History Main / BreakingOut

22nd Sep '17 9:31:12 AM Malady
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* The UsefulNotes/{{Commodore 64}} had ''Krakout'', remembered fondly for its [[http://www.youtube.com/watch?v=d8sET07lKzA addictive gameplay and incredible music]], and not so fondly for [[NintendoHard the most dastardly]] ArchEnemy in video game history. On later levels, an [[NotSoHarmlessVillain unassuming]] [[HappyFunBall blue ball]] would appear (behind walls of bricks, [[http://www.youtube.com/watch?v=XCWNvqFZeFk see video]] from 8:40) which tried to match your ball's height on the screen. [[spoiler:If you allowed them to touch, the blue ball would [[ShockingSwerve swallow your ball whole]], [[CruelAndUnusualDeath digest it]], and [[BeatingADeadPlayer spit its dessicated corpse]] back at you. Even if you manage to intercept the mangled remains with your paddle, it just flies past. This creature from the darkest pits of the lowest hells was named The Cannibal.]] Somehow, losing the ball off the side of the screen was no longer the worst thing that could happen.
* ''BadOmen'' (a.k.a. ''Devilish'') for the UsefulNotes/SegaGenesis.

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* The UsefulNotes/{{Commodore 64}} UsefulNotes/Commodore64 had ''Krakout'', remembered fondly for its [[http://www.youtube.com/watch?v=d8sET07lKzA addictive gameplay and incredible music]], and not so fondly for [[NintendoHard the most dastardly]] ArchEnemy in video game history. On later levels, an [[NotSoHarmlessVillain unassuming]] [[HappyFunBall blue ball]] would appear (behind walls of bricks, [[http://www.youtube.com/watch?v=XCWNvqFZeFk see video]] from 8:40) which tried to match your ball's height on the screen. [[spoiler:If you allowed them to touch, the blue ball would [[ShockingSwerve swallow your ball whole]], [[CruelAndUnusualDeath digest it]], and [[BeatingADeadPlayer spit its dessicated corpse]] back at you. Even if you manage to intercept the mangled remains with your paddle, it just flies past. This creature from the darkest pits of the lowest hells was named The Cannibal.]] Somehow, losing the ball off the side of the screen was no longer the worst thing that could happen.
* ''BadOmen'' ''VideoGame/BadOmen'' (a.k.a. ''Devilish'') for the UsefulNotes/SegaGenesis.
15th Sep '17 8:39:28 PM nombretomado
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* The {{Macintosh}} was host to several {{Freeware}} and {{Shareware}} twists on the game:

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* The {{Macintosh}} UsefulNotes/{{Macintosh}} was host to several {{Freeware}} and {{Shareware}} twists on the game:
5th Mar '17 7:46:02 PM nombretomado
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* One level of ''MarvelUltimateAlliance'' contains this as a minigame.

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* One level of ''MarvelUltimateAlliance'' ''VideoGame/MarvelUltimateAlliance'' contains this as a minigame.
20th Dec '16 10:53:01 AM Xtifr
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* A ''Breakout''-like minigame in ''ThreeDDotGameHeroes'' is called "Blockout". Your hero's shield is the paddle, but you can use his/her sword to help propel the ball faster.

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* A ''Breakout''-like minigame in ''ThreeDDotGameHeroes'' ''VideoGame/ThreeDDotGameHeroes'' is called "Blockout". Your hero's shield is the paddle, but you can use his/her sword to help propel the ball faster.
18th Aug '16 1:55:37 PM CamelCase
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* ''VideoGame/LittleBigPlanet'' has some levels like this, made by the community in the LevelEditor. Of course, the big draw here isn't that it's a ''Breakout'' clone, it's that it's a ''Breakout'' clone ''made with the in-game tools.''
23rd Jan '16 3:59:34 PM nombretomado
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* {{Activision}}'s ''{{VideoGame/Oink}}!'' for the Atari 2600 reverses this, as you try to stop the Big Bad Wolf from using his breath to knock holes in your wall big enough to come after your [[Literature/ThreeLittlePigs three little pigs]].

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* {{Activision}}'s Creator/{{Activision}}'s ''{{VideoGame/Oink}}!'' for the Atari 2600 reverses this, as you try to stop the Big Bad Wolf from using his breath to knock holes in your wall big enough to come after your [[Literature/ThreeLittlePigs three little pigs]].
13th Jan '16 5:05:21 PM nombretomado
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* ''[=AlphaBounce=]'', another clone with RPG elements, and RecycledINSPACE, is an [[http://www.alphabounce.com online version]]. It has been ported to DSiWare, with some changes and further elaboration.

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* ''[=AlphaBounce=]'', another clone with RPG elements, and RecycledINSPACE, is an [[http://www.alphabounce.com online version]]. It has been ported to DSiWare, UsefulNotes/DSiWare, with some changes and further elaboration.
29th Nov '15 5:20:26 PM nombretomado
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* ''BadOmen'' (a.k.a. ''Devilish'') for the SegaGenesis.

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* ''BadOmen'' (a.k.a. ''Devilish'') for the SegaGenesis.UsefulNotes/SegaGenesis.



** ''Diamonds'' had no paddle and direct control of the ball's horizontal motion, but it could only destroy bricks of the same color it was. The ''VideoGame/{{Action52}}'' SegaGenesis ripoff ''Bonkers'' copied this concept.

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** ''Diamonds'' had no paddle and direct control of the ball's horizontal motion, but it could only destroy bricks of the same color it was. The ''VideoGame/{{Action52}}'' SegaGenesis UsefulNotes/SegaGenesis ripoff ''Bonkers'' copied this concept.
4th Nov '15 4:59:41 PM Prfnoff
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* The black-and-white UsefulNotes/AtariST game ''Bolo'' (not to be confused with several SimilarlyNamedWorks) gives the player full control over two axes of paddle movement. However, it also has some blocks which release enemies that kill the ball on contact.
17th Sep '15 8:20:06 AM DeisTheAlcano
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[[VideoGame/{{Breakout}} http://static.tvtropes.org/pmwiki/pub/images/breakout.jpg]]

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[[VideoGame/{{Breakout}} [[quoteright:350:[[VideoGame/{{Breakout}} http://static.tvtropes.org/pmwiki/pub/images/breakout.jpg]]
jpg]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BreakingOut