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*BatteredBouquet: Destroying flowers given as gift.
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Added Shipwreck Start
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* ShipwreckStart: The protagonist's journey starts with their boat destroyed and themselves stranded.
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Deleted line(s) 60 (click to see context) :
* HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there are multiple broken mirrors.
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* HeadSmashesScreen: Breaking a screen with your body, usually head-first.
* HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there are multiple broken mirrors.
* HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there are multiple broken mirrors.
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* BreakUpBonfire: Burning mementos of past relationship.
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* BreakUpBonfire: Burning mementos of a past relationship.
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* DoomedNewClothes: Nice dress you bought. Shame if something were to... never mind, it already got ruined.
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* DoomedNewClothes: Nice dress you bought. Shame if something were to... never mind, it already got ruined.
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* HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there's multiple broken mirrors.
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* HouseOfBrokenMirrors: Broken mirrors as a representation of insanity, especially if there's there are multiple broken mirrors.
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* IllFatedFlowerbed: You plants are disaster magnets.
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* IllFatedFlowerbed: You Your plants are disaster magnets.
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* TiltingTowerOfPisa: Tipping a famously-tilted monument to collapse or tip at a new angle.
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* TiltingTowerOfPisa: Tipping a famously-tilted famously tilted monument to collapse or tip at a new angle.
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* WeaponsBreakingWeapons: [[ExactlyWhatItSaysOnTheTin A weapon breaks another weapon]] (e.g. a sword slicing through another sword).
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Added the Accidentally Broke The Mc Guffin trope
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* AccidentallyBrokeTheMacGuffin: The plot device is accidentally destroyed, eaten, etc.
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* DestroyerDeity: Bring on the smiting!
* DestroyingAPunchingBag: Hitting a punching bag so hard that you break it.
* DestroyingAPunchingBag: Hitting a punching bag so hard that you break it.
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* DestroyerDeity: Bring on the smiting!
* DestroyingAPunchingBag: Hitting a punching bag so hard that you break it.
* DestroyingAPunchingBag: Hitting a punching bag so hard that you break it.
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* DrillTheLock: There's a locked door and it has to be opened as fast as possible. A power drill (or similar instrument) can be used to break the lock.
* DrillTheLock: There's a locked door and it has to be opened as fast as possible. A power drill (or similar instrument) can be used to break the lock.
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* EverythingBreaks: Now most things in a game are designed to be wrecked.
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* EverythingBreaks: Now most Most things in a game are designed to be wrecked.
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* HatDamage: Your headwear might as well have a target painted on.
* HatDamage: Your headwear might as well have a target painted on.
* PlanetDestroyer: The ability to cause an EarthShatteringKaboom.
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* PlanetDestroyer: The ability to cause an EarthShatteringKaboom.
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* DestructibleProjectiles: Projectiles that can be destroyed before hitting their intended target.
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* DrillTheLock: There's a locked door and it has to be opened as fast as possible. A power drill (or similar instrument) can be used to break the lock.
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* WalkingWasteland: Someone has supernatural powers that destroy things on contact, is [[AttackOfThe50FootWhatever big enough to achieve the same]], or just somehow directly manages to cause destruction wherever they go.
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* TroubledToybreaker: An abused, neglected or otherwise troubled child vents their anger by destroying toys.
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* BadVibrations: An animal is so strong they can move and shake and topple things, from a large distance due to the sheer force of their footsteps alone, oftentimes without noticing.
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* BadVibrations: An animal is so strong they can move and shake and topple things, things from a large long distance due to the sheer force of their footsteps alone, oftentimes without noticing.
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* BadVibrations: An animal is so strong they can move and shake and topple things, from a large distance due to the sheer force of their footsteps alone, oftentimes without noticing.
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* CollateralDamage: Character has a mission but destroys things or kills people unnecessarily in the process.
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* OpenSaysMe: Kicking or smashing a door in.
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* DestroyingAPunchingBag: Hitting a punching bag so hard that you break it.
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* ThereWasADoor: I make my own doorways.
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* ThereWasADoor: I make my own doorways.
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* TheGreatFire: The whole city goes up in flames.
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Added Trash The Set to the list.
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* TrashTheSet: A/the primary location of a series is destroyed, sometimes with the actual set being destroyed.