History Main / ComplacentGamingSyndrome

11th Apr '16 9:21:46 AM ObsidianFire
Is there an issue? Send a Message


* During the Big Sweep in ''Series/SupermarketSweep'', most contestants were GenreSavvy enough to grab the expensive stuff Farmer John hams, gallon-sized jugs of Bertolli olive oil, diapers, macadamia nuts, giant steaks, cheese wedges, frozen turkeys, medicine, etc.

to:

* During the Big Sweep in ''Series/SupermarketSweep'', most contestants were GenreSavvy smart enough to grab the expensive stuff Farmer John hams, gallon-sized jugs of Bertolli olive oil, diapers, macadamia nuts, giant steaks, cheese wedges, frozen turkeys, medicine, etc.
1st Feb '16 6:51:24 PM Quanyails
Is there an issue? Send a Message


** The term "MEQ" is a shorthand for "Marine Equivallent", which is usually used in Mathhammer (speculative calculations for listbuilding) to gauge whether or not a list is good enough. The non-marine equivallent is "GEQ" (which stands for Guard Equivallent) and is often considered to be secondary to MEQ-based calculations.

to:

** The term "MEQ" is a shorthand for "Marine Equivallent", Equivalent", which is usually used in Mathhammer (speculative calculations for listbuilding) to gauge whether or not a list is good enough. The non-marine equivallent is "GEQ" (which stands for Guard Equivallent) Equivalent) and is often considered to be secondary to MEQ-based calculations.
26th Jan '16 11:20:13 AM Koveras
Is there an issue? Send a Message


** Lately the DCI is less ban-happy (though they still come on an annual basis), while R&D has more freedom to nudge the game environment with every new card set - sometimes subtly, sometimes less so. Case in point: during the 2012-2013 season, strategies that abused the graveyard, particularly using [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227676 Snapcaster Mage]], dominated the standard environment. That entire archetype fell apart as soon as WotC printed the next set, Return to Ravnica, with [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=277995 Rest in Peace]].

to:

** Lately the DCI is less ban-happy (though they still come on an annual basis), while R&D has more freedom to nudge the game environment with every new card set - sometimes subtly, sometimes less so. Case in point: during the 2012-2013 season, strategies that abused the graveyard, particularly using [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227676 Snapcaster Mage]], dominated the standard environment. That entire archetype fell apart as soon as WotC [=WotC=] printed the next set, Return to Ravnica, with [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=277995 Rest in Peace]].
18th Jan '16 7:41:00 AM Scorpion451
Is there an issue? Send a Message


In a variety of multiplayer games, there are many modes, characters, weapons, techniques, and stages that people can use at their disposal. Plenty of options, tools, and the like.

to:

In a variety of multiplayer games, there are many modes, characters, weapons, techniques, and stages that people can use at their disposal. Plenty of options, tools, and the like.
16th Jan '16 7:32:41 PM FordPrefect
Is there an issue? Send a Message


** [[AvertedTrope Changed]] for Third Edition, WordOfGod confirmed that they don't like RocketTagGameplay either, and the new system will be about leveraging bonuses and penalties in combat (Higher ground, crippled limb, getting winded) and ''then'' you get to hit your enemy for massive damage by cashing in those effects for a major attack, in a similar vein as SuperAttacks in fighting games.

to:

** [[AvertedTrope Changed]] for Third Edition, WordOfGod confirmed that they don't like RocketTagGameplay either, and the new system will be about leveraging bonuses and penalties in combat (Higher ground, crippled limb, getting winded) and ''then'' you get to hit your enemy for massive damage by cashing in those effects for a major attack, in a similar vein as SuperAttacks {{Special Attack}}s in fighting games.



** Unless the DM tells you no and hands you a randomly made character, yes this is a suggested way to play. Also a new six-pack cost a lot and adds new mutations (unless you pay more) making it only useful for Blue-class up.

to:

** Unless the DM tells you no and hands you a randomly made character, yes and yes, this is a suggested way to play. Also Also, a new six-pack cost costs a lot and adds new mutations (unless you pay more) making it suffers from genetic drift (getting this cleaned up costs even more, and is only useful for Blue-class up.legally available at Blue clearance and up).
9th Jan '16 10:32:25 AM nombretomado
Is there an issue? Send a Message


-->-- '''''SpongebobSquarepants'''''

to:

-->-- '''''SpongebobSquarepants'''''
'''''WesternAnimation/SpongebobSquarepants'''''
20th Nov '15 4:02:53 AM DaibhidC
Is there an issue? Send a Message


* Often happens to Matt's sessions in ''DorkTower''; even when they try to change games/genres/systems for variety, the gang inevitably falls back to their usual Warhamster fantasy standby.

to:

* Often happens to Matt's sessions in ''DorkTower''; even when they try to change games/genres/systems for variety, the gang inevitably falls back to their usual Warhamster ''Warhamster'' fantasy standby.standby. In one strip, Matt tries to get them out of the rut of Igor always playing a paladin, Ken always playing a cleric, and Carson always playing a halfling thief by launching an oriental-themed campaign. Igor was a lawful-good samurai, Ken was a wise holy man, and Carson was a short daimyo who picked pockets.
16th Nov '15 11:17:33 AM cbaker
Is there an issue? Send a Message

Added DiffLines:

* In ''Epic'', where the game is how people get real-life goods and services from the government, there is pretty much one way to play - play as one of a very few classes, put all your points in strength or intelligence or health, spend hours grinding every day. When the main character, out of desperation, decides to play as a completely unheard of class and put all his points in beauty, his friends think he's lost his mind - until two NPCs give him a personal quest and an immensely valuable jewel, of the sort it takes years of leveling to afford, right out of the gate.
6th Oct '15 5:16:57 PM Berrenta
Is there an issue? Send a Message


* One of El Disgusto's primary traits in ''Literature/BinderOfShame'' is his refusal to play anything except a [[InstantAwesomeJustAddNinja ninja.]] Even if the game is a medieval pseudo-European setting, a 1930s America-set ''CallOfCthulhu'' campaign, or ''StarTrek.''

to:

* One of El Disgusto's primary traits in ''Literature/BinderOfShame'' is his refusal to play anything except a [[InstantAwesomeJustAddNinja [[GratuitousNinja ninja.]] Even if the game is a medieval pseudo-European setting, a 1930s America-set ''CallOfCthulhu'' campaign, or ''StarTrek.''
23rd Sep '15 7:48:50 PM Berrenta
Is there an issue? Send a Message


** [[AvertedTrope Changed]] for Third Edition, WordOfGod confirmed that they don't like RocketTagGameplay either, and the new system will be about leveraging bonuses and penalties in combat (Higher ground, crippled limb, getting winded) and ''then'' you get to hit your enemy ForMassiveDamage by cashing in those effects for a major attack, in a similar vein as SuperAttacks in fighting games.

to:

** [[AvertedTrope Changed]] for Third Edition, WordOfGod confirmed that they don't like RocketTagGameplay either, and the new system will be about leveraging bonuses and penalties in combat (Higher ground, crippled limb, getting winded) and ''then'' you get to hit your enemy ForMassiveDamage for massive damage by cashing in those effects for a major attack, in a similar vein as SuperAttacks in fighting games.
This list shows the last 10 events of 500. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ComplacentGamingSyndrome