History Main / CastFromHitPoints

3rd Feb '16 12:07:08 PM Gamermaster
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* ''MagicalGirlLyricalNanoha'' gives one of these to Nanoha in the third season. It's called the Blaster System and it boosts Nanoha's power and gives her a set of {{Attack Drone}}s that can cast her spells independently of her, for a potential boost of better than ''4x'' her already monstrous power level. The cost of this is placing an immense strain on Nanoha's body and dealing physical damage to herself and to [[EmpathicWeapon Raising Heart]]; when she used Blaster 3 in the climax of the third season, she lost 8% of her total magical power and had to spend the next few years on enforced vacation to recover it.
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* ''MagicalGirlLyricalNanoha'' ''Franchise/MagicalGirlLyricalNanoha'' gives one of these to Nanoha in the third season. It's called the Blaster System and it boosts Nanoha's power and gives her a set of {{Attack Drone}}s that can cast her spells independently of her, for a potential boost of better than ''4x'' her already monstrous power level. The cost of this is placing an immense strain on Nanoha's body and dealing physical damage to herself and to [[EmpathicWeapon Raising Heart]]; when she used Blaster 3 in the climax of the third season, she lost 8% of her total magical power and had to spend the next few years on enforced vacation to recover it.
2nd Feb '16 5:54:25 PM GrammarNavi
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* ''VideoGame/MichaelJacksonsMoonwalker'' has a bunch of special moves that come with the cost of draining your life bar, including throwing your hat as a boomerang and causing all the bad guys on the screen to get their groove on, after which they all drop dead. They don't drain health in the ArcadeGame, only the console versions.
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* ''VideoGame/MichaelJacksonsMoonwalker'' has a bunch of special moves that come with the cost of draining your life bar, including throwing your hat as a boomerang and causing all the bad guys on the screen to get their groove on, after which they all drop dead. They don't drain health in the ArcadeGame, UsefulNotes/ArcadeGame, only the console versions.
30th Jan '16 11:18:42 AM Pseudoname
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* Parnell's Super Soldier ability in ''Videogame/{{Evolve}}''. It grants him increased movement speed, firing rate, and jump height while decreasing reload time at the cost of some of his health.
20th Jan '16 9:10:01 PM GrammarNavi
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* [[TierInducedScrappy Infamously]], Pichu from ''SuperSmashBros Melee''.
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* [[TierInducedScrappy Infamously]], Pichu from ''SuperSmashBros Melee''.''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]''.
19th Jan '16 1:19:14 PM OleanderSky
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*In the ''Literature/TheKingkillerChronicle'', sympathy can be fueled using the practitioner's body heat rather than an external heat source. Drawing too much heat causes "Binder's Chills", which is described with symptoms of hypothermia.
17th Jan '16 10:24:38 AM KingSonnDeeDoo
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* Occurs more than a few times in the ''Franchise/SonicTheHedgehog'' series. In ''VideoGame/SonicBattle'', E-102 Gamma has the Power move Meltdown that causes horrific amounts of pain, but also takes a big bite out of his health bar. There is also the various [[SuperMode Super Forms]] that a handful of characters can take, which typically absorbs one ring per second from a minimum of fifty. If all the rings on hand are consumed by this form, then the character is left either as a OneHitpointWonder or, in [[VideoGame/SonicAdventure more]] [[VideoGame/SonicAdvanceTrilogy recent]] [[VideoGame/SonicUnleashed games]], dead from exposure to deadly environments such as [[BatmanCanBreatheInSpace the vacuum of]] [[SubvertedTrope space]] or [[SuperDrowningSkills the flooded ruins of a city.]]
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* Occurs more than a few times in the ''Franchise/SonicTheHedgehog'' series. In ''VideoGame/SonicBattle'', E-102 Chaos Gamma has the Power move Meltdown that causes horrific amounts of pain, but also takes a big bite out of his health bar. There is also the various [[SuperMode Super Forms]] that a handful of characters can take, which typically absorbs one ring per second from a minimum of fifty. If all the rings on hand are consumed by this form, then the character is left either as a OneHitpointWonder or, in [[VideoGame/SonicAdventure more]] [[VideoGame/SonicAdvanceTrilogy recent]] [[VideoGame/SonicUnleashed games]], dead from exposure to deadly environments such as [[BatmanCanBreatheInSpace the vacuum of]] [[SubvertedTrope space]] or [[SuperDrowningSkills the flooded ruins of a city.]]
13th Jan '16 9:45:50 AM TrustBen
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* As written by Jason Aaron, this is how much of ComicBook/DrStrange's magic works. Just as punching someone can hurt your hand, casting a sorcery attack can badly mess up the sorcerer inside. It doesn't quite come to the level of CastFromLifespan, but it's not that far off.
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* As written by Jason Aaron, this is how much of ComicBook/DrStrange's ComicBook/DoctorStrange's magic works. Just as punching someone can hurt your hand, casting a sorcery attack can badly mess up the sorcerer inside. It doesn't quite come to the level of CastFromLifespan, but it's not that far off.
13th Jan '16 9:45:04 AM TrustBen
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* As written by Jason Aaron, this is how much of ComicBook/DrStrange's magic works. Just as punching someone can hurt your hand, casting a sorcery attack can badly mess up the sorcerer inside. It doesn't quite come to the level of CastFromLifespan, but it's not that far off.
4th Jan '16 4:43:42 PM nombretomado
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** ''VideoGame/TheForceUnleashed'' gives the character a rechargeable "force gauge" to measure how much force powers they can freely use. If you run out, points are reduced from hit points instead. This same system is used when the characters crossover into ''SoulCalibur IV''.
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** ''VideoGame/TheForceUnleashed'' gives the character a rechargeable "force gauge" to measure how much force powers they can freely use. If you run out, points are reduced from hit points instead. This same system is used when the characters crossover into ''SoulCalibur ''VideoGame/SoulCalibur IV''.
4th Jan '16 1:33:59 PM SirPellucidar
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** Vegeta also did this against Buu, sacrificing himself, but it wasn't enough.
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