Follow TV Tropes

Following

History Main / ColourCodedTimestop

Go To

OR

Is there an issue? Send a MessageReason:
None


-->-- ''Literature/{{Night Watch|Discworld}}''

to:

-->-- ''Literature/{{Night Watch|Discworld}}''
''Literature/NightwatchDiscworld''



* ''Anime/CTheMoneyAndSoulOfPossibility'': Asset Q's "Economic Blockade" does the color shift and paralyzes Yoga and Mayu, but they still talk, somehow...despite their bodies not moving at all.

to:

* ''Anime/CTheMoneyAndSoulOfPossibility'': ''Anime/CControl'': Asset Q's "Economic Blockade" does the color shift and paralyzes Yoga and Mayu, but they still talk, somehow...somehow... despite their bodies not moving at all.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Webcomic/SluggyFreelance'''s [[PlaceBeyondTime Timeless Space]], anything or anyone that's run out of time is frozen and grey. Downplayed in that the art style used inside the bubbles of active time is [[SplashOfColour mostly]] black-and-white line drawings, so the golden glow at the edge of a time bubble and contrasting blue background often look more colourful than anything else in a strip.
Is there an issue? Send a MessageReason:
redirect to franchise page


* ''WebAnimation/DeathBattle'': The episode ''[[VideoGame/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStandsStill abilities. Zero's Dark Hold is presented as a grayscale one [[spoiler:and after it ends, Metal Sonic (as Metal Overlord) is [[HalfTheManHeUsedToBe cleaved in two]]]].

to:

* ''WebAnimation/DeathBattle'': The episode ''[[VideoGame/SonicTheHedgehog ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStandsStill abilities. Zero's Dark Hold is presented as a grayscale one [[spoiler:and after it ends, Metal Sonic (as Metal Overlord) is [[HalfTheManHeUsedToBe cleaved in two]]]].



* ''VideoGame/SonicTheHedgehog'': Chaos Control, from the user's point of view, even though it's really just them moving extremely fast.

to:

* ''VideoGame/SonicTheHedgehog'': ''Franchise/SonicTheHedgehog'': Chaos Control, from the user's point of view, even though it's really just them moving extremely fast.



* ''WebAnimation/DeathBattle'': The episode ''[[VideoGame/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStandsStill abilities. Metal Sonic's Chaos Control is shown to be an inverted color timestop [[spoiler:which he uses to stop Zero's finishing move, but is countered by Zero's Dark Hold]].

to:

* ''WebAnimation/DeathBattle'': The episode ''[[VideoGame/SonicTheHedgehog ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStandsStill abilities. Metal Sonic's Chaos Control is shown to be an inverted color timestop [[spoiler:which he uses to stop Zero's finishing move, but is countered by Zero's Dark Hold]].
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/{{Teen Titans|2003}}'', Raven inadvertently froze time to stop the resurrected-Slade, who, with his new pyrokenesis, became too much for the Titans. The surroundings turned completely blue save for Raven (who wears a lot of bluish purple anyway), and, unfortunately, [[MoveInTheFrozenTime Slade]].

to:

* In ''WesternAnimation/{{Teen Titans|2003}}'', Raven inadvertently froze time to stop the resurrected-Slade, resurrected Slade, who, with his new pyrokenesis, became too much for the Titans. The surroundings turned completely blue save for Raven (who wears a lot of bluish purple anyway), and, unfortunately, [[MoveInTheFrozenTime Slade]].
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/SonicStorybookSeries Sonic and the Secret Rings]]'': The "Time Break" ability, which slows down time nearly to a stop, is portrayed by everything gaining a sepia-toned near-greyscale filter.

to:

* ''[[VideoGame/SonicStorybookSeries Sonic and the Secret Rings]]'': ''VideoGame/SonicAndTheSecretRings'': The "Time Break" ability, which slows down time nearly to a stop, is portrayed by everything gaining a sepia-toned near-greyscale filter.



* In ''WesternAnimation/TeenTitans'', Raven inadvertently froze time to stop the resurrected-Slade, who, with his new pyrokenesis, became too much for the Titans. The surroundings turned completely blue save for Raven (who wears a lot of bluish purple anyway), and, unfortunately, [[MoveInTheFrozenTime Slade]].

to:

* In ''WesternAnimation/TeenTitans'', ''WesternAnimation/{{Teen Titans|2003}}'', Raven inadvertently froze time to stop the resurrected-Slade, who, with his new pyrokenesis, became too much for the Titans. The surroundings turned completely blue save for Raven (who wears a lot of bluish purple anyway), and, unfortunately, [[MoveInTheFrozenTime Slade]].
Is there an issue? Send a MessageReason:
Added an example

Added DiffLines:

* ''Series/{{Andromeda}}'': As the Andromeda got close enough to a black hole for time dilation to make 300 years pass in a matter of minutes, the picture took on sepia coloration.

Added: 283

Removed: 317

Is there an issue? Send a MessageReason:
There is to be no dedicated Light Novel folder or subpage on trope pages.


[[folder:Light Novels]]
* A Fuzetsu/Seal from ''LightNovel/ShakuganNoShana'' colors the enclosed area in completely red, while turning any ordinary humans inside greyscale. Seal zones can be other colors as well, like the Aizen twins' Cradle Garden (yellow) or Snake of the Festival's personal seal (black).
[[/folder]]


Added DiffLines:

* A Fuzetsu/Seal from ''Literature/ShakuganNoShana'' colors the enclosed area in completely red, while turning any ordinary humans inside greyscale. Seal zones can be other colors as well, like the Aizen twins' Cradle Garden (yellow) or Snake of the Festival's personal seal (black).
Is there an issue? Send a MessageReason:
None


* ''VideoGame/CastlevaniaChroniclesOfSorrow'' as one of its many homages to ''Manga/JojosBizarreAdventureStardustCrusaders'', complete with the spreading circle.

to:

* ''VideoGame/CastlevaniaChroniclesOfSorrow'' as ''VideoGame/CastlevaniaAriaOfSorrow'' has one of its many homages to ''Manga/JojosBizarreAdventureStardustCrusaders'', complete with the spreading circle.circle. It returns in ''VideoGame/CastlevaniaDawnOfSorrow''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* While it's not a full time stop, the Time Bubble ability in ''VideoGame/Psychonauts2'', which greatly slows down enemies and objects, is denoted by the affected target becoming grayscale, albeit surrounded by a rainbow outline.

Changed: 533

Removed: 263

Is there an issue? Send a MessageReason:
None


** The [[TheNineties '90s]] {{OVA}} adaptation brought the effect into color, initiating as a spreading circle. The circle would also be commonly used by later adaptations and homages.
** In the 2015 anime adaptation of ''Stardust Crusaders'', when DIO activates The World's time stop, everything around him turns slightly darker after a brief negative-color flash. (''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven Eyes of Heaven]]'' follows suit.)

to:

** The [[TheNineties '90s]] {{OVA}} adaptation brought the effect into color, initiating as a spreading circle. The circle would also be commonly used by later adaptations and homages.
** In the 2015 anime adaptation of ''Stardust Crusaders'', when DIO activates The World's time stop, everything around him turns slightly darker after a brief negative-color flash. (''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven ''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven Eyes of Heaven]]'' follows suit.)



** Dio Brando's Stand ability of stopping time is depicted in a negative color in the series' OVA.

to:

** Dio Brando's Stand ability of stopping time is depicted in a negative color in the series' OVA.[[TheNineties '90s]] {{OVA}} as a quickly-spreading circle which inverts the colors before fading back to normal. The circle would also be commonly used by later adaptations and homages.



* [[CastingAShadow Dark Hold]] from ''VideoGame/{{Mega Man X}}5'' does this to everything on-screen barring the user and any enemies immune to the effect.

to:

* [[CastingAShadow Dark Hold]] from ''VideoGame/{{Mega Man X}}5'' ''VideoGame/MegaManX5'' does this to everything on-screen barring the user and any enemies immune to the effect.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/WildArms4'': Whenever Jude activates his [[SuperSpeed Accelerator]] in gameplay, everything except him gains a blue tint. During this time Jude moves normally, but everything else is slowed to a crawl. When he's shown using it in cutscenes, it's him who becomes blue.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/NeoTheWorldEndsWithYou'', executing a 200% Mashup with the time element stops time with the greyscale effect. Similarly, time can be slowed down with the same greyscale effect with a 100% Mashup or certain pins.
Is there an issue? Send a MessageReason:
None


* [[BulletTime Witch Time]] in ''VideoGame/{{Bayonetta}}'' throws a purple/blue tint over everything, with a translucent clock covering the screen to show how much time you have left.

to:

* [[BulletTime In ''VideoGame/{{Bayonetta}}'', both Umbra Witches and Lumen Sages have abilities that slow down everything around them, with different colours used for each. Witch Time]] in ''VideoGame/{{Bayonetta}}'' Time throws a purple/blue tint over everything, with while the sages' Light Speed reduces it to grayscale. Both versions, when used by the player, also have a translucent clock covering the screen to show how much time you have left.left; if the player is the one affected, they must [[SmashingSurvival jiggle the stick to escape it]]. ''VideoGame/Bayonetta2''[='=]s main antagonist has his own version that uses a red colour scheme.
Is there an issue? Send a MessageReason:
Knife Nut has been disambiguated per this TRS thread. Wicks and examples don't fit existing tropes will be deleted.


* The ''Franchise/TouhouProject'' {{Fighting Game}}s, with [[NinjaMaid Sakuya]] [[KnifeNut Izayoi]].

to:

* The ''Franchise/TouhouProject'' {{Fighting Game}}s, with [[NinjaMaid Sakuya]] [[KnifeNut Izayoi]].Izayoi.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DevilMayCry2'': The game receives a reversed color filter when time is slowed down by the Chrono Heart.

Added: 165

Changed: 429

Is there an issue? Send a MessageReason:
Crosswicking/Updating DMC examples in the trope pages.


* ''VideoGame/DevilMayCry4'': Using the devices to slow down time results in a grayscale effect and goes further by making it seem like you're watching an old-timey movie.

to:

* ''VideoGame/DevilMayCry4'': Using the Chrono Slicer devices to slow down time results in a grayscale effect and goes further by making it seem like you're watching an old-timey movie.



* Dante's Devil Trigger in ''VideoGame/DMCDevilMayCry''. When he use it, all of environment becomes black and white, and Dante's coat glowing bloody red aura.

to:

* Dante's Whenever Dante uses his Devil Trigger in ''VideoGame/DMCDevilMayCry''. When he use it, all of ''VideoGame/DMCDevilMayCry'', the environment becomes is painted in black and white, and Dante's while his coat gains a glowing bloody red aura.



* ''VideoGame/DevilMayCry3'''s Quicksilver ability.

to:

* ''VideoGame/DevilMayCry3'''s ''VideoGame/DevilMayCry1'': When the Bangle of Time stops enemies in their tracks, the game receives a reversed color filter.
* ''VideoGame/DevilMayCry3DantesAwakening'': When the
Quicksilver ability.Style brings enemies to a screeching halt, everything except for Dante has a reversed color filter.



* In ''VideoGame/DevilMayCry5'', Elder Geryon Knight's timestop and Ragtime's Break Age move colours the screen in a purple-gray tint.

to:

* In ''VideoGame/DevilMayCry5'', the Elder Geryon Knight's timestop and Ragtime's the Ragtime Devil Breaker's Break Age move colours color the screen in a purple-gray tint.tint. It also comes in a smaller scale via the time-stopping spheres produced by the Elder Geryon Knight, the Ragtime, and Urizen; anything inside the spheres will be tinted, while those outside will have normal colors.

Added: 291

Changed: 420

Is there an issue? Send a MessageReason:
None


* Time-stopping (and time-foolery in general) is usually overlaid with transparent red clockwork in ''Webcomic/{{Homestuck}}'', since [[ColorCodedElements the Aspect of Time is associated with the color red]].
** [[SuperSpeed Itchy]] and [[WhatKindOfLamePowerIsHeartAnyway Doze]] of the Felt are also associated with a yellow and blue transparent clock overlay respectively.

to:

* ''Webcomic/{{Homestuck}}'':
**
Time-stopping (and time-foolery in general) is usually overlaid with transparent red clockwork in ''Webcomic/{{Homestuck}}'', since [[ColorCodedElements the Aspect of Time is associated with the color red]].
** [[SuperSpeed Itchy]] Itchy and [[WhatKindOfLamePowerIsHeartAnyway Doze]] Doze of the Felt are also associated with a yellow and blue transparent clock overlay respectively.respectively. Itchy uses his powers to [[SuperSpeed speed himself up,]] while Doze can only use his powers to [[WhatKindOfLamePowerIsHeartAnyway slow time down for himself, and only himself.]]
Is there an issue? Send a MessageReason:
More accurate.

Added DiffLines:

* ''VideoGame/CubeColossus'': A.M.U-03: "This [=AMU=] is capable to manipulate time, slowing almost everything in the range", and when it's activated, all colors are inverted.

Top