History Main / ChaoticNeutral

21st May '17 10:52:47 AM CumbersomeTercel
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* Billy Bob Thornton's character in ''Film/BadSanta'', JerkAss, thief, drunkard and slob. By the end of the movie he's still a mess, but he achieves the JerkWithAHeartOfGold status. Kind of.

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* Billy Bob Thornton's character Willie Stokes in ''Film/BadSanta'', JerkAss, thief, drunkard and slob. By the end of the movie he's still a mess, but he achieves the JerkWithAHeartOfGold status. Kind of.
18th May '17 8:57:36 AM LuciaMoore
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Chaotic Neutral is both an easy and difficult alignment to play as. Easy, because its chaos and neutrality allows a player to do what they please, and hard because you really have to be careful about [[ChaoticStupid not annoying people]] when you can do whatever you want. Many players of Chaotic Neutral also have a tendency to end up in Good groups, playing ChaoticGood characters and doing things that are generally good, not just selfish -- maybe feeling the need to KickTheDog occasionally (even arbitrarily) for the purposes of a CharacterCheck, to "neutralise" their KarmaMeter. Many poor players also confuse Chaotic Neutral with "[[TheLoonie batshit crazy]]": a Chaotic Neutral character is ''not'' equally likely to jump off a bridge as he is to cross it, that would rather be ChaoticStupid, and a competent Chaotic Neutral generally tries to avert being just that -- although a player choosing to jump off a bridge is probably not all that interested in participating, anyway.

In TabletopGames, Chaotic Neutral is often the choice of players who want to do bad things when the GM forbids playing evil characters, perhaps breaking up the party and killing {{Player Character}}s for the hell of it. (Protip: Killing someone or generally causing dissent "for the hell of it" is ChaoticEvil).

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Chaotic Neutral is both an easy and difficult alignment to play as. Easy, because its chaos and neutrality allows a player to do what they please, and hard because you really have to be careful about [[ChaoticStupid not annoying people]] when you can do whatever you want. Many players of Chaotic Neutral also have a tendency to end up in Good groups, playing ChaoticGood characters and doing things that are generally good, not just selfish -- maybe feeling the need to KickTheDog occasionally (even arbitrarily) for the purposes of a CharacterCheck, to "neutralise" their KarmaMeter. Many poor players also confuse Chaotic Neutral with "[[TheLoonie batshit crazy]]": a Chaotic Neutral character is ''not'' equally likely to jump off a bridge as he is to cross it, that would rather be ChaoticStupid, and a competent Chaotic Neutral generally tries to avert being just that -- although a player choosing to jump off a bridge is probably not all that interested in participating, anyway.

anyway. Likewise, Chaotic Neutral characters typically won't stick their necks out for strangers or business partners unless the risk carries a suitable reward, but they might still fight and even die to defend close friends or loved ones.

In TabletopGames, Chaotic Neutral is often the choice of players who want to do bad things when the GM forbids playing evil characters, perhaps breaking up the party and killing {{Player Character}}s for the hell of it. (Protip: Killing someone or generally causing dissent "for the hell of it" is ChaoticEvil).
ChaoticEvil). The "chaotic" part of their personality is less about being "LOLsorandom!" and more about a strong dislike for tradition, order, routine, and laws.
11th May '17 7:08:01 AM Yozzy
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* From TabletopGame/VampireTheMaquerade, the Anarchs are a faction of vampires that, most sympathetically, believe in freedom and the right to self-determinate. They also feel that TheMasquerade can be upheld by common sense and occasionally smacking down those who step too far out of line. They ''hate'' [[DeadlyDecadentCourt the Camarilla]] and their formalized and highly-punitive legal system which can be readilly abused as a means of control by the aristocrats and power brokers.
1st May '17 4:22:52 PM ading
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* Rick Sanchez in ''WesternAnimation/RickAndMorty'' has an open disdain for government, authority, rules, and order. While extremely reckless and amoral, he has ''just'' enough PetTheDog moments to not ''quite'' qualify for ChaoticEvil.

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* Rick Sanchez in ''WesternAnimation/RickAndMorty'' has an open disdain for government, authority, rules, and order. While extremely reckless and amoral, he has ''just'' enough PetTheDog moments to not ''quite'' qualify for ChaoticEvil. Morty [[DiscussedTrope all but outright names this alignment]] when talking to Summer about Rick in the Season 3 premiere, describing Rick as [[BlueAndOrangeMorality neither a hero nor a villain, but "more like a super fucked-up god".]]
21st Apr '17 2:28:31 PM CountDorku
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* The Dark from ''TabletopGame/{{Nobilis}}'' third edition. Their goal is to encourage humans to pursue their own pleasure, even if it means their deaths, but unlike earlier versions (where it was the death of humanity that they pursued) it's more indifference to human survival than opposition to it that motivates them.
12th Apr '17 5:36:26 AM Fauxlosophe
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**Dian Cecht of IrishMythology deserves special mention here; on the one hand, he saved all of Ireland by drowning a dragon and created a mystical spring that could heal all wounds, on the other he killed his own son for out doing him and scattered the healing herbs his daughter created.
9th Apr '17 9:18:05 PM CountDorku
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** The NPC Mr Torgue is a complete lunatic whose [[BlueAndOrangeMorality moral scale isn't divided into good and evil, but into "awesome" and "not-awesome"]]. On the positive side, treating women with respect is filed under "awesome". On the negative side, so are ''all'' explosions, regardless of source, scale, or location. He once tried to blow up the planet ''he was standing on'' because he thought it would be cool, and sold his weapons company for pocket change and a high-five.
4th Apr '17 11:23:22 AM infernape612
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%%** Zuko goes through every neutral alignment. Most of season 2 has him in Chaotic Neutral, though.

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%%** ** Zuko goes through every neutral alignment. Most spends most of season 2 has him in as a Chaotic Neutral, though.Neutral. After being fully betrayed by his homeland, he's reduced to WalkingTheEarth with his uncle trying to find himself.



--> '''Varrick:''' Korra, who warned you about Unalaq? I did. Bolin, who got you into the movers? I did. Asami, who saved your company? I did. Mako, who got you thrown in jail? I did. Oh yeah, guess that was a bad thing.

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--> ---> '''Varrick:''' Korra, who warned you about Unalaq? I did. Bolin, who got you into the movers? I did. Asami, who saved your company? I did. Mako, who got you thrown in jail? I did. Oh yeah, guess that was a bad thing.
1st Apr '17 2:53:09 AM ConnorMcLay
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* Chapter 45 of ''Webcomic/DragonballMultiverse'' makes it obvious that ultimate Buu is this after his evil self was tempered by all of earth's heroes he had absorbed. He spares the earth, uses the dragon balls to revive those he had killed, then casually tells them they will never see the friends he has absorbed again and absorbs Bulma on a whim because he realises her intelligence could be useful.
31st Mar '17 4:41:38 PM GoblinCipher
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** Scrooge [=McDuck=] acts Chaotic Neutral when he goes running off on bizarre treasure-seeking and other adventures based on crazy random whims that he imagines to be good money-making ideas (and that never are) and, usually, bullies his relatives to go with him, later probably holding them responsible for his failure and possibly trying to shoot them. This happens a '''lot''' in Italian comics, especially ones in which ''everything'' is kind of chaotic and weird anyway. Of course, plenty of other comics about Scrooge have similar themes, but they're not usually as bonkers about it. For example, in Creator/DonRosa's comics, the thrill of looking for treasures is basically what he really lives for. Some examples of the crazy sort include: Donald [[LampshadeHanging remarks]] that Scrooge might well go hunting after coins of the Cyclops next. Scrooge gets interested and does some research that reveals such things do in fact exist. He builds a vehicle shaped like a robotic Cyclops and recruits his relatives to go looking for the coins. When it all goes wrong, he holds Donald responsible. Another time, Scrooge gets inspired by his butler's reading some kind of book that has something to do with time. He does some research and it turns out that he can improve his business immensely by finding the Key to Time, whatever that is. After fetching the Key from the centre of the Earth, naturally kidnapping his relatives to go along (bursting from the ground in front of their house in a vehicle made for boring into the ground), he starts making money with it somehow. When it turns out he can't actually do that but Donald can somehow[[note]]You can perhaps notice a certain theme of "nothing is explained or makes sense" in this story[[/note]] keep winning the lottery with something that he was given by the same people, Scrooge attacks Donald with a cannon out of envy.

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** Scrooge [=McDuck=] acts Chaotic Neutral when he goes running off on bizarre treasure-seeking and other adventures based on crazy random whims that he imagines to be good money-making ideas (and that never are) and, usually, bullies his relatives to go with him, later probably holding them responsible for his failure and possibly trying to shoot them. This happens a '''lot''' in Italian comics, especially ones in which ''everything'' is kind of chaotic and weird anyway. Of course, plenty of other comics about Scrooge have similar themes, but they're not usually as bonkers about it. For example, in Creator/DonRosa's comics, the thrill of looking for treasures is basically what he really lives for. Some examples of the crazy sort include: Donald [[LampshadeHanging remarks]] that Scrooge might well go hunting after coins of the Cyclops next. Scrooge gets interested and does some research that reveals such things do in fact exist. He builds a vehicle shaped like a robotic Cyclops and recruits his relatives to go looking for the coins. When it all goes wrong, he holds Donald responsible. Another time, Scrooge gets inspired by his butler's reading some kind of book that has something to do with time. He does some research and it turns out that he can improve his business immensely by finding the Key to Time, whatever that is. After fetching the Key from the centre of the Earth, naturally kidnapping his relatives to go along (bursting from the ground in front of their house in a vehicle made for boring into the ground), he starts making money with it somehow. When it turns out he can't actually do that but Donald can somehow[[note]]You can perhaps notice a certain theme of "nothing is explained or makes sense" in this story[[/note]] keep winning the lottery with something that he was given by the same people, Scrooge attacks Donald with a cannon out of envy.
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