History Main / CastFromHitPoints

20th Apr '17 11:38:41 AM Karxrida
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** In ''VideoGame/FireEmblemGaiden'', Sisters and Mages burn their own HP to cast spells. Each magic-using class had its own way of compensating for this; Sisters had a spell that drained enemy HP, male Mages promoted into Sages that regained HP every turn, and female Mages promoted into Priests could attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''[[VideoGame/FireEmblemElibe Fire Emblem: The Blazing Blade]]'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.
** Micaiah's "Sacrifice" ability in ''[[VideoGame/FireEmblemTellius Radiant Dawn]]'' worked the same way, using up 1 HP for every 1 HP restored (and would use up as much as possible until the target was fully healed or she was at 1 HP.). Most players consider its only uses to be level grinding (it grants XP to Micaiah, who can then be healed to give XP to the healer as well), particularly after she class changes and can use a proper staff, and the fact that it heals status conditions for free.

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** In ''VideoGame/FireEmblemGaiden'', Sisters and Mages burn their own HP to cast spells. Each magic-using class had has its own way of compensating for this; Sisters had have a spell that drained drains enemy HP, male Mages promoted Class Change into Sages that regained (which regain HP every turn, turn), and female Mages promoted Class Change into Priests could that can attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''[[VideoGame/FireEmblemElibe Fire Emblem: The Blazing Blade]]'' ''VideoGame/FireEmblemTheBlazingBlade'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.
** Micaiah's "Sacrifice" ability in ''[[VideoGame/FireEmblemTellius Radiant Dawn]]'' ''VideoGame/FireEmblemRadiantDawn'' worked the same way, using up 1 HP for every 1 HP restored (and would use up as much as possible until the target was fully healed or she was at 1 HP.). Most players consider its only uses to be level grinding (it grants XP to Micaiah, who can then be healed to give XP to the healer as well), particularly after she class changes and can use a proper staff, and the fact that it heals status conditions for free.


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** ''VideoGame/FireEmblemHeroes'': A new skill introduced in the game, Fury, grants a character a boost to all of their stats at the cost of losing a few points of HP after every combat.
7th Apr '17 4:15:09 PM nombretomado
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* Somewhat related: in the manga version of ''{{Pretear}}'', the Leafe Knights' ElementalPowers are connected to their own Leafe (LifeEnergy); overusing these powers drains their Leafe, regardless whether the attacks are performed by the Knights themselves or by Himeno when she [[FusionDance merges with them]]. [[spoiler:In the backstory, three of them died from overusing their powers in order to seal Takako, and were reborn; Shin, the youngest of them, dies for the ''second'' time after Himeno merges with him.]]

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* Somewhat related: in the manga version of ''{{Pretear}}'', ''Manga/{{Pretear}}'', the Leafe Knights' ElementalPowers are connected to their own Leafe (LifeEnergy); overusing these powers drains their Leafe, regardless whether the attacks are performed by the Knights themselves or by Himeno when she [[FusionDance merges with them]]. [[spoiler:In the backstory, three of them died from overusing their powers in order to seal Takako, and were reborn; Shin, the youngest of them, dies for the ''second'' time after Himeno merges with him.]]
6th Apr '17 9:54:05 PM nombretomado
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* In ''PokemonSpecial'', though it's never explicitly stated, it's safe to assume Yellow's powers fall on the mild side of this trope as overusing her powers runs the risk of exhausting her and putting her into a deep sleep.

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* In ''PokemonSpecial'', ''Manga/PokemonSpecial'', though it's never explicitly stated, it's safe to assume Yellow's powers fall on the mild side of this trope as overusing her powers runs the risk of exhausting her and putting her into a deep sleep.
26th Mar '17 7:42:34 PM Fuyumoto
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* In ''Onmyōji'', Dōjo can heal her teammates by drawing from her own HP.
18th Mar '17 6:57:32 PM TheNoun
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** In ''VideoGame/FireEmblemGaiden'', Priests and Mages burn their own HP to cast spells, though male Mages will heal afterward to compensate for magic being their only way of attacking.

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** In ''VideoGame/FireEmblemGaiden'', Priests Sisters and Mages burn their own HP to cast spells, though spells. Each magic-using class had its own way of compensating for this; Sisters had a spell that drained enemy HP, male Mages will heal afterward promoted into Sages that regained HP every turn, and female Mages promoted into Priests could attack with swords in addition to compensate for magic being their only way of attacking.spells.
12th Mar '17 4:07:16 PM nombretomado
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* [[CrapsackWorld Predictably]], this shows up in ''TabletopGame/{{Mortasheen}}'', especially with healing spells.
12th Mar '17 2:15:06 PM nombretomado
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* [[CrapsackWorld Predictably]], this shows up in ''{{Mortasheen}}'', especially with healing spells.

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* [[CrapsackWorld Predictably]], this shows up in ''{{Mortasheen}}'', ''TabletopGame/{{Mortasheen}}'', especially with healing spells.
4th Mar '17 5:44:03 PM Gamermaster
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* ''Anime/MagicalGirlLyricalNanoha'' gives one of these to Nanoha in the third season. It's called the Blaster System and it boosts Nanoha's power and gives her a set of {{Attack Drone}}s that can cast her spells independently of her, for a potential boost of better than ''4x'' her already monstrous power level. The cost of this is placing an immense strain on Nanoha's body and dealing physical damage to herself and to [[EmpathicWeapon Raising Heart]]; when she used Blaster 3 in the climax of the third season, she lost 8% of her total magical power and had to spend the next few years on enforced vacation to recover it.

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* ''Anime/MagicalGirlLyricalNanoha'' ''Franchise/LyricalNanoha'' gives one of these to Nanoha in the third season. It's called the Blaster System and it boosts Nanoha's power and gives her a set of {{Attack Drone}}s that can cast her spells independently of her, for a potential boost of better than ''4x'' her [[PersonOfMassDestruction already monstrous power level.level]]. The cost of this is placing an immense strain on Nanoha's body and dealing physical damage to herself and to [[EmpathicWeapon Raising Heart]]; when she used Blaster 3 in the climax of the third season, she lost 8% of her total magical power and had to spend the next few years on enforced vacation to recover it.
25th Feb '17 11:19:32 AM Ben_Fox
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** Goku's Kaioken is a pretty straight example. When used at low power and in short bursts, it can be used almost indefinitely. When used the way Goku does it, sometimes boosting its effect as high as ''20 times'' normal, it inflicts a great deal of damage on the user. In fact, in ''Super'' it is explicitly stated that the strain of using the Kaioken is so great that attempting to use it while also transformed into a Super Saiyan would have been suicide. It's only [[spoiler:the extremely precise ki control of Super Saiyan Blue allows Goku to even ''attempt'' to use the Kaioken while transformed, a move he estimates has a ''90% chance of killing him''. Even after the fight, the strain is so great he loses control of his ki entirely for a while.]]
25th Feb '17 5:26:01 AM StarAndroidJaguar
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* After a Franchise/{{Pokemon}} has used all of their PP for all of their moves or is under a certain condition (Like if holding a Choice Scarf and being subject to Torment), they are forced to use use a ([[DesperationAttack otherwise unavailable]]) move called Struggle, doing a pittance of damage at the cost of a sizable chunk of HP.

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* After a Franchise/{{Pokemon}} has used all of their PP for all of their moves or is under a certain condition (Like if holding a Choice Scarf and being subject to Torment), they are forced to use use a an ([[DesperationAttack otherwise unavailable]]) move called Struggle, doing a pittance of damage at the cost of a sizable chunk of HP.
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