History Main / BossGame

7th Sep '16 8:37:43 AM Superjustinbros
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* The ''VideoGame/SuperMarioWorld'' [[GameMod ROM hack]] ''{{Brutal Mario}}/Super Kituku World'' by Carol

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* The ''VideoGame/SuperMarioWorld'' [[GameMod ROM hack]] ''{{Brutal Mario}}/Super Kituku World'' by CarolCarol, when it's not a straight-up platformer.
28th Aug '16 10:53:53 AM BlueGuy
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* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' and the sequel ''The Power Fighters'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the first seven entries in the main series strung together. However they, for the most part, fight much differently than their games of origin with many new attacks, such as Gutsman punching a boulder that drops down to rain debris across the arena, and Wood Man rolling onto his side to bounce across the arena.

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* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' ''VideoGame/MegaManThePowerBattle'' and the sequel ''The ''[[VideoGame/MegaMan2ThePowerFighters The Power Fighters'' Fighters]]'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the first seven entries in [[VideoGame/MegaManClassic the main series series]] strung together. However they, for the most part, fight much differently than their games of origin with many new attacks, such as Gutsman punching a boulder that drops down to rain debris across the arena, and Wood Man rolling onto his side to bounce across the arena.
22nd Jul '16 2:14:53 PM Morgenthaler
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* There are two different passwords in ''{{Xexyz}}'' that allow you to play against only the bosses (one for the odd-numbered ground stages, and another for the even-numbered flying stages).

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* There are two different passwords in ''{{Xexyz}}'' ''VideoGame/{{Xexyz}}'' that allow you to play against only the bosses (one for the odd-numbered ground stages, and another for the even-numbered flying stages).



* [[spoiler:Reallyjoel's Dad]] mode in ''HeroCore'' is a parody of this that's supposed to be impossible to beat. It consists of a single room that contains ''almost every single boss in the game''.

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* [[spoiler:Reallyjoel's Dad]] mode in ''HeroCore'' ''VideoGame/HeroCore'' is a parody of this that's supposed to be impossible to beat. It consists of a single room that contains ''almost every single boss in the game''.
11th Jul '16 3:39:03 PM Tanuki_Researcher
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* ''VideoGame/TrillionGodOfDestruction''. The [[AntagonistTitle titular antagonist]] is the only meaningful foe in the game, and can be challenged at any time. The entire rest of the game is an elaborate TrainingMontage to get your overloads powerful enough to have a fighting chance.

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* ''VideoGame/TrillionGodOfDestruction''. The [[AntagonistTitle titular antagonist]] is the only meaningful foe in the game, and can be challenged at any time. The entire rest of the game is an elaborate TrainingMontage to get your overloads overlords powerful enough to have a fighting chance.
9th Jul '16 11:17:35 PM Drebin784
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* ''VideoGame/{{Furi}}'' alternates between fighting bosses in a hack and slash bullet hell hybrid and walking to the next boss while you get some exposition.
9th Jul '16 11:17:00 PM Drebin784
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* ''VideoGame/{{Furi}}'' alternates between fighting bosses in a hack and slash bullet hell hybrid and walking to the next boss while you get some exposition.
9th Jul '16 9:17:35 PM Drebin784
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* ''VideoGame/{{Furi}}'' alternates between fighting bosses in a HackAndSlash BulletHell hybrid and walking to the next boss while you get some exposition.

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* ''VideoGame/{{Furi}}'' alternates between fighting bosses in a HackAndSlash BulletHell hack and slash bullet hell hybrid and walking to the next boss while you get some exposition.
9th Jul '16 9:14:19 PM Drebin784
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Added DiffLines:

* ''VideoGame/{{Furi}}'' alternates between fighting bosses in a HackAndSlash BulletHell hybrid and walking to the next boss while you get some exposition.
26th Apr '16 8:57:45 PM Superjustinbros
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* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' and the sequel ''The Power Fighters'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the first seven entries in the main series strung together. However they, for the most part, fight much differently than their games of origin with many new attacks, such as Gutsman punching a boulder that drops down to rain debris across the arena, and Wood Man rolling onto his side to bounce across the arena.



* The ''VideoGame/MegaMan5'' [[GameMod ROM hack]] ''Rockman Cross X'' (not to be confused with ''Videogame/RockmanXOver''), which features entirely redone Robot Masters (two from each of the the first four games) and aside from one or two rooms before a boss, the hack is nothing but boss battles.



* ''VideoGame/{{Mega Man|Classic}}: The Power Battle'' and the sequel ''The Power Fighters'' masquerade as fighting games, but are actually a selection of Robot Master battles (without the preceding stages) from the main series strung together.
26th Mar '16 8:48:36 PM MyFinalEdits
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* ''VideoGame/TrillionGodOfDestruction'' takes its cues from ZHP above. The [[AntagonistTitle titular antagonist]] is the only meaningful foe in the game, and can be challenged at any time. The entire rest of the game is an elaborate TrainingMontage to get your overloads powerful enough to have a fighting chance.

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* ''VideoGame/TrillionGodOfDestruction'' takes its cues from ZHP above.''VideoGame/TrillionGodOfDestruction''. The [[AntagonistTitle titular antagonist]] is the only meaningful foe in the game, and can be challenged at any time. The entire rest of the game is an elaborate TrainingMontage to get your overloads powerful enough to have a fighting chance.



* ''VideoGame/{{Ketsui}}: Death Label'' on the NintendoDS (with the "Extra Course" being the sole exception by virtue of being a full-length stage with a special version the game's TrueFinalBoss at the end of it).
** Same for ''[[VideoGame/DonPachi DoDonpachi Daioujou: Death Label]]''. At the end, you fight ''two'' Hibachis at once.
* ''[[VideoGame/{{Touhou}} Touhou 9.5: Shoot the Bullet]]'' is a straighter example. Since the objective is to take photos of the various residents of Gensokyo, each stage consists solely of Aya vs Boss. Also true of its sequel, ''Double Spoiler'', and fellow spinoff game ''Impossible Spellcard''.

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* ''VideoGame/{{Ketsui}}: Death Label'' on the NintendoDS UsefulNotes/NintendoDS (with the "Extra Course" being the sole exception by virtue of being a full-length stage with a special version the game's TrueFinalBoss at the end of it).
** Same for * ''[[VideoGame/DonPachi DoDonpachi Daioujou: Death Label]]''. At the end, you fight ''two'' Hibachis at once.
* ''[[VideoGame/{{Touhou}} Touhou 9.5: Shoot the Bullet]]'' is a straighter example.Bullet]]''. Since the objective is to take photos of the various residents of Gensokyo, each stage consists solely of Aya vs Boss. Also true of its sequel, ''Double Spoiler'', and fellow spinoff game ''Impossible Spellcard''.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossGame