Follow TV Tropes

Following

History Main / CharacterCheck

Go To

OR

Is there an issue? Send a MessageReason:
None


A Character Check is when a character displays or makes reference to a personality trait that hasn't been brought up in the narrative for quite some time. Very common with {{Jerkass}} and/or antagonist characters who have since [[TookALevelInKindness taken a level in kindness]] or a turn for the comedic, this trope is often a quick affirmation that despite recent developments, what used to be a defining aspect of the character is still very much present, even if it doesn't come up in the story as often as it used to. Alternatively, if the check is themselves or someone else pointing out or realizing that they ''don't'' act that way anymore, it can serve as a declaration of how much a character has changed. It can also serve as a self-aware CallBack to [[EarlyInstallmentWeirdness the early days of a work]], when the writers were still trying to figure out the personalities of their creations.

to:

A Character Check is when a character displays or makes reference to a personality trait that hasn't been brought up in the narrative for quite some time. Very common with {{Jerkass}} and/or antagonist characters who have since [[TookALevelInKindness taken a level in kindness]] or a turn for the comedic, this trope is often a quick affirmation that despite recent developments, what used to be a defining aspect of the character is still very much present, even if it doesn't come up in the story as often as it used to. Or maybe it is simply because old habits die hard. Alternatively, if the check is themselves or someone else pointing out or realizing that they ''don't'' act that way anymore, it can serve as a declaration of how much a character has changed. It can also serve as a self-aware CallBack to [[EarlyInstallmentWeirdness the early days of a work]], when the writers were still trying to figure out the personalities of their creations.
Is there an issue? Send a MessageReason:
None


* One of the biggest complaints of the series finale of ''Series/HowIMetYourMother'' is that [[spoiler:Barney returns to his womanizing ways from seasons 1-5 after he and Robin get divorced]].

to:

* One of the biggest complaints of the series finale of ''Series/HowIMetYourMother'' is that [[spoiler:Barney returns to his womanizing ways from seasons 1-5 after he and Robin get divorced]].divorced, though his cameo on sequel series ''Series/HowIMetYouFather'' reveals that he is in "recovery" and actively trying to avoid womanizing after becoming a father]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/FinalFantasyVIIRemake'', serves as one for Aerith. While originally depicted with a free-spirited, slightly tomboyish personality, that made her something of a ManicPixieDreamGirl, later works in the ''Franchise/CompilationOfFinalFantasyVII'' franchise leaned into her being a beacon of IncorruptiblePurePureness, lacking her previous edge. ''Remake'' brings back the playfulness, snark, and feistiness that she had in full force. This continues in ''[[VideoGame/FinalFantasyVIIRebirth Rebirth]].''
Is there an issue? Send a MessageReason:
None


* WesternAnimation/DaffyDuck has two very clear personalities: the Screwball CloudCuckooLander -- which is how he originally was during his debut and early years, followed by the {{Jerkass}} with a big case of SmallNameBigEgo and an intense greed streak. Nowadays, it is the latter personality -- the perpetual arrogant loser -- that takes center stage and has become the one most audiences are familiar with, thanks primarily to director Creator/ChuckJones making ample use of it. However, some productions that utilize this version of the character do attempt to merge the two personas, such as a more grounded trickster who is willing into "screwball mode" to gain an edge ala the Robert [=McKimson=] shorts or a snarky egotist with a thin grasp on reality as seen in ''WesternAnimation/TheLooneyTunesShow''.

to:

* WesternAnimation/DaffyDuck has two very clear personalities: the Screwball CloudCuckooLander -- which is how he originally was during his debut and early years, followed by the {{Jerkass}} with a big case of SmallNameBigEgo and an intense greed streak. Nowadays, it is the latter personality -- the perpetual arrogant loser -- that takes center stage and has become the one most audiences are familiar with, thanks primarily to director Creator/ChuckJones making ample use of it. However, some productions that utilize this version of the character do attempt to merge the two personas, such as the Creator/RobertMcKimson shorts making him a more grounded trickster who is willing into will enter "screwball mode" to gain an edge ala the Robert [=McKimson=] shorts or ''WesternAnimation/TheLooneyTunesShow'' presenting him as a snarky egotist with a thin grasp on reality as seen in ''WesternAnimation/TheLooneyTunesShow''.reality.



** In ''WesternAnimation/MyLittlePonyEquestriaGirls'', the usually kind and emphatic Sunset Shimmer also started out as the spin-off series' first BigBad. The character still has the HairTriggerTemper she boasted prior to reforming, occasionally being easily set-off and prone to throwing out volleys of insults and threats until calmed down.

to:

** In ''WesternAnimation/MyLittlePonyEquestriaGirls'', the usually kind and emphatic Sunset Shimmer also started out as the spin-off series' first BigBad. The character still has the HairTriggerTemper she boasted prior to reforming, occasionally being easily set-off and prone to throwing out with stressful situations sometimes making her fling volleys of insults and threats until calmed down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** ''VideoGame/FinalFantasyVIIRebirth'' chronicles the parties journey from Midgar to the Ancient Capital. While a lot of characters got the spotlight in this section, a few plot critical characters did not and a sidequest, dungeon and boss is added to flesh out their characters and remind players of certain traits. In particular Hojo gets two, in Costa del Sol he sends out fiends to mutate the robed men and capture them in a tank and then captures the rest of the party in the same tank for the research data with the subtext he hopes the female members will be impregnated by them. Showing his extreme measures to find the mysteries of experimental life, and that he has in interest in superhuman offspring. In Nibelheim, the Shinra manor is safeguarded by an AI that looks after the remains of his studies and keeps an eye on his old research specimens, reminding players of his interest in artificial intelligence and that he keeps more than a few skeletons in his closet.

Added: 997

Removed: 660

Is there an issue? Send a MessageReason:
Alphabetizing folders; Misplaced, moving to the correct tab


[[folder:Tabletop Games]]
* Da Orks in ''TabletopGame/Warhammer40000'' have a gestalt psychic field that allows them to impose ClapYourHandsIfYouBelieve onto the material universe, mostly for the purpose of making their ramshackle technology actually ''work''. Occasionally a writer would try to make an Ork pick up a tree branch that he thought looked like a gun, and start magically firing bullets with it. These days this doesn't happen so much, partly by clarifying that [[BookDumb Orks aren't quite that stupid]], and partly by establishing that most if not all Ork technology do work in human hands, they just work ''better'' in an Ork's hands.
[[/folder]]


Added DiffLines:

[[folder:Puppet Shows]]
* ''Series/TheMuppetShow'': As the series progressed, Scooter made fewer mentions of his uncle-who-owns-this-theatre until the gag was seemingly phased out. So in later seasons it was something of a jolt to hear him manipulate Kermit by playing that card, such as in the Anne Murray episode in season 4.
[[/folder]]

[[folder:Tabletop Games]]
* Da Orks in ''TabletopGame/Warhammer40000'' have a gestalt psychic field that allows them to impose ClapYourHandsIfYouBelieve onto the material universe, mostly for the purpose of making their ramshackle technology actually ''work''. Occasionally a writer would try to make an Ork pick up a tree branch that he thought looked like a gun, and start magically firing bullets with it. These days this doesn't happen so much, partly by clarifying that [[BookDumb Orks aren't quite that stupid]], and partly by establishing that most if not all Ork technology do work in human hands, they just work ''better'' in an Ork's hands.
[[/folder]]
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* ''Manga/DemonSlayerKimetsuNoYaiba'': Zenitsu Agatsuma became considerably more serious and focused at the end of the Hashira Training arc, having received a shocking letter regarding [[spoiler:the death of his master Jigoro Kuwaijama]]. Zenitsu remained focused all the way to his match against [[spoiler:Kaigaku, whose betrayal of the demon slayer corps was directly tied to Jigoro’s death]]. That event greatly developed Zenitsu into a fully-realized hero, but right after the narrative made sure to ground Zenitsu in his loud whining as he and his friends, move towards the next battle in an extremely tense and serious arc. As such, Zenitsu grows more brave and knows how to act serious during battles, but his core comedic antics outside battle remain firm.

to:

* ''Manga/DemonSlayerKimetsuNoYaiba'': Zenitsu Agatsuma became considerably more serious and focused at the end of the Hashira Training arc, having received a shocking letter regarding [[spoiler:the death of his master Jigoro Kuwaijama]].Kuwajima]]. Zenitsu remained focused all the way to his match against [[spoiler:Kaigaku, whose betrayal of the demon slayer corps was directly tied to Jigoro’s death]]. That event greatly developed Zenitsu into a fully-realized hero, but right after the narrative made sure to ground Zenitsu in his loud whining as he and his friends, move towards the next battle in an extremely tense and serious arc. As such, Zenitsu grows more brave and knows how to act serious during battles, but his core comedic antics outside battle remain firm.
Is there an issue? Send a MessageReason:
None


* WesternAnimation/DaffyDuck has two very clear personalities: the Screwball CloudCuckooLander -- which is how he originally was during his debut and early years, followed by the {{Jerkass}} with a big case of SmallNameBigEgo and an intense greed streak.[[note]]Once in a while, there were also shorts where the two personalities are merged, most often by Robert [=McKimson=].[[/note]] Nowadays, it is the latter personality -- the perpetual arrogant loser -- that takes center stage and has become the one most audiences are familiar with, thanks primarily to director Creator/ChuckJones making ample use of it. However, some productions do attempt to merge the two personas, to varying degrees: ranging from occasionally slipping into "screwball mode" when it would give him something of an edge to being an snarky egotist with a thin grasp on reality (e.g. ''WesternAnimation/TheLooneyTunesShow'').

to:

* WesternAnimation/DaffyDuck has two very clear personalities: the Screwball CloudCuckooLander -- which is how he originally was during his debut and early years, followed by the {{Jerkass}} with a big case of SmallNameBigEgo and an intense greed streak.[[note]]Once in a while, there were also shorts where the two personalities are merged, most often by Robert [=McKimson=].[[/note]] Nowadays, it is the latter personality -- the perpetual arrogant loser -- that takes center stage and has become the one most audiences are familiar with, thanks primarily to director Creator/ChuckJones making ample use of it. However, some productions that utilize this version of the character do attempt to merge the two personas, to varying degrees: ranging from occasionally slipping such as a more grounded trickster who is willing into "screwball mode" when it would give him something of to gain an edge to being an ala the Robert [=McKimson=] shorts or a snarky egotist with a thin grasp on reality (e.g. ''WesternAnimation/TheLooneyTunesShow'').as seen in ''WesternAnimation/TheLooneyTunesShow''.
Is there an issue? Send a MessageReason:
None


* In ''Manga/DemonSlayerKimetsuNoYaiba'', Zenitsu Agatsuma becomes considerably more serious and focused at the end of the Hashira Training arc, after he received a letter that shocked his very core as it was the news of [[spoiler:Jigoro Kuwajima's death, his beloved master]]; Zenitsu remains focused all the way to his match against [[spoiler:Kaigaku, revealing the tragedy Jigoro's death was in direct association with Kaigaku's betrayal of the demon slayer corps by turning into a demon himself]]. That event greatly developed Zenitsu's character into a fully realized heroic demon slayer, but right after the narrative makes sure to place Zenitsu back into his more comedic loudness and whining for a little while as he, and his friends, move towards the next battle in an extremely tense and serious arc: the Infinity Castle; as such Zenitsu grows more brave and knows how to act serious during battles by then, but his core comedic antics outside battle have not been erased.

to:

* In ''Manga/DemonSlayerKimetsuNoYaiba'', ''Manga/DemonSlayerKimetsuNoYaiba'': Zenitsu Agatsuma becomes became considerably more serious and focused at the end of the Hashira Training arc, after he having received a shocking letter that shocked regarding [[spoiler:the death of his very core as it was the news of [[spoiler:Jigoro Kuwajima's death, his beloved master]]; master Jigoro Kuwaijama]]. Zenitsu remains remained focused all the way to his match against [[spoiler:Kaigaku, revealing the tragedy Jigoro's death was in direct association with Kaigaku's whose betrayal of the demon slayer corps by turning into a demon himself]]. was directly tied to Jigoro’s death]]. That event greatly developed Zenitsu's character Zenitsu into a fully realized heroic demon slayer, fully-realized hero, but right after the narrative makes made sure to place ground Zenitsu back into in his more comedic loudness and loud whining for a little while as he, he and his friends, move towards the next battle in an extremely tense and serious arc: the Infinity Castle; as such arc. As such, Zenitsu grows more brave and knows how to act serious during battles by then, battles, but his core comedic antics outside battle have not been erased.remain firm.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/SpongeBobSquarePants'': When the Ice Cream King debuts in "Patrick's Coupon", he is shown as [[TheDitz a total idiot]] whose job is to ensure Patrick is worthy of redeeming his expired coupon. His next two appearances, "The Nitwitting" and "[=SpongeBob=] on Parade", don't have anything to do with ice cream. This only comes back in "The Goobfather", where he calls off Mr. Krabs and the Goobfather's fight in favor of wanting ice cream to be shared with everyone.
Is there an issue? Send a MessageReason:
None


A Character Check is when a character displays or makes reference to a personality trait that hasn't been bought up in the narrative for quite some time. Very common with {{Jerkass}} and/or antagonist characters who have since TookALevelInKindness or a turn for the comedic, this trope is often a quick affirmation that despite recent developments, what used to be a defining aspect of the character is still very much present, even if it doesn't come up in the story as often as it used to. Alternatively, if the check is themselves or someone else pointing out or realizing that they ''don't'' act that way anymore, it can serve as a declaration of how much a character has changed. It can also serve as a self-aware CallBack to [[EarlyInstallmentWeirdness the early days of a work]], when the writers were still trying to figure out the personalities of their creations.

to:

A Character Check is when a character displays or makes reference to a personality trait that hasn't been bought brought up in the narrative for quite some time. Very common with {{Jerkass}} and/or antagonist characters who have since TookALevelInKindness [[TookALevelInKindness taken a level in kindness]] or a turn for the comedic, this trope is often a quick affirmation that despite recent developments, what used to be a defining aspect of the character is still very much present, even if it doesn't come up in the story as often as it used to. Alternatively, if the check is themselves or someone else pointing out or realizing that they ''don't'' act that way anymore, it can serve as a declaration of how much a character has changed. It can also serve as a self-aware CallBack to [[EarlyInstallmentWeirdness the early days of a work]], when the writers were still trying to figure out the personalities of their creations.



** The Fourth Doctor episode "[[Recap/DoctorWhoS18E4StateOfDecay State of Decay]]" does this for ''two'' neglected personalities of the Doctor. After several serials of the Doctor's characterisation being unusually dark, grumpy and [[TheChessmaster Chessmasterly]], "State of Decay" returns him to the witty and capricious mode he'd been in for the previous three seasons -- but the story itself is written with all the characteristic tropes of his ''first'' three seasons, being a GothicHorror {{Pastiche}} about weakened ancient godlike beings attempting to regain power. (Partial explanation: "State of Decay" was a recycled script. It was originally from the Gothic Fourth Doctor period that had been scotched at the time by ExecutiveMeddling and was later resubmitted; by that time the show's management had changed twice.)

to:

** The Fourth Doctor episode story "[[Recap/DoctorWhoS18E4StateOfDecay State of Decay]]" does this for ''two'' neglected personalities of the Doctor. After several serials of the Doctor's characterisation being unusually dark, grumpy and [[TheChessmaster Chessmasterly]], "State of Decay" returns him to the witty and capricious mode he'd been in for the previous three seasons -- but the story itself is written with all the characteristic tropes of his ''first'' three seasons, being a GothicHorror {{Pastiche}} about weakened ancient godlike beings attempting to regain power. (Partial explanation: "State of Decay" was a recycled script. It was originally from the Gothic Fourth Doctor period that had been scotched at the time by ExecutiveMeddling and was later resubmitted; by that time the show's management had changed twice.)



** The TARDIS started out broken; completely unsteerable to the point where the Doctor can never leave a place and time that he's not completely done with, because he can never return. During the Fourth Doctor's tenure, he switched to using the "secondary control room", which allowed him to steer the TARDIS for the first time ([[FanWank onscreen, anyway]]), although due to his personality he often wouldn't and even installed a "Randomiser" to make control of it impossible again. The new series establishes right from the very beginning that the Doctor knows how to fly his TARDIS now, showing it capable of maneuvers stated to be completely impossible for most of the Classic Doctors (the earliest example being the Ninth Doctor's AndAnotherThing rematerialization in "[[Recap/DoctorWhoS27E1Rose Rose]]"), but every so often a story will start with the Doctor mis-steering the TARDIS and ending up somewhere unwanted, such as "[[Recap/DoctorWhoS28E7TheIdiotsLantern "The Idiot's Lantern"]] ('50s Britain and not '50s America), [[Recap/DoctorWhoS28E2ToothAndClaw "Tooth and Claw"]] (the Victorian era rather than the '70s), and completely [[{{Deconstruction}} deconstructed]] in [[Recap/DoctorWhoS27E4AliensOfLondon "Aliens of London"]] (twelve months after Rose left instead of twelve hours). This is lampshaded during the Eleventh Doctor's tenure; the TARDIS briefly gains the ability to talk, and at one point the Doctor accuses her of never taking him where he wanted to go. She retorts that she always took him where he ''needed'' to go.

to:

** The TARDIS started out broken; completely unsteerable to the point where the Doctor can never leave a place and time that he's not completely done with, because he can never return. During the Fourth Doctor's tenure, he switched to using the "secondary control room", which allowed him to steer the TARDIS for the first time ([[FanWank onscreen, anyway]]), although due to his personality he often wouldn't and even installed a "Randomiser" to make control of it impossible again.again (albeit because he'd pissed off the Black Guardian, one of the Whoniverse's godlike entities). The new series establishes right from the very beginning that the Doctor knows how to fly his TARDIS now, showing it capable of maneuvers stated to be completely impossible for most of the Classic Doctors (the earliest example being the Ninth Doctor's AndAnotherThing rematerialization in "[[Recap/DoctorWhoS27E1Rose Rose]]"), but every so often a story will start with the Doctor mis-steering the TARDIS and ending up somewhere unwanted, such as "[[Recap/DoctorWhoS28E7TheIdiotsLantern "The Idiot's Lantern"]] ('50s Britain and not '50s America), [[Recap/DoctorWhoS28E2ToothAndClaw "Tooth and Claw"]] (the Victorian era rather than the '70s), and completely [[{{Deconstruction}} deconstructed]] in [[Recap/DoctorWhoS27E4AliensOfLondon "Aliens of London"]] (twelve months after Rose left instead of twelve hours). This is lampshaded during the Eleventh Doctor's tenure; the TARDIS briefly gains the ability to talk, and at one point the Doctor accuses her of never taking him where he wanted to go. She retorts that she always took him where he ''needed'' to go.
Is there an issue? Send a MessageReason:
None


* ''ComicBook/XMen:'' The villain of the ''New X-Men'' arc "Planet X" was ''meant'' to be this; Magneto reverting back to his silver age CartoonishSupervillainy, since Grant Morrison disagreed with the NobleDemon characterization he'd received from the 1980s onwards. Fan reception was anything but positive, and soon enough in ''Excalibur'' Magneto appeared and was written as being confused when the storyline was brought up (with good reason - the story ends with "him" being decapitated, and yet there's Erik, head still attached to his neck). Later retcons suggest the "Magneto" the X-Men fought was someone else possessed or brainwashed, but it's never been fully clarified one way or another.

to:

* ''ComicBook/XMen:'' The villain of the ''New X-Men'' ''ComicBook/NewXMen'' arc "Planet X" was ''meant'' to be this; Magneto reverting back to his silver age CartoonishSupervillainy, since Grant Morrison Creator/GrantMorrison disagreed with the NobleDemon characterization he'd received from the 1980s onwards. Fan reception was anything but positive, and soon enough in ''Excalibur'' ''[[ComicBook/ExcaliburMarvelComics Excalibur]]'' Magneto appeared and was written as being confused when the storyline was brought up (with good reason - the story ends with "him" being decapitated, and yet there's Erik, head still attached to his neck). Later retcons suggest the "Magneto" the X-Men fought was someone else possessed or brainwashed, but it's never been fully clarified one way or another.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/BabylonFive'': Delenn was introduced into the series as a fierce character of hidden depths, spiritual strength, and elegant beauty. As the series progressed, we saw her be more comedic, even somewhat docile when next to her beloved John Sheridan. But multiple episodes reveal that the fierce Delenn is always there, with the Earthforce Fleet in Severed Dreams, the Drakh in Lines of Communication, and the Warrior Caste during the Minbari civil war act suffering the consequence of underestimating her.
Is there an issue? Send a MessageReason:
Updating Link


** Gwenpool herself has her first defeat when she goes up against [[Characters/{{AIM}} M.O.D.O.K.]], dismissing him as "that lame supervillain who looks like [[{{Cephalothorax}} a giant floating head]]." Unfortunately for her, whilst that's his MemeticLoser reception, the comics have always portrayed M.O.D.O.K. dead seriously as a super-smart sadist who is always CrazyPrepared for opponents, wields PsychicPowers with extremely destructive capabilities, and actively revels in killing and torture.

to:

** Gwenpool herself has her first defeat when she goes up against [[Characters/{{AIM}} [[Characters/MarvelComicsAIM M.O.D.O.K.]], dismissing him as "that lame supervillain who looks like [[{{Cephalothorax}} a giant floating head]]." Unfortunately for her, whilst that's his MemeticLoser reception, the comics have always portrayed M.O.D.O.K. dead seriously as a super-smart sadist who is always CrazyPrepared for opponents, wields PsychicPowers with extremely destructive capabilities, and actively revels in killing and torture.

Top