History Main / CastFromHitPoints

15th Jul '17 7:35:11 PM GlitteringFlowers
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** In ''VideoGame/FireEmblemGaiden'', Sisters and Mages burn their own HP to cast spells. Each magic-using class has its own way of compensating for this; Sisters have a spell that drains enemy HP, male Mages Class Change into Sages (which regain HP every turn), and female Mages Class Change into Priests that can attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''VideoGame/FireEmblemTheBlazingBlade'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.

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** In ''VideoGame/FireEmblemGaiden'', Sisters ''VideoGame/FireEmblemGaiden'' and its remake, ''Echoes: Shadows of Valentia'', Clerics and Mages burn their own HP to cast spells. Each magic-using class has its own way of compensating for this; Sisters this: Clerics have a the Nosferatu spell that which drains enemy HP, male Mages Class Change into Sages (which and regain HP every turn), turn, and female Mages Class Change into Priests Priestesses that can attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''VideoGame/FireEmblemTheBlazingBlade'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life.life and is ''[[AngerbornOfWorry very]]'' [[AngerbornOfWorry angry at Erk]] when he wakes up for risking himself. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.



** ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali (only obtainable by doing 400 Castle Battles), along with a handful of other weapons, have a very high Might stat, but it causes the wielder to lose 20% of their health after attacking.

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** ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali Ganglari (only obtainable by doing 400 Castle Battles), along with a handful of other weapons, have a very high Might stat, but it causes the wielder to lose 20% of their health after attacking.


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** There's also the ''infamous'' weapon known as [[http://fireemblem.wikia.com/wiki/Devil_Axe Devil Axe]], which drains HP from its user whenever they attack with it. [[https://www.youtube.com/watch?v=rR5AS8-rukc Hilariously]] [[https://www.youtube.com/watch?v=FA77JHek0Yw shown]] [[https://www.youtube.com/watch?v=ycwIgcEGz40 here]].
2nd Jul '17 5:19:32 PM WillyFourEyes
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* ''Dungeon Magic: Sword of the Elements'' has no mana meter, so most spells will cost some HP to cast. If you don't have enough, you can't use the spell.
24th Jun '17 10:00:00 PM Jay2K
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* In ''VideoGame/{{Destiny}}'', there is an exotic scout rifle you can acquire by completing a quest after beating the King's Fall raid. The Touch of Malice has a unique perk that causes the last bullet in the magazine to regenerate, at the cost of your health.
3rd Jun '17 10:59:00 PM DeeeFoo
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* While not specifically magic per se, the [[BloodKnight Warrior class]] from ''VideoGame/MapleStory'' gains skills that, in exchange for Attacking Multiple Enemy's in a Single Attack, required payment from both HP and MP -- counterbalanced by the fact that these guys happen to have the highest HP stat in the game, hands down.

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* While not specifically magic per se, the [[BloodKnight Warrior class]] from ''VideoGame/MapleStory'' gains skills that, in exchange for Attacking Multiple Enemy's in a Single Attack, required payment from both HP and MP -- counterbalanced by the fact that these guys happen to have the highest amount of HP stat out of the classes in the game, hands down.


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** Both Roy and Ike have a chargeable special move (named Flare Blade and Eruption respectively), which, after unleashing the fully charged move, will deal 10% damage to themselves.
** In the fourth game, Charizard sustains 5% damage to itself when using Flare Blitz. Charizard sustains an additional 5% if the move actually connects with an opponent.
3rd Jun '17 8:40:29 PM Fuyumoto
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* ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo heals her teammates this way, which is a reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.

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* ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo heals her teammates this way, which is a the reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.
3rd Jun '17 8:39:36 PM Fuyumoto
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* In ''Onmyōji'', Dōjo can heal her teammates by drawing from her own HP.

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* In ''Onmyōji'', ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo can heal heals her teammates by drawing this way, which is a reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.
** Zashiki-warashi can turn
her own HP.HP into {{Mana}}.
** [[OurVampiresAreDifferent Kyūketsu-hime]] loses HP for every (admittedly ''very'' powerful) basic attack she casts.
30th May '17 10:58:24 PM superkeijikun
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*** Eight's skill, Sacrificial Slug, deals high damage while reducing his HP to 1.
*** [[SummonMagic Summoning Eidolons]] requires the player to sacrifice all of the HP of the character they are controlling, effectively killing them to bring a powerful controllable monster into the fray.
28th May '17 3:17:29 PM nombretomado
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* In ''WarhammerFantasy'', Ogre Butchers can cast a variety of Gut Magic. Along with the normal requirements of spells, they sometimes require the Butcher to inflict bodily harm on themselves. In particular, the Trollguts spell, which is the best out of the 6 available to the Ogres, but permanently takes off one health from the caster that cannot be regenerated in any way (whereas the other ones are usually avoidable unless you displease the RandomNumberGod, and can be regenerated with another spell).

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* In ''WarhammerFantasy'', ''TabletopGame/WarhammerFantasy'', Ogre Butchers can cast a variety of Gut Magic. Along with the normal requirements of spells, they sometimes require the Butcher to inflict bodily harm on themselves. In particular, the Trollguts spell, which is the best out of the 6 available to the Ogres, but permanently takes off one health from the caster that cannot be regenerated in any way (whereas the other ones are usually avoidable unless you displease the RandomNumberGod, and can be regenerated with another spell).
24th May '17 10:23:28 AM SullenFrog
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* In ''VisualNovel/{{Sunrider}}'', Sola and [[spoiler:Asaga]] both have a SuperMode called Awaken that drains their hit points. It works in slightly different ways for each of them: Solaís version only consumes a fixed amount of HP on activation and has a set duration of three turns, while [[spoiler:Asaga]]ís version has an indefinite duration and has an ongoing HP cost that increases for every turn that Awaken stays active. Thankfully, [[spoiler:Asaga]]ís version canít kill her outright; the worst it can do is drop her to 1 hit point and then switch off.
18th May '17 7:35:53 PM Grounogeos
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** Specifically, spells use the same amount of energy that the caster would have to expend to perform the same task without magic. Using a spell to, say, lift a penny off the the floor right in front of you would be almost effortless. If you were to use the same spell to levitate the same penny from a mile away, it would take the same amount of effort that it would've taken you to walk all the way over to it.
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