History Main / ClassChangeLevelReset

28th Jan '16 3:18:06 AM Sabrewing
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* In ''VideoGame/ShiningForce'', once characters reach a certain level, they can be promoted. Doing so upgrades their class--for example, a Knight becomes a Paladin, and a Warrior becomes a Gladiator--at the cost of sending them back to level 1. However, some of their stats are preserved, and the [[{{Cap}} Level Cap]] that affects unpromoted characters is removed.

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* In ''VideoGame/ShiningForce'', once characters reach a certain level, they can be promoted. Doing so upgrades their class--for example, a Knight becomes a Paladin, and a Warrior becomes a Gladiator--at the cost of sending them back to level 1. However, some of their stats are preserved, and the [[{{Cap}} Level Cap]] that affects unpromoted characters is removed. Plus, you're not obligated to promote them right then; you can continue leveling their initial class up to further increase their stats, making them much stronger when you finally do promote them and reset their levels.[[note]]This practice actually makes later, pre-promoted units fairly worthless, as they are all treated as having been promoted just as soon as they become the lowest level promotion is possible.[[/note]]
13th Aug '15 7:23:53 AM Scorpion451
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Compare and contrast PrestigeClass, where achieving certain criteria lets you upgrade to a more powerful class.

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Compare and contrast PrestigeClass, where achieving certain criteria lets you upgrade to a more powerful class. \n The two occasionally overlap.
13th Aug '15 7:14:25 AM Scorpion451
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For general events that reset a character's level, see LevelDrain. The opposite of this would be PrestigeClass. Compare SkillPointReset, which resets your character but doesn't change their class and refunds all their skill points.

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For general events that reset a character's level, see LevelDrain. The opposite of this would be PrestigeClass.

Compare SkillPointReset, which resets your character but doesn't change their class and refunds all their skill points.points.

Compare and contrast PrestigeClass, where achieving certain criteria lets you upgrade to a more powerful class.
22nd Jan '15 10:20:12 AM DarkStorm
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** In ''VideoGame/FinalFantasyIV'', Cecil's level returns to 1 after he changes from a Dark Knight to a Paladin, but his HP and some other stats are equal or better than what they were when he was a level 20-ish Dark Knight.

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** In ''VideoGame/FinalFantasyIV'', Cecil's level returns to 1 after he changes from a Dark Knight to a Paladin, but his HP and some other stats are equal or better than what they were when he was a level 20-ish Dark Knight. (In a variation, however, Dark Knight Cecil and Paladin Cecil are actually two separate characters in the game code, so nothing you do as the former will carry over to the latter)
3rd Oct '14 4:55:32 AM IndigoFenix
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* In ''VideoGame/EVOSearchForEden'', EVO points are lost on a new body, which starts on the weakest form. However, the green crystal lets you borrow an earlier form to make recollecting some EVO points easier.

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* In ''VideoGame/EVOSearchForEden'', EVO points are lost on when evolving to a new body, which starts on class of creature (amphibian, reptile, bird, or mammal), you not only start as the weakest form. possible creature of that class, but you lose all of your EVO points as well. Up until the Age of Reptiles, this class change is forced on you at the beginning of the chapter, preventing you from carrying the benefits of LevelGrinding from one chapter to the next. After this point, you are free to choose whether to advance to an avian (which lets you fly) or mammalian (which lets you run on ice and gives you a reverse-kick attack), or to remain a reptile and keep all your levels. However, the green crystal lets you borrow an earlier form to make recollecting some EVO points easier.
2nd Oct '14 8:08:11 AM LucaEarlgrey
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** ''VideoGame/FireEmblemAwakening'' adds a more traditional example with the Second Seal: Rather than turning a basic class into an advanced class, they give a character an alternative basic (or, in certain circumstances, alternative advanced) class. You can also choose to demote your character from an advanced class back to a (different if you so choose) basic class so you can start gaining stats anew and learn new skills. As with regular promotion, accumulated stat points and skills are still available, but demoting means you lose the stat bonuses you originally gained from promoting to begin with, but you gain them back when you repromote them to an advanced class.

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** ''VideoGame/FireEmblemAwakening'' adds a more traditional example with the Second Seal: Rather than turning a basic class into an advanced class, they give a character an alternative basic (or, in certain circumstances, alternative advanced) class. You can also choose to demote your character from an advanced class back to a (different if you so choose) basic class so you can start gaining stats anew and learn new skills. As with regular promotion, accumulated stat points and skills are still available, but demoting means you lose the stat bonuses you originally gained from promoting to begin with, but you gain them back when you repromote them to an advanced class. It's also possible to use the Second Seal to "promote" your character to ''the same class'', if you want to keep grinding them but don't want to switch their class.
10th Sep '14 1:05:23 AM Koveras
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For general events that reset a character's level, see LevelDrain. The opposite of this would be PrestigeClass.

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For general events that reset a character's level, see LevelDrain. The opposite of this would be PrestigeClass. Compare SkillPointReset, which resets your character but doesn't change their class and refunds all their skill points.
31st Aug '14 9:42:57 AM wohdin
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* ''VideoGame/PhantasyStarOnline2'' allows players to switch between classes at any time outside of quests, but they all level separately and have their own entirely separate stats and skill trees. However, a subclass can also be equipped, which grants a percentage of its stat bonuses and some class traits, so it's possible have a level 1 main class and a max-level subclass, putting you fairly ahead when leveling alternate classes.
1st Jul '14 6:55:29 PM Aiguille
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* Arthas goes from level 10 to 1 after his FaceHeelTurn from Paladin to Death Knight in ''WarcraftIII''.

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* Arthas goes from level 10 to 1 after his FaceHeelTurn from Paladin to Death Knight in ''WarcraftIII''.''VideoGame/WarcraftIII''.
5th Jun '14 2:58:23 PM AnotherGamer
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** ''VideoGame/FireEmblemAwakening'' adds a more traditional example with the Second Seal: Rather than turning a basic class into an advanced class, they give a character an alternative basic (or, in certain circumstances, alternative advanced) class. You can also choose to demote your character from an advanced class back to a (different if you so choose) basic class so you can start gaining stats anew. As with regular promotion, accumulated stat points and skills are still available, but demoting means you lose the stat bonuses you originally gained from promoting to begin with.

to:

** ''VideoGame/FireEmblemAwakening'' adds a more traditional example with the Second Seal: Rather than turning a basic class into an advanced class, they give a character an alternative basic (or, in certain circumstances, alternative advanced) class. You can also choose to demote your character from an advanced class back to a (different if you so choose) basic class so you can start gaining stats anew. anew and learn new skills. As with regular promotion, accumulated stat points and skills are still available, but demoting means you lose the stat bonuses you originally gained from promoting to begin with.with, but you gain them back when you repromote them to an advanced class.
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