History Main / BossGame

1st May '17 5:20:53 PM jormis29
Is there an issue? Send a Message


** ''VideoGame/KirbyPlanetRobobot'' features a side mode entitled "Team Kirby Clash", an [[RPGElements RPG-styled]] multiplayer mode where players team up against big enemies with one of four reskinned abilities. Every quest in the mode is a mid-boss/boss from a different ''Kirby'' game with beefed-up health. The standalone version, ''Team Kirby Clash Deluxe'', includes many more returning bosses as well as a few new ones.

to:

** ''VideoGame/KirbyPlanetRobobot'' features a side mode entitled "Team Kirby Clash", an [[RPGElements RPG-styled]] multiplayer mode where players team up against big enemies with one of four reskinned abilities. Every quest in the mode is a mid-boss/boss from a different ''Kirby'' game with beefed-up health. The standalone version, ''Team Kirby Clash Deluxe'', ''VideoGame/TeamKirbyClashDeluxe'', includes many more returning bosses as well as a few new ones.
25th Apr '17 7:33:11 AM epoxy
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/WarningForever'' pits the player's fighter ship against a sequence of ever-upgrading enemies.
19th Apr '17 12:08:08 PM Theatre_Maven_3695
Is there an issue? Send a Message


* There was a LicensedGame released in the early 2000s based on ''WesternAnimation/BuzzLightyearOfStarCommand'' released for UsefulNotes/Playstation, UsefulNotes/Nintendo64 and PC (all ports are essentially the same but for control differences) that was like this. Each "mission" consists of chasing the boss [[note]]which range from a [[GiantSpaceFleaFromNowhere random farm world bandit]] who shows up as a DegradedBoss later on to Buzz's [[spoiler:former partner, who was a DoubleAgent all along]], all the way up to [[spoiler:Evil Emperor Zurg himself, ''twice in a row'')]][[/note]] through a world peppered with {{mooks}} (ranging from [[BigBad Zurg's]] standard "hornet" foot soldiers and laser zapper machines to [[DeathWorld world specific native fauna]] to his (and in one case, ''[[AbhorrentAdmirer her]]'') "getaway spot", which becomes the boss arena.

to:

* There was a LicensedGame released in the early 2000s based on ''WesternAnimation/BuzzLightyearOfStarCommand'' released for UsefulNotes/Playstation, UsefulNotes/{{Playstation}, UsefulNotes/Nintendo64 and PC (all ports are essentially the same but for control differences) that was like this. Each "mission" consists of chasing the boss [[note]]which range from a [[GiantSpaceFleaFromNowhere random farm world bandit]] who shows up as a DegradedBoss later on to Buzz's [[spoiler:former partner, who was a DoubleAgent all along]], all the way up to [[spoiler:Evil Emperor Zurg himself, ''twice in a row'')]][[/note]] through a world peppered with {{mooks}} (ranging from [[BigBad Zurg's]] standard "hornet" foot soldiers and laser zapper machines to [[DeathWorld world specific native fauna]] to his (and in one case, ''[[AbhorrentAdmirer her]]'') "getaway spot", which becomes the boss arena.
19th Apr '17 12:06:17 PM Theatre_Maven_3695
Is there an issue? Send a Message


* There was a LicensedGame released in the early 2000s based on ''WesternAnimationBuzzLightyearOfStarCommand'' released for UsefulNotes/Playstation, UsefulNotes/Nintendo64 and PC (all ports are essentially the same but for control differences) that was like this. Each "mission" consists of chasing the boss [[note]]which range from a [[GiantSpaceFleaFromNowhere random farm world bandit]] who shows up as a DegradedBoss later on to Buzz's [[spoiler:former partner, who was a DoubleAgent all along]], all the way up to [[spoiler:Evil Emperor Zurg himself, ''twice in a row'')]][[/note]] through a world peppered with {{mooks}} (ranging from [[BigBad Zurg's]] standard "hornet" foot soldiers and laser zapper machines to [[DeathWorld world specific native fauna]] to his (and in one case, ''[[AbhorrentAdmirer her]]'') "getaway spot", which becomes the boss arena.

to:

* There was a LicensedGame released in the early 2000s based on ''WesternAnimationBuzzLightyearOfStarCommand'' ''WesternAnimation/BuzzLightyearOfStarCommand'' released for UsefulNotes/Playstation, UsefulNotes/Nintendo64 and PC (all ports are essentially the same but for control differences) that was like this. Each "mission" consists of chasing the boss [[note]]which range from a [[GiantSpaceFleaFromNowhere random farm world bandit]] who shows up as a DegradedBoss later on to Buzz's [[spoiler:former partner, who was a DoubleAgent all along]], all the way up to [[spoiler:Evil Emperor Zurg himself, ''twice in a row'')]][[/note]] through a world peppered with {{mooks}} (ranging from [[BigBad Zurg's]] standard "hornet" foot soldiers and laser zapper machines to [[DeathWorld world specific native fauna]] to his (and in one case, ''[[AbhorrentAdmirer her]]'') "getaway spot", which becomes the boss arena.
19th Apr '17 12:05:01 PM Theatre_Maven_3695
Is there an issue? Send a Message



to:

* There was a LicensedGame released in the early 2000s based on ''WesternAnimationBuzzLightyearOfStarCommand'' released for UsefulNotes/Playstation, UsefulNotes/Nintendo64 and PC (all ports are essentially the same but for control differences) that was like this. Each "mission" consists of chasing the boss [[note]]which range from a [[GiantSpaceFleaFromNowhere random farm world bandit]] who shows up as a DegradedBoss later on to Buzz's [[spoiler:former partner, who was a DoubleAgent all along]], all the way up to [[spoiler:Evil Emperor Zurg himself, ''twice in a row'')]][[/note]] through a world peppered with {{mooks}} (ranging from [[BigBad Zurg's]] standard "hornet" foot soldiers and laser zapper machines to [[DeathWorld world specific native fauna]] to his (and in one case, ''[[AbhorrentAdmirer her]]'') "getaway spot", which becomes the boss arena.



* The flash game ''VideoGame/LevelUp!''
* ''VideoGame/WarningForever''
* ''VideoGame/UltimateCrabBattle''

to:

* %% The flash game ''VideoGame/LevelUp!''
* %% ''VideoGame/WarningForever''
* %% ''VideoGame/UltimateCrabBattle''
14th Apr '17 2:27:10 PM Aipom14
Is there an issue? Send a Message


%%* ''VideoGame/StretchPanic''

to:

%%* ''VideoGame/StretchPanic''* ''VideoGame/StretchPanic'' has Linda's twelve demon-possessed sisters as the main obstacles. While there are four standard levels, they have no collectibles and the enemies in them are fairly harmless; they exist purely to grind points, which are used to unlock boss doors and to perform a special move that deals heavy damage to bosses and exorcises the aforementioned demons.



* The ''Arena'' game in ''VideoGame/KirbySuperStar'', and the ''Helper to Hero'' and ''True Arena'' games in the UpdatedRerelease ''Kirby Super Star Ultra''. In the second of the three, you play not as Kirby, but as a [[HelpfulMook helper-fied mook]].



* ''VideoGame/KirbysPinballLand'' can be seen as this, as the gameplay consists of nothing but playing each table for the purpose of fighting the corresponding boss.




to:

* ''Franchise/{{Kirby}}'':
** ''VideoGame/KirbysPinballLand'' can be seen as this, as the gameplay consists of nothing but playing each table for the purpose of fighting the corresponding boss.
** The "The Arena" game in ''VideoGame/KirbySuperStar'', and the "Helper to Hero" and "The True Arena" games in the UpdatedRerelease ''Kirby Super Star Ultra''. In the second of the three, you play not as Kirby, but as a [[HelpfulMook helper-fied mook]].
** ''VideoGame/KirbyPlanetRobobot'' features a side mode entitled "Team Kirby Clash", an [[RPGElements RPG-styled]] multiplayer mode where players team up against big enemies with one of four reskinned abilities. Every quest in the mode is a mid-boss/boss from a different ''Kirby'' game with beefed-up health. The standalone version, ''Team Kirby Clash Deluxe'', includes many more returning bosses as well as a few new ones.
18th Mar '17 5:44:56 PM nombretomado
Is there an issue? Send a Message


* A game on {{Neopets}} is appropriately called 'The Neverending Boss Battle'.

to:

* A game on {{Neopets}} {{Website/Neopets}} is appropriately called 'The Neverending Boss Battle'.



* The indie Xbox360 game ''You Will Die''

to:

* The indie Xbox360 UsefulNotes/Xbox360 game ''You Will Die''
15th Mar '17 7:06:10 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/CastlevaniaFighter'', a homebrewed game developed using {{MUGEN}}, is a humongous boss rush where you choose a character, choose a difficulty level, then take on just about every meaningful boss from the series that has a sprite which wouldn't clash with those of [[VideoGame/CastlevaniaSymphonyOfTheNight SotN]]-styled characters. Oh, and most of them have even more attacks than they did in their original games.

to:

* ''VideoGame/CastlevaniaFighter'', a homebrewed game developed using {{MUGEN}}, ''VideoGame/{{MUGEN}}'', is a humongous boss rush where you choose a character, choose a difficulty level, then take on just about every meaningful boss from the series that has a sprite which wouldn't clash with those of [[VideoGame/CastlevaniaSymphonyOfTheNight SotN]]-styled characters. Oh, and most of them have even more attacks than they did in their original games.
7th Sep '16 8:37:43 AM Superjustinbros
Is there an issue? Send a Message


* The ''VideoGame/SuperMarioWorld'' [[GameMod ROM hack]] ''{{Brutal Mario}}/Super Kituku World'' by Carol

to:

* The ''VideoGame/SuperMarioWorld'' [[GameMod ROM hack]] ''{{Brutal Mario}}/Super Kituku World'' by CarolCarol, when it's not a straight-up platformer.
28th Aug '16 10:53:53 AM BlueGuy
Is there an issue? Send a Message


* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' and the sequel ''The Power Fighters'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the first seven entries in the main series strung together. However they, for the most part, fight much differently than their games of origin with many new attacks, such as Gutsman punching a boulder that drops down to rain debris across the arena, and Wood Man rolling onto his side to bounce across the arena.

to:

* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' ''VideoGame/MegaManThePowerBattle'' and the sequel ''The ''[[VideoGame/MegaMan2ThePowerFighters The Power Fighters'' Fighters]]'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the first seven entries in [[VideoGame/MegaManClassic the main series series]] strung together. However they, for the most part, fight much differently than their games of origin with many new attacks, such as Gutsman punching a boulder that drops down to rain debris across the arena, and Wood Man rolling onto his side to bounce across the arena.
This list shows the last 10 events of 171. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BossGame