History Main / CharacterTiers

4th Aug '16 11:53:50 PM ZombieAladdin
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* The ''Pinball/{{ACDC}}'' pinball machine has tiers regarding its songs. At the beginning of the game, and after hitting some milestones, you're asked to pick a song, which changes the rules of the table. Naturally, different sets of rules would contain different high-scoring options and different ways to exploit the rules, and this means that some songs are considered to yield higher scores than others. Although there are disagreements on which song is the best to use due to differences in play style, some songs are far, far less popular than others. (You will hardly see "TNT" or "You Shook Me All Night Long" in competitions, for instance.) All of the top players know exactly how each song stacks up against the others and why, and this knowledge is essential to doing well in tournaments.

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* The Advancements in {{pinball}}, both in technology and in competition, has resulted in some games having its own tier lists too:
**
''Pinball/{{ACDC}}'' pinball machine has tiers regarding its songs. At the beginning of the game, and after hitting some milestones, you're asked to pick a song, which changes the rules of the table. Naturally, different sets of rules would contain different high-scoring options and different ways to exploit the rules, and this means that some songs are considered to yield higher scores than others. Although there are disagreements on which song is the best to use due to differences in play style, some songs are far, far less popular than others. (You will hardly see "TNT" or "You Shook Me All Night Long" in competitions, for instance.) All of the top players know exactly how each song stacks up against the others and why, and this knowledge is essential to doing well in tournaments.tournaments.
** When you begin a game of ''Pinball/GameOfThrones'', you are asked to pick a house to play as. Each house has one or more advantages in particular areas and also affects which objectives will be available at the start. With several months since its release, the choices for houses in competition have solidified (but that may change with patches later on).[[note]]As of July 2016, the tiers are as follows, based on frequency at major competitions: Top tier are Martel and Tyrell, high is Greyjoy, middle is Targaryen, low is Stark, and bottom are Baratheon and Lannister.[[/note]]
17th Jun '16 12:31:02 AM Doug86
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It seems inevitable when you've got a game with LoadsAndLoadsOfCharacters: the time will come when the only thing left is to try and figure out whether [[Franchise/FireEmblem Lowen's]] early joining time and superior supports make up for his crappy strength growth. It can be a polite discussion or a FlameWar; a debate of logic and reason or a contest to see who can stick their fingers in their ears the longest. It usually gives birth to legions of {{Scrub}}s and StopHavingFunGuys. If the game happens to have a competitive scene, expect even more of this.

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It seems inevitable when you've got a game with LoadsAndLoadsOfCharacters: the time will come when the only thing left is to try and figure out whether [[Franchise/FireEmblem [[VideoGame/FireEmblem Lowen's]] early joining time and superior supports make up for his crappy strength growth. It can be a polite discussion or a FlameWar; a debate of logic and reason or a contest to see who can stick their fingers in their ears the longest. It usually gives birth to legions of {{Scrub}}s and StopHavingFunGuys. If the game happens to have a competitive scene, expect even more of this.



* A big thing in the ''Franchise/FireEmblem'' fandom, where the participants don't stop simply at unit performance. They also take into account joining time, joining requirements, joining level, starting stats, stat growths, weapon options, support options, elemental affinity, promotion requirements, and other, additional abilities in their quest to accurately rank the characters. Due to [[{{Cap}} the way]] [[RandomNumberGod the system works]] in ''Franchise/FireEmblem'', the vast majority of characters are at least usable if you really want to play them, and so the tier lists are mostly arranged by merit of which characters are most helpful for Ranked or low-turn playthroughs. The ''Franchise/FireEmblem'' community's mantra in these debates is "personal experience means nothing"; just because a character worked out for you does not make that character good; you may have simply gotten lucky with the {{Random Number God}}dess. The community judges a character's stats based on averages for their level progression.

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* A big thing in the ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' fandom, where the participants don't stop simply at unit performance. They also take into account joining time, joining requirements, joining level, starting stats, stat growths, weapon options, support options, elemental affinity, promotion requirements, and other, additional abilities in their quest to accurately rank the characters. Due to [[{{Cap}} the way]] [[RandomNumberGod the system works]] in ''Franchise/FireEmblem'', ''Fire Emblem'', the vast majority of characters are at least usable if you really want to play them, and so the tier lists are mostly arranged by merit of which characters are most helpful for Ranked or low-turn playthroughs. The ''Franchise/FireEmblem'' ''Fire Emblem'' community's mantra in these debates is "personal experience means nothing"; just because a character worked out for you does not make that character good; you may have simply gotten lucky with the {{Random Number God}}dess. The community judges a character's stats based on averages for their level progression.
2nd Jun '16 9:07:34 PM nombretomado
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** In ''VideoGame/NeedForSpeed Hot Pursuit 2'', the PC version has classes, in PS2 you can tell the tier by the police car that chases you, though the corvette tier, featuring cars from the Corvette Z06 all the way to the Ferrari F50 was wider than the actual tier wherein players of a similar ability would have a decent chance to win (excluding unlucky mishaps).

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** In ''VideoGame/NeedForSpeed Hot Pursuit 2'', the PC version has classes, in PS2 [=PS2=] you can tell the tier by the police car that chases you, though the corvette tier, featuring cars from the Corvette Z06 all the way to the Ferrari F50 was wider than the actual tier wherein players of a similar ability would have a decent chance to win (excluding unlucky mishaps).



** Notable on the God tier are Anime/GaoGaiGar, Zeorymer [[spoiler:taken further by Great Zeorymer in J]] and the Aussenseiter (Daitrombe) as well as its pilot [[strike:Elzam]] Ratsel in every game they're in. The Black Selena HM in all games Nadesico is in except W. The Vaisaga also makes a good case for this in OG at least, but on the GBA version of OG 2 you can only get it on your second playthrough and it's kinda hard to get. You can get it your first time through in the PS2 version though. Also, strangely, the Gundam X Divider can be deadly without many upgrades in Alpha Gaiden, as well as Kamille and his Zeta Gundam, which Kamille is God tier (Better stats than ALMOST every other pilot in all the games I've seen, even more than Char and Amuro), and the Zeta is Top to High most the time. If it's not the best MS in the game, you can just switch him.

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** Notable on the God tier are Anime/GaoGaiGar, Zeorymer [[spoiler:taken further by Great Zeorymer in J]] and the Aussenseiter (Daitrombe) as well as its pilot [[strike:Elzam]] Ratsel in every game they're in. The Black Selena HM in all games Nadesico is in except W. The Vaisaga also makes a good case for this in OG at least, but on the GBA version of OG 2 you can only get it on your second playthrough and it's kinda hard to get. You can get it your first time through in the PS2 [=PS2=] version though. Also, strangely, the Gundam X Divider can be deadly without many upgrades in Alpha Gaiden, as well as Kamille and his Zeta Gundam, which Kamille is God tier (Better stats than ALMOST every other pilot in all the games I've seen, even more than Char and Amuro), and the Zeta is Top to High most the time. If it's not the best MS in the game, you can just switch him.
30th May '16 6:15:42 AM TheOneWhoTropes
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* ''[[VirtuaFighter Virtua Fighter 5: Final Showdown]]'' is largely considered to be well-balanced. Most players agree that Akira is at the top, but he's not overpowered due to the high learning curve required to be decent with him, as well as his lack of full circular attacks. You can watch many matches and see that there isn't any one character who dominates the screen time.

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* ''[[VirtuaFighter ''[[VideoGame/VirtuaFighter Virtua Fighter 5: Final Showdown]]'' is largely considered to be well-balanced. Most players agree that Akira is at the top, but he's not overpowered due to the high learning curve required to be decent with him, as well as his lack of full circular attacks. You can watch many matches and see that there isn't any one character who dominates the screen time.
13th May '16 4:00:03 AM flamemario12
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* ''Franchise/{{Pokemon}}'', despite having over 700 Pokemon of varying balance (as well as mons with alternate forms and Mega Evolutions), has taken to heart the game's preaching of using your favorite Pokémon. The most well-known tier system, Website/{{Smogon}}'s, organizes all Pokémon into 6 official tiers and a boatload of Other Metagames with modified rules, with tournaments and friendly battles taking place in any one of the tiers. It is also continuously changing, with Pokémon changing tiers based on usage, and even implementation or removal of [[HouseRules clauses]] and other factors (for instance, the introduction of Eviolite[[note]]A held item that boosts the defense and special defense stats of the holding Pokémon by 50% provided that the Pokémon can still evolve[[/note]] altered plenty of Pokémon placement in tiers).

to:

* ''Franchise/{{Pokemon}}'', despite having over 700 Pokemon Pokémon of varying balance (as well as mons with alternate forms and Mega Evolutions), has taken to heart the game's preaching of using your favorite Pokémon. The most well-known tier system, Website/{{Smogon}}'s, organizes all Pokémon into 6 official tiers and a boatload of Other Metagames with modified rules, with tournaments and friendly battles taking place in any one of the tiers. It is also continuously changing, with Pokémon changing tiers based on usage, and even implementation or removal of [[HouseRules clauses]] and other factors (for instance, the introduction of Eviolite[[note]]A held item that boosts the defense and special defense stats of the holding Pokémon by 50% provided that the Pokémon can still evolve[[/note]] altered plenty of Pokémon placement in tiers).



** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are almost never used in higher tiers because of their stats and/or typing is considered to be terrible in higher tier. Or that the Pokemon has a useless ability. As such, it's not hard to find many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better.

to:

** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are almost never used in higher tiers because of their stats and/or typing is considered to be terrible in higher tier. Or that the Pokemon Pokémon has a useless ability. As such, it's not hard to find many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better.



** These tiers are constantly changing as data is collected from Pokémon Showdown! and as new games are released. A good example is Charizard. [[note]]Formerly in the Borderline tier, the release of the 4th generation and Stealth Rock (deals damage to Pokémon switching in depending on its weakness or resistance to Rock) dropped it down to the Never Used tier, as Stealth Rock lowered its HP to the point that its most common strategy (sacrificing HP for Substitute and Belly Drum) left it to where any attack would instantly faint it. Now that Gen VI has come and gave Charizard 2 Mega Evolutions, both its Mega Evolution forms have skyrocketed to OU.[[/note]] At the beginning of a new generation, the tiers are typically wiped, anything with a base stat total of over 600 is automatically sent to Ubers (With the exception of those Pokemon with hindering abilities and Kyurem and its Black Form), and the tiers are sorted out from there as the new metagame evolves.
** It is also worth noting that other than banlists (Ubers and Borderline), the placement of a Pokémon is determined exclusively by their frequency of usage, and thus a high tier Pokémon is simply one that is frequently used in that specific tier, even if they would not unbalance a lower tier. Conversely, a Pokémon may be [[KickedUpstairs banned]] to a tier where it is useless, because placement in a lower tier would destabilize that metagame [[note]]For example, Zygarde is UU by usage, but it is in BL because of its great bulk, near-perfect offensive typing, and it can learn [[StatusBuff Dragon Dance, Coil]] and Glare, making it too powerful for UU.[/note]].
** In addition to the standard tier set (which organizes Pokémon on the assumption that anything you can do without hacking is legal) there's Little Cup, where Pokémon must be level 5, must be able to evolve, and must not evolve from anything. Little Cup has its own list of Ubers, OU, and UU, and other modified rules. There's also the many, many, ''many'' Other Metagames with modified rules, such as Almost Any Ability, which allows any Pokémon to use [[ExactlyWhatitSaysontheTin almost any Ability]], which have a completely different set of Pokémon from OU, due to certain tweaks making some previously unviable Pokémon viable [[note]]For example, the RU Braviary now finds itself at the top of the Viability Rankings due to being able to use Gale Wings[[/note]].
** Everything above applies only to Single Battles. Double Battles has 4 tiers instead of 3 (Ubers, OU, UU, NU) and there's no BL. Due to how different Double Battles is compare to Single Battles, most Pokemon were on different tier. For example, Skarmory and Darkrai are in NU instead while Mega Camerupt and Politoed are in OU. Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!

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** These tiers are constantly changing as data is collected from Pokémon Showdown! and as new games are released. A good example is Charizard. [[note]]Formerly in the Borderline tier, the release of the 4th generation and Stealth Rock (deals damage to Pokémon switching in depending on its weakness or resistance to Rock) dropped it down to the Never Used tier, as Stealth Rock lowered its HP to the point that its most common strategy (sacrificing HP for Substitute and Belly Drum) left it to where any attack would instantly faint it. Now that Gen VI has come and gave Charizard 2 Mega Evolutions, both its Mega Evolution forms have skyrocketed to OU.[[/note]] At the beginning of a new generation, the tiers are typically wiped, anything with a base stat total of over 600 is automatically sent to Ubers (With the exception of those Pokemon Pokémon with hindering abilities and abilities, Kyurem and its Black Form), and the tiers are sorted out from there as the new metagame evolves.
** It is also worth noting that other than banlists (Ubers and Borderline), the placement of a Pokémon is determined exclusively by their frequency of usage, and thus a high tier Pokémon is simply one that is frequently used in that specific tier, even if they would not unbalance a lower tier. Conversely, a Pokémon may be [[KickedUpstairs banned]] to a tier where it is useless, because placement in a lower tier would destabilize that metagame [[note]]For example, Zygarde is UU by usage, but it is in BL because of its great bulk, near-perfect offensive typing, and it can learn [[StatusBuff Dragon Dance, Coil]] and Glare, making it too powerful for UU.[/note]].
[[/note]]
** In addition to the standard tier set (which organizes Pokémon on the assumption that anything you can do without hacking is legal) there's Little Cup, where Pokémon must be level 5, must be able to evolve, and must not evolve from anything. Little Cup has its own list of Ubers, OU, and UU, and other modified rules. There's also the many, many, ''many'' Other Metagames with modified rules, such as Almost Any Ability, which allows any Pokémon to use [[ExactlyWhatitSaysontheTin almost any Ability]], which have a completely different set of Pokémon from OU, due to certain tweaks making some previously unviable Pokémon viable [[note]]For example, the RU Braviary now finds itself at the top of the Viability Rankings due to being able to use Gale Wings[[/note]].
Wings.[[/note]]
** Everything above applies only to Single Battles. Double Battles has 4 tiers instead of 3 (Ubers, OU, UU, NU) and there's no BL. Due to how different Double Battles is compare to Single Battles, most Pokemon Pokémon were on different tier. For example, Skarmory and Darkrai are in NU instead while Mega Camerupt and Politoed are in OU. Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!
13th May '16 3:55:52 AM flamemario12
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** There's also Borderline (BL, which coincidentally can also be the acronym of [[FunWithAcronyms Ban List]]), composed of Pokémon that are too powerful for lower tier, but either it isn't used often enough or just outclassed in higher tier. Since the tier system is based on usage statistics and not on the Pokémon's actual power.



** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are never used in higher tiers because of their terrible stats, Ability, movepool, and/or type. As such, you'll find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better.

to:

** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are almost never used in higher tiers because of their stats and/or typing is considered to be terrible stats, Ability, movepool, and/or type. in higher tier. Or that the Pokemon has a useless ability. As such, you'll it's not hard to find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better.



** These tiers are constantly changing as data is collected from Pokémon Showdown! and as new games are released. A good example is Charizard. [[note]]Formerly in the Borderline tier, the release of the 4th generation and Stealth Rock (deals damage to Pokémon switching in depending on its weakness or resistance to Rock) dropped it down to the Never Used tier, as Stealth Rock lowered its HP to the point that its most common strategy (sacrificing HP for Substitute and Belly Drum) left it to where any attack would instantly faint it. Now that Gen VI has come and gave Charizard 2 Mega Evolutions, it has skyrocketed to OU.[[/note]] At the beginning of a new generation, the tiers are typically wiped, anything with a base stat total of over 600 is automatically sent to Ubers (barring special cases like Slaking and Regigigas, whose abilities make them lackluster), and the tiers are sorted out from there as the new metagame evolves.
** It is also worth noting that other than banlists (Ubers and Borderline), the placement of a Pokémon is determined exclusively by their frequency of usage, and thus a high tier Pokémon is simply one that is frequently used in that specific tier, even if they would not unbalance a lower tier [[note]]Quagsire, for example, was OU for a time during Gen VI, but slowly started descending all the way to NU without being banned from any tier[[/note]]. Conversely, a Pokémon may be [[KickedUpstairs banned]] to a tier where it is useless, because placement in a lower tier would destabilize that metagame [[note]]For example, Zygarde is UU by usage, but is currently in BL because of his great bulk, near-perfect offensive typing, and incredible Stat-boosting moves in Coil and Dragon Dance, which made it unhealthy for UU[[/note]].

to:

** These tiers are constantly changing as data is collected from Pokémon Showdown! and as new games are released. A good example is Charizard. [[note]]Formerly in the Borderline tier, the release of the 4th generation and Stealth Rock (deals damage to Pokémon switching in depending on its weakness or resistance to Rock) dropped it down to the Never Used tier, as Stealth Rock lowered its HP to the point that its most common strategy (sacrificing HP for Substitute and Belly Drum) left it to where any attack would instantly faint it. Now that Gen VI has come and gave Charizard 2 Mega Evolutions, it has both its Mega Evolution forms have skyrocketed to OU.[[/note]] At the beginning of a new generation, the tiers are typically wiped, anything with a base stat total of over 600 is automatically sent to Ubers (barring special cases like Slaking and Regigigas, whose (With the exception of those Pokemon with hindering abilities make them lackluster), and Kyurem and its Black Form), and the tiers are sorted out from there as the new metagame evolves.
** It is also worth noting that other than banlists (Ubers and Borderline), the placement of a Pokémon is determined exclusively by their frequency of usage, and thus a high tier Pokémon is simply one that is frequently used in that specific tier, even if they would not unbalance a lower tier [[note]]Quagsire, for example, was OU for a time during Gen VI, but slowly started descending all the way to NU without being banned from any tier[[/note]]. tier. Conversely, a Pokémon may be [[KickedUpstairs banned]] to a tier where it is useless, because placement in a lower tier would destabilize that metagame [[note]]For example, Zygarde is UU by usage, but it is currently in BL because of his its great bulk, near-perfect offensive typing, and incredible Stat-boosting moves in Coil and it can learn [[StatusBuff Dragon Dance, which made Coil]] and Glare, making it unhealthy too powerful for UU[[/note]].UU.[/note]].
13th May '16 3:33:30 AM flamemario12
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** The second tier is the [=UnderUsed=] (UU) tier. This tier is composed of Pokémon that are occasionally used. The Pokémon in this tier usually have a problem or two that prevents them from being used easily, or have Pokémon in the upper tiers that fulfill the same purpose, but do it better [[note]] Though it is not unheard of for a UU Pokémon to find a niche in OU or even Ubers, as being on a lower tier doesn't necessarily make them bad (For example, the ORAS Viability Rankings rank Mega Aerodactyl as A-, which is basically the Top Tier, despite being UU for the majority of Gen VI [[/note]]. In UU battles, only Pokémon from the UU and below are allowed.
** In between OU and UU is the Borderline (BL, which coincidentally can also be the acronym of [[FunWithAcronyms Ban List]]) tier, composed of Pokémon that are too strong for UU but not actually used enough to be OU. BL, like Ubers, is a banlist (but for UU instead of OU). Since OU is based on usage statistics and not on the Pokémon's actual power, it also frequently changes[[note]]For example, when Pinsir dropped to UU in February 2015, it immediatly became BL[[/note]].

to:

** The second tier is the [=UnderUsed=] (UU) tier. This tier is composed of Pokémon that are occasionally used. The Pokémon in this tier usually have a problem or two that prevents them from being used easily, or have Pokémon in the upper tiers that fulfill the same purpose, but do it better [[note]] Though it is not unheard of for a UU Pokémon to find a niche in OU or even Ubers, as being on a lower tier doesn't necessarily make them bad (For example, the ORAS Viability Rankings rank Mega Aerodactyl as A-, which is basically the Top Tier, despite being UU for the majority of Gen VI [[/note]]. In UU battles, only Pokémon from the UU and below are allowed.
[[/note]].
** In between OU and UU is the There's also Borderline (BL, which coincidentally can also be the acronym of [[FunWithAcronyms Ban List]]) tier, List]]), composed of Pokémon that are too strong powerful for UU lower tier, but not actually either it isn't used often enough to be OU. BL, like Ubers, is a banlist (but for UU instead of OU). or just outclassed in higher tier. Since OU the tier system is based on usage statistics and not on the Pokémon's actual power, it also frequently changes[[note]]For example, when Pinsir dropped to UU in February 2015, it immediatly became BL[[/note]]. power.



** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are never used in higher tiers because of their terrible stats, Ability, movepool, and/or type. As such, you'll find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better. In NU battles, only Pokémon in the NU tier can be used.
** The fifth tier is PU tier.
** In addition to this, there is a tierless metagame aptly titled Anything Goes (AG). It's essentially Ubers, except that the only clause is the Infinite Battle Clause (which means evasion boosting moves, OHKO moves and multiple opponents asleep are all allowed, and teams can have multiple copies of the same Pokémon), and well as certain Pokémon that are ''[[UpToEleven too Uber for Ubers]]'' are permitted here (currently only Mega Rayquaza). It's just as insane as it sounds.

to:

** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are never used in higher tiers because of their terrible stats, Ability, movepool, and/or type. As such, you'll find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better. In NU battles, only Pokémon in the NU tier can be used.
** The fifth tier is the PU tier.
tier, which doesn't stand for anything, introduced in Generation VI. It was once an unofficial tier for Never-Used (NU) Pokémon that happens to have low usage even by NU standard (such as Arbok and Parasect), but has been turned into an official tier by popular demand.
** In addition to this, there is a tierless metagame aptly titled Anything Goes (AG). It's essentially Ubers, except that the only with all its clause is the Infinite Battle Clause (which means evasion boosting moves, OHKO moves and multiple opponents asleep are all allowed, and teams can have multiple copies of the same Pokémon), removed, sans endless battle Clause, and well as certain Pokémon that are ''[[UpToEleven too Uber for Ubers]]'' are permitted here (currently only Mega Rayquaza). It's just as insane as it sounds.



** Everything above applies only to Single Battles. Double Battles has 4 tiers instead of 3 (Ubers, OU, UU, NU) and there's no BL. Due to how different Double Battles is compare to Single Battles, most Pokemon were on different tier. For example, Skarmory and Darkrai were in NU instead while Mega Camerupt and Politoed were in OU. Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!

to:

** Everything above applies only to Single Battles. Double Battles has 4 tiers instead of 3 (Ubers, OU, UU, NU) and there's no BL. Due to how different Double Battles is compare to Single Battles, most Pokemon were on different tier. For example, Skarmory and Darkrai were are in NU instead while Mega Camerupt and Politoed were are in OU. Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!
13th May '16 3:18:57 AM flamemario12
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* ''Franchise/{{Pokemon}}'', despite having 719 characters of varying balance (as well as mons with alternate forms such as Rotom and Mega Evolutions), has taken to heart the game's preaching of using your favorite Pokémon. The most well-known tier system, Website/{{Smogon}}'s, organizes all Pokémon into 5 official tiers, along with a "semi-unofficial" tier (PU), an unofficial tier (FU), and a boatload of Other Metagames with modified rules, with tournaments and friendly battles taking place in any one of the tiers. It is also continuously changing, with Pokémon changing tiers based on usage, and even implementation or removal of [[HouseRules clauses]] (Such as the Moody Clause, which dropped the usage of Pokémon with the Ability Moody) and other factors (for instance, the introduction of Eviolite[[note]]A held item that boosts the defense and special defense stats of the holding Pokémon by 50% provided that the Pokémon can still evolve[[/note]] altered plenty of Pokémon placement in tiers).
** First off is Ubers. This was formerly not a tier but a banlist (Or, according to Smogon, "A banlist first and a tier second"), as Pokémon in it are only in there so that the OU metagame doesn't suffer. Pokémon in this tier are considered too [[GameBreaker broken]] for standard competitive play. Pokémon in this tier can not be used in any competitive battle unless the rules specifically allow it, or the players agree to use them. This tier is a metagame in itself, since the overpowered nature of all the Pokémon used creates balance. However, when Mega Rayquaza showed up, he was deemed overpowered ''[[UpToEleven even for Ubers]]'', leading to the creation of AG (see below), and the turning of Ubers into a real tier.

to:

* ''Franchise/{{Pokemon}}'', despite having 719 characters over 700 Pokemon of varying balance (as well as mons with alternate forms such as Rotom and Mega Evolutions), has taken to heart the game's preaching of using your favorite Pokémon. The most well-known tier system, Website/{{Smogon}}'s, organizes all Pokémon into 5 6 official tiers, along with a "semi-unofficial" tier (PU), an unofficial tier (FU), tiers and a boatload of Other Metagames with modified rules, with tournaments and friendly battles taking place in any one of the tiers. It is also continuously changing, with Pokémon changing tiers based on usage, and even implementation or removal of [[HouseRules clauses]] (Such as the Moody Clause, which dropped the usage of Pokémon with the Ability Moody) and other factors (for instance, the introduction of Eviolite[[note]]A held item that boosts the defense and special defense stats of the holding Pokémon by 50% provided that the Pokémon can still evolve[[/note]] altered plenty of Pokémon placement in tiers).
** First off is Ubers. This was formerly not a tier but a banlist (Or, according to Smogon, "A banlist first and a tier second"), as Pokémon in it are only in there so that the OU metagame doesn't suffer. Pokémon in this tier are considered too [[GameBreaker broken]] for standard competitive play. Pokémon in this tier can not be used in any competitive battle unless the rules specifically allow it, or the players agree to use them. This tier is a metagame in itself, since the overpowered nature of all the Pokémon used creates balance. However, when Mega Rayquaza showed up, he it was deemed overpowered ''[[UpToEleven even for Ubers]]'', leading to the creation of AG (see below), and the turning of Ubers into a real tier.



** The second tier is the [=UnderUsed=] (UU) tier. This tier is composed of Pokémon that are occasionally used. The Pokémon in this tier usually have a problem or two that prevents them from being used easily, or have Pokémon in the upper tiers that fulfill the same purpose, but do it better [[note]] Though it is not unheard of for a UU Pokémon to find a niche in OU or even Ubers, as being on a lower tier doesn't necessarily make them bad (For example, the ORAS Viability Rankings rank Mega Aerodactyl as A-, which is basically the Top Tier, despite being UU for the majority of Gen VI (and still is, as of January of 2016.)[[/note]]. In UU battles, only Pokémon from the UU and below are allowed.
** In between OU and UU is the Borderline (BL, which coincidentally can also be the acronym of [[FunWithAcronyms Ban List]]) tier, composed of Pokémon that are too strong for UU but not actually used enough to be OU. BL, like Ubers, is a banlist (but for UU instead of OU). Since OU is based on usage statistics and not on the Pokémon's actual power, it also frequently changes[[note]]For example, when Pinsir dropped to UU in February 2015, it immediatly became BL[[/note]]. While some of the Pokémon are good enough to have a niche on OU, such as Mega Alakazam or Tornadus-Therian, some of them aren't strong enough to carry their weight on an OU team (Such as Zygarde).
** The third tier is the [=RarelyUsed=] (RU) tier. Added in Generation V to account for the [[LoadsAndLoadsOfCharacters ever-increasing number of Pokémon]], this tier often features Pokémon that can be used competitively but have notable flaws, Pokémon that are simply outclassed by both OU and UU Pokémon, or simply Pokémon that are terrible in OU and UU. Similar to UU, RU has a banlist named [=BL2=], with Pokémon too strong for RU but not used enough for UU.
** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are never used in higher tiers because of their terrible stats, Ability, movepool, and/or type. As such, you'll find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better. In NU battles, only Pokémon in the NU tier can be used. NU has its own banlist, [=BL3=], which, as of March 2015, has only 3 Pokémon.
*** In September 2014, the previously unofficial PU tier (Whose name doesn't mean anything, it's just a {{Pun}} to imply that these Pokémon suck in competitive battles) became a permanent ladder on Pokémon Showdown!, though it's still not considered an official tier (Pokémon that are PU by usage still show up as NU in the Smogon Pokédex).

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** The second tier is the [=UnderUsed=] (UU) tier. This tier is composed of Pokémon that are occasionally used. The Pokémon in this tier usually have a problem or two that prevents them from being used easily, or have Pokémon in the upper tiers that fulfill the same purpose, but do it better [[note]] Though it is not unheard of for a UU Pokémon to find a niche in OU or even Ubers, as being on a lower tier doesn't necessarily make them bad (For example, the ORAS Viability Rankings rank Mega Aerodactyl as A-, which is basically the Top Tier, despite being UU for the majority of Gen VI (and still is, as of January of 2016.)[[/note]].[[/note]]. In UU battles, only Pokémon from the UU and below are allowed.
** In between OU and UU is the Borderline (BL, which coincidentally can also be the acronym of [[FunWithAcronyms Ban List]]) tier, composed of Pokémon that are too strong for UU but not actually used enough to be OU. BL, like Ubers, is a banlist (but for UU instead of OU). Since OU is based on usage statistics and not on the Pokémon's actual power, it also frequently changes[[note]]For example, when Pinsir dropped to UU in February 2015, it immediatly became BL[[/note]]. While some of the Pokémon are good enough to have a niche on OU, such as Mega Alakazam or Tornadus-Therian, some of them aren't strong enough to carry their weight on an OU team (Such as Zygarde).\n
** The third tier is the [=RarelyUsed=] (RU) tier. Added in Generation V to account for the [[LoadsAndLoadsOfCharacters ever-increasing number of Pokémon]], this tier often features Pokémon that can be used competitively but have notable flaws, Pokémon that are simply outclassed by both OU and UU Pokémon, or simply Pokémon that are terrible in OU and UU. Similar to UU, RU has a banlist named [=BL2=], with Pokémon too strong for RU but not used enough for UU.\n
** Fourth is the [=NeverUsed=] (NU) tier. This tier is, as its name says, composed of Pokémon that are never used in higher tiers because of their terrible stats, Ability, movepool, and/or type. As such, you'll find that many Pokémon in this tier serve purposes that Pokémon in higher tiers can do better. In NU battles, only Pokémon in the NU tier can be used. NU has its own banlist, [=BL3=], which, as of March 2015, has only 3 Pokémon.\n*** In September 2014, the previously unofficial PU
** The fifth
tier (Whose name doesn't mean anything, it's just a {{Pun}} to imply that these Pokémon suck in competitive battles) became a permanent ladder on Pokémon Showdown!, though it's still not considered an official tier (Pokémon that are is PU by usage still show up as NU in the Smogon Pokédex).tier.



** Everything above applies only to Single Battles. Double Battles has a completely different set of tiers (For example, the OU Landorus-Incarnate and the Uber Darkrai are both UU in this metagame, while the RU Amoonguss is OU), while Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!

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** Everything above applies only to Single Battles. Double Battles has a completely 4 tiers instead of 3 (Ubers, OU, UU, NU) and there's no BL. Due to how different set of tiers (For Double Battles is compare to Single Battles, most Pokemon were on different tier. For example, the OU Landorus-Incarnate Skarmory and the Uber Darkrai are both UU were in this metagame, NU instead while the RU Amoonguss is OU), while Mega Camerupt and Politoed were in OU. Triple Battles doesn't have tiers at all and Rotation Battles aren't even playable on Pokémon Showdown!
3rd Apr '16 4:22:58 PM RisefromYourGrave
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* The ''VideoGame/ForzaMotorsport'' series simultaneously adheres to this trope and subverts it: every car is designated a "performance index", complete with a corresponding tier denoted by a letter grade, but most low-tier cars can be upgraded enough to compete with higher tiers. The Performance Index is calculated from an algorithm that rates the average flying lap time of the vehicle on an imaginary track; so it's possible for cars with a low PI (but tuned to a specific track type) to beat cars with a much higher PI.

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* The ''VideoGame/ForzaMotorsport'' ''VideoGame/{{Forza}}'' series simultaneously adheres to this trope and subverts it: every car is designated a "performance index", complete with a corresponding tier denoted by a letter grade, but most low-tier cars can be upgraded enough to compete with higher tiers. The Performance Index is calculated from an algorithm that rates the average flying lap time of the vehicle on an imaginary track; so it's possible for cars with a low PI (but tuned to a specific track type) to beat cars with a much higher PI.
25th Mar '16 1:09:15 PM Morgenthaler
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* HeartsOfIron 2, what tier a country belongs to depends almost entirely on its size and industrial capacity. The strongest countries are, in order: Germany, the Soviet Union, the United States, the United Kingdom, Japan, Italy, and France. It's possible to conquer a continent or more with some of the smaller countries (especially Brazil and Argentina, which are far away from the main super-powers), but almost any country on the European continent will either be conquered by Germany or allied with Germany. Same with Japan and Asia.
* ''CommandAndConquerRedAlert 2'' has this for the countries rather than characters. When playing multiplayer with the expansion, Yuri's side is Top Tier and can border on God Tier. For the Allies, Korea and the USA are Top Tier since their special units/abilities don't cost anything extra (USA gets free paradrops, Korea gets about a 50% upgrade to Harriers without a corresponding cost increase), Great Britian is slightly lower on the Top Tier, and Germany and France are Mid Tier - useful, but rarely worth skipping out on either free stuff or long-range instant protection against enemy special infantry units. For the Soviets, Iraq is Top Tier, Cuba is Mid Tier, and Russia and Libya are Low Tier. When facing an Allied player, Cuba drops to Low Tier and Russia & Libya drop to Bottom Tier because often only Iraq can stop hordes of Mirages Tanks (especially in vanilla [=RA2=], without the expansion) if the Allies survive the early game.
* ShiningForce 1 and its subsequent games had this is spades. It made somewhat sense, since there's always going to be those who excel, and those who don't. The problem was that many characters always had decent stat gains, if you're ''lucky'' every five levels. The most notorious bad character that wasn't even a JokeCharacter(but might as well have been) is poor Hanz.

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* HeartsOfIron 2, ''VideoGame/HeartsOfIron 2'', what tier a country belongs to depends almost entirely on its size and industrial capacity. The strongest countries are, in order: Germany, the Soviet Union, the United States, the United Kingdom, Japan, Italy, and France. It's possible to conquer a continent or more with some of the smaller countries (especially Brazil and Argentina, which are far away from the main super-powers), but almost any country on the European continent will either be conquered by Germany or allied with Germany. Same with Japan and Asia.
* ''CommandAndConquerRedAlert 2'' ''VideoGame/CommandAndConquerRedAlert2'' has this for the countries rather than characters. When playing multiplayer with the expansion, Yuri's side is Top Tier and can border on God Tier. For the Allies, Korea and the USA are Top Tier since their special units/abilities don't cost anything extra (USA gets free paradrops, Korea gets about a 50% upgrade to Harriers without a corresponding cost increase), Great Britian is slightly lower on the Top Tier, and Germany and France are Mid Tier - useful, but rarely worth skipping out on either free stuff or long-range instant protection against enemy special infantry units. For the Soviets, Iraq is Top Tier, Cuba is Mid Tier, and Russia and Libya are Low Tier. When facing an Allied player, Cuba drops to Low Tier and Russia & Libya drop to Bottom Tier because often only Iraq can stop hordes of Mirages Tanks (especially in vanilla [=RA2=], without the expansion) if the Allies survive the early game.
* ShiningForce VideoGame/ShiningForce 1 and its subsequent games had this is spades. It made somewhat sense, since there's always going to be those who excel, and those who don't. The problem was that many characters always had decent stat gains, if you're ''lucky'' every five levels. The most notorious bad character that wasn't even a JokeCharacter(but might as well have been) is poor Hanz.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CharacterTiers