1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / BossRush

20th May '16 9:50:42 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/HeavyWeapon'' for the PS3 and Xbox360 has "Boss Blitz" mode, where you have only ''one life'' to take down all 19 bosses. Considering that 11 of them can [[OneHitKill kill you instantly]] regardless of shielding, it's pretty understandable why it's NintendoHard.

to:

* ''VideoGame/HeavyWeapon'' for the PS3 UsefulNotes/{{PS3}} and Xbox360 UsefulNotes/XBox360 has "Boss Blitz" mode, where you have only ''one life'' to take down all 19 bosses. Considering that 11 of them can [[OneHitKill kill you instantly]] regardless of shielding, it's pretty understandable why it's NintendoHard.
13th May '16 7:45:54 PM Doug86
Is there an issue? Send a Message


* ''ChromeHounds'' subverts this in the final mission. You think you're about to fight two of the previous bosses at once but when you kill one the level ends.

to:

* ''ChromeHounds'' ''VideoGame/ChromeHounds'' subverts this in the final mission. You think you're about to fight two of the previous bosses at once but when you kill one the level ends.
26th Apr '16 11:49:35 AM Rorosilky5
Is there an issue? Send a Message


* Previously, ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2's]]'' XX Zone had the player having to deal with all the bosses in the game prior to the regular final boss.

to:

* Previously, ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2's]]'' 2]]'s'' XX Zone had the player having to deal with all the bosses in the game prior to the regular final boss.
26th Apr '16 11:38:55 AM Rorosilky5
Is there an issue? Send a Message


* Previously, ''VideoGame/SonicAdvance2's'' XX Zone had the player having to deal with all the bosses in the game prior to the regular final boss.

to:

* Previously, ''VideoGame/SonicAdvance2's'' ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 2's]]'' XX Zone had the player having to deal with all the bosses in the game prior to the regular final boss.
24th Apr '16 1:35:17 AM jameygamer
Is there an issue? Send a Message

Added DiffLines:

* Previously, ''VideoGame/SonicAdvance2's'' XX Zone had the player having to deal with all the bosses in the game prior to the regular final boss.
22nd Apr '16 11:06:14 PM MyFinalEdits
Is there an issue? Send a Message


** In a lesser example, a hidden dungeon in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' allows you to fight a series of {{Mini Boss}}es you had already defeated in order to gain a HeartContainer. In addition, thanks to [[GroundHogDayLoop repeating 3 day cycle]] and the option to re-fight the bosses once you collect their [[MaskOfPower masks]], it's completely possible to play a voluntary BossRush in a single cycle for no other reason than to [[VideoGameCaringPotential to save everyone all over again]] before fighting the FinalBoss.

to:

** In a lesser example, a hidden dungeon in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' allows you to fight a series of {{Mini Boss}}es you had already defeated in order to gain a HeartContainer. In addition, thanks to [[GroundHogDayLoop repeating 3 day cycle]] and the option to re-fight the bosses once you collect their [[MaskOfPower masks]], it's completely possible to play a voluntary BossRush in a single cycle for no other reason than to [[VideoGameCaringPotential to save everyone all over again]] before fighting the FinalBoss.
22nd Apr '16 7:43:04 PM Prometheus117
Is there an issue? Send a Message


** In a lesser example, a hidden dungeon in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' allows you to fight a series of {{Mini Boss}}es you had already defeated in order to gain a HeartContainer.

to:

** In a lesser example, a hidden dungeon in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' allows you to fight a series of {{Mini Boss}}es you had already defeated in order to gain a HeartContainer. In addition, thanks to [[GroundHogDayLoop repeating 3 day cycle]] and the option to re-fight the bosses once you collect their [[MaskOfPower masks]], it's completely possible to play a voluntary BossRush in a single cycle for no other reason than to [[VideoGameCaringPotential to save everyone all over again]] before fighting the FinalBoss.
19th Apr '16 12:21:50 AM Rorosilky5
Is there an issue? Send a Message


* The Nightmare Zone of ''VideoGame/SonicLostWorld'' has you fight all of the game's bosses together with various bosses from the ''NightsIntoDreams'' series.

to:

* The [[NightmareSequence Nightmare Zone Zone]] of ''VideoGame/SonicLostWorld'' has you fight Sonic fighting all members of the game's bosses Deadly Six together with various bosses boss Nightmarens from the ''NightsIntoDreams'' ''VideoGame/NiGHTSIntoDreams'' series.



* The ''VideoGame/{{Kirby}}'' series, similar to ''Franchise/{{Castlevania}}'' also tends to feature an unlockable bonus BossRush mode. ''VideoGame/KirbySuperStar [[VideoGameRemake Ultra]]'' takes this to absolutely ridiculous levels, containing ''three'' independent BossRush modes: The Arena, the standard rush from the original ''Kirby Super Star'' for the SNES; Helper to Hero, where you play as one of Kirby's numerous sidekicks through a shortened Boss Rush with the bosses fought in the same pre-set order every time; and The "True" Arena, where you fight stronger versions of the Spring Breeze bosses, a new boss ported from ''Kirby's Dream Land'', a rush of mini-bosses from ''Kirby's Adventure'' and finally, much harder versions of four [[FinalBoss final bosses]] of earlier game levels - which, combined with less effective healing items between matches - healing about 20% of the health bar, as opposed to the full bar in the earlier two modes - and the fact that Kirby bosses are already plenty hard before getting powered up, makes for one of the [[NintendoHard most frustratingly difficult levels]] in the entire series.

to:

* The ''VideoGame/{{Kirby}}'' series, similar to ''Franchise/{{Castlevania}}'' also tends to feature an unlockable bonus BossRush mode. ''VideoGame/KirbySuperStar [[VideoGameRemake Ultra]]'' takes this to absolutely ridiculous levels, containing ''three'' independent BossRush modes: The Arena, the standard rush from the original ''Kirby Super Star'' for the SNES; Helper to Hero, where you play as one of Kirby's numerous sidekicks through a shortened Boss Rush with the bosses fought in the same pre-set order every time; and [[NintendoHard The "True" Arena, Arena]], where you fight stronger versions of the Spring Breeze bosses, a new boss ported from ''Kirby's Dream Land'', a rush of mini-bosses from ''Kirby's Adventure'' and finally, much harder versions of four [[FinalBoss final bosses]] of earlier game levels - which, combined with less effective healing items between matches - healing about 20% of the health bar, as opposed to the full bar in the earlier two modes - and the fact that Kirby bosses are already plenty hard before getting powered up, makes for one of the [[NintendoHard most frustratingly difficult levels]] in the entire series.



*** ''Mario Party DS'' has this as a "Boss Bash" Minigame, where you get to fight the bosses in order as a TimeTrial. You don't have to worry about restocking or having to fight the bosses on reduced health -- but you DO have to beat them all in a row or you'll fail the entire minigame.

to:

*** ''Mario ''[[VideoGame/MarioParty Mario Party DS'' DS]]'' has this as a "Boss Bash" Minigame, where you get to fight the bosses in order as a TimeTrial. You don't have to worry about restocking or having to fight the bosses on reduced health -- but you DO have to beat them all in a row or you'll fail the entire minigame.
29th Mar '16 1:20:51 AM UmbrellasWereAwesome
Is there an issue? Send a Message


* The final chapter in both ''VideoGame/NamcoXCapcom'' and its sequel ''VideoGame/ProjectXZone'' involve fighting not only the BigBad, but also the villains from the many franchises of Namco and Capcom (and Sega in the latter game). For the sequel, however, not only must you fight [[FinalBoss Byakushin]], Saya, Sheath, as well as [[CoDragons Dokumezu and Dokugozu]], but you must also fight the villains of each series that have remained at large up until this point (with the exception of [[VideoGame/StreetFighterIV Juri Han]] and [[VideoGame/{{Darkstalkers}} Baby Bonnie Hood]]), which include [[VideoGame/MegaManX4 Sigma]], [[VideoGame/{{Darkstalkers}} Pyron]], [[VideoGame/SakuraWars Ranmaru]], [[VideoGame/{{Xenoblade}} Metal Face]], and [[VideoGame/LegendOfTheValkyrie Kamuz]].

to:

* The final chapter in both ''VideoGame/NamcoXCapcom'' and its sequel ''VideoGame/ProjectXZone'' involve fighting not only the BigBad, but also the villains from the many franchises of Namco and Capcom (and Sega in the latter game). For the sequel, however, not only must you fight [[FinalBoss Byakushin]], Saya, Sheath, as well as [[CoDragons Dokumezu and Dokugozu]], but you must also fight the villains of each series that have remained at large up until this point (with the exception of [[VideoGame/StreetFighterIV Juri Han]] and [[VideoGame/{{Darkstalkers}} Baby Bonnie Hood]]), which include [[VideoGame/MegaManX4 Sigma]], [[VideoGame/{{Darkstalkers}} Pyron]], [[VideoGame/SakuraWars [[VideoGame/SakuraWarsSoLongMyLove Ranmaru]], [[VideoGame/{{Xenoblade}} Metal Face]], and [[VideoGame/LegendOfTheValkyrie Kamuz]].
3rd Feb '16 11:00:07 PM Karxrida
Is there an issue? Send a Message


** In ''VideoGame/KingdomHearts358DaysOver2'', the fourth-to-last mission is to run around Twilight Town and kill 6 giant Heartless, who were fought as bosses previously in the game. There's also a 7th [[BonusBoss optional]] Heartless at the base of the Clock Tower that appears once the rest are dead.

to:

** In ''VideoGame/KingdomHearts358DaysOver2'', the fourth-to-last mission is to run ''VideoGame/KingdomHearts358DaysOver2'': Mission 89 on Day 353 has Roxas going around Twilight Town to take down 6 powerful Heartless: Gigas Shadow, Poison Plant, Stalwart Blade, Orcus, Veil Lizard, and kill 6 giant Heartless, who were fought as bosses previously in the game. Power Armor. There's also a 7th an [[BonusBoss optional]] Heartless at optional fight]] against the base draconic Dustflier, the strongest enemy in the game, that shows up in front of the Clock Tower that appears once the rest are dead.other 6 have been defeated.
This list shows the last 10 events of 226. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BossRush