History Main / CherryTapping

24th Jun '17 1:29:14 PM Madrugada
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Compare IAmNotLeftHanded. Compare and contrast TheManMakesTheWeapon, where humiliation is not the goal.

For a seemingly weak attack that actually masks a hell of a lot of power, see FingerPokeOfDoom. For the item equivalent of that, see LethalJokeItem. For the absolute opposite end of the killing spectrum, you want ThereIsNoKillLikeOverkill. A great metafictional display of being WeakButSkilled.

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Compare
* IAmNotLeftHanded, for when the attacking character suddenly reveals that what appeared to be an intrinsic weakness is a voluntary restriction they've put on themselves by discarding it.
*
Compare IAmNotLeftHanded. Compare and contrast TheManMakesTheWeapon, where humiliation is not the goal.

For
goal.
* ZergRush, where it's not
a seemingly weak weapon or attack, but a large number of weak individuals used to inflict the damage. Humiliation may or may not be a result.
* FingerPokeOfDoom, for a ''seemingly-weak''
attack that actually masks a hell of a lot of power, see FingerPokeOfDoom. For and for the item equivalent of that, see LethalJokeItem. LethalJokeItem.

Contrast ThereIsNoKillLikeOverkill,
For the absolute opposite end of the killing spectrum, you want ThereIsNoKillLikeOverkill. ThereIsNoKillLikeOverkill.

A great metafictional display of being WeakButSkilled.
15th Jun '17 6:35:32 AM AnotherGamer
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*** ''VideoGame/CastlevaniaDawnOfSorrow'' introduces an ability that makes the Drop Kick even better: Medusa Soul. It lets you stay perfectly still in the air for as long as Soma's MP holds out. The Drop Kick's attack is based on airtime, and Medusa Soul can be used within its animation. As a result, it's possible to begin the kick, then hold the Medusa Soul for a very long time before finally descending in a glorious, insanely damaging impact on whatever the poor thing is right under you.

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*** ''VideoGame/CastlevaniaDawnOfSorrow'' introduces an ability that makes the Drop Kick even better: Medusa Soul. It lets you stay perfectly still in the air for as long as Soma's MP holds out. The Drop Kick's attack damage is based on airtime, airtime in this game, and Medusa Soul can be used within its animation. As a result, it's possible to begin the kick, then hold the Medusa Soul for a very long time before finally descending in a glorious, insanely damaging impact on whatever the poor thing is right under you.
11th Jun '17 2:35:33 PM nombretomado
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* ''XCOMEnemyUnknown'': Because of ScratchDamage, you can take out a Cyberdisc (mini UFO of death) or a Sectopod (mini mecha of death) with a ''pistol'', if you've whittled them down to a single hit point. *plink plink plink plink KABOOM*

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* ''XCOMEnemyUnknown'': ''VideoGame/XCOMEnemyUnknown'': Because of ScratchDamage, you can take out a Cyberdisc (mini UFO of death) or a Sectopod (mini mecha of death) with a ''pistol'', if you've whittled them down to a single hit point. *plink plink plink plink KABOOM*
9th Jun '17 3:20:07 AM Mhazard
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If humiliation isn't your goal, Cherry Tapping can be used to defeat or subdue an enemy with a lessened risk of killing them. This may be useful if the tapper wishes to capture their enemy, or maybe [[DefeatMeansFriendship befriend them afterwards]].

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If humiliation isn't your goal, Cherry Tapping can be used to defeat or subdue an enemy with a lessened risk of killing them. This may be useful if the tapper wishes to capture their enemy, or maybe [[DefeatMeansFriendship befriend them afterwards]].
afterwards]]. Or at least, saving rare items that are plain TooAwesomeToUse.
28th May '17 1:54:42 PM ANTMuddle
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Compare IAmNotLeftHanded.

For a seemingly weak attack that actually masks a hell of a lot of power, see FingerPokeOfDoom. For the item equivalent of that, see LethalJokeItem. For the absolute opposite end of the killing spectrum, ThereIsNoKillLikeOverkill. A great metafictional display of being WeakButSkilled.

to:

Compare IAmNotLeftHanded.

IAmNotLeftHanded. Compare and contrast TheManMakesTheWeapon, where humiliation is not the goal.

For a seemingly weak attack that actually masks a hell of a lot of power, see FingerPokeOfDoom. For the item equivalent of that, see LethalJokeItem. For the absolute opposite end of the killing spectrum, you want ThereIsNoKillLikeOverkill. A great metafictional display of being WeakButSkilled.
24th May '17 7:16:40 PM Linda58
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* In ''Series/LegendsOfTomorrow'' "Doomworld", Sara ends an already [[FauxActionGirl laughably]] [[CurbStompBattle one-sided]] fight with Felicity by simply pushing her down a [[StaircaseTumble flight of stairs]].
-->'''Sara:''' [[SarcasmMode Oops]].
23rd May '17 9:52:38 AM TheDocCC
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* In ''VideoGame/BushidoBlade'', the rapier is a fiddly and unsatisfying weapon. It also looks puny and toy-like in the hands of the heavier characters. However, it's the one weapon with no backswing, meaning it's impossible to trap a rapier-wielder against a wall where using any other weapon would cause their swings to collide with the wall and stun them, and in the hands of a strong character it will punch through your defenses irritatingly often. And you just got slain by a giant guy holding an oversized toothpick.

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* In ''VideoGame/BushidoBlade'', the rapier is a fiddly and unsatisfying weapon. It also looks puny and toy-like in the hands of the heavier characters. However, it's the one weapon with no backswing, meaning it's impossible to trap a rapier-wielder against a wall where using any other weapon would cause their swings to collide with the wall and stun them, and in the hands of a strong character it will punch through your defenses irritatingly often. And you just got slain by a giant guy holding an oversized toothpick. AnAcceptableBreakFromReality given how the game is stylized; real rapiers were heavier than most gamers would imagine, required more strength from the user than most two-handed weapons, but made up for it with deadly thrusts, long reach, and a lightning-quick bypass ("disengage" - ask a fencer) of the defense.
24th Apr '17 6:26:50 PM nombretomado
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* A multitude of the ''{{Tales Series}}'' games have the Minimum Damage skill, which makes you only deal one HP of damage with all of your attacks. It's mostly meant for practicing combos, but whatever you decide to use as a target dummy is going to go down eventually.

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* A multitude of the ''{{Tales ''VideoGame/{{Tales Series}}'' games have the Minimum Damage skill, which makes you only deal one HP of damage with all of your attacks. It's mostly meant for practicing combos, but whatever you decide to use as a target dummy is going to go down eventually.
17th Apr '17 9:40:39 AM JapaneseTeeth
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* ''VideoGame/{{Splatoon}}'': Splatting enemies with a Sprinkler, which is designed to spread ink and does very little damage.
13th Apr '17 11:04:06 PM yarrunmace
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* In ''VideoGame/HearthstoneHeroesOfWarcraft'', killing someone with an unbuffed Angry Chicken (perhaps the weakest creature in the game) can be considered cherry-tapping.

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* In ''VideoGame/HearthstoneHeroesOfWarcraft'', killing someone with an unbuffed Angry Chicken (perhaps something that deals one damage. Whether it's the weakest creature in the game) can be considered cherry-tapping.Mage's Hero Power, a weak minion like Wisp or Murloc Tinyfin, or a 1 damage spell like Razorpetal or Frost Shock, it's pretty humiliating.


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** It's also possible to grind an opponent down to 1 health and then ''keep them alive'' while maintaining board control and making sure they can't wear down your health. Depending on how late you are in the game, you can keep this up until they run out of cards and lose.
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