History Main / BornLucky

15th Jun '17 7:05:03 AM Mitis
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** Joey Wheeler wins many, if not most, of his duels by being on the good side of luck-based cards. He is actually a very skillful duelist, but cards around chance and luck are often a big part of his deck, having started with Time Wizard (given to him by Yugi) and going from there. It does help to contrast against the very tactical and wealthy Kaiba, where they have a mutual dislike toward one another (Kaiba even berating him for relying on luck.) He does manage to use them in inventive ways, like against Yami Malik.
*** The luck-baseed approach also serves as a foil to his father, at least in the manga. In the manga, hs father was an alcoholic and a gambling addict, which forced Joey to take multiple jobs to pay off the gambling debts.

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** Joey Wheeler wins many, if not most, of his duels by being on the good side of luck-based cards. He is actually a very skillful duelist, but cards around chance and luck are often a big part of his deck, having started with Time Wizard (given to him by Yugi) and going gone from there. there, using them in very creative ways. It does help to contrast against the very tactical and wealthy Kaiba, where they have a mutual dislike toward one another (Kaiba even berating him for relying on luck.) He does manage to use them in inventive ways, like against Yami Malik.
[[TheRival Kaiba]].
*** The luck-baseed luck-based approach also serves as a foil to his father, at least in the manga. In the manga, hs his father was an alcoholic and a gambling addict, which forced Joey to take multiple jobs to pay off the gambling debts.


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*** It's common with Yu-Gi-Oh! protagonists in general, but it typically falls more in the "Heart of the Cards" category.
12th Jun '17 9:28:49 PM BloodyPantastic
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* Chad Kensington in ''[[VideoGame/FridayThe13thTheGame Friday the 13th: The Game]]'' has the highest luck stat of very counselor, meaning his weapons last much longer that others while also increasing some of his other stats.
6th Jun '17 12:46:54 PM BeerBaron
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* The Wood Elf Gaenor from ''VideoGame/TheElderScrollsIIIMorrowind'' expansion ''Tribunal'' is a bit of a BonusBoss. You first meet him as a sort-of beggar in Mournhold, where he will demand that you give him some money. If you do, he will continue to ask for more until it reaches outrageous sums you probably won't be able to pay and even if you can, we won't believe you really have the money anyway. Either way, pay him or deny him the money, he will get angry. Come back a few days later to encounter him again. This time, he is wearing a full set of (extremely expensive and powerful) Ebony Armor. He will confront you and tell you how he came upon a Lucky Charm. Ever since he found it, he had insane amounts of luck, money was practically falling into his pockets all the time, he never lost a fight, hell, he never even got injured. Then he decides to take revenge on you for the money thing earlier. While in battle, he lacks any significant uber-destructive attacks, his insane luck makes more than up for it. You see, in the game, all the important chances, such as whether or not a blow will hit or miss or whether or not a Magic Reflection/Damage Reflection spell will kick in, is influenced by a certain stat. [[LuckStat You guessed it]]. And yes, you heard that right, damage reflection and spell reflection. The guy has very powerful amounts of that. Gaenor is so lucky that ''he can make you kill yourself by attacking him''. Should you, despite all the odds, manage to kill him, you can loot the lucky charm from his pockets, but while the enchantment is certainly powerful, it only grants 20 Luck points. Attribute-Wise, however, Gaenor had 770 of them...
** One of the most straightforward ways of beating him is to temporarily increase your own Luck to similarly absurd levels with potions.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Imperial characters are given a trait called ''imperial luck'' which increases the amount of gold they can earn from looting containers. There's also the 'Prowler's Profit' bonus which increases your characters chance of finding assorted gemstones, and two perks in the lockpicking skilltree that make you find more money and magical items. [[spoiler: It's revealed that Luck is something considered the domain of Nocturnal, the Goddess worshiped by the Thieves' Guild. If you complete the Thief campaign and get the guild back into Nocturnal's good graces, she'll reward them with good luck, causing the members of the Guild to fall under this trope.]]

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* ''Franchise/TheElderScrolls''
**
The Wood Elf [[OurElvesAreBetter Bosmer (Wood Elf)]] Gaenor from ''VideoGame/TheElderScrollsIIIMorrowind'' expansion ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s ''Tribunal'' expansion is a bit of a BonusBoss. You first meet him as a sort-of beggar in Mournhold, where he will demand that you give him some money. If you do, he will continue to ask for more until it reaches outrageous sums you probably won't be able to pay and even if you can, we he won't believe you really have the money anyway. Either way, pay him or deny him the money, he will get angry. Come back a few days later to encounter him again. This time, he is wearing a full set of (extremely expensive and powerful) [[FantasyMetals Ebony Armor.Armor]]. He will confront you and tell you how he came upon a Lucky Charm. Ever since he found it, he had insane amounts of luck, money was practically falling into his pockets all the time, he never lost a fight, hell, he never even got injured. Then he decides to take revenge on you for the money thing earlier. you. While in battle, he lacks any significant uber-destructive powerful attacks, but his insane luck makes more than up for it. You see, in the game, In-game, all the important chances, such as whether or not a blow will hit or miss or whether or not a Magic Reflection/Damage Reflection spell will kick in, is influenced in part by a certain stat. [[LuckStat You guessed it]]. And yes, you heard that right, the LuckStat. That includes attack evasion, damage reflection reflection, and spell reflection. The guy has very powerful amounts of that.reflection. Gaenor is so lucky that ''he can make you kill yourself by attacking him''. Should you, despite all the odds, manage to kill him, you can loot the lucky charm from his pockets, but while the enchantment is certainly powerful, it only grants 20 Luck points. Attribute-Wise, however, Gaenor had 770 ''[[BeyondTheImpossible 770]]'' of them...
**
them... (Barring cheats or exploits, the PlayerCharacter {{Cap}} is 100.) One of the most straightforward ways of beating him is to temporarily increase your own Luck to similarly absurd levels with potions.
potions/spell effects/enchantments or some combination thereof.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Imperial Skyrim]]'':
*** [[HumansAreDiplomats Imperial]]
characters are given have a racial trait called ''imperial luck'' ''Imperial Luck'', which increases the amount of gold they can earn from looting containers. containers.
***
There's also the 'Prowler's Profit' bonus which increases your characters chance of finding assorted gemstones, and two perks in the lockpicking skilltree that make you find more money and magical items. [[spoiler: items.
***[[spoiler:
It's revealed that Luck is something considered the domain of Nocturnal, the Goddess worshiped [[OurGodsAreDifferent Daedric Prince]] revered by the Thieves' Guild. ThievesGuild. If you complete the Thief campaign Thieves' Guild quest line and get the guild back into Nocturnal's good graces, she'll reward them with good luck, causing the members of the Guild to fall under this trope.]]
28th May '17 4:42:37 PM gb00393
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* ''Series/GameOfThrones'': Most of Ramsay Bolton's actions would have gotten him killed, or at least horribly mutilated, yet thanks to being the bastard of a high lord who is evil enough to be ok with it, but not quite evil enough to kill him when he fucks things up, he has support. And, since some of the strongest Northen houses are ruled by more ruthless and opportunistic offspring, he still has enough allies to cower the indecisive in an uprising. His luck finally runs out in the penultimate episode of Season 6.
27th May '17 5:17:26 PM nombretomado
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* Spawny Get from {{Viz}} embodies this trope, typically having a piece of moderate bad luck that causes a piece of very, very good luck. In one strip, he is carrying a ten-pound note into a bookmaker's to place a bet when he slips on a turd; he lets go of the money and yells "Oh bugger, I've skidded on a dog dirt!" The ten-pound note flies into the hand of the bookmaker, who assumes Spawny Get is placing a bet on a horse called "Oh bugger, I've skidded on a dog dirt". Which wins. At odds of 1,000-1.

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* Spawny Get from {{Viz}} ''ComicBook/{{Viz}}'' embodies this trope, typically having a piece of moderate bad luck that causes a piece of very, very good luck. In one strip, he is carrying a ten-pound note into a bookmaker's to place a bet when he slips on a turd; he lets go of the money and yells "Oh bugger, I've skidded on a dog dirt!" The ten-pound note flies into the hand of the bookmaker, who assumes Spawny Get is placing a bet on a horse called "Oh bugger, I've skidded on a dog dirt". Which wins. At odds of 1,000-1.
19th May '17 9:29:46 PM nombretomado
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* One segment on ''SchoolhouseRock'' featured [[http://www.youtube.com/watch?v=R10IQUsBDTw Lucky Seven Sampson]], who "never did a whole day's work in [his] life; still, everything seems turn out right."

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* One segment on ''SchoolhouseRock'' ''WesternAnimation/SchoolhouseRock'' featured [[http://www.youtube.com/watch?v=R10IQUsBDTw Lucky Seven Sampson]], who "never did a whole day's work in [his] life; still, everything seems turn out right."
5th Apr '17 8:54:06 PM RandomnessUnlimited
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* ''WesternAnimation/{{Kaeloo}}'': Subverted with Quack Quack, whose extremely good luck stems from being the test subject of a science experiment as a baby, rather than naturally being born that way.
2nd Apr '17 10:20:24 PM Filosera
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*** The two vary a little. Flak and Jugger's luck (good or bad) still falls within the realm of normality, as while they can do more (or less) damage than expected, it doesn't allow for anything blatantly unexpected (e.g. infantry dealing serious damage to tanks with their machine guns). Nell's (and Rachel's, during her CO Power) luck, on the other hand, ''can'' result in the highly improbable and unrealistic, as her luck is treated mechanically as a random flat increase to damage rather than the random percent multiplier of the normal damage that Flak and Jugger get.
1st Apr '17 3:51:46 PM jamespolk
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* Literature/ErastFandorin in Boris Akunin's detective novels always wins in gambling games, which causes him to find them boring. In ''The Turkish Gambit'' (and its movie adaptation), he exploits this to win a donkey in an inn in a game of dice to transport away Varvara Suvorova... who later discovers, to her shock, that she was his stake. Later in his career he uses this ability to expose a fake lottery wherein he loses his bet (meaning that there was not a single chance to win, otherwise, he would have). Even later, he plays Russian roulette in front of a suicide club president to convince the latter to accept him to the club. In fact, he comes from a family where luck always skips a generation: his father and only son were extremely unlucky, while his grandson (Nicholas Fandorin) was extremely lucky again.

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* Literature/ErastFandorin in Boris Akunin's detective novels always wins in gambling games, which causes him to find them boring. In ''The Turkish Gambit'' ''Literature/TheTurkishGambit'' (and its movie adaptation), he exploits this to win a donkey in an inn in a game of dice to transport away Varvara Suvorova... who later discovers, to her shock, that she was his stake. Later Later, in his career ''[[Literature/SpecialAssignments The Jack of Spades]]'', he uses this ability to expose a fake lottery wherein he loses his bet (meaning that there was not a single chance to win, otherwise, he would have). Even later, he plays Russian roulette in front of a suicide club president to convince the latter to accept him to the club. In fact, he comes from a family where luck always skips a generation: his father and only son were extremely unlucky, while his grandson (Nicholas Fandorin) was extremely lucky again.
23rd Mar '17 11:47:42 PM ImpudentInfidel
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** The reason his talent manifests as luck is because his talent can't hurt him either. In other words, it makes it look as though he's just lucky at avoiding magic, because if fireballs just bounced off him, people would just start punching him. And that would be his talent causing people to punch him, thus harming him indirectly via magic.

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** The reason his talent manifests as luck is because his talent can't hurt him either. In other words, it makes it look as though he's just lucky at avoiding magic, because if fireballs just bounced off him, people would just start punching him. And that would be his talent causing people to punch him, thus harming him indirectly via magic. In the finale of the first book it manifested ''by having his enemy work it out'' through being unusually blatant; when he then attacked with his sword it set off an unlikely chain of events that ended with them reconciling their differences.
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