (and apparently quite dead) sorcerer's nasty leftover rage manifests as a ghost that wreaks havoc on the folks he blames for his defeat, and anyone close to them. This editor calls it a "slightly weird" way because ''Dresden Files'' ghosts apparently aren't actually leftover living beings' souls so much as they are single-minded metaphysical residue from the deceased's emotions and intent, as seen when the [[YouKeepUsingThatWord titular]] wizard deliberately creates one of ''himself'' to help get out of a nasty situation, yet manages to be side by side with it moments later after he's resuscitated. ** This is further explored in ''Ghost Story''. Ghosts are spiritual copies of the deceased, formed and powered by their memories. A sufficiently powerful ghost can use memories to augment their abilities or manifest into a physical form. This is essentially CastFromHitPoints, however, and a ghost who uses up too much of their memories can become a [[FateWorseThanDeath Wraith]]--a mindless being that feeds on other ghosts' memories- or cease to exist entirely.
to:
* Played straight in a slightly weird way in the third ''Literature/TheDresdenFiles'' book, in which an evil (and apparently quite dead) sorcerer's nasty leftover rage manifests as a ghost that wreaks havoc on the folks he blames for his defeat, and anyone close to them. This editor calls it a "slightly weird" way because ''Dresden Files'' ghosts apparently aren't actually leftover living beings' souls so much as they are single-minded metaphysical residue from the deceased's emotions and intent, as seen when the [[YouKeepUsingThatWord titular]] wizard deliberately creates one of ''himself'' to help get out of a nasty situation, yet manages to be side by side with it moments later after he's resuscitated. ** This is further explored in ''Ghost Story''. Ghosts are spiritual copies of the deceased, formed and powered by their memories. A sufficiently powerful ghost can use memories to augment their abilities or manifest into a physical form. This is essentially CastFromHitPoints, however, and a ghost who uses up too much of their memories can become a [[FateWorseThanDeath Wraith]]--a mindless being that feeds on other ghosts' memories- or cease to exist entirely.
15th Jan '16 5:16:55 PM Josef5678
Is there an issue? Send a Message
* In {{Bungie}}'s ''VideoGame/{{Myth}}'' games, the villains often meet such an end. Balor, the first game's villain is beheaded, then the head is thrown to a magically created [[BottomlessPits bottomless pit]] called The Great Devoid. The fact this was necessary to kill him fully is evidenced by his severed head talking to you during the trip. In Myth II, the villain Soulblighter killed by being cast into lava.
to:
* In {{Bungie}}'s Creator/{{Bungie}}'s ''VideoGame/{{Myth}}'' games, the villains often meet such an end. Balor, the first game's villain is beheaded, then the head is thrown to a magically created [[BottomlessPits bottomless pit]] called The Great Devoid. The fact this was necessary to kill him fully is evidenced by his severed head talking to you during the trip. In Myth II, the villain Soulblighter killed by being cast into lava.
7th Jan '16 9:31:50 PM Ghostninja109
Is there an issue? Send a Message
Added DiffLines:
** Necromancy spells cause this as reanimated corpses turn to dust after a certain amount of time, preventing them from being raised repeatedly. Decapitation also prevents them from becoming undead in the first place.
13th Dec '15 2:58:54 AM jormis29
Is there an issue? Send a Message
* Anti-matter. Should it come into contact with its regular conterpart, both will be rendered annihilated, outright violating the law of conservation of mass. Which means both will cease to exist.
to:
* Anti-matter.AntiMatter. Should it come into contact with its regular conterpart, both will be rendered annihilated, outright violating the law of conservation of mass. Which means both will cease to exist.
13th Dec '15 2:44:20 AM GunshotPhoenix
Is there an issue? Send a Message
Added DiffLines:
* ''VideoGame/{{Destiny}}'' has the God-Knight of the [[OurZombiesAreDifferent Hive]], Crota. The Dark Below expansion's campaign culminated in the [[PlayerCharacter Guardian(s)]] destroying the giant crystal that housed Crota's soul, in the mission "The Awakening". As it turns out, that didn't actually kill him, it simply sent him back to his personal realm. To kill him for good, you must complete the "Crota's End" Raid, which involved storming his realm, breaking through his defenses and taking him down before he regains enough power to try to take over Earth again. Later, in the Taken King expansion, you had to do the same with Crota's father and the titular Taken King, Oryx, in the story mission "Regicide" and the "King's Fall" Raid.
6th Dec '15 8:22:06 AM TheDiego908
Is there an issue? Send a Message
Added DiffLines:
* Anti-matter. Should it come into contact with its regular conterpart, both will be rendered annihilated, outright violating the law of conservation of mass. Which means both will cease to exist.
6th Dec '15 8:22:06 AM TheDiego908
Is there an issue? Send a Message
This list shows the last 10 events of 183. Show all.