History Main / BossRush

4th Apr '17 4:10:15 PM WillyFourEyes
Is there an issue? Send a Message

Added DiffLines:

* The House of Ruth level in ''VideoGame/EightEyes'' consists of rematches between six of the seven bosses from previous levels. The layout of each BossRoom is different from the ones in their own castles, so the player has to change up their tactics to survive the gauntlet.
29th Mar '17 2:15:14 AM harharhar
Is there an issue? Send a Message


* The SpiritualSuccessor to ''Mega Man'', ''VideoGame/MightyNo9'', has this as well, in addition to ''VideoGame/AzureStrikerGunvolt'', which is justified in the latter because one of the bosses has the ability to [[BackFromTheDead bring dead people back]]. [[spoiler:It turns out she also had the ability to create a SplitPersonality, and while Gunvolt kills two originally, a third was still alive...]]

to:

* The SpiritualSuccessor to ''Mega Man'', ''VideoGame/MightyNo9'', Man''[='=]s {{spiritual successor}}s follow the tradition:
** ''VideoGame/MightyNo9''
has this as well, one.
** Like
in addition to ''Mega Man Zero 3'', ''VideoGame/AzureStrikerGunvolt'', which is justified brings a justification in the latter because that one of the bosses has the ability to is essentially a {{necromancer}} who can [[BackFromTheDead bring dead people back]]. [[spoiler:It turns out she [[spoiler:Said necromancer also had the ability to create a has SplitPersonality, and while Gunvolt kills two originally, a third was there's still alive...]]a third...]]. The sequel's BossRush is instead explained with the BigBad having MagicMirror / MasterOfIllusion powers, resulting in the refought bosses being illusory copies of their original selves (this is hammered with their death animations: The original bosses die by going up in flames, while their copies turn into mirror reflections which then shatter).
9th Mar '17 9:54:02 PM Odacon_Spy
Is there an issue? Send a Message


** ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.

to:

** ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.once.
** While ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is very open-ended, if you [[spoiler:decide to skip all the normal story progression and skip straight to [[TheVeryDefinitelyFinalDungeon Hyrule Castle]] and confront Ganon, you'll have to fight through all four of the main dungeon bosses, the Blight Ganons, before you can even face Calamity Ganon]].
15th Feb '17 6:02:56 AM bowserbros
Is there an issue? Send a Message


** Several games (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' randomizes the order of most of the bosses (the FinalBoss always being the last) and allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena"; ''Squeak Squad keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.

to:

** Several games (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' randomizes the order of most of the bosses (the FinalBoss always being the last) and allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena"; ''Squeak Squad Squad'' keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.
15th Feb '17 6:02:25 AM bowserbros
Is there an issue? Send a Message


** Several games (''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', and ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' and ''VideoGame/KirbySqueakSquad'' randomize the order of most of the bosses (the FinalBoss always being the last) and allow you a limited amount of healing items between rounds, similar to recurring game mode "The Arena".

to:

** Several games (''VideoGame/KirbysDreamLand3'', (''VideoGame/KirbysAdventure'', ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', ''VideoGame/Kirby64TheCrystalShards'', and ''[[VideoGame/KirbysAdventure ''[[{{Remake}} Kirby: Nightmare in Dream Land]]'') Land]]'', and ''VideoGame/KirbySqueakSquad'') simply pit you against all the game's bosses in order, with no chance for recovery. ''VideoGame/KirbyAndTheAmazingMirror'' and ''VideoGame/KirbySqueakSquad'' randomize randomizes the order of most of the bosses (the FinalBoss always being the last) and allow allows you a limited amount of healing items between rounds, similar to recurring game mode "The Arena".Arena"; ''Squeak Squad keeps the order of bosses the same, but provides a Maxim Tomato bubble at the start for Kirby to use if he's dangerously low on health.
1st Feb '17 10:55:18 PM MyFinalEdits
Is there an issue? Send a Message


** HyruleWarriors has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.

to:

** HyruleWarriors ''VideoGame/HyruleWarriors'' has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.
1st Feb '17 12:54:29 PM KnightMysterio
Is there an issue? Send a Message

Added DiffLines:

** HyruleWarriors has a stage like this. By collecting Gold Skulltulas, you can unlock a level that's essentially this, where you face all King Dodongo, Manhandla, Gohma, Argorok, the Imprisoned, and Ganon all at once.
24th Jan '17 10:38:26 AM MyFinalEdits
Is there an issue? Send a Message


** In ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'', in order to unlock the pathway to the FinalBoss (Yuga) in Lorule Castle, Link has to defeat the bosses and minibosses whose life force keep the big red gate closed (Ball and Chain Trooper, Gigabari, Moldorm, Arrghus).



** The All-star mode in ''Melee'', in which the player fights all characters in a random order, in matches that start in 1-vs.-1 mode, go through 1-vs.-2, then 1-vs.-3 and finishes with a duel against 25 Mr. Game & Watches. ''Brawl'' features this mode again, sorting the character order by the date of origin of their franchises, but also has an actual BossRush mode with the bosses from the Subspace Emissary. In ''4'', the order is based on the date of origin of the ''characters'' themselves (straight in the 3DS version, reverse in the Wii U version).

to:

** The All-star mode in ''Melee'', in which the player fights all characters in a random order, in matches that start in 1-vs.-1 mode, go through 1-vs.-2, then 1-vs.-3 and finishes with a duel against 25 Mr. Game & Watches. ''Brawl'' features this mode again, sorting the character order by the date of origin of their franchises, but also has an actual BossRush mode in the Stadium menu with the bosses from the Subspace Emissary. In ''4'', the order is based on the date of origin of the ''characters'' themselves (straight in the 3DS version, reverse in the Wii U version).
23rd Jan '17 11:48:08 PM DastardlyDemolition
Is there an issue? Send a Message


* Curiously inverted in ''VideoGame/FalloutNewVegas''; depending on the choices you make and how many side-quests you engage in, the final battle at the Hoover Dam is you and MAYBE a few of whichever major faction you're hanging out with (NCR or Legion) against [[ZergRush huge waves]] of the other major faction. The more side-quests you complete and allies you build up, the more rounds of back-up you receive, up to and including massive artillery strikes and bomber runs. Against guys in light armor with MAYBE rifles.

to:

* Curiously inverted in ''VideoGame/FalloutNewVegas''; depending on the choices you make and how many side-quests you engage in, the final battle at the Hoover Dam is you and MAYBE a few of whichever major faction you're hanging out with (NCR or Legion) against [[ZergRush huge waves]] of the other major faction. The more side-quests you complete and allies you build up, the more rounds of back-up you receive, up to and including massive artillery strikes and bomber runs.runs as well as a literal army of killer robots and tactical strike teams of Brotherhood of Steel Knights and [[spoiler: Enclave Remnants]]. Against guys in light armor with MAYBE rifles.
23rd Jan '17 7:31:58 PM ultimomant
Is there an issue? Send a Message


* The ''TabletopGame/YuGiOh'' TCG has a card called "[[http://yugioh.wikia.com/wiki/Boss_Rush a card called this]]," part of a series of cards based on ''Gradius''. The effect is ExactlyWhatItSaysOnTheTin, in that the player may summon a "B.E.S." or "Big Core" card (these representing ''VideoGame/{{Gradius}}'' Bosses) at the end of each turn that a B.E.S./Big Core was destroyed. Since all these cards come into play with no counters, they're destroyed in battle (some cards can prevent this), but get a replacement at turn's end. If your opponent lacks Spell removal or monsters with over 2500 [=ATK=], this can cause them problems, at least for the twelve turns your stock of Bosses holds out, assuming you have a full stock. ''Boss Rush'' can be stacked for MoreDakka over a shorter time period.

to:

* The ''TabletopGame/YuGiOh'' TCG has a card called "[[http://yugioh.wikia.com/wiki/Boss_Rush a card called this]]," Boss Rush]," part of a series of cards based on ''Gradius''. The effect is ExactlyWhatItSaysOnTheTin, in that the player may summon a "B.E.S." or "Big Core" card (these representing ''VideoGame/{{Gradius}}'' Bosses) at the end of each turn that a B.E.S./Big Core was destroyed. Since all these cards come into play with no counters, they're destroyed in battle (some cards can prevent this), but get a replacement at turn's end. If your opponent lacks Spell removal or monsters with over 2500 [=ATK=], this can cause them problems, at least for the twelve turns your stock of Bosses holds out, assuming you have a full stock. ''Boss Rush'' can be stacked for MoreDakka over a shorter time period.
This list shows the last 10 events of 267. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BossRush