History Main / CyberSpace

17th Oct '17 10:38:31 AM superkeijikun
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* The anime series ''LightNovel/SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Virtual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment.

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* The anime series ''LightNovel/SwordArtOnline'', originally a 2001 novel, revolves around the concept. It takes place in a {{Virtual Reality}} {{Massively Multiplayer Online Role Playing Game}} (VR MMORPG), where thousands of players immerse their consciousness completely within a virtual reality, but remain trapped there for several years, being forced to adapt to the new virtual environment. Subsequent story arcs take place in different VR MMO games, but without the dangers from having one's consciousness trapped in the game.
8th Jul '17 4:10:43 AM Luppercus
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* ''Series/VR5'' was a kind of obscure not very succesful 90s show about this trope that only lasted one season.
3rd Jun '17 10:05:09 AM nombretomado
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* In the ''WhateleyUniverse'', being able to dive into cyberspace is Merry's best power. It turns out she's not the only one who can do it, though, and one of the others is trying to kill everyone...

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* In the ''WhateleyUniverse'', ''Literature/WhateleyUniverse'', being able to dive into cyberspace is Merry's best power. It turns out she's not the only one who can do it, though, and one of the others is trying to kill everyone...
17th Jan '17 11:59:09 AM ImperialMajestyXO
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Rather than go DownTheRabbitHole into a SpiritWorld, the character puts on some VR goggles, [[UnusualUserInterface plugs an Ethernet cable into his skull]], or gets "digitized" into data. What do they see when they go online? A pretty nifty 3D world, designed as a ViewerFriendlyInterface made up of {{Holographic Terminal}}s over a background full of MatrixRainingCode superimposed over TronLines. Not only is [[EverythingIsOnline everything online,]] you can expect "surfing" from one site/database to another to be handled with all the aesthetic aplomb of a DesignStudentsOrgasm and to be completely lagless.

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Rather than go DownTheRabbitHole into a SpiritWorld, the character puts on some VR goggles, [[UnusualUserInterface plugs an Ethernet cable cable]] [[BrainComputerInterface into his skull]], or gets "digitized" into data. What do they see when they go online? A pretty nifty 3D world, designed as a ViewerFriendlyInterface made up of {{Holographic Terminal}}s over a background full of MatrixRainingCode superimposed over TronLines. Not only is [[EverythingIsOnline everything online,]] you can expect "surfing" from one site/database to another to be handled with all the aesthetic aplomb of a DesignStudentsOrgasm and to be completely lagless.
25th Dec '16 9:51:58 PM C2
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* Some episodes of ''WesternAnimation/{{Freakazoid}}!'' feature cyberspace, including his origin story.

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* Some episodes of ''WesternAnimation/{{Freakazoid}}!'' ''WesternAnimation/{{Freakazoid}}'' feature cyberspace, including his origin story.
27th Nov '16 3:51:08 PM TheFantasyChronicler
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* The {{anime}} ''Anime/DotHackSign'' (and the Franchise/DotHack series in general) takes place in "The World", an {{MMORPG}} with a Cyberspace interface.


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* The {{anime}} ''Anime/DotHackSign'' (and the Franchise/DotHack series in general) takes place in "The World", an {{MMORPG}} with a Cyberspace interface.
27th Nov '16 3:50:09 PM TheFantasyChronicler
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* Creator/KenAkamatsu has a way of depicting the internet as an endless ocean ala his first work ''Manga/AILoveYou'' and later work ''Manga/MahouSenseiNegima''. Tuna is a dos attack...



* The world of ''Manga/GamerzHeaven'' appears to be a virtual reality similar to the real world, but it's never really explained.



* ''Franchise/KagerouProject'': Ene exists within cyberspace (one of her [[ImageSong songs]] is even about her cybernetic journey to Shintaro's computer), but she used to be human. [[spoiler:Later expanded on; her power allows her to jump from her human body into any electronic device with an internet connection]].
* Creator/KenAkamatsu has a way of depicting the internet as an endless ocean ala his first work ''Manga/AILoveYou'' and later work ''Manga/MahouSenseiNegima''. Tuna is a dos attack...



* The world of ''Manga/GamerzHeaven'' appears to be a virtual reality similar to the real world, but it's never really explained.
* ''Franchise/KagerouProject'': Ene exists within cyberspace (one of her [[ImageSong songs]] is even about her cybernetic journey to Shintaro's computer), but she used to be human. [[spoiler:Later expanded on; her power allows her to jump from her human body into any electronic device with an internet connection]].



* ''Film/GhostInTheMachine'': There are lots of visual graphics to show the killer travelling through cyberspace. Josh and his friend are also shown playing some sort of virtual reality FirstPersonShooter in an arcade hall.



* In the 1997 informative video ''Film/TheKidsGuideToTheInternet'' it uses the term with graphics of the kids' heads flying around.



* In the 1997 informative video ''Film/TheKidsGuideToTheInternet'' it uses the term with graphics of the kids' heads flying around.
* ''Film/GhostInTheMachine'': There are lots of visual graphics to show the killer travelling through cyberspace. Josh and his friend are also shown playing some sort of virtual reality FirstPersonShooter in an arcade hall.



* An interesting take on the trope in ''Literature/TheHistoryOfTheGalaxy'' book. The terms "cyberspace" and "virtual reality" are separated. Virtual reality is this trope, while cyberspace is something else. Only [[TheCracker cybreakers]] (hackers with many brain implants who can interface with pretty much any device wirelessly) and mnemonics (the government/corporate counterparts to cybreakers). Both are able to perceive the world around them in a way that allows them to see any piece of electronics in the vicinity and [[EverythingIsOnline try to access it using various wireless means]] (e.g. radio, infra-red). Virtual reality is fully immersive by allowing any person to use his or her implant (present since birth) to connect to the [[TheAlternet Interstar]] network. Certain genetically-engineered people are able to do the same by using a special IR-emitting and sensing organ (apparently, most computers in the 'verse have an IR port).
* The ''Literature/{{Idlewild}}'' series has Immersive Virtual Reality. Users can meet in common areas or build their own domains from scratch.
* The UrbanFantasy ''Literature/JohnGolden'' series from Creator/RagnarokPublications plays with this. As a Debugger, John doesn't go into actual virtual reality but pocket-dimensions created by the fae in computer networks.



* ''[[Literature/{{MARZENA}} The MARZENA Series]]'' introduces the Glial-Net, an internet where websites are self-aware AIs, thanks to famous science writer Anika From Bremen [[ViewersAreGeniuses teaching software programmers]] how to create true intelligence. Each AI has its own holo universe separated from the real world and with which it can cross to an extend using cameras to create a "Real Virtual Space," thus making them like [[VirtualGhost ghosts]].



* ''Literature/ReadyPlayerOne'' is focused on the virtual world of Oasis, originally conceived as a next-gen MMO game using a VR headset that uses low-power lasers to project the image onto the user's retina (thus making the user "see" everything without the tunneled way we see things on a computer screen) and haptic gloves that allow the user to control his or her character and receive touch feedback. Eventually, Oasis grew to contain thousands upon thousands of worlds, to the point where the terms "Oasis" and "the Internet" are interchangeable. The protagonist attends school exclusively through VR and loves it, especially since he doesn't have to deal with bullies in RealLife (the school planet is a non-[=PvP=] zone, meaning fighting is not allowed, so all bullies can do is hurl insults, but muting them is an easy counter).



* The ''Literature/{{Idlewild}}'' series has Immersive Virtual Reality. Users can meet in common areas or build their own domains from scratch.



* The ''UrbanFantasyLiterature/JohnGolden'' series from Creator/RagnarokPublications plays with this. As a Debugger, John doesn't go into actual virtual reality but pocket-dimensions created by the fae in computer networks.
* ''[[Literature/{{MARZENA}} The MARZENA Series]]'' introduces the Glial-Net, an internet where websites are self-aware AIs, thanks to famous science writer Anika From Bremen [[ViewersAreGeniuses teaching software programmers]] how to create true intelligence. Each AI has its own holo universe separated from the real world and with which it can cross to an extend using cameras to create a "Real Virtual Space," thus making them like [[VirtualGhost ghosts]].
* ''Literature/ReadyPlayerOne'' is focused on the virtual world of Oasis, originally conceived as a next-gen MMO game using a VR headset that uses low-power lasers to project the image onto the user's retina (thus making the user "see" everything without the tunneled way we see things on a computer screen) and haptic gloves that allow the user to control his or her character and receive touch feedback. Eventually, Oasis grew to contain thousands upon thousands of worlds, to the point where the terms "Oasis" and "the Internet" are interchangeable. The protagonist attends school exclusively through VR and loves it, especially since he doesn't have to deal with bullies in RealLife (the school planet is a non-[=PvP=] zone, meaning fighting is not allowed, so all bullies can do is hurl insults, but muting them is an easy counter).
* An interesting take on the trope in ''Literature/TheHistoryOfTheGalaxy'' book. The terms "cyberspace" and "virtual reality" are separated. Virtual reality is this trope, while cyberspace is something else. Only [[TheCracker cybreakers]] (hackers with many brain implants who can interface with pretty much any device wirelessly) and mnemonics (the government/corporate counterparts to cybreakers). Both are able to perceive the world around them in a way that allows them to see any piece of electronics in the vicinity and [[EverythingIsOnline try to access it using various wireless means]] (e.g. radio, infra-red). Virtual reality is fully immersive by allowing any person to use his or her implant (present since birth) to connect to the [[TheAlternet Interstar]] network. Certain genetically-engineered people are able to do the same by using a special IR-emitting and sensing organ (apparently, most computers in the 'verse have an IR port).



* ''Series/{{The 100}}'' has the City of Light, a shared virtual reality that anyone who has taken one of A.L.I.E.'s computer chips can enter by meditating, or choose to remain in permanently even after their physical body has died.



* In ''Series/RoboCopTheSeries'' after Diana is murdered and her brain used to control traffic lights (and other things too) in Delta City her consciousness is trapped in one of these. We occasionally see it when she's affected with viruses or when other characters use VR equipment.



* In ''Series/RoboCopTheSeries'' after Diana is murdered and her brain used to control traffic lights (and other things too) in Delta City her consciousness is trapped in one of these. We occasionally see it when she's affected with viruses or when other characters use VR equipment.
* ''Series/{{The 100}}'' has the City of Light, a shared virtual reality that anyone who has taken one of A.L.I.E.'s computer chips can enter by meditating, or choose to remain in permanently even after their physical body has died.



* ''TabletopGame/{{Cyberspace}}'' by Iron Crown Enterprises (I.C.E.).



* ''TabletopGame/{{Cyberspace}}'' by Iron Crown Enterprises (I.C.E.).



* The eponymous Electrosphere in ''VideoGame/AceCombat3Electrosphere'' is some sort of virtual reality underlying the physical realm, which only AIs ([[spoiler:such as Nemo]]) and "[[BrainUploading sublimated]]" humans ([[spoiler:such as Dision and Cynthia]]) can enter, however.



* The eponymous Electrosphere in ''VideoGame/AceCombat3Electrosphere'' is some sort of virtual reality underlying the physical realm, which only AIs ([[spoiler:such as Nemo]]) and "[[BrainUploading sublimated]]" humans ([[spoiler:such as Dision and Cynthia]]) can enter, however.
* ''VideoGame/AVirusNamedTom'' has the titular character, a computer virus, dwelling in cyberspace.



* The lair of the [[OurDemonsAreDifferent demonic]] [[PompousPoliticalPundit news reporter]] Bob Barbas in ''VideoGame/DMCDevilMayCry'' has this aesthetic. Bob's demonic form is a holographic-looking [[OracularHead head]] composed of translucent data cubes, and he attacks Dante with rectangular blasts of electricity.



* The final segment of ''VideoGame/IHaveNoMouthAndIMustScream'' involves the Chinese and Russian supercomputers teleporting AM's victims [[spoiler: the number of which, vary according to how well you helped them out]]; into AM's "RAM-space". It resembles a huge cerebral landscape pockmarked with shards of broken glass lodged in the tissue, occasional bits of machinery, and huge columns representing AM's primary components.



* ''VideoGame/TheMatrixPathOfNeo'' very obviously seeing it's got ''Franchise/TheMatrix'' in the title.
** Also ''VideoGame/EnterTheMatrix'' for the same reasons.



* ''Videogame/PlanetSide'' and its sequel have virtual training areas for soldiers to try out all available equipment [[FriendlyFireproof without endangering their fellow soldiers]]. In the first game, OurGraphicsWillSuckInTheFuture and all objects in the virtual training area have thick outlines, with wireframe terrain. In the second game, everything looks normal up close but everything past a few hundred meters fades out to black-and-white wireframe.



* The final segment of ''VideoGame/IHaveNoMouthAndIMustScream'' involves the Chinese and Russian supercomputers teleporting AM's victims [[spoiler: the number of which, vary according to how well you helped them out]]; into AM's "RAM-space". It resembles a huge cerebral landscape pockmarked with shards of broken glass lodged in the tissue, occasional bits of machinery, and huge columns representing AM's primary components.
* Happens twice during the [=T260G=]'s scenario in ''VideoGame/SagaFrontier''; once during a story mission and another which is the PointOfNoReturn.



* In the ''Franchise/SlyCooper'' series, Bentley "hacks" miscellaneous devices by playing a retro-style shoot 'em up.



* Just like the tabletop-game they were adapted from, some of the ''VideoGame/{{Shadowrun}}'' video-games feature a Matrix that can be entered by characters.
* In the ''Franchise/SlyCooper'' series, Bentley "hacks" miscellaneous devices by playing a retro-style shoot 'em up.



* ''VideoGame/AVirusNamedTom'' has the titular character, a computer virus, dwelling in cyberspace.
* Happens twice during the [=T260G=]'s scenario in ''VideoGame/SagaFrontier''; once during a story mission and another which is the PointOfNoReturn.



* ''VideoGame/TheMatrixPathOfNeo'' very obviously seeing it's got ''Franchise/TheMatrix'' in the title.
** Also ''VideoGame/EnterTheMatrix'' for the same reasons.
* The lair of the [[OurDemonsAreDifferent demonic]] [[PompousPoliticalPundit news reporter]] Bob Barbas in ''VideoGame/DMCDevilMayCry'' has this aesthetic. Bob's demonic form is a holographic-looking [[OracularHead head]] composed of translucent data cubes, and he attacks Dante with rectangular blasts of electricity.
* Just like the tabletop-game they were adapted from, some of the ''VideoGame/{{Shadowrun}}'' video-games feature a Matrix that can be entered by characters.
* ''Videogame/PlanetSide'' and its sequel have virtual training areas for soldiers to try out all available equipment [[FriendlyFireproof without endangering their fellow soldiers]]. In the first game, OurGraphicsWillSuckInTheFuture and all objects in the virtual training area have thick outlines, with wireframe terrain. In the second game, everything looks normal up close but everything past a few hundred meters fades out to black-and-white wireframe.



* In ''Webcomic/MetroidThirdDerivative'' when Samus seeks JD's help to fix her Varia Suit, [[http://bobandgeorge.com/comics/metroid/320/1 he has to upload her mind to his computer]] so that he can fix the suit. To help her pass the time, JD asks Samus to [[http://bobandgeorge.com/comics/metroid/331/1 take on the Space Pirate training program]].



* In ''Webcomic/MetroidThirdDerivative'' when Samus seeks JD's help to fix her Varia Suit, [[http://bobandgeorge.com/comics/metroid/320/1 he has to upload her mind to his computer]] so that he can fix the suit. To help her pass the time, JD asks Samus to [[http://bobandgeorge.com/comics/metroid/331/1 take on the Space Pirate training program]].



* Parodied in "The Code" episode of ''WesternAnimation/TheAmazingWorldOfGumball'', where Gumball and Darwin go into the internet to get inside their neighbor's computer. Turns out they were simply imagining it and were just making fools of themselves.



* Parodied in "The Code" episode of ''WesternAnimation/TheAmazingWorldOfGumball'', where Gumball and Darwin go into the internet to get inside their neighbor's computer. Turns out they were simply imagining it and were just making fools of themselves.
23rd Oct '16 11:14:02 AM TonyG
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* Parodied in "The Code" episode of ''WesternAnimation/TheAmazingWorldOfGumball'', where Gumball and Darwin go into the internet to get inside their neighbor's computer. Turns out they were simply imagining it and were just making fools of themselves.
19th Oct '16 6:41:26 PM Saber15
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Added DiffLines:

* ''Videogame/PlanetSide'' and its sequel have virtual training areas for soldiers to try out all available equipment [[FriendlyFireproof without endangering their fellow soldiers]]. In the first game, OurGraphicsWillSuckInTheFuture and all objects in the virtual training area have thick outlines, with wireframe terrain. In the second game, everything looks normal up close but everything past a few hundred meters fades out to black-and-white wireframe.
8th Sep '16 6:28:30 AM RashandFierce
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* ''VideoGame/{{Rez}}'' (pictured), an on-rails shooter/[[RhythmGame rhythm action game]] for the Dreamcast, [=PS2=] and the Xbox 360 based entirely around the process of of hacking into a MasterComputer. Very much an example of HollywoodHacking via ExtremeGraphicalRepresentation - the obligatory vector graphics are present and correct.

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* ''VideoGame/{{Rez}}'' (pictured), an on-rails shooter/[[RhythmGame rhythm action game]] for the Dreamcast, [=PS2=] and the Xbox 360 based entirely around the process of of hacking into a MasterComputer.MasterComputer that is [[MemeticMutation doubting her existence]]. Very much an example of HollywoodHacking via ExtremeGraphicalRepresentation - the obligatory vector graphics are present and correct. [[AlternateCharacterInterpretion But the main character could also be a virus]].



* ''WesternAnimation/{{Cyberchase}}'' on PBS. The entire series takes place inside a world actually named Cyberspace, where sentient computer programs act like people.

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* ''WesternAnimation/{{Cyberchase}}'' on PBS. The entire series takes place inside a world actually named Cyberspace, where sentient computer programs act like people.people, which is [[Film/{{Tron}} similar to]]...


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* In the Creator/{{Toonami}} TIE ''WesternAnimation/TrappedInHyperspace'', TOM has to go into the Absolution's system to try and get rid of a virus that's infected them. Not like Swayzak (the virus) [[EvilIsSexy could be seen as a threat]]...
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CyberSpace