History Main / CombatClairvoyance

29th Jan '16 7:44:35 PM HeraldAlberich
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Fanfics for the fanfic section!
* There's a FanFicRecs/StarWars fan fic, "[[http://boards.theforce.net/the_saga/b10476/22761239/p1/?0 The Sith Who Brought Life Day]]", in which an officer trying to figure out the identity of the pilot who destroyed the Death Star looks at some of Luke's records. He'd taken a hand-eye coordination test and caused the computer to crash. --> At least according to the record, he'd been hitting the correct response buttons in the milliseconds after the trigger stimuli algorithm had been run, but ''before the actual images appeared onscreen'', and the computer had not been able to handle near-simultaneous input and output. He'd crashed the thing three times before he'd evidently [[CoverBlowingSuperpower decided to slow down a little and let the program catch up]].

* Canonically, this is the explanation for the [[Franchise/StarWars Jedi Knights']] superior combat-skills and ability to block lasers with their lightsabers... they've got the ability to predict the future in a limited way, so they bring their lightsabers into position to parry a shot ''before'' it's actually fired. This is brought up in ''Film/ThePhantomMenace'' when Qui-Gon Jinn pegs Anakin as a potential Jedi due to his ability to participate in Podracing - a sport that human reflexes simply aren't fast enough to keep up with. Jedi can also look further into the future, but this generally requires a lot more effort and is less reliable.
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* Canonically, this ''Franchise/StarWars'': This is the explanation for the [[Franchise/StarWars Jedi Knights']] Knights' superior combat-skills combat skills and ability to [[ParryingBullets block lasers with their lightsabers... they've lightsabers]]--they've got the ability to predict the future in a limited way, so they bring their lightsabers into position to parry a shot ''before'' it's actually fired. This is brought up in ''Film/ThePhantomMenace'' when Qui-Gon Jinn pegs Anakin as a potential Jedi due to his ability to participate in Podracing - a Podracing--a sport that human reflexes simply aren't fast enough to keep up with. Jedi can also look further into the future, but this generally requires a lot more effort and is less reliable.

** There's a [[FanFicRecs/StarWars fan fic]], "[[http://boards.theforce.net/the_saga/b10476/22761239/p1/?0 The Sith Who Brought Life Day]], where an officer trying to figure out the identity of the pilot who destroyed the Death Star looks at some of Luke's records. He'd taken a hand-eye coordination test and caused the computer to crash. ---> At least according to the record, he'd been hitting the correct response buttons in the milliseconds after the trigger stimuli algorithm had been run, but ''before the actual images appeared onscreen'', and the computer had not been able to handle near-simultaneous input and output. He'd crashed the thing three times before he'd evidently [[CoverBlowingSuperpower decided to slow down a little and let the program catch up]].

* The main character Kellen in Creator/MercedesLackey's ''Literature/TheObsidianTrilogy''. He is a Knight-Mage, and when he's fighting can see his opponent's next move just in time to get out of the way. Can also see open places before they are open. ** This is also a use of the rare [=ForeSight=] ability for {{Literature/Heralds|OfValdemar}}. Heralds with mind-reading powers have the option to do this in combat, or take it a step further and mess with their opponents' minds to make their attacks miss, though for most this is an unethical use of their power.
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* Creator/MercedesLackey: ** The main character Kellen in Creator/MercedesLackey's ''Literature/TheObsidianTrilogy''. He ''Literature/TheObsidianTrilogy'' is a Knight-Mage, and when he's fighting can see his opponent's next move just in time to get out of the way. Can way, and can also see open places before they are open. ** This In the Literature/HeraldsOfValdemar series, this is also a use of the Heralds' rare [=ForeSight=] ability for {{Literature/Heralds|OfValdemar}}. [[PsychicPowers ForeSight Gift]]. Heralds with mind-reading powers {{Telepathy}} have the option to do this in combat, or take it a step further and mess with their opponents' minds to make their attacks miss, though for most this is an unethical use of their power.
20th Jan '16 8:37:10 AM Willbyr
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[[caption-width-right:212: [[VideoGame/{{Xenoblade}} The future doesn't belong to you!]]]]
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[[caption-width-right:212: [-[[caption-width-right:212: [[VideoGame/{{Xenoblade}} The future doesn't belong to you!]]]] you!]]]]-]

* In ''{{Claymore}}'', it is explained that Teresa's extraordinary strength comes from her ability to read her opponent's flow of yōki so well that she can predict their movements based on where it is flowing to in their bodies, and Clare seems to have inherited this ability, being able dodge before the opponent strikes. However, this makes them weaker when faced with an opponent who can either completely suppress her yōki, or one who has so much yōki overflowing in them that she can't determine what's what, and there are also certain techniques that can't be read, such as Ophelia's "rippling" sword.
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* In ''{{Claymore}}'', ''Manga/{{Claymore}}'', it is explained that Teresa's extraordinary strength comes from her ability to read her opponent's flow of yōki so well that she can predict their movements based on where it is flowing to in their bodies, and Clare seems to have inherited this ability, being able dodge before the opponent strikes. However, this makes them weaker when faced with an opponent who can either completely suppress her yōki, or one who has so much yōki overflowing in them that she can't determine what's what, and there are also certain techniques that can't be read, such as Ophelia's "rippling" sword.

* ''Manga/MiraiNikki'', being a series about people who receive ways to predict the future and are then sent to kill each other, has this in spades.
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* ''Manga/MiraiNikki'', ''Manga/FutureDiary'', being a series about people who receive ways to predict the future and are then sent to kill each other, has this in spades.

* In ''[[Manga/{{BattleAngelAlita}} Battle Angel Alita: Last Order]]'', Caerula Sanguis has this ability due to a combination of being able to read an opponent's neural impulses and 700 years of combat experience, allowing her to both perfectly predict and influence an opponent's moves.
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* In ''[[Manga/{{BattleAngelAlita}} ''[[Manga/{{Gunnm}} Battle Angel Alita: Last Order]]'', Caerula Sanguis has this ability due to a combination of being able to read an opponent's neural impulses and 700 years of combat experience, allowing her to both perfectly predict and influence an opponent's moves.

* There are multiple ways to achieve this in the HistorysStrongestDiscipleKenichi series. With the ''Inner Eye,'' a martial artist memorizes the rhythm of the opponent's movements, and can predict where the opponent will move and attack, making their attacks nearly always accurate. The Ryusei Seikuken technique reduces the size of a Seikuken to a thin layer over the skin, letting the user dodge with just the smallest movements, however to the enemy it looks like their mind is being read.
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* There are multiple ways to achieve this in the HistorysStrongestDiscipleKenichi series.''Manga/KenichiTheMightiestDisciple''. With the ''Inner Eye,'' a martial artist memorizes the rhythm of the opponent's movements, and can predict where the opponent will move and attack, making their attacks nearly always accurate. The Ryusei Seikuken technique reduces the size of a Seikuken to a thin layer over the skin, letting the user dodge with just the smallest movements, however to the enemy it looks like their mind is being read.
26th Dec '15 12:15:09 PM Chadius
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* ''TabletopGame/Pathfinder'' began as a mod of D&D, so it has spells and feats representing insight bonuses. The DifficultButAwesome Divination School of spells work this way in combat, granting you huge bonuses to a limited number actions that your character predicts.
17th Nov '15 2:19:34 AM demonfiren
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* ''Videogame/{{Touhou}}'' game ''Legacy of Lunatic Kingdom'' uses this to justify the existence of checkpoints-- your characters took a drug that let them see into the future, and as such aren't dying and retrying, but simply finding a possible future that doesn't result in them dying.
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* ''Videogame/{{Touhou}}'' ''VideoGame/{{Touhou}}'' game ''Legacy of Lunatic Kingdom'' uses this to justify the existence of checkpoints-- your characters took a drug that let them see into the future, and as such aren't dying and retrying, but simply finding a possible future that doesn't result in them dying.dying. * In ''VideoGame/ArxFatalis'', this is the in-universe explanation for SaveScumming in battle [[spoiler:and the main source of the Guardians' power.]]
16th Nov '15 1:57:18 PM elemt
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* The metal atium grants Combat Clairvoyance to [[FunctionalMagic allomancers]] in ''Franchise/{{Mistborn}}''. In-universe, burning atium is believed to make the user completely unstoppable (allomancers can have a number of other powers as well) except by someone else also burning atium. When used against someone who does not have atium, it allows the user to see a single before-image of the opponent which allows them to react to the other's future actions. When both opponents use atium, both are flooded by an incredible array of constantly shifting options, as one reacts to the other's future actions, the other reacts to that, etc, which manifests as both opponents seeing ''several'' before-images of each other. Atium also specifically enhances the allomancer's mind in order to deal with the new information. Despite the power atium grants, each book in [[Literature/MistbornTheOriginalTrilogy the original trilogy]] highlights a weakness of atium. [[spoiler:One is a case of sophistry: apparently atium shows an opponent's future actions, but not the action of ''starting to burn atium'', leading to a moment of confusion that the opponent exploits. Also, while atium can predict the actions of the opponent, it does not predict the possible outcomes of the user's actions, meaning that atium-use relies on the opponent acting first. Thus, another weakness is that the power can be tricked by deciding on a course of action, and then once the atium-user foresees the action and reacts to it, to quickly switch gears and ''react to the atium-users reaction''; this has the effect of the atium-user seeing the opponent's before-image "split". The last weakness is that not matter how much atium an allomancer has they can still be overwhelmed by exhaustion if they fight long enough against too many enemies.]]
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* The metal atium grants Combat Clairvoyance to [[FunctionalMagic allomancers]] in ''Franchise/{{Mistborn}}''. In-universe, burning atium is believed to make the user completely unstoppable (allomancers can have a number of other powers as well) except by someone else also burning atium. When used against someone who does not have atium, it allows the user to see a single before-image of the opponent which allows them to react to the other's future actions. When both opponents use atium, both are flooded by an incredible array of constantly shifting options, as one reacts to the other's future actions, the other reacts to that, etc, which manifests as both opponents seeing ''several'' before-images of each other. Atium also specifically enhances the allomancer's mind in order to deal with the new information. Despite the power atium grants, each book in [[Literature/MistbornTheOriginalTrilogy the original trilogy]] highlights a weakness of atium. [[spoiler:One is [[spoiler: Because burning a case of sophistry: apparently atium shows an opponent's future actions, but not metal has no visual indicator that would appear on the action of ''starting before-image, it's possible to feign running out then burn atium'', it again when the enemy acts, leading to a an exploitable moment of confusion that the opponent exploits.confusion. Also, while atium can predict the actions of the opponent, it does not predict the possible outcomes of the user's actions, meaning that atium-use relies on the opponent acting first. Thus, another weakness is that the power can be tricked by deciding on a course of action, and then once the atium-user foresees the action and reacts to it, to quickly switch gears and ''react to the atium-users reaction''; this has the effect of the atium-user seeing the opponent's before-image "split". The last weakness is that not no matter how much atium an allomancer has they can still be overwhelmed by exhaustion if they fight long enough against too many enemies.]]
14th Nov '15 3:30:43 PM NemoSpecific
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typo fix
* Played with in Weber's Literature/HellsGate series. While most people's Precog deal with specific disasters like volcanoes or forest fires, he Calirath talent is 'People Precog', dealing with tragic or sweeping events with /people/. It works quite well when the Calirath is going to be risking death in a battle -- the stronger Caliraths can even use it to fight with, and the visions grow stronger if the person has a good chance of dying. In the book itself, [[spoiler:the Crown Prince uses the Calirath talent to arrange a battle that they will most definitely lose so it's a great victory -- but because he saw his death and made sure to follow it to ensure his men the greatest chance at victory, he dies.]]
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* Played with in Weber's Literature/HellsGate series. While most people's Precog deal with specific disasters like volcanoes or forest fires, he the Calirath talent is 'People Precog', dealing with tragic or sweeping events with /people/. It works quite well when the Calirath is going to be risking death in a battle -- the stronger Caliraths can even use it to fight with, and the visions grow stronger if the person has a good chance of dying. In the book itself, [[spoiler:the Crown Prince uses the Calirath talent to arrange a battle that they will most definitely lose so it's a great victory -- but because he saw his death and made sure to follow it to ensure his men the greatest chance at victory, he dies.]]
6th Nov '15 12:09:27 PM Retro7
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* In the climax of the ''Grand Magic Games'' in ''Manga/FairyTail'' [[spoiler: Ultear had hoped to use the ultimate form of her time powers to turn back time for at least a few hours so the heroes can have a better change at beating the dragons who at the moment were on the verge of killing many of them. It only turns back time for a few minutes, but in the process granted the heroes this to avoid and counter deadly attacks and ambushes.]]
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* In the climax of the ''Grand Magic Games'' in ''Manga/FairyTail'' [[spoiler: Ultear had hoped to use the ultimate form of her time powers to turn back time for at least a few hours so the heroes can have a better change chance at beating the invading dragons who at the moment were on the verge of killing many of them. It only turns back time for a few minutes, but in the process process, temporarily granted the heroes this power to avoid and counter deadly attacks and ambushes.]]
6th Nov '15 11:57:57 AM Retro7
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** The same power belongs to the homonculus Pride in the [[Anime/FullmetalAlchemist first anime]], who is implied to use the power outside of combat as well [[spoiler:in order to become the ruler of Amestris. Although he only fights a single open battle, he's completely unbeatable in it until Selim Bradley exposes him to the skull of his original body, paralysing him until Mustang can [[RasputinianDeath burn him to death enough times for it to stick]].]]
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** The same power belongs to the homonculus Pride ([[spoiler: Same character as Wrath just under a different name]]) in the [[Anime/FullmetalAlchemist first anime]], who is implied to use the power outside of combat as well [[spoiler:in order to become the ruler of Amestris. Although he only fights a single open battle, he's completely unbeatable in it until Selim Bradley exposes him to the skull of his original body, paralysing him until Mustang can [[RasputinianDeath burn him to death enough times for it to stick]].]]

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** The same power belongs to * In the homonculus Pride in climax of the [[Anime/FullmetalAlchemist first anime]], who is implied ''Grand Magic Games'' in ''Manga/FairyTail'' [[spoiler: Ultear had hoped to use the power outside ultimate form of combat as well [[spoiler:in order her time powers to become turn back time for at least a few hours so the ruler heroes can have a better change at beating the dragons who at the moment were on the verge of Amestris. Although he killing many of them. It only fights turns back time for a single open battle, he's completely unbeatable few minutes, but in it until Selim Bradley exposes him to the skull of his original body, paralysing him until Mustang can [[RasputinianDeath burn him process granted the heroes this to death enough times for it to stick]].avoid and counter deadly attacks and ambushes.]]
4th Nov '15 4:22:59 PM shiro_okami
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* Averted in the ''Franchise/{{Dune}}'' series, where several people can predict the future. Mentats can predict the future by way of "projecting" the possible outcomes of a given choice and choosing the most logical one as the one most likely to happen, but their role was not usually that of a front line combatant. Additionally, they are not actually prescient and are not always right. The Kwisatz Haderach and the Space Navigators do have actual prescience, but yet when it comes to combat, prescience is useless because of too much happening too fast. During one fight, the most Paul could see was that possible futures include him winning and him being carried out as a corpse. [[note]]How unlike Frank Herbert, to introduce a super-cool idea and not quite follow through.[[/note]] This is because the power does not necessarily predict possible outcomes individually on an action by action (or reaction by reaction) basis but rather works by giving visions that are ''years-long'' based the chain of events that could be triggered by a single action. Additionally, prescience can be nullified by the presence of other prescient individuals, and some individuals and objects are immune to prescience.
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* Averted in the ''Franchise/{{Dune}}'' series, where several people can predict the future. Mentats can predict the future by way of "projecting" the possible outcomes of a given choice and choosing the most logical one as the one most likely to happen, but their role was not usually that of a front line combatant. Additionally, they are not actually prescient and are not always right. The Kwisatz Haderach and the Space Navigators do have actual prescience, but yet when it comes to combat, prescience is useless because of too much happening too fast. During one fight, the most Paul could see was that possible futures include him winning and him being carried out as a corpse. [[note]]How unlike Frank Herbert, to introduce a super-cool idea and not quite follow through.[[/note]] This is because the power does not necessarily predict possible outcomes individually on an action by action (or reaction by reaction) basis but rather works by giving visions that are ''years-long'' based the on a chain of events that could be triggered by a single course of action. Additionally, prescience can be nullified by the presence of other prescient individuals, and some individuals and objects are immune to prescience.
1st Nov '15 11:04:17 AM nombretomado
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** The problem with Mr. X's ability was that it only let him read his opponents mind, but not to ''understand'' it. Wolverine managed to beat him by flying into a rage that he couldn't process, Amadeus Cho thought in formulas and [[SesquipedalianLoquaciousness Big Words]] [[PsychicStatic to confuse him]], [[ComicBook/ImmortalIronFist Iron Fist]] used unpredictable DrunkenBoxing, [[ComicBook/{{Thunderbolts}} Songbird]] hit him with an undodgeable area attack, and {{Quicksilver}} just moved and thought too fast for him to keep up (while [[CrowningMomentOfAwesome mocking Mr. X about how he'll know every attack is coming but be unable to do a damn thing about it]]). Scourge and {{Deadpool}} also give him a hard time by virtue of being insane. Basically, his role in the MarvelUniverse is to be a whipping boy so more popular characters can show off their guile.
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** The problem with Mr. X's ability was that it only let him read his opponents mind, but not to ''understand'' it. Wolverine managed to beat him by flying into a rage that he couldn't process, Amadeus Cho thought in formulas and [[SesquipedalianLoquaciousness Big Words]] [[PsychicStatic to confuse him]], [[ComicBook/ImmortalIronFist Iron Fist]] used unpredictable DrunkenBoxing, [[ComicBook/{{Thunderbolts}} Songbird]] hit him with an undodgeable area attack, and {{Quicksilver}} ComicBook/{{Quicksilver}} just moved and thought too fast for him to keep up (while [[CrowningMomentOfAwesome mocking Mr. X about how he'll know every attack is coming but be unable to do a damn thing about it]]). Scourge and {{Deadpool}} also give him a hard time by virtue of being insane. Basically, his role in the MarvelUniverse is to be a whipping boy so more popular characters can show off their guile.
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