History Main / BossRush

9th May '17 2:28:47 PM MyFinalEdits
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* The ''VideoGame/MonsterHunter'' games have the "Epic/Marathon" Hunting Quests. Made particularly difficult because you can't change your weapon mid-hunt and each monster is easier/harder to deal with using certain weapons more than others (e.g Dual swords on a Plesioth is pain incarnate; a bow or bowgun with Pierce shots will make sashimi out of one). In ''Tri Ultimate'', these missions become the largest part of the final High Rank chapter (9 stars) in the Village route, and the most ''common'' in all of G Rank in the Guild route. To ease the pain, large monsters in multi-monster quests tend to have less health; a monster that typically takes you 15 minutes to slay normally can take only 10 minutes or even five.

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* The ''VideoGame/MonsterHunter'' games have the "Epic/Marathon" Hunting Quests. Made particularly difficult because you can't change your weapon mid-hunt and each monster is easier/harder to deal with using certain weapons more than others (e.g Dual swords on a Plesioth is pain incarnate; a bow or bowgun with Pierce shots will make sashimi out of one). In ''Tri ''3 Ultimate'', these missions become the largest part of the final High Rank chapter (9 stars) in the Village route, and the most ''common'' in all of G Rank in the Guild route.route. In ''4 Ultimate'', many quests of this kind have the monsters infected by the Frenzy Virus, make them more difficult to hunt. To ease the pain, large monsters in multi-monster quests tend to have less health; a monster that typically takes you 15 minutes to slay normally can take only 10 minutes or even five.



** In ''Star Force 2'', there are two boss rushes of sorts. The first is the normal one where you fight all the bosses who aren't your friends (the usual type,) while the second is in the [[BadFuture Bonus]] [[BonusDungeon Dungeon]], where you fight heavily upgraded versions of nearly every boss, (friends included,) as well as some new ones, ending with the BonusBoss.
** ''Star Force 3'' also does the same thing.

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** In ''Star Force 2'', there are two boss rushes of sorts. The first is the normal one where you fight all the bosses who aren't your friends (the usual type,) while the second is in the [[BadFuture Bonus]] [[BonusDungeon Dungeon]], where you fight heavily upgraded versions of nearly every boss, (friends included,) as well as some new ones, ending with the BonusBoss.
**
BonusBoss. ''Star Force 3'' also does the same thing.



** The level Boss Blitz in ''VideoGame/SuperMario3DWorld'', located at the end of World Flower, is this. Ever boss except Prince Bully (who's a MiniBoss) and both Bowser forms will challenge Mario and his friends here.

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** The level Boss Blitz in ''VideoGame/SuperMario3DWorld'', located at the end of World Flower, is this. Ever Every boss except Prince Bully (who's a MiniBoss) and both Bowser forms will challenge Mario and his friends here.
9th May '17 10:31:06 AM case
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[[IThoughtItMeant Not to be confused with]] RushBoss, or the WebGame [[http://paperdino.com/bossrush/ Boss Rush]] (which is an inversion). If a game is just more or less one big BossRush, it becomes a BossGame. Compare BossOnlyLevel, which is ''one'' boss that takes up a whole level, and BossBonanza, where the bosses are all or mostly new, but they're all in sequence as well. For examples of games having an option to replay boss fights outside the normal playthrough and out of any sequence, see ReplayMode.

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SubTrope to BossBonanza, which covers any collection of bosses fought in sequence, previously-defeated or not.
[[IThoughtItMeant Not to be confused with]] RushBoss, or the WebGame [[http://paperdino.com/bossrush/ Boss Rush]] (which is an inversion). If a game is just more or less one big BossRush, it becomes a BossGame. Compare BossOnlyLevel, which is ''one'' boss that takes up a whole level, and BossBonanza, where the bosses are all or mostly new, but they're all in sequence as well.level. For examples of games having an option to replay boss fights outside the normal playthrough and out of any sequence, see ReplayMode.
4th Apr '17 4:10:15 PM WillyFourEyes
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Added DiffLines:

* The House of Ruth level in ''VideoGame/EightEyes'' consists of rematches between six of the seven bosses from previous levels. The layout of each BossRoom is different from the ones in their own castles, so the player has to change up their tactics to survive the gauntlet.
29th Mar '17 2:15:14 AM harharhar
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* The SpiritualSuccessor to ''Mega Man'', ''VideoGame/MightyNo9'', has this as well, in addition to ''VideoGame/AzureStrikerGunvolt'', which is justified in the latter because one of the bosses has the ability to [[BackFromTheDead bring dead people back]]. [[spoiler:It turns out she also had the ability to create a SplitPersonality, and while Gunvolt kills two originally, a third was still alive...]]

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* The SpiritualSuccessor to ''Mega Man'', ''VideoGame/MightyNo9'', Man''[='=]s {{spiritual successor}}s follow the tradition:
** ''VideoGame/MightyNo9''
has this as well, one.
** Like
in addition to ''Mega Man Zero 3'', ''VideoGame/AzureStrikerGunvolt'', which is justified brings a justification in the latter because that one of the bosses has the ability to is essentially a {{necromancer}} who can [[BackFromTheDead bring dead people back]]. [[spoiler:It turns out she [[spoiler:Said necromancer also had the ability to create a has SplitPersonality, and while Gunvolt kills two originally, a third was there's still alive...]]a third...]]. The sequel's BossRush is instead explained with the BigBad having MagicMirror / MasterOfIllusion powers, resulting in the refought bosses being illusory copies of their original selves (this is hammered with their death animations: The original bosses die by going up in flames, while their copies turn into mirror reflections which then shatter).
9th Mar '17 9:54:02 PM Odacon_Spy
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** ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.

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** ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.once.
** While ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is very open-ended, if you [[spoiler:decide to skip all the normal story progression and skip straight to [[TheVeryDefinitelyFinalDungeon Hyrule Castle]] and confront Ganon, you'll have to fight through all four of the main dungeon bosses, the Blight Ganons, before you can even face Calamity Ganon]].
15th Feb '17 6:02:56 AM bowserbros
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** Several games (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' randomizes the order of most of the bosses (the FinalBoss always being the last) and allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena"; ''Squeak Squad keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.

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** Several games (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' randomizes the order of most of the bosses (the FinalBoss always being the last) and allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena"; ''Squeak Squad Squad'' keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.
15th Feb '17 6:02:25 AM bowserbros
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** Several games (''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', and ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' and ''VideoGame/KirbySqueakSquad'' randomize the order of most of the bosses (the FinalBoss always being the last) and allow you a limited amount of healing items between rounds, similar to recurring game mode "The Arena".

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** Several games (''VideoGame/KirbysDreamLand3'', (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', and ''[[VideoGame/KirbysAdventure ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'') Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' and ''VideoGame/KirbySqueakSquad'' randomize randomizes the order of most of the bosses (the FinalBoss always being the last) and allow allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena".Arena"; ''Squeak Squad keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.
1st Feb '17 10:55:18 PM MyFinalEdits
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** HyruleWarriors has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.

to:

** HyruleWarriors ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.
1st Feb '17 12:54:29 PM KnightMysterio
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Added DiffLines:

** HyruleWarriors has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.
24th Jan '17 10:38:26 AM MyFinalEdits
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** In ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', in order to unlock the pathway to the FinalBoss (Yuga) in Lorule Castle, Link has to defeat the bosses and minibosses whose life force keep the big red gate closed (Ball and Chain Trooper, Gigabari, Moldorm, Arrghus).



** The All-star mode in ''Melee'', in which the player fights all characters in a random order, in matches that start in 1-vs.-1 mode, go through 1-vs.-2, then 1-vs.-3 and finishes with a duel against 25 Mr. Game & Watches. ''Brawl'' features this mode again, sorting the character order by the date of origin of their franchises, but also has an actual BossRush mode with the bosses from the Subspace Emissary. In ''4'', the order is based on the date of origin of the ''characters'' themselves (straight in the 3DS version, reverse in the Wii U version).

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** The All-star mode in ''Melee'', in which the player fights all characters in a random order, in matches that start in 1-vs.-1 mode, go through 1-vs.-2, then 1-vs.-3 and finishes with a duel against 25 Mr. Game & Watches. ''Brawl'' features this mode again, sorting the character order by the date of origin of their franchises, but also has an actual BossRush mode in the Stadium menu with the bosses from the Subspace Emissary. In ''4'', the order is based on the date of origin of the ''characters'' themselves (straight in the 3DS version, reverse in the Wii U version).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossRush