Main Cherry Tapping Discussion

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05:53:10 PM Aug 27th 2013
Does it count as a variant if the one doing the Cherry Tapping isn't intending to kill the target, per se, and doesn't, but rather passes a God Test by demonstrating their skill in delivering a potentially fatal blow with a very intentionally harmless item?
03:18:26 PM Aug 8th 2013
The folders are way too long, what about creating subpages?
09:27:53 PM Aug 29th 2012
I have no idea what the page image is displaying. Can someone shed some light on it?
04:26:21 PM Sep 14th 2011
This can be done in almost any competitive game if the skill gap is wide enough, for example by killing an opponent with mass workers in a RTS game.
12:52:00 PM Mar 6th 2011
Err, isn't it supposed to be "Cherry T Opping", with an O?
02:34:37 PM Nov 11th 2010
removed this from the dungeons and dragons example, because it relies on a decent-sized misunderstanding on how the take20 rules actually work.

  • The "Take Twenty" rule is used when you attempt something way over your skill level but have unlimited time and resources to keep trying until you get it through a series of critical successes. Instead of thousands rolls, the GM grants you automatic success, and rolls dice to determine time it took you. This is not normally ever applicable to combat. Except if the fearsome monster that could maul you dead in one hit fell into a pit, is unable to get out, and you have a sling and a river full of pebbles.

10:05:22 AM Sep 28th 2010
Teabagging not a good example.

"If you're playing a FPS, bonus points if you teabag their corpses after they get killed."

A better example would be if you had managed to kill someone in an FPS by teabagging them. Halo, punching someone to death without using the "from the rear" insta-kill.
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