History Main / CommonCharacterClasses

29th Apr '16 3:16:35 PM NativeJovian
Is there an issue? Send a Message


!!Warrior

to:

!!Warrior!!!Warrior



!!Rogue

to:

!!Rogue!!!Rogue



!!Ranger

to:

!!Ranger!!!Ranger



!!Support

to:

!!Support!!!Support



!!Nuker

to:

!!Nuker!!!Nuker
25th Apr '16 6:18:09 AM apm483@gmail.com
Is there an issue? Send a Message


** Warrior: Assault rifles, submachine guns, and shotguns for frontline fighting.

to:

** Jack: Assault rifles. Moderate-high fire rate, able to be suppressed, good mid-to-long-range performance, and can be fitted with a grenade launcher.
** Warrior: Assault rifles, submachine guns, Submachine guns and shotguns for frontline fighting.shotguns.



** Ranger: Sniper rifles.

to:

** Ranger: Sniper rifles.rifles, designated marksman rifles, and assault rifles with [=ACOG=].
25th Apr '16 6:09:40 AM apm483@gmail.com
Is there an issue? Send a Message

Added DiffLines:

* ''Franchise/CallOfDuty'' weapons:
** Warrior: Assault rifles, submachine guns, and shotguns for frontline fighting.
** Rogue: Any gun with a [[HollywoodSilencer suppressor]], knives and crossbows.
** Ranger: Sniper rifles.
** Nuker: Machine guns, launchers (standalone or attached to assault rifles), frag grenades, and C4.
** Support: Odd case, as health regenerates automatically, there's no need for medics. Stun grenades and riot shields fill in the role for protecting teammates.
6th Oct '15 3:56:20 AM Nirual
Is there an issue? Send a Message


May also be called "fighter", "soldier", or some other variation of the theme "guy who fights". Their job is to hit the frontlines and engage in direct combat with the enemy. They tend to be something of a JackOfAllStats, though they usually lean toward MightyGlacier as well, being stronger than usual at the cost of being slower than average. The "default" option for many games, they're usually the simplest class to play.

to:

May also be called "fighter", "soldier", or some other variation of the theme "guy who fights". Their job is to hit the frontlines and engage in direct combat with the enemy. They tend to be something of a JackOfAllStats, JackOfAllStats complemented by a long list of weapons and armor they can use, though they usually lean toward MightyGlacier as well, being stronger than usual at the cost of being slower than average. The "default" option for many games, they're usually the simplest class to play.
23rd Sep '15 11:16:17 AM HighCrate
Is there an issue? Send a Message


Also "scout" or "thief", they emphasize speed and/or stealth above all else. This makes them ideal for HitAndRunTactics, given that they're good at both ambushing the enemy and avoiding fights they don't like. Typically a FragileSpeedster, they're usually not sturdy enough to carry things on their own, but are nonetheless valuable for weakening and disrupting the enemy.

to:

Also "scout" or "thief", they emphasize speed and/or stealth above all else. This makes them ideal for HitAndRunTactics, given that they're good at both ambushing the enemy and avoiding fights they don't like. Typically a FragileSpeedster, they're usually not sturdy enough to carry things stand up against a direct assault on their own, but are nonetheless valuable for weakening and disrupting the enemy.
24th Jul '15 5:48:21 PM Saber15
Is there an issue? Send a Message



to:

* ''Videogame/PlanetSide 2''
** Infiltrator: Ranger or Rogue. Turns invisible and can carry either a sniper rifle or a submachine gun
** Light Assault: Rogue. Carries a JumpJetPack and can wield a variety of close to mid-range weapons.
** Combat Medic: Support, but can be a potent Warrior. Revives, heals, and restores the shields of allies and carries an assault rifle.
** Engineer: Support. Bad in direct combat, but keeps his buddies shooting and repairs armored assets.
** Heavy Assault: JackOfAllStats Warrior. Carries a machine gun, rocket launcher, and a heavy-duty energy shield.
** MAX PoweredArmor: Nuker. Unmatched DPS against infantry and can be configured for AntiAir and AntiArmor, but is slow, cannot drive vehicles and can only be healed by Engineers.
27th Feb '15 9:46:43 AM SeptimusHeap
Is there an issue? Send a Message


* The core 3rd Edition ''DungeonsAndDragons'' classes roughly break down as follows:

to:

* The core 3rd Edition ''DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' classes roughly break down as follows:
24th Feb '15 8:45:07 AM NativeJovian
Is there an issue? Send a Message


* Lord of the Rings: Conquest (spiritual spin-off to StarWarsBattlefront) has the Warrior, Scout, and Archer filling the roles of the first three. The Mage is a combination of support and nuker, leafing some to criticize its CompetitiveBalance.

to:

* Lord of the Rings: Conquest (spiritual spin-off to StarWarsBattlefront) has the Warrior, Scout, and Archer filling the roles of the first three. The Mage is a combination of support and nuker, leafing leaving some to criticize its CompetitiveBalance.
23rd Feb '15 12:24:44 PM letterA
Is there an issue? Send a Message



to:

* Lord of the Rings: Conquest (spiritual spin-off to StarWarsBattlefront) has the Warrior, Scout, and Archer filling the roles of the first three. The Mage is a combination of support and nuker, leafing some to criticize its CompetitiveBalance.
19th Feb '15 4:37:54 PM NativeJovian
Is there an issue? Send a Message


May also be called "fighter", "soldier", or some other variation of the theme "guy who fights". Their job is to hit the frontlines and engage in direct combat with the enemy. They tend to be something of a JackOfAllStats, though they usually lean toward MightyGlacier as well, being stronger than usual at the cost of being slower than average. Though they usually specialize in melee combat, many variants can be quite good at ranged combat as well. The "default" option for many games, they're usually the simplest class to play.

to:

May also be called "fighter", "soldier", or some other variation of the theme "guy who fights". Their job is to hit the frontlines and engage in direct combat with the enemy. They tend to be something of a JackOfAllStats, though they usually lean toward MightyGlacier as well, being stronger than usual at the cost of being slower than average. Though they usually specialize in melee combat, many variants can be quite good at ranged combat as well. The "default" option for many games, they're usually the simplest class to play.



Also "archer", "gunner", or "sniper", they specialize in powerful long-range attacks. They're generally a GlassCannon, capable of dealing lots of damage to a single target from a safe distance, but aren't very good at defending themselves, especially in melee combat (assuming that they're even ''capable'' of melee combat in the first place). Best used to take out high-value or defense-heavy targets while being sure to keep their beefier teammates between them and the enemy.

to:

Also "archer", "gunner", or "sniper", they specialize in powerful long-range attacks. They're generally a GlassCannon, capable of dealing lots of damage to a single target from a safe distance, but aren't very good at defending themselves, especially in melee combat (assuming that they're even ''capable'' of melee combat in the first place).at close range. Best used to take out high-value or defense-heavy targets while being sure to keep their beefier teammates between them and the enemy.
This list shows the last 10 events of 44. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.CommonCharacterClasses