History Main / CantLiveWithoutYou

8th Jun '16 10:54:50 AM LadyJaneGrey
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* In ''Film/StarWars'' continuity, the Tusken Raiders of Tattoine ride giant, shaggy beasts called banthas, which are bonded to their owners via a combination of training and affinity. If a bantha's rider dies, the bantha usually dies shortly after, often becoming feral and violent before dying.
22nd Feb '16 5:53:21 PM Kadorhal
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* ''Anime/DragonBallZ'': If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back. This is no longer an issue once the two of them [[FusionDance fuse into one being]].

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* ''Anime/DragonBallZ'': If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back. This is no longer an issue once the two of them [[FusionDance fuse back into one being]].



* In ''VideoGame/KnightsOfTheOldRepublic II'' the player character and his mentor are linked by a Force Bond, gaining each other strengths and weaknesses. This isn't exactly convenient, so getting rid of it is one of the major plot points.

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* In ''VideoGame/KnightsOfTheOldRepublic II'' ''VideoGame/KnightsOfTheOldRepublicIITheSithLord'', the player character and his mentor Kreia are linked by a Force Bond, gaining each other strengths and weaknesses. This isn't exactly convenient, convenient - in particular, the player is made aware of the bond when Kreia loses a hand fighting the apparent BigBad Darth Sion to keep him at bay, and the player character half the ship away at this point immediately recoils in pain as if their hand got lopped off - so getting rid of it is one of the major plot points.points. [[spoiler:In the end, when Kreia turns out to be TheManBehindTheMan, she uses this as the player character's incentive to follow her to the final planet in the game - if they try to run or hide, Kreia will kill herself and thus also kill the PC no matter where they may be.]]
3rd Jan '16 7:30:01 PM Xelloss08
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* In ''Literature/{{Watersong}}'', there must always be four sirens, and they must always remain close to one another. If one of the sirens spends more than a few weeks away from the others, or if a siren dies without being replaced by the next full moon, all will perish.
16th Dec '15 6:20:03 PM MannyKitty8x
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* All of the Ghost/Spirit pairs in ''Webcomic/GuardianGhost'' are this, where if anything happens to break their link (like the ghost half of the pair getting destroyed) then the Spirit dies instantly as their soul gets wiped out.
12th Dec '15 5:56:30 PM Nyame
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* ''Manga/FairyTail'': Since the Books of Zeref channel their creator's magic, if Zeref were to die, the Etherious will die with him. [[spoiler:This includes E.N.D., which is why Happy prevents Natsu from landing a possible finishing blow on his brother/creator after learning the truth of his origins]].
29th Jul '15 5:36:12 AM ArcaneAzmadi
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* ''Manga/PrincessResurrection'': "technically" protagonist Hiro is already dead, but he needs infusions of chi/blood from Hime (depending on anime or manga) to continue his existence or he will die again within days.
9th Apr '15 6:39:51 PM lalalei2001
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[[folder:Fan Fiction]]
* In ''FanFic/BeingDeadAintEasy'', Yami Bakura reveals that [[spoiler:since Kaiba bonded Joey's soul to his own, Joey has been slowly killing Kaiba as his own condition worsens]].
[[/folder]]
22nd Dec '14 2:50:27 PM MrDeath
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* The Maternity Spell in the ''Literature/SwordOfTruth'' series does this as part of its synchronization effect. It links the caster and the target such that whatever physically happens to one happens to the other -- if the caster is punched in the nose, the target gets a nosebleed. So if the caster is killed...
13th Dec '14 1:34:52 AM Perseus
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* ''Anime/DragonBallZ'': If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back. The world is finally rid of that nuisance ([[TheScrappy Kami, that is]]) after the two of them fuse into one being.

to:

* ''Anime/DragonBallZ'': If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back. The world This is finally rid of that nuisance ([[TheScrappy Kami, that is]]) after no longer an issue once the two of them [[FusionDance fuse into one being.being]].
28th Oct '14 11:10:56 AM hbi2k
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* ''Anime/DragonBallZ''
** If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back.
** By extension, the Dragon Balls are linked to Kami (or the current guardian) and go inert if he dies. The same applies to the Namekian Dragon Balls and the current elder.

to:

* ''Anime/DragonBallZ''
**
''Anime/DragonBallZ'': If Piccolo were to die, then Kami would as well and vice-versa. This is because they were originally one person but Kami cast off his evilness in order to become guardian of Earth. That evilness turned into Piccolo. On the plus side, you only have to resurrect one to get both back.
** By extension,
back. The world is finally rid of that nuisance ([[TheScrappy Kami, that is]]) after the Dragon Balls are linked to Kami (or the current guardian) and go inert if he dies. The same applies to the Namekian Dragon Balls and the current elder.two of them fuse into one being.



* ''Literature/TheWheelOfTime''
** Aes Sedai and their Warders have this type of bond. If a Warder kicks it, the Aes Sedai will be hit with pretty fierce depression, occasionally bordering on suicidal. Warders who lose their Aes Sedai generally go whole hog, becoming {{Death Seeker}}s against either the person who killed their partner or just whatever's at hand. It's very, very difficult to keep a surviving Warder alive, and it almost always requires extreme measures.
** The Aiel also seem to have a toned down version.
** Also, there seems to be some sort of link between Rand and [[spoiler:Moridin]] that has had all sorts of weird effects ever since [[spoiler:their [[DangerousForbiddenTechnique balefire]] crossed paths in ''A Crown of Swords'']].

to:

* ''Literature/TheWheelOfTime''
**
''Literature/TheWheelOfTime'': Aes Sedai and their Warders have a {{Downplayed}} version of this type of bond. If a Warder kicks it, the Aes Sedai will be hit with pretty fierce depression, occasionally bordering on suicidal. Warders who lose their Aes Sedai generally go whole hog, becoming {{Death Seeker}}s against either the person who killed their partner or just whatever's at hand. It's very, very difficult to keep a surviving Warder alive, and it almost always requires extreme measures.
** The Aiel also seem to have a toned down version.
** Also, there seems to be some sort of link between Rand and [[spoiler:Moridin]] that has had all sorts of weird effects ever since [[spoiler:their [[DangerousForbiddenTechnique balefire]] crossed paths in ''A Crown of Swords'']].
measures.
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