History Main / BreakingOut

18th Aug '16 1:55:37 PM CamelCase
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* ''VideoGame/LittleBigPlanet'' has some levels like this, made by the community in the LevelEditor. Of course, the big draw here isn't that it's a ''Breakout'' clone, it's that it's a ''Breakout'' clone ''made with the in-game tools.''
23rd Jan '16 3:59:34 PM nombretomado
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* {{Activision}}'s ''{{VideoGame/Oink}}!'' for the Atari 2600 reverses this, as you try to stop the Big Bad Wolf from using his breath to knock holes in your wall big enough to come after your [[Literature/ThreeLittlePigs three little pigs]].

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* {{Activision}}'s Creator/{{Activision}}'s ''{{VideoGame/Oink}}!'' for the Atari 2600 reverses this, as you try to stop the Big Bad Wolf from using his breath to knock holes in your wall big enough to come after your [[Literature/ThreeLittlePigs three little pigs]].
13th Jan '16 5:05:21 PM nombretomado
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* ''[=AlphaBounce=]'', another clone with RPG elements, and RecycledINSPACE, is an [[http://www.alphabounce.com online version]]. It has been ported to DSiWare, with some changes and further elaboration.

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* ''[=AlphaBounce=]'', another clone with RPG elements, and RecycledINSPACE, is an [[http://www.alphabounce.com online version]]. It has been ported to DSiWare, UsefulNotes/DSiWare, with some changes and further elaboration.
29th Nov '15 5:20:26 PM nombretomado
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* ''BadOmen'' (a.k.a. ''Devilish'') for the SegaGenesis.

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* ''BadOmen'' (a.k.a. ''Devilish'') for the SegaGenesis.UsefulNotes/SegaGenesis.



** ''Diamonds'' had no paddle and direct control of the ball's horizontal motion, but it could only destroy bricks of the same color it was. The ''VideoGame/{{Action52}}'' SegaGenesis ripoff ''Bonkers'' copied this concept.

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** ''Diamonds'' had no paddle and direct control of the ball's horizontal motion, but it could only destroy bricks of the same color it was. The ''VideoGame/{{Action52}}'' SegaGenesis UsefulNotes/SegaGenesis ripoff ''Bonkers'' copied this concept.
4th Nov '15 4:59:41 PM Prfnoff
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* The black-and-white UsefulNotes/AtariST game ''Bolo'' (not to be confused with several SimilarlyNamedWorks) gives the player full control over two axes of paddle movement. However, it also has some blocks which release enemies that kill the ball on contact.
17th Sep '15 8:20:06 AM DeisTheAlcano
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[[VideoGame/{{Breakout}} http://static.tvtropes.org/pmwiki/pub/images/breakout.jpg]]

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[[VideoGame/{{Breakout}} [[quoteright:350:[[VideoGame/{{Breakout}} http://static.tvtropes.org/pmwiki/pub/images/breakout.jpg]]
jpg]]]]
31st Aug '15 12:28:03 PM VicGeorge2011
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* Creator/{{Exidy}}'s arcade game ''VideoGame/{{Circus}}'' (and its UsefulNotes/{{Atari 2600}} adaptation ''Circus Atari''), in which you bounce around a pair of acrobats to pop three rows of balloons in the air.
22nd Jun '15 8:33:51 AM Superjustinbros
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* ''Videogame/KryptonEgg''

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* ''Videogame/KryptonEgg''''Krypton Egg''.
22nd Jun '15 8:33:09 AM Superjustinbros
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* ''Videogame/KryptonEgg''
11th Mar '15 7:22:07 PM VicGeorge2011
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* The MCP Cone sequence in the ''{{VideoGame/TRON}}'' arcade game, though here it's done as a ShootEmUp.
** ''Squeeze Box'' for the UsefulNotes/{{Atari 2600}} has this play mechanic for the entire game.


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* The MCP Cone sequence in the ''{{VideoGame/TRON}}'' arcade game is ''Breakout'' done as a shoot-em-up.
** ''Squeeze Box'' for the UsefulNotes/{{Atari 2600}} has this play mechanic for the entire game.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BreakingOut