History Main / BraggingRightsReward

23rd Apr '17 11:51:42 AM nombretomado
Is there an issue? Send a Message


* Several ''[[Franchise/TalesSeries Tales]]'' games, including ''[[VideoGame/TalesOfSymphonia Symphonia]]'', ''[[VideoGame/TalesOfTheAbyss Abyss]]'', ''[[VideoGame/TalesOfVesperia Vesperia]]'', and ''[[VideoGame/TalesOfXillia Xillia'']] include a set of weapons for each character whose power scales based on the number of enemies that character has defeated in battle, making them potentially the strongest weapons in the game for characters that the player regularly uses. The problem is, in order to empower the weapons, you have to collect all of them and then defeat the most difficult enemy in the game, usually a BonusBoss, and it can't be done until very late in the game, usually after you've completed the entire story up to the final boss. Also, since they scale for each character based that character's individual kill count, the weapons for party members that you don't use or that focus on support will most likely be useless. By the time you can properly use them, you don't need them, if they're even useful at all.

to:

* Several ''[[Franchise/TalesSeries ''[[VideoGame/TalesSeries Tales]]'' games, including ''[[VideoGame/TalesOfSymphonia Symphonia]]'', ''[[VideoGame/TalesOfTheAbyss Abyss]]'', ''[[VideoGame/TalesOfVesperia Vesperia]]'', and ''[[VideoGame/TalesOfXillia Xillia'']] include a set of weapons for each character whose power scales based on the number of enemies that character has defeated in battle, making them potentially the strongest weapons in the game for characters that the player regularly uses. The problem is, in order to empower the weapons, you have to collect all of them and then defeat the most difficult enemy in the game, usually a BonusBoss, and it can't be done until very late in the game, usually after you've completed the entire story up to the final boss. Also, since they scale for each character based that character's individual kill count, the weapons for party members that you don't use or that focus on support will most likely be useless. By the time you can properly use them, you don't need them, if they're even useful at all.
23rd Apr '17 12:17:51 AM Urameshi
Is there an issue? Send a Message

Added DiffLines:

*** That part of Wing Fortress which requires precision jumps can be skipped with Super Sonic by jumping to the right side of the ship after the part with the three floating ring boxes.
20th Apr '17 9:48:19 AM FF32
Is there an issue? Send a Message


* ''VideoGame/{{Persona Q}}'' also features the Omnipotent Orb as the reward a quest. Said quest? Defeating [[BonusBoss The Reaper]]. And the quest only opens up after you've already beaten the FinalBoss. The Reaper also drops an item that lets you craft armor that halves all stats but doubles Exp gained. But by the time you're strong enough to defeat The Reaper, you probably won't ever need to grind again.

to:

* ''VideoGame/{{Persona Q}}'' ''VideoGame/PersonaQShadowOfTheLabyrinth'' also features the Omnipotent Orb as the reward a quest. Said quest? Defeating [[BonusBoss The Reaper]]. And the quest only opens up after you've already beaten the FinalBoss. The Reaper also drops an item that lets you craft armor that halves all stats but doubles Exp gained. But by the time you're strong enough to defeat The Reaper, you probably won't ever need to grind again.
14th Apr '17 2:52:21 PM morenohijazo
Is there an issue? Send a Message


* ''VideoGame/{{Terraria}}''
** The Bone Key is even harder to get. You have to beat a Dungeon Guardian, which is a flying skull that can move through walls, moves at near impossible speeds homing onto you, kills any player instantly with 1000 damage, has 9999 health, and you only do 1 point of damage to it. The bone key summons a miniature one of them that follows you around and doesn't attack enemies. It's basically a pet. Also, said Dungeon Guardians do not spawn once you kill Skeletron (one of the earliest bosses you will ever fight pre-hardmode), and they only spawn in the dungeon, a very closed in area far from spawn. Wow.
** Prior to the 1.3 update, the best armors and weapons are now obtained by the new final boss and the new event. The issue is also addressed by Expert Mode, which cranks a world's enemy difficulty up a notch: the best Gear from Normale world's and plenty of skills will still be challenged by bosses with improved AI.

to:

* ''VideoGame/{{Terraria}}''
''VideoGame/{{Terraria}}'':
** The Bone Key is even harder to get. You have to beat a As of update 1.2, killing the Dungeon Guardian, Guardian (you know, that thing that is almost unkillable and instakills you when you touch it) nets you a Baby Skeletron, which is a flying skull that can move through walls, moves at near impossible speeds homing onto you, kills any player instantly with 1000 damage, has 9999 health, and you only do 1 point of damage to it. The bone key summons a miniature one of them pet that follows you around and doesn't attack enemies. It's basically a pet. Also, said Dungeon Guardians do not spawn once does nothing, but makes you kill look cool.
** To a lesser extent, a large portion of the available pets count, given how nearly all them require either immense amounts of grinding or seriously unintuitive actions. The Baby Dinosaur, for instance, has a 1 in 5,000 chance of being produced by an Extractinator for every Silt/Slush block you place in it, or a 1 in 1666 chance if using desert fossils.
** Update 1.2 introduces Boss Trophies, which don't do anything for you as equipment, but make great furniture for decorating. Spares can be sold for one gold coin, which is fairly decent.
** Players often display the various armors that can be created as bragging rights.
** The addition of both artwork and hanging banner collectible items can also earn bragging rights for players diligent enough to collect them all.
** Banners are dropped by enemies every 50 kills, and there are banners for almost every enemy, including obscenely rare ones such as the Nymph.
** The Axe, an electric guitar which serves as an axe/hammer with the highest Axe and Hammer power in the game. There is a 2% (0.5% in some versions) chance of Plantera (a boss who's hard to farm due to its random location nature) dropping it. It is only moderately faster than other tools of its type and has +1 to range, neither of which matters when hammers and axes simply don't see as much use as the pickaxe.
** As of 1.3, Achievements have been added. One of them, called "Mecha Mayhem" requires fighting The Destroyer, The Twins and
Skeletron (one Prime simultaneously and emerging victorious.
** One
of the earliest bosses you will ever fight pre-hardmode), and they only spawn two rewards for killing the last boss, [[spoiler:the Moon Lord]], in Expert Mode is an accessory that lets the wearer invert their own gravity at will. Because the player is likely wearing a pair of wings or is riding around in a flying saucer at this point in the dungeon, a very closed in area far from spawn. Wow.
** Prior to
game, and because there are craftable potions that grant the 1.3 update, same effect as this accessory (and are actually better, since those potions allow inversion in midair, while the accesory doesn't), this item has no practical purpose. Thankfully the other reward is the best light pet in the game.
** The ultimate
armors and weapons are now obtained dropped by the new final boss and the new event. The issue is also addressed by Expert Mode, which cranks a world's enemy difficulty up a notch: [[spoiler: Moon Lord]] are extremely powerful, being [[InfinityPlusOneSword some of the best Gear in the game.]] However, to get them, it means having to fight the [[spoiler: Moon Lord]] and the [[spoiler: Lunar invasion]] several times in order get the materials nessecary to make them and/or get the rare drops from Normale world's the [[spoiler: Moon Lord]] and plenty by the time you do get them all, there's nothing else to really use them on and having gone through one of skills will still be challenged by bosses with improved AI.the hardest events in the game several times to get them all, you've pretty much proven you don't really ''need'' them to begin with, either.
14th Apr '17 12:44:11 AM wolftickets1969
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/StarWarsEpisodeIRacer'', the final unlockable podracer is [[JokeCharacter Ben Quadinaros]], the character who stalls out at the starting line in the movie.
14th Apr '17 12:32:35 AM wolftickets1969
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/{{Turok}} 2'', clearing the Oblivion Portal in each level gives you a piece of the [[{{BFG}} Nuke weapon]]. Unfortunately, by the time you complete the weapon in Level 6, there is no practical use for it on mooks other than watching the cool death animations, and [[ContractualBossImmunity the bosses are immune to it]].
4th Apr '17 11:51:54 AM JapaneseTeeth
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' the strongest weapons in the game are the Savage Lynel varieties. However, the only places to get these weapons are by defeating high level Lynels, who are [[DemonicSpiders the strongest enemies in the game]], with Silver Lynels being [[BossInMooksClothing more powerful than the final boss]]. Needless to say, by the time you've gotten ahold of a Lynel weapon, you probably don't really need it anymore.
1st Apr '17 8:49:21 PM Timber
Is there an issue? Send a Message

Added DiffLines:

* Your reward for getting 100% completion in ''VideoGame/BatenKaitos'', which takes a minimum of 336 ''real time hours'', is the sound test being fully unlocked. There are a lot of cards you can't get until the final dungeon, by which point you'll have most of the music tracks unlocked in the sound test anyway.
** The infamous Pac-Man sidequest in ''[[VideoGame/BatenKaitos Baten Kaitos Origins]]'' requires you to collect a copy of every quest item obtainable in the game and feed it to Pac-Man. The reward is permanent critical hits, but you can't complete this until pretty much all that's left is the final dungeon, and the final boss is a PuzzleBoss that can't really be beaten down with brute force anyway.
1st Apr '17 8:37:58 PM Timber
Is there an issue? Send a Message


* The Fell Arms in ''VideoGame/TalesOfVesperia'' fall under this as well, as after obtaining all of them, the only way to empower them is to fight against [[spoiler: Duke]], who has decided to go OneWingedAngel on you by transforming into the [[spoiler: Radiant Winged One]]... Did I mention said being is the [[spoiler: FINAL BOSS]]? Have fun using your weapons on nothing else outside of a New Game Plus.
** Another problem with the Arms weapons is that the scaling on them is rather slow and the player-controlled character tends to hog most of the kills in normal gameplay, which usually means that all but one or two of them will be weaker than the respective [[InfinityMinusOneSword Infinity-1 Swords]] unless the player goes out of their way to empower the weapons by grinding kills.
* The Catalysts in ''VideoGame/TalesOfTheAbyss'' are even worse than the Devil's Arms. At the very earliest point you can unlock their power, the only thing you have left to do plot-wise is beat the final boss. Also, the BonusBoss for the Catalysts is harder than Abyssion.
** The reward for defeating said BonusBoss, aside from unlock the now-pointless Catalyst Weapons? A costume title for Luke. [[SarcasmMode That was worth wasting my supply of healing items and life bottles on]].

to:

* The Fell Arms in ''VideoGame/TalesOfVesperia'' fall under this as well, as after obtaining all Several ''[[Franchise/TalesSeries Tales]]'' games, including ''[[VideoGame/TalesOfSymphonia Symphonia]]'', ''[[VideoGame/TalesOfTheAbyss Abyss]]'', ''[[VideoGame/TalesOfVesperia Vesperia]]'', and ''[[VideoGame/TalesOfXillia Xillia'']] include a set of them, the only way to empower them is to fight against [[spoiler: Duke]], who has decided to go OneWingedAngel on you by transforming into the [[spoiler: Radiant Winged One]]... Did I mention said being is the [[spoiler: FINAL BOSS]]? Have fun using your weapons on nothing else outside of a New Game Plus.
** Another problem with the Arms weapons is that the scaling on them is rather slow and the player-controlled
for each character tends to hog most of whose power scales based on the kills in normal gameplay, which usually means number of enemies that all but one or two of character has defeated in battle, making them will be weaker than potentially the respective [[InfinityMinusOneSword Infinity-1 Swords]] unless strongest weapons in the game for characters that the player goes out of their way regularly uses. The problem is, in order to empower the weapons by grinding kills.
* The Catalysts in ''VideoGame/TalesOfTheAbyss'' are even worse than the Devil's Arms. At the very earliest point you can unlock their power, the only thing
weapons, you have left to do plot-wise is beat collect all of them and then defeat the most difficult enemy in the game, usually a BonusBoss, and it can't be done until very late in the game, usually after you've completed the entire story up to the final boss. Also, since they scale for each character based that character's individual kill count, the BonusBoss weapons for party members that you don't use or that focus on support will most likely be useless. By the Catalysts is harder than Abyssion.
** The reward for defeating said BonusBoss, aside from unlock the now-pointless Catalyst Weapons? A costume title for Luke. [[SarcasmMode That was worth wasting my supply of healing items and life bottles on]].
time you can properly use them, you don't need them, if they're even useful at all.
16th Mar '17 9:15:26 PM JapaneseTeeth
Is there an issue? Send a Message


* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has a particularly extreme example: there are ''900'' Korok seeds hidden in the world that you can collect. If you find all of them and bring them to Hestu, you get [[spoiler: a piece of crap. Literally. He gives you a poo-shaped seed amulet with no real use other than letting you watch his dance whenever you want.]] Then again, if you actually managed to find ''all'' the Koroks, you've most definitely mastered the game.
This list shows the last 10 events of 270. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BraggingRightsReward