History Main / BulletTime

1st Nov '17 7:39:30 AM ChronoLegion
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* The discussion of the trope should not go without mentioning the formal {{Trope Namer|s}}, ''VideoGame/MaxPayne''. The Max Payne franchise was the first to use Bullet Time as an actual play mechanic. The sequel actually allows you to quickly reload in bullet-time, which has Max (or Mona) rapidly spin with the guns magically reloaded at the end. There's something Creator/JohnWoo-ish about this.

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* The discussion of the trope should not go without mentioning the formal {{Trope Namer|s}}, ''VideoGame/MaxPayne''. The Max Payne franchise was the first to use Bullet Time as an actual play mechanic. The sequel actually allows you to quickly reload in bullet-time, which has Max (or Mona) rapidly spin with the guns magically reloaded at the end. There's something Creator/JohnWoo-ish about this. In the first game, there's even a LampshadeHanging done by two guards, who discuss this trope in movies.
1st Nov '17 7:34:21 AM ChronoLegion
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* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge. In "[[Recap/TheFlash2014S4E4ElongatedJourneyIntoNight Elongated Journey Into Night]]", two {{Corrupt Cop}}s try to shoot him and Joe. Despite facing away from them, he manages to go into BulletTime mode before the bullet hits him. He then rips off the scene from ''Film/XMenDaysOfFuturePast'' by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that.

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* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge. In "[[Recap/TheFlash2014S4E4ElongatedJourneyIntoNight Elongated Journey Into Night]]", two {{Corrupt Cop}}s try to shoot him and Joe. Despite facing away from them, he manages to go into BulletTime mode before the bullet hits him. He then rips off the scene from ''Film/XMenDaysOfFuturePast'' by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that. During Barry's early fights with Savitar, this is when you know that OhCrap is a big understatement, as we see things from Barry's accelerated viewpoint, except Savitar looks like a blur, the same way as Barry looks like to a normal person.
1st Nov '17 7:31:32 AM ChronoLegion
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* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge. In "[[Recap/TheFlash2014S4E4ElongatedJourneyIntoNight Elongated Journey Into Night]", two {{Corrupt Cop}}s try to shoot him and Joe. Despite facing away from them, he manages to go into BulletTime mode before the bullet hits him. He then rips off the scene from ''Film/XMenDaysOfFuturePast'' by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that.

to:

* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge. In "[[Recap/TheFlash2014S4E4ElongatedJourneyIntoNight Elongated Journey Into Night]", Night]]", two {{Corrupt Cop}}s try to shoot him and Joe. Despite facing away from them, he manages to go into BulletTime mode before the bullet hits him. He then rips off the scene from ''Film/XMenDaysOfFuturePast'' by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that.
1st Nov '17 7:31:14 AM ChronoLegion
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* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge.

to:

* Heavily used in ''Series/{{The Flash|2014}}'' (2014) to show the world from Barry's perspective, especially in his fight with the [[MesACrowd Multiplex]], when he uses his hyper-accelerated perception to figure out which of the copies is the Prime in the middle of a FoeTossingCharge. In "[[Recap/TheFlash2014S4E4ElongatedJourneyIntoNight Elongated Journey Into Night]", two {{Corrupt Cop}}s try to shoot him and Joe. Despite facing away from them, he manages to go into BulletTime mode before the bullet hits him. He then rips off the scene from ''Film/XMenDaysOfFuturePast'' by catching the bullets and forcing the cops to smack one another on the head with their guns with slight taps from him. Joe comments that he never gets tired of seeing that.
8th Sep '17 2:09:57 PM bkitu
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** Dodging an enemy's attack with a specific enough timing will slow time down, allowing Link to mercilessly counter with a "Flurry Rush

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** Dodging an enemy's attack with a specific enough timing will slow time down, allowing Link to mercilessly counter with a "Flurry RushRush."
24th Aug '17 1:34:19 PM CosmicFerret
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* In ''VideoGame/JusticeLeagueHeroesTheFlash'', TheFlash is able to enter a bullet time mode at any point he has power left in his speed force meter.

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* In ''VideoGame/JusticeLeagueHeroesTheFlash'', TheFlash Franchise/TheFlash is able to enter a bullet time mode at any point he has power left in his speed force meter.
13th Jul '17 12:23:32 PM BeerBaron
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** The previously mentioned "Kill Cam" is used during some melee kills, making it less a bullet time and more a melee time. Though it is also used straight when firing arrows from your bow, some magic spells at range, and crossbows (with the Dawnguard Expansion [=DLC=]).

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** The previously mentioned "Kill Cam" is used during some melee kills, making it less a bullet time and more a melee time. Though it is also used straight when firing arrows from your bow, some magic spells at range, and crossbows (with the Dawnguard Expansion ''Dawnguard'' [=DLC=]).



** Finally, there is the Slow Time shout, which does ExactlyWhatItSaysOnTheTin.

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** Finally, there is the Slow Time shout, "Slow Time" [[MakeMeWannaShout Shout]], which does ExactlyWhatItSaysOnTheTin.ExactlyWhatItSaysOnTheTin.
** The ''Dawnguard'' DLC adds this as an ability (Supernatural Reflexes) for [[SuperMode Vampire Lords]].
27th Jun '17 4:32:51 AM Dravencour
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* Occurs in the first shootout in ''Film/BadBoysII'' with TheKlan.

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* Occurs in the first shootout in ''Film/BadBoysII'' with TheKlan.TheKlan, particularly in that one scene where Marcus gets ShotInTheAss.
23rd Jun '17 6:29:46 AM bobwolf
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* ''Film/WonderWoman2017'': When the Germans storm the beaches of Themiscyra, Diana notices she has a sharp enough reaction time that she can see the bullets as they travel. Later on, in the Veld onslaught, several instances of slow-mo bullet-time occur, with Diana casually swatting them away with her vambraces.
11th May '17 3:08:10 PM LadyEvil
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* Pulled off in an interesting manner in Theater/Hamilton. An ensemble member plays the role of the bullet that kills him in his duel against Burr by placing her thumb and forefinger an inch a part and following what would be the bullet's trajectory in slow motion as Alexander gives his final soliloquy. Same ensemble member also plays the role of a bullet that narrowly misses him in battle.

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* Pulled off in an interesting manner in Theater/Hamilton.{{Theater/Hamilton}}. An ensemble member plays the role of the bullet that kills him in his duel against Burr by placing her thumb and forefinger an inch a part and following what would be the bullet's trajectory in slow motion as Alexander gives his final soliloquy. Same ensemble member also plays the role of a bullet that narrowly misses him in battle.
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