History Main / ComplacentGamingSyndrome

30th Oct '17 12:06:28 PM ShaggySparrow
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** 5th edition unfortunately ends up playing into this trope a little too well. Since feats now come at the cost of an attribute bonus and are far less numerous than they were in 3rd or 4th edition, the skill system is now an "all or nothing" deal, and your class' build is ultimately decided by which specialization you pick at 3rd level... You end up with a pretty strong example, since players tend to gravitate to a select few specializations that are either more appealing, more overpowered, or in the case of the Circle of the Moon Druid both. As such, most characters end up being the same build as every other character playing their class. You'll only end up seeing Circle of the Land Druids, Champion Fighters or College of Valor Bards when players deliberately go out of their way to be unoptimized.
12th Oct '17 5:40:50 PM Vilui
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** Furthermore, in ''3.5'' and earlier, many players refuse to play primary spellcasters outright, regardless of their [[LinearWarriorsQuadraticWizards immense power difference]] [[MagikarpPower at higher levels]]. Who wants to read another two chapters of 8-point text just to be able to make a simple attack? Give me a Barbarian called Gnar or Blarg anyday.

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** Furthermore, in ''3.5'' and earlier, many players refuse to play primary spellcasters outright, regardless of their [[LinearWarriorsQuadraticWizards immense power difference]] [[MagikarpPower at higher levels]]. Who wants to read another two chapters of 8-point text just to be able to make a simple attack? Give me a Barbarian called Gnar or Blarg anyday.any day.
10th Oct '17 9:33:14 AM Twentington
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* The original regular format of the ''Series/WheelOfFortune'' BonusRound gave a blank puzzle, for which the contestant had to provide five consonants and a vowel to assist in solving within 15 seconds. Before long, most people were choosing RSTLNE (five of the most common consonants, and the most common vowel, in the English language). Beginning on October 3, 1988, both versions changed the rules to give players RSTLNE from the outset and ask the player for three more consonants and a vowel, countered by making the puzzles somewhat harder (it's rare for RSTLNE to reveal so much as half of the answer) and reducing the time limit to 10 second. Even then, a very large number of contestants pick CDMA, because those are among the next most-common, even though this combination doesn't work most of the time. BGHO (sometimes with P in place of B) has become a popular "three more consonants and a vowel" choice after a fan forum and a news article both discovered that this is strategically the best choice.

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* The original regular format of the ''Series/WheelOfFortune'' has many examples:
** During the early years, after solving a puzzle, a contestant was allowed to spend their winnings in prize showcases presented after the rounds. At any point, the contestant could choose to put his or her money "on account", meaning that it would carry over to any subsequent shopping rounds, or put it on a gift certificate to Service Merchandise. Likely because putting money "on account" left it vulnerable to a [[{{Whammy}} Bankrupt]] or to being "wasted" should the contestant fail to solve another puzzle, almost every contestant who had money left over at the end of a shopping round would opt for the gift certificate. The shopping element was {{retired|gameshowelement}} at the end of TheEighties.
** When it was introduced in 1981,
BonusRound gave a blank puzzle, for which the contestant had to provide five consonants and a vowel to assist in solving within 15 seconds. Before long, most people were choosing RSTLNE (five of the most common consonants, and the most common vowel, in the English language). Beginning on October 3, 1988, both versions changed the rules to give players RSTLNE from the outset and ask the player for three more consonants and a vowel, countered by making the puzzles somewhat harder (it's rare for RSTLNE to reveal so much as half of the answer) and reducing the time limit to 10 second. Even then, a very large number of contestants pick CDMA, because those are among the next most-common, even though this combination doesn't work most of the time. BGHO (sometimes with P in place of B) has become a popular "three more consonants and a vowel" choice after a fan forum and a news article both discovered that this is strategically the best choice.
10th Oct '17 7:29:08 AM AndyTheDrifter
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* A significant amount of people will reach a point in their lives in which they seldom if ever seek out unfamiliar music, and are perfectly content simply relistening to their old favorites whenever they listen to music.

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* A significant amount of people will reach a point in their lives in which they seldom if ever seek essentially stop seeking out unfamiliar music, and are perfectly content simply relistening to the songs and albums they enjoyed in their old favorites whenever they listen to music.younger days.
7th Oct '17 5:15:42 AM AndyTheDrifter
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* While not a gaming-related example, a significant amount of people will reach a point in their lives in which they seldom if ever seek out unfamiliar music, and are perfectly content relistening to their old favorites the overwhelming majority of the time.

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* While not a gaming-related example, a A significant amount of people will reach a point in their lives in which they seldom if ever seek out unfamiliar music, and are perfectly content simply relistening to their old favorites the overwhelming majority of the time.whenever they listen to music.
28th Sep '17 8:55:54 AM MBG
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** His rival, Yuma, is even more a sufferer of this trope - he has dozens of Number and non-Number Xyz monsters, especially towards the end of the series, and his deck is full of cards with variable or changeable levels, meaning he can easily bring them out. In spite of this, he always goes for Aspiring Emperor Hope, only resorting to another Number if he's trying to do something very specific or Hope is off-limits.
3rd Sep '17 5:34:10 AM HalcyonDayz
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* In ''Epic'', where the game is how people get real-life goods and services from the government, there is pretty much one way to play - play as one of a very few classes, put all your points in strength or intelligence or health, spend hours grinding every day. When the main character, out of desperation, decides to play as a completely unheard of class and put all his points in beauty, his friends think he's lost his mind - until two NPCs give him a personal quest and an immensely valuable jewel, of the sort it takes years of leveling to afford, right out of the gate.

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* In ''Epic'', where the game is how people get real-life goods and services from the government, there is pretty much one way to play - play as one of a very few classes, put all your points in strength or intelligence or health, spend hours grinding every day. When the main character, out of desperation, decides to play as a completely unheard of class and put all his points in beauty, his friends think he's lost his mind - until two NPCs {{Non Player Character}}s give him a personal quest and an immensely valuable jewel, of the sort it takes years of leveling to afford, right out of the gate.
27th Aug '17 1:13:38 PM MBG
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** Part of the reason the original banlist was created was that certain "staple" cards were both [[GameBreaker overpowered]] (especially for that point in the game) and generic (could be played in pretty much any deck and had no significant cost), meaning that basically every somewhat serious deck invariably used them. The most generally-agreed-on list was seven cards[[note]]Raigeki, Harpie's Feather Duster, Pot of Greed, Graceful Charity, Monster Reborn, Change of Heart, Imperial Order[[/note]], so even though all seven were limited to one, that still basically meant that 17% of the cards in any given deck was identical to those in any other, and when "semi-staples" [[note]]Mirror Force, Dark Hole, Confiscation, The Forceful Sentry, Delinquent Duo, Witch of the Black Forest, Sangan, Mystical Space Typhoon, Heavy Storm, United We Stand, Yata-Garasu, Jinzo, Ring of Destruction[[/note]] were accounted for, that number could easily rise to half or more.

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** Part of the reason the original banlist was created was that certain "staple" cards were both [[GameBreaker overpowered]] (especially for that point in the game) and generic (could be played in pretty much any deck and had no significant cost), meaning that basically every somewhat serious deck invariably used them. The most generally-agreed-on list was seven cards[[note]]Raigeki, Harpie's Feather Duster, Pot of Greed, Graceful Charity, Monster Reborn, Change of Heart, Imperial Order[[/note]], so even though all seven were limited to one, that still basically meant that 17% of the cards in any given deck was identical to those in any other, and when "semi-staples" [[note]]Mirror "semi-staples"[[note]]Mirror Force, Dark Hole, Confiscation, The Forceful Sentry, Delinquent Duo, Witch of the Black Forest, Sangan, Mystical Space Typhoon, Heavy Storm, United We Stand, Yata-Garasu, Jinzo, Ring of Destruction[[/note]] were accounted for, that number could easily rise to half or more.
27th Aug '17 1:13:17 PM MBG
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** Part of the reason the original banlist was created was that certain "staple" cards were both [[GameBreaker overpowered]] (especially for that point in the game) and generic (could be played in pretty much any deck and had no significant cost), meaning that basically every somewhat serious deck invariably used them. The most generally-agreed-on list was seven cards[[note]]Raigeki, Harpie's Feather Duster, Pot of Greed, Graceful Charity, Monster Reborn, Change of Heart, Imperial Order[[/note]], so even though all seven were limited to one, that still basically meant that 17% of the cards in any given deck was identical to those in any other, and when "semi-staples" [[note]]Mirror Force, Dark Hole, Confiscation, The Forceful Sentry, Delinquent Duo, Witch of the Black Forest, Sangan, Mystical Space Typhoon, Heavy Storm, United We Stand, Yata-Garasu, Jinzo, Ring of Destruction[[/note]] were accounted for, that number could easily rise to half or more.
27th Aug '17 12:57:22 PM MBG
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** Prior to Links, if a person had any cards in their Extra Deck, chances are good that they'd be playing at least some Xyz, chances are better that those Xyz would be Rank 4, and chances are absolutely positive that those Rank 4s would include Castel the Skyblaster Musketeer, Utopia, and Utopia the Lightning. The fact that they're generic Rank 4s and therefore playable in 95% of decks, they can be summoned basically at will, and they can get rid of almost any card in the game between them was more than enough for this.
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