History Main / ChunkySalsaRule

26th Mar '17 6:11:13 PM Zuxtron
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An exception to the HitPoints system common to virtually all role playing games, in that massive head trauma is automatically lethal to a character regardless of the number of hit points they have. This is a fairly common house rule in many TabletopGames groups, but a few systems have it explicitly built in, particularly those favoring realism.

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An exception to the HitPoints system common to virtually all role playing games, in that massive head trauma is automatically lethal to a character regardless of the number of hit points they have. This is a fairly common house rule in many TabletopGames groups, but a few systems have it explicitly built in, particularly those favoring realism. \n Games which feature a CombatResuscitation mechanic may make it so characters downed by a headshot don't get put in the incapacitated state, instead being killed outright without giving teammates a chance to revive them.
24th Mar '17 10:00:53 PM Lopiny
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** Additionally, drawbridges (aka "Dwarven Atom Smashers") can be used to obliterate almost '''''anything'''''; if it's opened on top of something that isn't too large, it will erase every trace of whatever got crushed by it from existence.

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** Additionally, drawbridges (aka "Dwarven Atom Smashers") can be used to obliterate almost '''''anything'''''; if it's opened on top of something that isn't too large, it will erase every trace of whatever got crushed by it from existence. Cave-ins are even stronger; ''nothing'' in the game will survive if a single piece of roof is dropped on it.
7th Mar '17 2:06:54 AM LondonKdS
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[[folder: Live-Action TV]]
* Although it's never been stated in so many words, several different incidents in ''Series/DoctorWho'' have strongly indicated that Time Lords' ResurrectiveImmortality does not allow them to come back from things that don't leave the corpse substantially intact. Most notably, "vaporisation" is used as the standard method of irrevocable capital punishment.
[[/folder]]
1st Mar '17 2:21:47 AM Hyperstrike
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* Quite apart from damage to the mech. It's possible to damage the pilot (non-killing headshots, falling damage, etc) without severely damaging the mech. Once a pilot takes enough damage, they're killed and generally considered to be splashed around the cockpit via inertial force. This, too, was initially referred to as The Chunky Salsa Rule.
1st Mar '17 2:16:38 AM Hyperstrike
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*** There is an optional rule that, if you get three engine hits, there is a chance that the engine will fail to shut down in time. This totals the 'Mech, as well as doing terrible, terrible SplashDamage. The writers admit in the description of this rule that the kind of fusion engines used in the setting would most likely never actually explode from being punctured, but said that to have a 'Mech '''not''' have its nuclear engine [[GoingCritical Go Critical]] from catastrophic engine failure [[RuleOfCool would just not be cool]].

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*** There is an optional rule (The "Stackpole Rule") that, if you get three engine hits, there is a chance that the engine will fail to shut down in time. This totals the 'Mech, as well as doing terrible, terrible SplashDamage. The writers admit in the description of this rule that the kind of fusion engines used in the setting would most likely never actually explode from being punctured, but said that to have a 'Mech '''not''' have its nuclear engine [[GoingCritical Go Critical]] from catastrophic engine failure [[RuleOfCool would just not be cool]].
2nd Feb '17 7:18:00 PM WillKeaton
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*** The phrasing of this rule creates the amusing image of TheGrimReaper forgoing [[ChessWithDeath the usual chess match]] in favour of a [[http://xkcd.com/393/ d20]].

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*** The phrasing of this rule creates the amusing image of TheGrimReaper forgoing [[ChessWithDeath the usual chess match]] in favour of a [[http://xkcd.com/393/ d20]].d20.]]



* ''Webcomic/{{xkcd}}'': One of the "[[http://whatif.xkcd.com/141/ What If?]]" articles references something like this.

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* ''Webcomic/{{xkcd}}'': One of the "[[http://whatif.[[http://whatif.xkcd.com/141/ What If?]]" "What If?"]] articles references something like this.
2nd Feb '17 7:16:09 PM WillKeaton
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* Several bosses in the ''Franchise/SilentHill'' series have insta-kill attacks, for example the Split Headed Lizard in part 1 and the Split Worm in part 3 can swallow the protagonist whole, and Pyramid Head in part two has both an instant-death headbutt attack and an instant-death overhead knife slash, which just has to barely miss you to register a hit(poor hit detection programming?).

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* Several bosses in the ''Franchise/SilentHill'' series have insta-kill attacks, for example the Split Headed Lizard in part 1 and the Split Worm in part 3 can swallow the protagonist whole, and Pyramid Head in part two has both an instant-death headbutt attack and an instant-death overhead knife slash, which just has to barely miss you to register a hit(poor hit. (Poor hit detection programming?).programming?)
17th Jan '17 8:35:41 PM Discar
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* ''Webcomic/{{xkcd}}'': One of the "[[http://whatif.xkcd.com/141/ What If?]]" articles references something like this.
-->'''Max Schäfer:''' What if all of the sun's output of visible light were bundled up into a laser-like beam that had a diameter of around 1m once it reaches Earth?\\
'''Randall Munroe:''' If you were standing in the path of the beam, you would obviously die pretty quickly. You wouldn't really die ''of'' anything, in the traditional sense. You would just stop being biology and start being physics.
17th Jan '17 3:15:32 AM Chabal2
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* ''VideoGame/Warhammer40000SpaceMarine'' has four instant-kill possibilities: a meltagun at point-blank range, a Lascannon headshot (unless you're a Devastator with an Iron Halo), a charged plasma cannon shot, and an upgraded Thunder Hammer.
* In the first ''StarWarsBattlefront'' game, Jedi were invincible to common soldiers, no matter how much firepower you poured into them (it didn't let you play as them, though). The only way to kill a Jedi is to land a starfighter on top of them (which kills anything),or on cloud city throw them off with a grenade or any splosion . Also, when riding a speeder bike at full throttle any time you hit an enemy infantryman he dies, whenever you hit anything else you die, and whenever you hit a Destroyer Droid with its shields up you both die.

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* ''VideoGame/Warhammer40000SpaceMarine'' has ''VideoGame/Warhammer40000SpaceMarine''
** There are
four instant-kill possibilities: a meltagun at point-blank range, a Lascannon headshot (unless you're a Devastator with an Iron Halo), a charged plasma cannon shot, and an upgraded Thunder Hammer.
** In the campaign, the Execution mechanic lets you finish off a wounded enemy in a spectacular rain of blood and gore. Two enemies can have the Execute command used directly on them without wounding: Gretchin and [[ButtMonkey Guardsmen]].
* In the first ''StarWarsBattlefront'' game, Jedi were invincible to common soldiers, no matter how much firepower you poured into them (it didn't let you play as them, though). The only way to kill a Jedi is to land a starfighter on top of them (which kills anything),or anything), or on cloud city Cloud City throw them off with a grenade or any splosion .explosion. Also, when riding a speeder bike at full throttle any time you hit an enemy infantryman he dies, whenever you hit anything else you die, and whenever you hit a Destroyer Droid with its shields up you both die.



* In ''VideoGame/{{Warcraft}} 3'', organic enemies killed by siege units are turned into a bloody goop and leave no corpses. This is notable seeing as the Undead faction uses corpses for various abilities, and how this can be used to deny them corpses from their own dead untis.

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* In ''VideoGame/{{Warcraft}} 3'', organic enemies killed by siege units are turned into a bloody goop and leave no corpses. This is notable seeing as the Undead faction uses corpses for various abilities, and how so this can be used to deny them corpses from their own dead untis.
26th Dec '16 3:27:55 PM rmitros
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** In the remake of the original ''VideoGame/ResidentEvil1'', exploding zombies' heads are one of the only ways to keep it from resurrecting as a more powerful monster, the only other ways being to cremate it or blow its knee-caps off (other monsters can be decapitated, but it makes no gameplay difference). The enemies in 4 and 5 avert this: [[YourHeadASplode blowing up enemies' heads]] ([[MadeOfPlasticine which can happen with anything, like your elbow]]) will generally kill them, but occasionally they'll have a parasite burst out of the stump, or briefly continue fighting without it. Regenerative and Iron Maidens avert this completely: blow off their heads and limbs all you want - they'll simply grow back in a few seconds.

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** In the remake of the original ''VideoGame/ResidentEvil1'', exploding zombies' heads are one of the only ways to keep it from resurrecting as a more powerful monster, the only other ways being to cremate it or blow its knee-caps off (other monsters can be decapitated, but it makes no gameplay difference). The enemies in 4 and 5 avert this: [[YourHeadASplode blowing up enemies' heads]] ([[MadeOfPlasticine which can happen with anything, like your elbow]]) will generally kill them, but occasionally they'll have a parasite burst out of the stump, or briefly continue fighting without it. Regenerative Regenerators and Iron Maidens avert this completely: blow off their heads and limbs all you want - they'll simply grow back in a few seconds.
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