History Main / ColorWash

16th Oct '16 8:19:13 PM scaredinmate#94
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** Director David O Russell used a similar technique while filming '''Film/ThreeKings''' .Except he went for a more high contrast/bleached look in an effort to try and reproduce "the odd color of the newspaper images of the Gulf War".

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** Director David O Russell used a similar technique while filming '''Film/ThreeKings''' .''Film/ThreeKings''. Except he went for a more high contrast/bleached look in an effort to try and reproduce "the odd color of the newspaper images of the Gulf War".
16th Oct '16 8:17:50 PM scaredinmate#94
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** Director David O Russell used a similar technique while filming '''Film/{{ThreeKings}}''' .Except he went for a more high contrast/bleached look in an effort to try and reproduce "the odd color of the newspaper images of the Gulf War".

to:

** Director David O Russell used a similar technique while filming '''Film/{{ThreeKings}}''' .'''Film/ThreeKings''' .Except he went for a more high contrast/bleached look in an effort to try and reproduce "the odd color of the newspaper images of the Gulf War".
16th Oct '16 8:15:23 PM scaredinmate#94
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** Director David O Russell used a similar technique while filming '''Film/{{ThreeKings}}''' .Except he went for a more high contrast/bleached look in an effort to try and reproduce "the odd color of the newspaper images of the Gulf War".
5th Oct '16 8:35:13 PM Aiguille
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* In the [[https://www.youtube.com/watch?v=d_8wYwvlmBE lyric video]] and full video for Music/PoetsOfTheFall's "[[https://youtu.be/xfvtPTvuFTA Drama for Life]]" colors shift between heavy washes of deep blue, purple and red.
10th Sep '16 11:50:47 AM BentusiAvatar
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* ''VideoGame/RedFactionGuerilla'' does this in a different color for each portion of Mars: Parker is slightly brownish red, Dust is vaguely blue-ish, Badlands is yellow, Oasis is green, the Free Fire Sector is grey and Eos is white.

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* ''VideoGame/RedFactionGuerilla'' ''VideoGame/RedFactionGuerrilla'' does this in a different color for each portion of Mars: Parker is slightly brownish red, Dust is vaguely blue-ish, Badlands is yellow, Oasis is green, the Free Fire Sector is grey and Eos is white.
16th Jul '16 8:22:40 AM KillerClowns
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* Done to the second and third games of the ''VideoGame/GrandTheftAutoIV'' trilogy, ''VideoGame/GrandTheftAutoIVTheLostAndDamned'' and ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'', respectively. ''Lost and Damned'', being DarkerAndEdgier, subtly shifts to desaturated, grimy tones, while the ''Ballad of Gay Tony'' is LighterAndSofter, preferring brighter, neon hues.
5th Jul '16 9:35:17 PM ElectricBoogaloo
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* Used in ''VideoGame/GrandTheftAutoSanAndreas'' for an accentuated atmospheric sense. Since San Andreas was a really huge state, with contrasting environments, there's a Color Wash scheme that differs from place to place. [[UsefulNotes/LosAngeles Los Santos]] had a slightly orangish weather with heat hazes. [[UsefulNotes/SanFrancisco San Fierro]] had a [[UnnaturallyBlueLighting unnaturally teal lighting]] to convey a mild-to-cold atmosphere. [[VivaLasVegas Las Venturas]] went for a less blatant color scheme, but still conveying a hot weather. The contry-sides had a pastel green/brown tint to them, and the deserts took it further with bright white/yellow skies that turned purplish at night.

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* Used in ''VideoGame/GrandTheftAutoSanAndreas'' for an accentuated atmospheric sense. Since San Andreas was a really huge state, with contrasting environments, there's a Color Wash scheme that differs from place to place. [[UsefulNotes/LosAngeles Los Santos]] had a slightly orangish weather was orange-ish with heat hazes. [[UsefulNotes/SanFrancisco San Fierro]] had a [[UnnaturallyBlueLighting unnaturally teal lighting]] to convey a mild-to-cold atmosphere. [[VivaLasVegas Las Venturas]] went for a less blatant color scheme, but still conveying a hot weather. weather with a dash of yellow. The contry-sides countrysides had a pastel green/brown tint to them, and the deserts took it further with bright white/yellow skies that turned purplish purple at night.night. All of this was much more pronounced in the PS2 version, later versions like the PC one toned it down for a more sober less in-your-face look.
15th Jun '16 6:08:10 PM Da1tonTheGreat
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* If one person were to accurately see through another's eyes, this is what you could get, as everyone has their own balance of cones, which lights the world in a certain way. I.E. One person's blue looks different than another's.

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* If one person were to accurately see through another's eyes, this is what you could get, as everyone has their own balance of cones, which lights the world in a certain way. I.E. One person's blue looks slightly different than another's.
21st May '16 9:16:31 PM erforce
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* ''Film/{{Ghostbusters}}'' used a purple wash to give the film an eerie, paranormal feel.

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* ''Film/{{Ghostbusters}}'' ''Film/{{Ghostbusters 1984}}'' used a purple wash to give the film an eerie, paranormal feel.
27th Apr '16 7:08:17 AM AtticusOmundson
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[[caption-width-right:350:Creator/ScarlettJohansson looking orange.]]

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[[caption-width-right:350:Creator/ScarlettJohansson looking a lovely shade of orange.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ColorWash