History Main / ColourCodedTimestop

2nd Nov '17 12:08:37 AM SSJMagus
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* ''VideoGame/ChronoTrigger'': The titular object, when activated.

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* ''VideoGame/ChronoTrigger'': The titular object, when activated. Everything except the player's party turns monochrome.
18th Oct '17 11:10:14 PM Gamermaster
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* ''Manga/JoJosBizarreAdventureStardustCrusaders'':

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* ''Manga/JoJosBizarreAdventureStardustCrusaders'': ''Manga/JojosBizarreAdventureStardustCrusaders'':



* ''VideoGame/CastlevaniaChroniclesOfSorrow'' as one of its many homages to ''Manga/JoJosBizarreAdventureStardustCrusaders'', complete with the spreading circle.

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* ''VideoGame/CastlevaniaChroniclesOfSorrow'' as one of its many homages to ''Manga/JoJosBizarreAdventureStardustCrusaders'', ''Manga/JojosBizarreAdventureStardustCrusaders'', complete with the spreading circle.
25th Jul '17 12:43:24 AM ironcommando
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[[folder:WebAnimation]]
* ''WebAnimation/DeathBattle'': The episode ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStop abilities. Zero's Dark Hold is presented as a grayscale one [[spoiler:and after it ends, Metal Sonic (as Metal Overlord) is [[HalfTheManHeUsedToBe cleaved in two]]]].
[[/folder]]



[[folder:WebAnimation]]
* ''WebAnimation/DeathBattle'': The episode ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStop abilities. Metal Sonic's Chaos Control is shown to be an inverted color timestop [[spoiler:which he uses to stop Zero's finishing move, but is countered by Zero's Dark Hold]].
[[/folder]]



[[folder:WebAnimation]]
* ''WebAnimation/DeathBattle'': The episode featuring ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStop abilities. Metal Sonic's is an inverted color timestop, while Zero's is a grayscale one. [[spoiler:The former occurs when Metal Sonic (as [[OneWingedAngel Metal Overlord]]) uses Chaos Control to stop Zero from using his finishing move while preparing his own finishing move, and the latter occurs when Zero counters Chaos Control with his more effective Dark Hold to freeze Metal Overlord in time. When the color returns to normal, Metal Overlord's [[HalfTheManHeUsedToBe cleaved in two]].]]
[[/folder]]
25th Jul '17 12:40:13 AM ironcommando
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Added DiffLines:

[[folder:WebAnimation]]
* ''WebAnimation/DeathBattle'': The episode featuring ''[[Franchise/SonicTheHedgehog Metal Sonic]] vs. [[VideoGame/MegaManX Zero]]'' had both fighters with TimeStop abilities. Metal Sonic's is an inverted color timestop, while Zero's is a grayscale one. [[spoiler:The former occurs when Metal Sonic (as [[OneWingedAngel Metal Overlord]]) uses Chaos Control to stop Zero from using his finishing move while preparing his own finishing move, and the latter occurs when Zero counters Chaos Control with his more effective Dark Hold to freeze Metal Overlord in time. When the color returns to normal, Metal Overlord's [[HalfTheManHeUsedToBe cleaved in two]].]]
[[/folder]]
11th May '17 7:20:22 PM craigj
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** The original black and white manga began using the inverting effect for the dramatic moment in ''Manga/JoJosBizarreAdventureStardustCrusaders'' when DIO corners Joseph. From then on, it used it on and off for the first panel of a time freeze. Ironically, the first time DIO's time freeze was depicted, it was in a color issue with no fiddling beyond Araki's usual odd pigments.
** The [[TheNineties '90s]] OVA adaptation brought the effect into color, initiating as a spreading circle. The circle would also be commonly used by later adaptations and homages.



* ''VideoGame/CastlevaniaChroniclesOfSorrow''.

to:

* ''VideoGame/CastlevaniaChroniclesOfSorrow''.''VideoGame/CastlevaniaChroniclesOfSorrow'' as one of its many homages to ''Manga/JoJosBizarreAdventureStardustCrusaders'', complete with the spreading circle.
23rd Apr '17 12:24:34 PM nombretomado
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* The Time Stop spell in the various ''Franchise/TalesSeries'' games, such as ''VideoGame/TalesOfPhantasia'' and ''VideoGame/TalesOfVesperia'', make the affected enemies turn grey.

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* The Time Stop spell in the various ''Franchise/TalesSeries'' ''VideoGame/TalesSeries'' games, such as ''VideoGame/TalesOfPhantasia'' and ''VideoGame/TalesOfVesperia'', make the affected enemies turn grey.
1st Dec '16 5:35:57 PM IceAokiji303
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Added DiffLines:

** ''VideoGame/FinalFantasyXIV'' follows suit: Whenever [[spoiler: Alexander Prime]] uses its time stop the world turns considerably grayer.
28th Nov '16 10:30:39 AM StFan
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[[quoteright:220:[[Manga/JoJosBizarreAdventureStardustCrusaders http://static.tvtropes.org/pmwiki/pub/images/warudo2_2691.png]]]]

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[[quoteright:220:[[Manga/JoJosBizarreAdventureStardustCrusaders [[quoteright:220:[[Anime/JoJosBizarreAdventure http://static.tvtropes.org/pmwiki/pub/images/warudo2_2691.png]]]]
26th Nov '16 6:11:03 PM Crossover-Enthusiast
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* [[CastingAShadow Dark Hold]] from ''VideoGame/{{Mega Man X}}5'' does this to the screen except for the user.

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* [[CastingAShadow Dark Hold]] from ''VideoGame/{{Mega Man X}}5'' does this to the screen except for everything on-screen barring the user.
18th Oct '16 3:35:47 PM BlueGuy
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[[quoteright:220:[[Manga/JoJosBizarreAdventure http://static.tvtropes.org/pmwiki/pub/images/warudo2_2691.png]]]]

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[[quoteright:220:[[Manga/JoJosBizarreAdventure [[quoteright:220:[[Manga/JoJosBizarreAdventureStardustCrusaders http://static.tvtropes.org/pmwiki/pub/images/warudo2_2691.png]]]]



* In the 2015 anime of ''Manga/JoJosBizarreAdventure'', when DIO activates The World's time stop, everything around him turns to greyscale after a brief negative-color flash.

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* ''Franchise/JoJosBizarreAdventure'':
**
In the 2015 anime adaptation of ''Manga/JoJosBizarreAdventure'', ''Manga/JoJosBizarreAdventureStardustCrusaders'', when DIO activates The World's time stop, everything around him turns to greyscale slightly darker after a brief negative-color flash.flash. (''[[VideoGame/JoJosBizarreAdventureEyesOfHeaven Eyes of Heaven]]'' follows suit.)
** The LicensedGame ''[[VideoGame/JoJosBizarreAdventureHeritageForTheFuture Heritage for the Future]]'' shows DIO's time stop as completely gray.
** Since ''[[VideoGame/JoJosBizarreAdventureAllStarBattle All-Star Battle]]'' was made before the aforementioned anime adaptation, DIO's time stop is yellow-colored there. Instead, it's [[spoiler:''Jotaro'']] who gets the monochrome coloration.



* ''Manga/JoJosBizarreAdventure'':

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* ''Manga/JoJosBizarreAdventure'': ''Manga/JoJosBizarreAdventureStardustCrusaders'':



** Mentioned above, the 2015 version of the World's time stop starts with a flash of negative color before turning to grey scale.

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** Mentioned Also mentioned above, the 2015 version of the World's time stop starts with a flash of negative color before turning to grey scale.



* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' has a yellow tint for Dio's time freeze [[spoiler:and a monochrome coloration for Jotaro's]].

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* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' has a yellow tint for Dio's DIO's time freeze [[spoiler:and freeze, as well as a monochrome coloration red motif for Jotaro's]].Diavolo's similar ability.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ColourCodedTimestop