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* ''Series/{{CSINY}}'': In, "Unspoken," Det. Flack pursues a suspect fleeing a rally. The guy outruns him and ducks down an alley with a chain-link fence at the end, which he scales. He is eventually caught, partially due to his ball cap falling off in the process and him leaving behind some blood when he spears his hand on a rough piece at the top of the fence.

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* ''Series/{{CSINY}}'': In, "Unspoken," "[[Recap/CSINYS09E04 Unspoken]]," Det. Flack pursues a suspect fleeing a rally. The guy outruns him and ducks down an alley with a chain-link fence at the end, which he scales. He is eventually caught, partially due to his ball cap falling off in the process and him leaving behind some blood when he spears his hand on a rough piece at the top of the fence.

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* ''{{Literature/Animorphs}}'': During their DynamicEntry in to Joe Bob Fenestre's mansion, Jake runs into several fences. Thing is, [[TheJuggernaut Jake is in rhinoceros morph...]]

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* ''{{Literature/Animorphs}}'': During their DynamicEntry in to into Joe Bob Fenestre's mansion, Jake runs into several fences. Thing is, [[TheJuggernaut Jake is in rhinoceros morph...]]


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* ''VideoGame/CommandAndConquer'': Some games have chain fences as the earliest form of walls. They're cheap and can keep infantry out, but vehicles can plow right through.
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Escapees may cut through the wire if they have tools. Some escapees may crash through the fence in a getaway vehicle.

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Escapees may cut through the wire if they have tools. Some escapees may crash through the fence in a getaway vehicle.
vehicle. Escapees may manage to disentangle themselves from the wire, but they may leave behind forensic evidence such as blood or torn clothes that helps the detective to figure out their identity.

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It seems that in the majority of [[ChaseScene chase scenes]] on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that is hard to do with that kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arriving to pull them down.

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It seems that in the majority of [[ChaseScene chase scenes]] on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that either struggling or bounding up it with acrobatic {{Parkour}}. Since climbing is hard to do with that this kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arriving to pull them down.
down.

A basic fence is just chain links. Level two security is a few twists of agricultural
-style barbed wire, which a savvy escapee can deal with by throwing a heavy coat over top. Level three, for a military base, prison, or BlackSite, is interleaving big coils of razor wire.

Escapees may cut through the wire if they have tools. Some escapees may crash through the fence in a getaway vehicle.
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It seems that in the majority of chase scenes on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that is hard to do with that kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arriving to pull them down.

to:

It seems that in the majority of [[ChaseScene chase scenes scenes]] on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that is hard to do with that kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arriving to pull them down.
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* The opening to the 1990s ''WesternAnimation/XMen'' animated series includes a shot of Jubilee being chased by an AngryMob, running into a chain-link fence.

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* The opening to the 1990s ''WesternAnimation/XMen'' animated series ''WesternAnimation/XMenTheAnimatedSeries'' includes a shot of Jubilee being chased by an AngryMob, running into a chain-link fence.

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grammar in description, adding example


It seems that in the majority of chase scenes on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that is hard to do with that kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arrives to pull them down.

to:

It seems that in the majority of chase scenes on foot, our runners eventually head down a dead-end alley. There's usually a chain-link fence at the end. The chase almost always ends here, with the chasee either surrendering or confronting the pursuers. Other times, one or both parties will just climb over it, but since that is hard to do with that kind of fence, this is a good opportunity to end the sequence with the pursued trying to do so and the pursuer arrives arriving to pull them down.


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* ''Series/{{CSINY}}'': In, "Unspoken," Det. Flack pursues a suspect fleeing a rally. The guy outruns him and ducks down an alley with a chain-link fence at the end, which he scales. He is eventually caught, partially due to his ball cap falling off in the process and him leaving behind some blood when he spears his hand on a rough piece at the top of the fence.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Literature]]
* ''{{Literature/Animorphs}}'': During their DynamicEntry in to Joe Bob Fenestre's mansion, Jake runs into several fences. Thing is, [[TheJuggernaut Jake is in rhinoceros morph...]]
-->This time it was just chain link. I felt something sort of tug at my horn.\\
'''Jake:''' <Where's the fence?>\\
'''Cassie:''' <You just went through it.>
[[/folder]]
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* ''Series/{{Bargearse}}'' (a GagDub sketch that appeared on ''Series/TheLateShow1992'', based on the Australian cop show ''Series/Bluey1976'') rather cannily takes advantage of an out-of-focus fence to trap a fleeing criminal.

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* ''Series/{{Bargearse}}'' (a GagDub sketch that appeared on ''Series/TheLateShow1992'', based on the Australian cop show ''Series/Bluey1976'') rather cannily takes advantage of an out-of-focus [[BehindTheBlack out-of-focus]] fence to trap a fleeing criminal.
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* ''Series/TheProfessionals''. In "Kickback", Doyle is chasing a criminal who climbs a large chain link gate. Doyle just unlatches the gate and pulls it open while the crim's still hanging off the top of it.
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* In ''Film/{{Revolver}}'', the protagonist escapes over a wooden fence and his pursuer tries to follow him with a shotgun in one hand. [[ShurFineGuns He drops it. Ouch.]]

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* In ''Film/{{Revolver}}'', ''Film/Revolver2005'', the protagonist escapes over a wooden fence and his pursuer tries to follow him with a shotgun in one hand. [[ShurFineGuns He drops it. Ouch.]]
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* In ''Film/MetallicaThroughTheNever'', the mob chases Trip through a series of alleys. He comes across one fence, which he climbs. The mob climbs after him. Later he comes across another fence, which is topped with barbed wire, leaving him trapped.
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* The ''Series/Batwoman2019'' episode "I'll Give You A Clue" sees Mary, Sophie, and Ryan encounter one when tracking down Cluemaster's latest victim. As it's secured with a padlock, they have to scale it. Mary makes it over with a boost from Sophie. Much to Ryan's annoyance, Sophie ([[SecretSecretKeeper who is secretly aware that Ryan is Batwoman]]) proceeds to climb over the fence without also offering her a boost, leaving her to awkwardly scramble over.

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* In ''Film/{{Revolver}}'', the protagonist escapes over a wooden fence and his pursuer tries to follow him with a shotgun in one hand. [[ShurFineGuns He drops it. Ouch.]]



* At the start of ''Film/BloodWork'', the protagonist is chasing a SerialKiller, only to suffer a heart attack after encountering a fence that he would easily have been able to climb otherwise.
* In ''Film/{{Christine}}'', during the chase scene, Moochie climbed over a fence to escape from Christine. Unfortunately, the possessed car just plowed through the fence and kept pursuing her prey.



* At the start of ''Film/BloodWork'', the protagonist is chasing a SerialKiller, only to suffer a heart attack after encountering a fence that he would easily have been able to climb otherwise.
* In ''Film/{{Christine}}'', during the chase scene, Moochie climbed over a fence to escape from Christine. Unfortunately, the possessed car just plowed through the fence and kept pursuing her prey.

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* At the start of ''Film/BloodWork'', In ''Film/{{Revolver}}'', the protagonist is chasing a SerialKiller, only to suffer a heart attack after encountering a fence that he would easily have been able to climb otherwise.
* In ''Film/{{Christine}}'', during the chase scene, Moochie climbed
escapes over a fence to escape from Christine. Unfortunately, the possessed car just plowed through the wooden fence and kept pursuing her prey.his pursuer tries to follow him with a shotgun in one hand. [[ShurFineGuns He drops it. Ouch.]]



* ''Series/BetterCallSaul'': Jimmy finds a group of three youths who previously mugged him. He offers to cut them in on his burner phone business if they agree to not hassle him. Instead, the youths demand everything he has, with one of them pulling out a switchblade. Jimmy runs away, and the youths chase him into an alleyway with a chain link fence at the end. Just as the youths think they've got Jimmy dead to rights, Jimmy reveals that he was actually leading them into a trap, at which point Huell and Man Mountain come up on the thugs from behind, knock them out, and tie them up like pinatas.



* ''Series/BetterCallSaul'': Jimmy finds a group of three youths who previously mugged him. He offers to cut them in on his burner phone business if they agree to not hassle him. Instead, the youths demand everything he has, with one of them pulling out a switchblade. Jimmy runs away, and the youths chase him into an alleyway with a chain link fence at the end. Just as the youths think they've got Jimmy dead to rights, Jimmy reveals that he was actually leading them into a trap, at which point Huell and Man Mountain come up on the thugs from behind, knock them out, and tie them up like pinatas.



* ''VideoGame/DetroitBecomeHuman'' has a chase sequence between two main characters, Connor and Kara. The chase can either end at the fence with Kara escaping, or continue past the fence should Connor decide to climb it.
* ''VideoGame/GrandTheftAutoV'' has the standard chain link fence, which can be vaulted over, and chain link fences with barb wire at the top, which can't be climbed over.
* This works surprisingly well in ''VideoGame/GrandTheftAutoSanAndreas'', since you can vault fences, but it generally [[TheGuardsMustBeCrazy doesn't occur to the cops]]. They can still shoot you, though...
* Faith from ''VideoGame/MirrorsEdge'' laughs at chain link fences. Unless they are electrified--then she first turns off the power, ''then'' laughs at them.



* Faith from ''VideoGame/MirrorsEdge'' laughs at chain link fences. Unless they are electrified--then she first turns off the power, ''then'' laughs at them.
* This works surprisingly well in ''VideoGame/GrandTheftAutoSanAndreas'', since you can vault fences, but it generally [[TheGuardsMustBeCrazy doesn't occur to the cops]]. They can still shoot you, though...
* ''VideoGame/GrandTheftAutoV'' has the standard chain link fence, which can be vaulted over, and chain link fences with barb wire at the top, which can't be climbed over.
* ''VideoGame/DetroitBecomeHuman'' has a chase sequence between two main characters, Connor and Kara. The chase can either end at the fence with Kara escaping, or continue past the fence should Connor decide to climb it.



* The opening to the 1990s ''WesternAnimation/XMen'' animated series includes a shot of Jubilee being chased by an AngryMob, running into a chain-link fence.



* ''WesternAnimation/TeenageMutantNinjaTurtles2003'': In "The Garbageman," two men in the Professor's group escape from the Garbageman by scaling a chain-link fence, while a third is grabbed after climbing halfway up. [[/folder]]

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* ''WesternAnimation/TeenageMutantNinjaTurtles2003'': In "The Garbageman," two men in the Professor's group escape from the Garbageman by scaling a chain-link fence, while a third is grabbed after climbing halfway up. up.
* The opening to the 1990s ''WesternAnimation/XMen'' animated series includes a shot of Jubilee being chased by an AngryMob, running into a chain-link fence.
[[/folder]]
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* ''Series/{{Bargearse}}'' (a GagDub sketch that appeared on ''Series/TheLateShow1992'', based on the Australian cop show ''Bluey'') rather cannily takes advantage of an out-of-focus fence to trap a fleeing criminal.

to:

* ''Series/{{Bargearse}}'' (a GagDub sketch that appeared on ''Series/TheLateShow1992'', based on the Australian cop show ''Bluey'') ''Series/Bluey1976'') rather cannily takes advantage of an out-of-focus fence to trap a fleeing criminal.

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