History Main / ButtonMashing

3rd Feb '17 10:31:27 AM capthanos
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* The ''Franchise/KingdomHearts'' games, especially the sequel, are frequently accused of being button mashy, because most enemies can be defeated by simply using physical attacks repeatedly (tapping the X button), rendering magic and special attacks largely unnecessary.

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* The ''Franchise/KingdomHearts'' games, especially the sequel, are frequently accused of being button mashy, because most enemies can be defeated by simply using physical attacks repeatedly (tapping the X button), rendering magic and special attacks largely unnecessary. However, this is only true in the easier modes of the games, while the harder modes make magic and special attacks a must if you want to win.
26th Jan '17 11:31:33 PM GrammarNavi
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Television shows that employ PacManFever will often show the characters playing the video game doing nothing ''but'' ButtonMashing, regardless of what KIND of video game is being played; more often than not, the screen will show a character walking slowly or merely jumping, while the person "playing" will be frantically mashing buttons.

SmashingSurvival is when you need to do this to break free of HarmlessFreezing, shake off a PersonalSpaceInvader or free yourself from some other trap. If ButtonMashing proves more advantageous than reasonably forseeable, it can fall under NotTheIntendedUse.

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Television shows that employ PacManFever will often show the characters playing the video game doing nothing ''but'' ButtonMashing, Button Mashing, regardless of what KIND of video game is being played; more often than not, the screen will show a character walking slowly or merely jumping, while the person "playing" will be frantically mashing buttons.

SmashingSurvival is when you need to do this to break free of HarmlessFreezing, shake off a PersonalSpaceInvader or free yourself from some other trap. If ButtonMashing Button Mashing proves more advantageous than reasonably forseeable, it can fall under NotTheIntendedUse.



* ''VideoGame/ArcanaHeart'' brings us Akane, and one of her super moves which requires massive amounts of ButtonMashing in order to get the best result. How massive? Successfully performing this move once in ''Arcana Heart 3'' is enough to earn an achievement, and it is widely considered to be the [[LastLousyPoint most difficult]] (if not the most time consuming) achievement in the game. Most turbo controllers are not fast enough to perform this attack correctly.

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* ''VideoGame/ArcanaHeart'' brings us Akane, and one of her super moves which requires massive amounts of ButtonMashing Button Mashing in order to get the best result. How massive? Successfully performing this move once in ''Arcana Heart 3'' is enough to earn an achievement, and it is widely considered to be the [[LastLousyPoint most difficult]] (if not the most time consuming) achievement in the game. Most turbo controllers are not fast enough to perform this attack correctly.



** Invoked in the third game, as ButtonMashing is how to keep from being fully corrupted while in corrupt hypermode.

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** Invoked in the third game, as ButtonMashing Button Mashing is how to keep from being fully corrupted while in corrupt hypermode.



* In ''VideoGame/StarFoxAdventures'', how difficult the Test Of Strength is is inversely proportional to how good you are at ButtonMashing, to the point where if Button Mashing's not your thing, it can easily become ThatOneLevel.

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* In ''VideoGame/StarFoxAdventures'', how difficult the Test Of Strength is is inversely proportional to how good you are at ButtonMashing, Button Mashing, to the point where if Button Mashing's not your thing, it can easily become ThatOneLevel.



* A deliberate use of ButtonMashing was used for ''VideoGame/TrackAndField'', where the primary may of winning is to hit the buttons as fast as possible. (At least some console versions came with their own button-only controllers.) Some gamers have created unconventional methods to press the buttons - stuff like putting a sheet of hard plastic and moving a pen over the buttons, or hitting the buttons with a vibrating ruler - while others have created mechanical button pressing devices to help their progress through the game.

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* A deliberate use of ButtonMashing Button Mashing was used for ''VideoGame/TrackAndField'', where the primary may of winning is to hit the buttons as fast as possible. (At least some console versions came with their own button-only controllers.) Some gamers have created unconventional methods to press the buttons - stuff like putting a sheet of hard plastic and moving a pen over the buttons, or hitting the buttons with a vibrating ruler - while others have created mechanical button pressing devices to help their progress through the game.
26th Dec '16 4:57:55 PM ANTMuddle
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The act of frantically hammering at the buttons on a controller or arcade console.
14th Dec '16 8:35:22 AM Prfnoff
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* The game ''VideoGame/LethalThunder'' is all about this. Continuously mashing the button allows you to attack and builds up your attack gauge, which powers up your weapon (as well as giving you a SmartBomb). Furthermore, you have to do this constantly or else your attack gauge will drain.

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* The game ''VideoGame/LethalThunder'' is all about this. Continuously mashing the fire button allows you to attack and builds up your attack gauge, which powers up your main weapon (as well as giving you a SmartBomb). Furthermore, you have to do this constantly or else your attack gauge will drain.



* In the Creator/{{Irem}} UsefulNotes/ArcadeGame ''Thunder Blaster'', you power up your main weapon by hitting the fire button as fast as possible.
29th Oct '16 1:35:01 PM nombretomado
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* ''VideoGame/WorldOfWarcraft'' is sometimes accused of this, probably due to its emphasis on leveling and getting high-power items, especially in comparison to games like ''GuildWars'', where the emphasis is on using the right skills at the right time on the right enemy.

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* ''VideoGame/WorldOfWarcraft'' is sometimes accused of this, probably due to its emphasis on leveling and getting high-power items, especially in comparison to games like ''GuildWars'', ''VideoGame/GuildWars'', where the emphasis is on using the right skills at the right time on the right enemy.
12th Oct '16 12:23:41 PM RashandFierce
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* ''VideoGame/DustAnElysianTail'' Lampshades this trope; when you first encounter monsters, Fidget encourages you to mash the buttons.

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* ''VideoGame/DustAnElysianTail'' Lampshades lampshades this trope; when you first encounter monsters, Fidget encourages you to mash the buttons.buttons. [[Creator/{{Toonami}} TOM]] had a ''very'' sore thumb after that.


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* Creator/{{Toonami}}'s review of ''VideoGame/DustAnElysianTail'' ends with TOM complaining about how much his thumb hurts.
-->'''TOM:''' Man... my thumb hurts...
10th Oct '16 7:59:48 PM LucaEarlgrey
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* ''VideoGame/SonicColors'' changes the mid-air PXND segments into simply "mash A to take the higher path", [[MundaneMadeAwesome while the announcer calls you "Good! Great! Awesome! Outstanding! AMAZING!" for it]].

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* ''VideoGame/SonicColors'' changes tosses out the mid-air PXND segments into simply "mash PXTND mechanic of ''Unleashed'' and replaces it with "press A repeatedly to take the higher path", [[MundaneMadeAwesome while the announcer calls you "Good! Great! Awesome! Outstanding! AMAZING!" for it]].
10th Oct '16 7:58:54 PM LucaEarlgrey
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Added DiffLines:

* ''VideoGame/SonicColors'' changes the mid-air PXND segments into simply "mash A to take the higher path", [[MundaneMadeAwesome while the announcer calls you "Good! Great! Awesome! Outstanding! AMAZING!" for it]].
21st Sep '16 7:33:00 PM PantaroP
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Added DiffLines:

* While ''VideoGame/SonicUnleashed'' was no stranger to PressXToNotDie moments in some boss fights in both versions of the game, it only got really button mash-ey in the FinalBoss battle of the HD Version, where at one point the player has to [[PressXToNotDie Press X]] '''[[SerialEscalation 60 times]]''' [[PressXToNotDie to not die.]]
1st Sep '16 10:55:08 AM ZombieAladdin
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Added DiffLines:

* In general, people not familiar with pinball will mash the start button in an attempt to start a game. If the player has put in 2 or more credits (or they're at a machine set to free play), this will result in a multiplayer game. Some beginners and small children will also attempt to mash the flippers when they play (which experienced players jokingly but [[AffectionateNickname affectionately]] call "seals"), though they learn very quickly not to do it.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ButtonMashing