History Main / CowardlyBoss

22nd May '16 12:11:33 PM Pseudoname
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[[AC:FPS]]
* This is how Hunt mode is supposed to work in ''VideoGame/{{Evolve}}''. The monster encounters the hunters at a lower stage and they fight briefly, with the monster [[RegeneratingShieldStaticHealth loosing health]] and the hunters [[MaximumHPReduction taking strikes]], before they break apart again. If done correctly, several minor encounters will weaken both sides before one manages to finish the other off. If the monster player is feeling particularly obnoxious, this can easily become a GetBackHereBoss.
2nd Jan '16 2:35:34 AM IndirectActiveTransport
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* Most of the "bosses" of the first ''Videogame/SpyroTheDragon'' game fight you in various parts of a level, switching between them after each hit.
22nd Dec '15 4:58:27 AM Hanz
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* Koji Shindo in ''Yakuza 2'' (''VideoGame/RyuGaGotoku 2'') uses a katana in order to fight you, but runs after taking set amounts of damage. You eventually corner him in a Japanese courtyard, where Yayoi throws you a sword for the BladeLock duel to the finish.

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* Koji Shindo in ''Yakuza ''Videogame/{{Yakuza}} 2'' (''VideoGame/RyuGaGotoku 2'') uses a katana in order to fight you, but runs after taking set amounts of damage. You eventually corner him in a Japanese courtyard, where Yayoi throws you a sword for the BladeLock duel to the finish.
15th Oct '15 5:20:48 PM AjWargo
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* The Stonecore, one of the new 5-man instances in ''VideoGame/WorldOfWarcraft Cataclysm'', has a gnome that is this and a BaitAndSwitchBoss. You find him at the beginning of the instance with a group of mooks, and when he takes some damage he flees to another group of mooks further in. Repeat twice more, and he finally takes a stand with a huge crowd of mooks and begins charging his ultimate spell of doom... when a gigantic gyreworm smashes through the cavern wall, wiping out the gnome and his backup in one fell swoop.

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* The Stonecore, one of the new 5-man instances in ''VideoGame/WorldOfWarcraft Cataclysm'', has a gnome sorcerer named Millhouse Manastorm that is this and a BaitAndSwitchBoss. You find him at the beginning of the instance with a group of mooks, and when he takes some damage he flees to another group of mooks further in. Repeat twice more, and he finally takes a stand with a huge crowd of mooks and begins charging his ultimate spell of doom... when a gigantic gyreworm smashes through the cavern wall, wiping out the gnome Millhouse and his backup in one fell swoop.
3rd Jul '15 8:50:12 AM R1ck
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* The Hulking Lungfish in ''VideoGame/{{Psychonauts}}'' is fought in four sections; in between those sections, it runs away from you, pulling its underwater air-bubble along with it. Raz [[SuperDrowningSkills isn't such a strong swimmer]], so you have to chase her while [[AdvancingWallOfDoom staying within the bubble.]] [[ThatOneBoss Guess which part of the boss is more difficult?]]
29th Apr '15 2:33:28 AM nightelf37
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* In VideoGame/ShadowOfTheColossus, you have Phalanx, the thirteenth boss. Phalanx spends half of the battle out of range and the other half trying to flee from Wander. When Wander actually gets on it, [[spoiler:after a while it dives back into the sand, knocking Wander off its back. This is the only time Phalanx can actually hurt you, and it's a side-effect of fleeing rather than an actual offence.]]
12th Jan '15 2:45:20 PM Charbydis
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* The Overset Possessor in ''VideoGame/LuigisMansionDarkMoon'' is this and a FlunkyBoss. The arena is on a huge clock, and the Boss hides inside, sending a bunch of Mooks after you; defeating them causes the hand to move, and a new set of Mooks to appear. However, the Overset Possessor himself comes out after you defeat the ones at the four o'clock, eight o'clock, and midnight positions, and he's vulnerable then; like all the Possessors he has to be hit with the Poltergust three times to defeat.

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* The Overset Possessor in ''VideoGame/LuigisMansionDarkMoon'' is this and a FlunkyBoss. The arena is on a huge clock, and the Boss hides inside, sending a bunch of Mooks after you; defeating them causes the hand to move, and a new set of Mooks to appear. However, the Overset Possessor himself comes out after you defeat the ones at the four o'clock, eight o'clock, and midnight positions, and he's vulnerable then; like all the Possessors he has to be hit with the Poltergust three times to defeat.
defeat.
* The first two times you fight Mr. Quinn in ''VideoGame/TheCatInTheHat'', he flies away and mutters some angry words before you can actually defeat him.
17th Dec '14 11:34:23 AM IndirectActiveTransport
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* ''Wrestling/{{WWE}} [=SmackDown=] vs. Raw 2009'''s Road to [=WrestleMania=] mode actually has one of these -- in Chris Jericho's story mode, he is being harassed by a masked man who will repeatedly escape by some way or another; every time Jericho has the chance to get his hands on him he escapes. Depending on what choice you make at a crucial point, you either [[spoiler:eventually attack him and reveal him as Randy Orton]] or [[spoiler:never fight him.]]

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* ''Wrestling/{{WWE}} [=SmackDown=] vs. Raw 2009'''s Road to [=WrestleMania=] mode actually has one of these -- in Chris Jericho's Wrestling/ChrisJericho's story mode, he is being harassed by a masked man who will repeatedly escape by some way or another; every time Jericho has the chance to get his hands on him he escapes. Depending on what choice you make at a crucial point, you either [[spoiler:eventually attack him and reveal him as Randy Orton]] or [[spoiler:never fight him.]]
16th Nov '14 2:31:14 PM maedar
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* The Overset Possessor in ''VideoGame/LuigisMansionDarkMoon'' is this and a FlunkyBoss. The arena is on a huge clock, and the Boss hides inside, sending a bunch of Mooks after you; defeating them causes the hand to move, and a new set of Mooks to appear. However, the Overset Possessor himself comes out after you defeat the ones at the four o'clock, eight o'clock, and midnight positions, and he's vulnerable then; like all the Possessors he has to be hit with the Poltergust three times to defeat.
24th Oct '14 8:16:19 AM case
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* ''VideoGame/{{Ristar}}'' has a boss that forces you to engage it in [[FreeFallFight free-fall]] after every couple hits.
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